holdingarea/libEGL/src/EGLProcess.cpp
branchbug235_bringup_0
changeset 24 a3f46bb01be2
parent 20 d2d6724aef32
--- a/holdingarea/libEGL/src/EGLProcess.cpp	Thu Sep 16 12:43:44 2010 +0100
+++ b/holdingarea/libEGL/src/EGLProcess.cpp	Mon Sep 20 14:29:05 2010 +0100
@@ -1,128 +1,128 @@
-/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and /or associated documentation files
- * (the "Materials "), to deal in the Materials without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Materials,
- * and to permit persons to whom the Materials are furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Materials.
- *
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
- * THE USE OR OTHER DEALINGS IN THE MATERIALS.
- *
- * Initial Contributors:
- * Nokia Corporation - initial contribution.
- *
- * Contributors:
- *
- * Description:
- *
- */
-
-#include "EGLProcess.h"
-#include "EGLThread.h"
-#include "eglInternal.h"
-
-CEGLProcess::CEGLProcess( EGLint processId ) :
-    m_id( processId ),
-    m_currentThread( NULL )
-    {
-    }
-
-CEGLProcess::~CEGLProcess(void)
-    {
-    DestroyPointerVector<CEGLThread>(m_threads);
-    }
-
-CEGLThread* CEGLProcess::AddThread( EGLI_THREAD_ID threadId, bool setCurrent, EGLint supportedApis )
-    {
-    CEGLThread* thread = HasThread( threadId );
-    if( !thread )
-        {
-        thread = EGLI_NEW CEGLThread( threadId, supportedApis );
-        if( thread )
-            {
-            AddObject<CEGLThread>( m_threads, thread );
-            }
-        }    
-    if( setCurrent && thread )
-        {
-        m_currentThread = thread;
-        }
-    return thread;
-    }
-
-void CEGLProcess::RemoveThread( EGLI_THREAD_ID threadId )
-    {
-    if( m_currentThread && m_currentThread->Id() == threadId )
-        {
-        m_currentThread = NULL;
-        }
-    DeleteObjectById<CEGLThread>( m_threads, threadId );
-    }
-
-CEGLThread* CEGLProcess::HasThread( EGLI_THREAD_ID threadId ) const
-    {
-    return FindObjectById<CEGLThread>( m_threads, threadId, NULL );
-    }
-
-void CEGLProcess::SetCurrentThread( EGLI_THREAD_ID threadId )
-    {
-#if defined(EGLI_USE_PLATSIM_EXTENSIONS)
-    EGLI_ASSERT(m_currentThread != NULL);
-    if( m_currentThread->Id() != threadId )
-        {
-        m_currentThread = FindObjectById<CEGLThread>( m_threads, threadId, NULL );
-        EGLI_ASSERT( m_currentThread != NULL );
-        }
-#else
-    EGLI_ASSERT( false );
-#endif
-    }
-
-CEGLThread* CEGLProcess::CurrentThread() const
-    { 
-#if defined(EGLI_USE_PLATSIM_EXTENSIONS)
-    EGLI_ASSERT( m_currentThread != NULL );
-    return m_currentThread;
-#elif defined(_WIN32)
-    EGLI_THREAD_ID threadId = GetCurrentThreadId();
-    CEGLThread* thread = FindObjectById( m_threads, threadId, NULL );
-    //EGLI_ASSERT( thread != NULL );
-    return thread;
-#else // Linux
-    // \todo
-#endif
-    }
-
-CEGLSurface* CEGLProcess::FindBoundSurface( CEGLContext* context, bool readSurface ) const
-     {
-     EGLI_ASSERT( context != NULL );
-     CEGLSurface* ret = NULL;         
-     std::vector<CEGLThread*>::const_iterator iter = m_threads.begin();
-     while( iter != m_threads.end() )
-         {
-         if( (*iter)->CurrentVGContext() == context )
-             {
-             ret = (*iter)->CurrentVGSurface();
-             break;
-             }
-         else if( (*iter)->CurrentGLESContext() == context )
-             {
-             //TODO
-             EGLI_ASSERT( false );
-             }
-         }
-     return ret;
-     }
-
-
+/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ * Initial Contributors:
+ * Nokia Corporation - initial contribution.
+ *
+ * Contributors:
+ *
+ * Description:
+ *
+ */
+
+#include "EGLProcess.h"
+#include "EGLThread.h"
+#include "eglInternal.h"
+
+CEGLProcess::CEGLProcess( EGLint processId ) :
+    m_id( processId ),
+    m_currentThread( NULL )
+    {
+    }
+
+CEGLProcess::~CEGLProcess(void)
+    {
+    DestroyPointerVector<CEGLThread>(m_threads);
+    }
+
+CEGLThread* CEGLProcess::AddThread( EGLI_THREAD_ID threadId, bool setCurrent, EGLint supportedApis )
+    {
+    CEGLThread* thread = HasThread( threadId );
+    if( !thread )
+        {
+        thread = EGLI_NEW CEGLThread( threadId, supportedApis );
+        if( thread )
+            {
+            AddObject<CEGLThread>( m_threads, thread );
+            }
+        }    
+    if( setCurrent && thread )
+        {
+        m_currentThread = thread;
+        }
+    return thread;
+    }
+
+void CEGLProcess::RemoveThread( EGLI_THREAD_ID threadId )
+    {
+    if( m_currentThread && m_currentThread->Id() == threadId )
+        {
+        m_currentThread = NULL;
+        }
+    DeleteObjectById<CEGLThread>( m_threads, threadId );
+    }
+
+CEGLThread* CEGLProcess::HasThread( EGLI_THREAD_ID threadId ) const
+    {
+    return FindObjectById<CEGLThread>( m_threads, threadId, NULL );
+    }
+
+void CEGLProcess::SetCurrentThread( EGLI_THREAD_ID threadId )
+    {
+#if defined(EGLI_USE_PLATSIM_EXTENSIONS)
+    EGLI_ASSERT(m_currentThread != NULL);
+    if( m_currentThread->Id() != threadId )
+        {
+        m_currentThread = FindObjectById<CEGLThread>( m_threads, threadId, NULL );
+        EGLI_ASSERT( m_currentThread != NULL );
+        }
+#else
+    EGLI_ASSERT( false );
+#endif
+    }
+
+CEGLThread* CEGLProcess::CurrentThread() const
+    { 
+#if defined(EGLI_USE_PLATSIM_EXTENSIONS)
+    EGLI_ASSERT( m_currentThread != NULL );
+    return m_currentThread;
+#elif defined(_WIN32)
+    EGLI_THREAD_ID threadId = GetCurrentThreadId();
+    CEGLThread* thread = FindObjectById( m_threads, threadId, NULL );
+    //EGLI_ASSERT( thread != NULL );
+    return thread;
+#else // Linux
+    // \todo
+#endif
+    }
+
+CEGLSurface* CEGLProcess::FindBoundSurface( CEGLContext* context, bool readSurface ) const
+     {
+     EGLI_ASSERT( context != NULL );
+     CEGLSurface* ret = NULL;         
+     std::vector<CEGLThread*>::const_iterator iter = m_threads.begin();
+     while( iter != m_threads.end() )
+         {
+         if( (*iter)->CurrentVGContext() == context )
+             {
+             ret = (*iter)->CurrentVGSurface();
+             break;
+             }
+         else if( (*iter)->CurrentGLESContext() == context )
+             {
+             //TODO
+             EGLI_ASSERT( false );
+             }
+         }
+     return ret;
+     }
+
+