--- a/holdingarea/vg/2D_OpenVG_1_1_SF/CMakeLists.txt Thu Sep 16 12:43:44 2010 +0100
+++ b/holdingarea/vg/2D_OpenVG_1_1_SF/CMakeLists.txt Mon Sep 20 14:29:05 2010 +0100
@@ -1,237 +1,237 @@
-# Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and /or associated documentation files
-# (the "Materials "), to deal in the Materials without restriction,
-# including without limitation the rights to use, copy, modify, merge,
-# publish, distribute, sublicense, and/or sell copies of the Materials,
-# and to permit persons to whom the Materials are furnished to do so,
-# subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Materials.
-#
-# THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-# IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
-# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-# OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
-# THE USE OR OTHER DEALINGS IN THE MATERIALS.
-#
-# Initial Contributors:
-# Nokia Corporation - initial contribution.
-#
-# Contributors:
-#
-# Description:
-# CMake meta build file for host libOpenVG
-
-set(SF_SRC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ri/src)
-set(SF_INC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ri/include)
-
-# Some of the source files are generated using scripts. Check if the
-# scripts were modified and rebuild if necessary.
-set(ALPHA_RCP_GEN_FILE ${PROJECT_SOURCE_DIR}/vg/bin/make_alpha_rcp.py)
-set(GAMMA_LUT_GEN_FILE ${PROJECT_SOURCE_DIR}/vg/bin/make_gamma_lut.py)
-
-set(ALPHA_RCP_FILE ${SF_SRC_DIR}/sfAlphaRcp.h)
-set(GAMMA_LUT_FILE ${SF_SRC_DIR}/sfGammaLUT.h)
-
-add_custom_command(
- OUTPUT ${ALPHA_RCP_FILE}
- COMMAND python ${ALPHA_RCP_GEN_FILE} > ${ALPHA_RCP_FILE}
- DEPENDS ${ALPHA_RCP_GEN_FILE})
-
-add_custom_command(
- OUTPUT ${GAMMA_LUT_FILE}
- COMMAND python ${GAMMA_LUT_GEN_FILE} > ${GAMMA_LUT_FILE}
- DEPENDS ${GAMMA_LUT_GEN_FILE})
-
-# Required in Linux and for LLVM compilation:
-# \todo LLVM script uses the flags differently, so they must be manually changed!
-set(GCC_SSE_FLAGS "-msse2 -mfpmath=sse -march=pentium4")
-
-# Win32 vs. Linux settings
-if(WIN32)
- message("*** openvg_sg Win32")
- set(EGLOS_SRC_FILE ${SF_SRC_DIR}/win32/riEGLOS.cpp)
- set(SF_SSE_FLAGS "/arch:SSE2")
- set(SF_PLATFORM_LINK_LIBRARIES "")
- set(C_WARNING_FLAGS "")
- add_definitions(-DOPENVG_DLL_EXPORTS -DNOMINMAX)
-
- set(GLUT_LIBRARY "")
- set(GLUT_INCLUDE_DIR "")
-
- set(LIB_TYPE SHARED)
-
- link_directories(${PROJECT_SOURCE_DIR}/llvm/llvm-2.7/lib)
- #if(CMAKE_BUILD_TYPE STREQUAL Release)
- # link_directories(${PROJECT_SOURCE_DIR}/llvm/llvm-2.7/lib/Release)
- #else(CMAKE_BUILD_TYPE STREQUAL Release)
- # link_directories(${PROJECT_SOURCE_DIR}/llvm/llvm-2.7/lib/Debug)
- #endif(CMAKE_BUILD_TYPE STREQUAL Release)
-
-else(WIN32)
- set(EGLOS_SRC_FILE ${SF_SRC_DIR}/linux/riEGLOS.cpp)
- set(SF_SSE_FLAGS ${GCC_SSE_FLAGS})
- set(SF_PLATFORM_LINK_LIBRARIES m stdc++)
- set(C_WARNING_FLAGS "-Wall -std=c99 -pedantic-errors -Wno-variadic-macros -Wno-long-long -Wextra")
- set(CXX_WARNING_FLAGS "-Wall -std=c++98 -pedantic-errors -Wno-variadic-macros -Wno-long-long -Wextra")
-
- # Easier debugging on linux
- # \todo Just use BUILD_SHARED_LIBRARIES: This way debug builds can be made with static
- # and release with dynamic linking.
