hostsupport/hostopengles20/src/GLES2/get.c
branchbug235_bringup_0
changeset 55 09263774e342
parent 54 067180f57b12
child 56 40cc73c24bf8
--- a/hostsupport/hostopengles20/src/GLES2/get.c	Wed Oct 06 18:00:57 2010 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,257 +0,0 @@
-/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Initial Contributors:
- * Nokia Corporation - initial contribution.
- *
- * Contributors:
- *
- * Description:
- *
- */
-
-#include "common.h"
-#include "hgl.h"
-#include "context.h"
-#include "get.h"
-
-static GLboolean dglGet(const DGLContext* ctx, GLenum pname, DGLType dstType, void* params)
-{
-	int j;
-	DGLType srcType;
-	GLboolean b[1];
-	GLint i[11];
-
-	int n = 1;
-
-	switch(pname)
-	{
-		case GL_SHADER_COMPILER:
-			srcType = DGLES2_TYPE_BOOL;
-			b[0] = GL_TRUE;
-			break;
-
-		case GL_NUM_SHADER_BINARY_FORMATS:
-			srcType = DGLES2_TYPE_INT;
-			i[0] = 0;
-			break;
-
-		case GL_SHADER_BINARY_FORMATS:
-			// None.
-			return GL_TRUE;
-
-		case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
-			srcType = DGLES2_TYPE_INT;
-			i[0] = 11;
-			break;
-
-		case GL_COMPRESSED_TEXTURE_FORMATS:
-			srcType = DGLES2_TYPE_ENUM;
-			i[0] = GL_PALETTE4_RGB8_OES;
-			i[1] = GL_PALETTE4_RGBA8_OES;
-			i[2] = GL_PALETTE4_R5_G6_B5_OES;
-			i[3] = GL_PALETTE4_RGBA4_OES;
-			i[4] = GL_PALETTE4_RGB5_A1_OES;
-			i[5] = GL_PALETTE8_RGB8_OES;
-			i[6] = GL_PALETTE8_RGBA8_OES;
-			i[7] = GL_PALETTE8_R5_G6_B5_OES;
-			i[8] = GL_PALETTE8_RGBA4_OES;
-			i[9] = GL_PALETTE8_RGB5_A1_OES;
-			i[10] = GL_ETC1_RGB8_OES;
-			n = 11;
-			break;
-
-		case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
-			i[0] = GL_RGBA;
-			srcType = DGLES2_TYPE_ENUM;
-			break;
-
-		case GL_IMPLEMENTATION_COLOR_READ_TYPE:
-			i[0] = GL_UNSIGNED_BYTE;
-			srcType = DGLES2_TYPE_ENUM;
-			break;
-
-		case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
-			ctx->hgl.GetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, i);
-			i[0] /= 4;
-			srcType = DGLES2_TYPE_INT;
-			break;
-
-		case GL_MAX_VERTEX_UNIFORM_VECTORS:
-			ctx->hgl.GetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS, i);
-			i[0] /= 4;
-			srcType = DGLES2_TYPE_INT;
-			break;
-
-		case GL_MAX_VARYING_VECTORS:
-			ctx->hgl.GetIntegerv(GL_MAX_VARYING_FLOATS, i);
-			i[0] /= 4;
-			srcType = DGLES2_TYPE_INT;
-			break;
-
-		default:
-			// Let the host GL handle this case.
-			return GL_FALSE;
-	}
-
-	// Type conversions.
