--- a/hostsupport/hostopengles20/src/GLES2/vertex.c Wed Oct 06 18:00:57 2010 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,452 +0,0 @@
-/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Initial Contributors:
- * Nokia Corporation - initial contribution.
- *
- * Contributors:
- *
- * Description:
- *
- */
-
-#include "common.h"
-#include "hgl.h"
-#include "context.h"
-#include "vertex.h"
-#include "get.h"
-#include "half.h"
-
-#define DEBUG_VERTEX 0
-
-GLboolean dglGetVertexAttrib(const DGLContext *ctx, GLuint index, GLenum pname, DGLType type, void* params)
-{
- GLint i;
-
- switch(pname)
- {
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED:
- i = ctx->vertex_arrays[index].enabled;
- break;
-
- case GL_VERTEX_ATTRIB_ARRAY_SIZE:
- i = ctx->vertex_arrays[index].size;
- break;
-
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE:
- i = ctx->vertex_arrays[index].stride;
- break;
-
- case GL_VERTEX_ATTRIB_ARRAY_TYPE:
- i = ctx->vertex_arrays[index].type;
- break;
-
- case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED:
- i = ctx->vertex_arrays[index].normalized;
- break;
-
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
- i = ctx->vertex_arrays[index].buffer != NULL ? ctx->vertex_arrays[index].buffer->obj.name : 0;
- break;
-
- case GL_CURRENT_VERTEX_ATTRIB:
- if(index == 0)
- {
- // Attribute zero can't be set in desktop GL.
- if(type == DGLES2_TYPE_INT)
- {
- ((GLint*)params)[0] = (GLint)ctx->attrib_zero[0];
- ((GLint*)params)[1] = (GLint)ctx->attrib_zero[1];
- ((GLint*)params)[2] = (GLint)ctx->attrib_zero[2];
- ((GLint*)params)[3] = (GLint)ctx->attrib_zero[3];
- }
- else
- {
- DGLES2_ASSERT(type == DGLES2_TYPE_FLOAT);
- ((GLfloat*)params)[0] = ctx->attrib_zero[0];
- ((GLfloat*)params)[1] = ctx->attrib_zero[1];
- ((GLfloat*)params)[2] = ctx->attrib_zero[2];
- ((GLfloat*)params)[3] = ctx->attrib_zero[3];
- }
- }
- else
- {
- if(type == DGLES2_TYPE_INT)
- {
- ctx->hgl.GetVertexAttribiv(index, GL_CURRENT_VERTEX_ATTRIB, params);
- }
- else
- {
- DGLES2_ASSERT(type == DGLES2_TYPE_FLOAT);
- ctx->hgl.GetVertexAttribfv(index, GL_CURRENT_VERTEX_ATTRIB, params);
- }
- }
- return GL_TRUE;
-
- default:
- return GL_FALSE;
- }
-
- if(type == DGLES2_TYPE_INT)
- {
- *(GLint*)params = i;
- }
- else
- {
- DGLES2_ASSERT(type == DGLES2_TYPE_FLOAT);
- *(GLfloat*)params = (GLfloat)i;
- }
-
- return GL_TRUE;
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glDisableVertexAttribArray(GLuint index)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
-# if(DEBUG_VERTEX == 1)
- Dprintf("Disabling array %d\n", index);
-# endif
- ctx->vertex_arrays[index].enabled = GL_FALSE;
- ctx->hgl.DisableVertexAttribArray(index);
- DGLES2_LEAVE();
-}
-
-// Function to convert fixed and half float arrays to float arrays.
-static void dglConvertArrays(DGLContext* ctx, GLint first, GLsizei count)
-{
- unsigned int i;
- for(i = 0; i < ctx->max_vertex_attribs; ++i)
- {
- DGLVertexArray* va = ctx->vertex_arrays + i;
- if(!va->enabled)
- {
- continue;
- }
- {
- if(va->type == GL_FIXED || va->type == GL_HALF_FLOAT_OES)
- {
- const void* ptr = va->buffer != NULL ? va->buffer->data : va->ptr;
-
- GLsizei stride;
- if(va->stride)
- {
- stride = va->stride;
- }
- else if(va->type == GL_FIXED)
- {
- stride = va->size * sizeof(GLfixed);
- }
- else
- {
- DGLES2_ASSERT(va->type == GL_HALF_FLOAT_OES);
- stride = va->size * sizeof(khronos_int16_t);
- }
-
- # if(DEBUG_VERTEX == 1)
- Dprintf("Converting %d fixed/half float indices to float.\n", count);
- # endif
-
- if(va->floatptr) free(va->floatptr);
-
- va->floatptr = malloc(sizeof(GLfloat)*count*va->size);
- {
- GLsizei j;
- for(j = 0; j < count; ++j)
- {
- signed k;
- for(k = 0; k < va->size; ++k)
- {
- if(va->type == GL_FIXED)
- {
- va->floatptr[j*va->size + k] = ((GLfixed*)(((char*)ptr) + stride*(first + j)))[k] / 65536.0f;
- }
- else
- {
- khronos_int16_t half;
- DGLES2_ASSERT(va->type == GL_HALF_FLOAT_OES);
- half = ((khronos_int16_t*)(((char*)ptr) + stride*(first + j)))[k];
- va->floatptr[j*va->size + k] = dglConvertHalfToFloat(half);
- }
- }
- }
- }
- ctx->hgl.VertexAttribPointer(i, va->size, GL_FLOAT, va->normalized, 0, va->floatptr - first);
- }
- }
- }
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(first < 0, GL_INVALID_VALUE);
- DGLES2_ERROR_IF(count < 0, GL_INVALID_VALUE);
- dglConvertArrays(ctx, first, count);
- DGLES2_BEGIN_DRAWING();
- ctx->hgl.DrawArrays(mode, first, count);
- DGLES2_END_DRAWING();
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(count < 0, GL_INVALID_VALUE);
- {
- GLsizei indice_size;
- switch(type)
- {
