--- a/hostsupport/hostopengles20/src/GLES2/object.c Wed Oct 06 18:00:57 2010 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,110 +0,0 @@
-/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Initial Contributors:
- * Nokia Corporation - initial contribution.
- *
- * Contributors:
- *
- * Description:
- *
- */
-
-#include "object.h"
-
-void DGLObject_insert(DGLObject** root, DGLObject* object)
-{
- // Insert the object into the linked list while maintaining the ordering by name.
-
- DGLES2_ASSERT(root != NULL);
- DGLES2_ASSERT(object != NULL);
-
- if(*root == NULL)
- {
- // This is the first object.
- *root = object;
- }
- else if((*root)->name > object->name)
- {
- // Insert in the front.
- object->next = *root;
- *root = object;
- }
- else
- {
- DGLObject* prev = *root;
- while(prev->next != NULL && prev->next->name < object->name)
- {
- prev = prev->next;
- }
-
- object->next = prev->next;
- prev->next = object;
- }
-}
-
-DGLObject* DGLObject_remove(DGLObject** root, GLuint name)
-{
- DGLES2_ASSERT(root != NULL);
- {
- DGLObject* object = *root;
-
- if(object == NULL)
- {
- // There are no buffers.
- return NULL;
- }
-
- if(object->name == name)
- {
- // The first buffer is to be destroyed.
- *root = object->next;
- return object;
- }
- else
- {
- DGLObject* removed = NULL;
-
- while(object->next != NULL && object->next->name != name)
- {
- object = object->next;
- }
-
- if(object->next != NULL)
- {
- // The buffer to be destroyed was found.
- DGLObject* newNext = object->next->next;
- removed = object->next;
- object->next = newNext;
- }
-
- return removed;
- }
- }
-}
-
-DGLObject* DGLObject_find(DGLObject* root, GLuint name)
-{
- DGLObject* object = root;
- while(object != NULL && object->name != name)
- {
- object = object->next;
- }
- return object;
-}
\ No newline at end of file