- set(LIB_TYPE SHARED)
-
- find_library(GLUT_LIBRARY glut)
- find_path(GLUT_INCLUDE_DIR GL/glut.h)
-endif(WIN32)
-
-# Normal EGL vs. MiniEGL settings
-if(USE_MINI_EGL)
- message("*** Including EGL code and entrypoints into OpenVG")
- set(EGL_FILES
- ${SF_SRC_DIR}/riEGLOS.h
- ${EGLOS_SRC_FILE}
- ${SF_INC_DIR}/EGL/egl.h
- ${SF_SRC_DIR}/riMiniEGL.cpp
- )
- set(EGL_LIBRARY "")
-else(USE_MINI_EGL)
- set(EGL_FILES
- ${SF_SRC_DIR}/sfEGLInterface.h
- ${SF_SRC_DIR}/sfEGLInterface.cpp
- )
- set(EGL_LIBRARY "")
-endif(USE_MINI_EGL)
-
-
-set(VG_SF_SRC_FILES
- ${EGL_FILES}
- ${SF_SRC_DIR}/riApi.cpp
- ${SF_SRC_DIR}/riArray.h
- ${SF_SRC_DIR}/riContext.cpp
- ${SF_SRC_DIR}/riContext.h
- ${SF_SRC_DIR}/riDefs.h
- ${SF_SRC_DIR}/riFont.cpp
- ${SF_SRC_DIR}/riUtils.h
- ${SF_SRC_DIR}/riUtils.cpp
- ${SF_SRC_DIR}/riFont.h
- ${SF_SRC_DIR}/riImage.cpp
- ${SF_SRC_DIR}/riImage.h
- ${SF_SRC_DIR}/riMath.cpp
- ${SF_SRC_DIR}/riMath.h
- ${SF_SRC_DIR}/riPath.cpp
- ${SF_SRC_DIR}/riPath.h
- ${SF_SRC_DIR}/riPixelPipe.cpp
- ${SF_SRC_DIR}/riPixelPipe.h
- ${SF_SRC_DIR}/riRasterizer.cpp
- ${SF_SRC_DIR}/riRasterizer.h
- ${SF_SRC_DIR}/riVGU.cpp
- ${SF_SRC_DIR}/sfMask.h
- ${SF_SRC_DIR}/sfDynamicPixelPipe.h
- ${SF_SRC_DIR}/sfDynamicPixelPipe.cpp
- ${SF_SRC_DIR}/sfBlitter.h
- ${SF_SRC_DIR}/sfBlitter.cpp
- ${SF_SRC_DIR}/sfDynamicBlitter.h
- ${SF_SRC_DIR}/sfDynamicBlitter.cpp
- ${SF_SRC_DIR}/sfFunctionCache.h
- ${SF_SRC_DIR}/sfCompiler.h
- ${SF_SRC_DIR}/sfCompiler.cpp
- ${ALPHA_RCP_FILE}
- ${GAMMA_LUT_FILE}
- )
-
-# This VG requires OpenGL to render into window
-find_package(OpenGL)
-
-# pthreads on linux, native threads on win32?
-# \note Porting...
-find_package(Threads)
-
-include_directories(
- ${SF_SRC_DIR}
- #${SF_INC_DIR}
- #${SF_INC_DIR}/VG
- #${SF_INC_DIR}/EGL
- #${OPENGL_INCLUDE_DIR}
- #${GLUT_INCLUDE_DIR}
- ${COMMON_INC_DIR}
- ${COMMON_INC_DIR}/VG
- ${LLVM_INCLUDE_DIR}
- ${CMAKE_CURRENT_BINARY_DIR}
- )
-
-# -fvisibility=hidden?
-set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${SF_SSE_FLAGS} ${C_WARNING_FLAGS}")
-set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${SF_SSE_FLAGS} ${CXX_WARNING_FLAGS}")
-# These preprocessor flags were defined in the visual studio project file:
-# RI_COMPILE_LLVM_BYTECODE;WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOPENVG_EXPORTS;OPENVG_DLL_EXPORTS;__STDC_LIMIT_MACROS;__STDC_CONSTANT_MACROS;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CRT_NONSTDC_NO_WARNINGS;_SCL_SECURE_NO_DEPRECATE
-
-# \note This compiles the full version (nothing is generated)
-add_definitions(-D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -DRI_COMPILE_LLVM_BYTECODE)
-
-# LLVM bitcode files. \todo Create a macro to add these (LLVMTarget has some
-# code that needs expansion, especially on the dependencies, which aren't
-# handled well enough for our use.
-#set(BC_CFLAGS ${BC_CFLAGS} -DNDEBUG -O1 -msse2 -mfpmath=sse -march=pentium4 -c -emit-llvm -I${SF_INC_DIR} )
-set(BC_CFLAGS ${BC_CFLAGS} -DNDEBUG -O1 -msse2 -mfpmath=sse -march=pentium4 -c -emit-llvm -I${COMMON_INC_DIR} )
-
-# This macro assumes that a pixelpipe is generated from one source-code file atm.