- case GL_UNSIGNED_BYTE: indice_size = sizeof(GLubyte); break;
- case GL_UNSIGNED_SHORT: indice_size = sizeof(GLushort); break;
- default:
- {
- DGLES2_ERROR(GL_INVALID_ENUM);
- }
- }
- dglConvertArrays(ctx, (GLint)((size_t)indices/indice_size), count);
- DGLES2_BEGIN_DRAWING();
- ctx->hgl.DrawElements(mode, count, type, indices);
- DGLES2_END_DRAWING();
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glEnableVertexAttribArray(GLuint index)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
-# if(DEBUG_VERTEX == 1)
- Dprintf("Enabling array %d\n", index);
-# endif
- ctx->vertex_arrays[index].enabled = GL_TRUE;
- ctx->hgl.EnableVertexAttribArray(index);
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(!dglGetVertexAttrib(ctx, index, pname, DGLES2_TYPE_FLOAT, params))
- {
- DGLES2_ERROR(GL_INVALID_ENUM);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(!dglGetVertexAttrib(ctx, index, pname, DGLES2_TYPE_INT, params))
- {
- DGLES2_ERROR(GL_INVALID_ENUM);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- DGLES2_ERROR_IF(pname != GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_INVALID_ENUM);
- *pointer = (void*)ctx->vertex_arrays[index].ptr;
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib1f(GLuint indx, GLfloat x)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(indx == 0)
- {
- // Attribute zero can't be set in desktop GL.
- ctx->attrib_zero[0] = x;
- }
- else
- {
- ctx->hgl.VertexAttrib1f(indx, x);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib1fv(GLuint indx, const GLfloat* values)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(indx == 0)
- {
- // Attribute zero can't be set in desktop GL.
- ctx->attrib_zero[0] = values[0];
- }
- else
- {
- ctx->hgl.VertexAttrib1fv(indx, values);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(indx == 0)
- {
- // Attribute zero can't be set in desktop GL.
- ctx->attrib_zero[0] = x;
- ctx->attrib_zero[1] = y;
- }
- else
- {
- ctx->hgl.VertexAttrib2f(indx, x, y);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(indx == 0)
- {
- // Attribute zero can't be set in desktop GL.
- ctx->attrib_zero[0] = values[0];
- }
- else
- {
- ctx->hgl.VertexAttrib2fv(indx, values);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(indx == 0)
- {
- // Attribute zero can't be set in desktop GL.
- ctx->attrib_zero[0] = x;
- ctx->attrib_zero[1] = y;
- ctx->attrib_zero[2] = z;
- }
- else
- {
- ctx->hgl.VertexAttrib3f(indx, x, y, z);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib3fv(GLuint indx, const GLfloat* values)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(indx == 0)
- {
- // Attribute zero can't be set in desktop GL.
- ctx->attrib_zero[0] = values[0];
- ctx->attrib_zero[1] = values[1];
- ctx->attrib_zero[2] = values[2];
- }
- else
- {
- ctx->hgl.VertexAttrib3fv(indx, values);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(indx == 0)
- {
- // Attribute zero can't be set in desktop GL.
- ctx->attrib_zero[0] = x;
- ctx->attrib_zero[1] = y;
- ctx->attrib_zero[2] = z;
- ctx->attrib_zero[3] = w;
- }
- else
- {
- ctx->hgl.VertexAttrib4f(indx, x, y, z, w);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib4fv(GLuint indx, const GLfloat* values)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- if(indx == 0)
- {
- // Attribute zero can't be set in desktop GL.
- ctx->attrib_zero[0] = values[0];
- ctx->attrib_zero[1] = values[1];
- ctx->attrib_zero[2] = values[2];
- ctx->attrib_zero[3] = values[3];
- }
- else
- {
- ctx->hgl.VertexAttrib4fv(indx, values);
- }
- DGLES2_LEAVE();
-}
-
-GL_APICALL_BUILD void GL_APIENTRY glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)
-{
- DGLES2_ENTER();
- DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
- DGLES2_ERROR_IF(size < 1 || size > 4, GL_INVALID_VALUE);
- DGLES2_ERROR_IF(type != GL_BYTE &&
- type != GL_UNSIGNED_BYTE &&
- type != GL_SHORT &&
- type != GL_UNSIGNED_SHORT &&
- type != GL_FIXED &&
- type != GL_FLOAT &&
- type != GL_HALF_FLOAT_OES,
- GL_INVALID_ENUM);
- DGLES2_ERROR_IF(stride < 0, GL_INVALID_VALUE);
-# if(DEBUG_VERTEX == 1)
- Dprintf("Array %d at %p (%d elements every %d bytes)\n", indx, ptr, size, stride);
-# endif
-
- {
- DGLVertexArray* va = ctx->vertex_arrays + indx;
-
- if(type != GL_FIXED && type != GL_HALF_FLOAT_OES)
- {
- ctx->hgl.VertexAttribPointer(indx, size, type, normalized, stride, ptr);
- }
-
- if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
- {
- va->size = size;
- va->type = type;
- va->normalized = normalized;
- va->stride = stride;
- va->ptr = ptr;
-
- va->buffer = DGLContext_findBuffer(ctx, ctx->buffer_binding);
- }
- }
- DGLES2_LEAVE();
-}
-