-	for(j = 0; j < n; j++)
-	{
-		switch(dstType)
-		{
-			case DGLES2_TYPE_FLOAT:
-				switch(srcType)
-				{
-					case DGLES2_TYPE_BOOL:
-						((GLfloat*)params)[j] = b[j] ? 1.f : 0.f;
-						break;
-
-					case DGLES2_TYPE_INT:
-					case DGLES2_TYPE_ENUM:
-						((GLfloat*)params)[j] = (GLfloat)i[j];
-						break;
-
-					default:
-						DGLES2_ASSERT(GL_FALSE);
-				}
-				break;
-
-			case DGLES2_TYPE_BOOL:
-				switch(srcType)
-				{
-					case DGLES2_TYPE_BOOL:
-						((GLboolean*)params)[j] = b[j];
-						break;
-
-					case DGLES2_TYPE_INT:
-					case DGLES2_TYPE_ENUM:
-						((GLboolean*)params)[j] = i[j] ? GL_TRUE : GL_FALSE;
-						break;
-
-					default:
-						DGLES2_ASSERT(GL_FALSE);
-				}
-				break;
-
-			case DGLES2_TYPE_INT:
-				switch(srcType)
-				{
-					case DGLES2_TYPE_BOOL:
-						((GLint*)params)[j] = b[j] ? 1 : 0;
-						break;
-
-					case DGLES2_TYPE_INT:
-					case DGLES2_TYPE_ENUM:
-						((GLint*)params)[j] = i[j];
-						break;
-
-					default:
-						DGLES2_ASSERT(GL_FALSE);
-				}
-				break;
-
-			default:
-				DGLES2_ASSERT(GL_FALSE);
-		}
-	}
-
-	return GL_TRUE;
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params)
-{
-	DGLES2_ENTER();
-	if(!dglGet(ctx, pname, DGLES2_TYPE_BOOL, params))
-	{
-		ctx->hgl.GetBooleanv(pname, params);
-	}
-	DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD GLenum GL_APIENTRY glGetError(void)
-{
-	DGLES2_ENTER_RET(GL_NO_ERROR);
-	{
-		GLenum host_error = ctx->hgl.GetError();
-		GLenum wrapper_error = ctx->error;
-		ctx->error = GL_NO_ERROR;
-		DGLES2_LEAVE_RET(host_error != GL_NO_ERROR ? host_error : wrapper_error);
-	}
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat* params)
-{
-	DGLES2_ENTER();
-	if(!dglGet(ctx, pname, DGLES2_TYPE_FLOAT, params))
-	{
-		ctx->hgl.GetFloatv(pname, params);
-	}
-	DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params)
-{
-	DGLES2_ENTER();
-	if(!dglGet(ctx, pname, DGLES2_TYPE_INT, params))
-	{
-		ctx->hgl.GetIntegerv(pname, params);
-	}
-	DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD const GLubyte* GL_APIENTRY glGetString(GLenum name)
-{
-	DGLES2_ENTER_RET(NULL);
-	{
-		static const GLubyte vendor[] = "Nokia";
-		static const GLubyte renderer[] = "OpenGL ES 2.0";
-		static const GLubyte version[] = "OpenGL ES 2.0";
-		static const GLubyte slversion[] = "OpenGL ES GLSL ES 1.0";
-		static const GLubyte extensions[] = "GL_OES_depth24 GL_OES_depth32 GL_OES_rgb8_rgba8 "
-											"GL_OES_vertex_half_float GL_OES_texture_half_float "
-											"GL_OES_texture_half_float_linear GL_OES_texture_npot "
-											"GL_OES_compressed_paletted_texture "
-											"GL_OES_compressed_ETC1_RGB8_texture "
-											"GL_OES_EGL_image";
-		const GLubyte* str = NULL;
-		switch(name)
-		{
-		case GL_VENDOR:
-			str = vendor;
-			break;
-		case GL_RENDERER:
-			str = renderer;
-			break;
-		case GL_VERSION:
-			str = version;
-			break;
-		case GL_SHADING_LANGUAGE_VERSION:
-			str = slversion;
-			break;
-		case GL_EXTENSIONS:
-			str = extensions;
-			break;
-		default:
-			DGLES2_ERROR_RET(GL_INVALID_ENUM, NULL);
-			break;
-		}
-		DGLES2_LEAVE_RET(str);
-	}
-}
-