--- a/hostsupport/hostopengles20/src/GLES2/vertex.h Wed Oct 06 18:00:57 2010 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,53 +0,0 @@
-/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Initial Contributors:
- * Nokia Corporation - initial contribution.
- *
- * Contributors:
- *
- * Description:
- *
- */
-
-#ifndef VERTEX_H_
-#define VERTEX_H_
-
-#include "hgl.h"
-
-struct DGLBuffer;
-
-// GLES Vertex array data holder.
-typedef struct DGLVertexArray
-{
- GLint size; // Function call argument.
- GLenum type; // --''--
- GLboolean normalized; // --''--
- GLsizei stride; // --''--
- const void* ptr; // --''--
-
- GLboolean enabled; // State.
- GLfloat* floatptr; // Buffer for fixed->float conversion.
- struct DGLBuffer* buffer; // Buffer binding.
-} DGLVertexArray;
-
-extern void dglVertexFinish();
-
-#endif // VERTEX_H_
-