-macro(make_pixelpipe target_name input_file output_file array_name)
- set(BINARY_PIXELPIPE_DIR ${CMAKE_CURRENT_BINARY_DIR})
- set(BINARY_PIXELPIPE_TARGET ${target_name})
- set(BINARY_PIXELPIPE_FILE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PIXELPIPE_TARGET}.bc)
- set(BINARY_PIXELPIPE_HEADER ${BINARY_PIXELPIPE_DIR}/${output_file})
-
- set_source_files_properties(${BINARY_PIXELPIPE_HEADER}
- PROPERTIES GENERATED true)
-
- set(LLVM_PIXELPIPE_FILES ${SF_SRC_DIR}/${input_file})
-
- # Note: Adds all project files as dependency to bitcode file.
- add_custom_command(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${input_file}.bc
- COMMAND ${LLVM_CC} ARGS ${BC_CFLAGS} -o ${CMAKE_CURRENT_BINARY_DIR}/${input_file}.bc ${LLVM_PIXELPIPE_FILES}
- DEPENDS ${LLVM_PIXELPIPE_FILES} ${VG_SF_SRC_FILES}
- )
-
- add_custom_command(
- OUTPUT ${BINARY_PIXELPIPE_FILE}
- COMMAND ${LLVM_LINK} ARGS -f -o ${BINARY_PIXELPIPE_FILE} ${CMAKE_CURRENT_BINARY_DIR}/${input_file}.bc
- DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${input_file}.bc
- )
-
- set(BINARY_PIXELPIPE_HEADER_DEPS ${BINARY_PIXELPIPE_FILE})
-
- if(CMAKE_BUILD_TYPE STREQUAL Debug)
- add_custom_command(
- OUTPUT ${BINARY_PIXELPIPE_FILE}.disasm
- COMMAND ${LLVM_DIS} ARGS ${BINARY_PIXELPIPE_FILE} -f -o ${BINARY_PIXELPIPE_FILE}.disasm
- DEPENDS ${BINARY_PIXELPIPE_FILE}
- )
- set(BINARY_PIXELPIPE_HEADER_DEPS ${BINARY_PIXELPIPE_DEPS} ${BINARY_PIXELPIPE_FILE}.disasm)
- endif()
-
- add_custom_command(
- OUTPUT ${BINARY_PIXELPIPE_HEADER}
- COMMAND python ${PROJECT_SOURCE_DIR}/vg/bin/bin2h.py ${BINARY_PIXELPIPE_FILE} ${array_name} > ${BINARY_PIXELPIPE_HEADER}
- DEPENDS ${BINARY_PIXELPIPE_HEADER_DEPS}
- )
-
- set(VG_SF_SRC_FILES ${VG_SF_SRC_FILES} ${BINARY_PIXELPIPE_HEADER})
-endmacro(make_pixelpipe)
-
-make_pixelpipe(llvm_pixelpipe sfDynamicPixelPipe.cpp binaryPixelPipe.h integerPixelPipe_binary)
-make_pixelpipe(llvm_blitter sfDynamicBlitter.cpp binaryBlitter.h integerBlitter_binary)
-
-add_library(${LIBRARY_NAME_PREFIX}OpenVG ${LIB_TYPE} ${VG_SF_SRC_FILES})
-
-set_target_properties(${LIBRARY_NAME_PREFIX}OpenVG PROPERTIES LINK_INTERFACE_LIBRARIES "")
-
-target_link_libraries(${LIBRARY_NAME_PREFIX}OpenVG ${SF_PLATFORM_LINK_LIBRARIES} ${EGL_LIBRARY} ${OPENGL_LIBRARIES} ${GLUT_LIBRARY} ${CMAKE_THREAD_LIBS_INIT} ${LLVM_JIT_LIBS})
-
-#add_dependencies(openvg_sf llvm_pixelpipe)
-
+# Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and /or associated documentation files
+# (the "Materials "), to deal in the Materials without restriction,
+# including without limitation the rights to use, copy, modify, merge,
+# publish, distribute, sublicense, and/or sell copies of the Materials,
+# and to permit persons to whom the Materials are furnished to do so,
+# subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Materials.
+#
+# THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+# IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+# OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+# THE USE OR OTHER DEALINGS IN THE MATERIALS.
+#
+# Initial Contributors:
+# Nokia Corporation - initial contribution.
+#
+# Contributors:
+#
+# Description:
+# CMake meta build file for host libOpenVG
+
+set(SF_SRC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ri/src)
+set(SF_INC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/ri/include)
+
+# Some of the source files are generated using scripts. Check if the
+# scripts were modified and rebuild if necessary.
+set(ALPHA_RCP_GEN_FILE ${PROJECT_SOURCE_DIR}/vg/bin/make_alpha_rcp.py)
+set(GAMMA_LUT_GEN_FILE ${PROJECT_SOURCE_DIR}/vg/bin/make_gamma_lut.py)
+
+set(ALPHA_RCP_FILE ${SF_SRC_DIR}/sfAlphaRcp.h)
+set(GAMMA_LUT_FILE ${SF_SRC_DIR}/sfGammaLUT.h)
+
+add_custom_command(
+ OUTPUT ${ALPHA_RCP_FILE}
+ COMMAND python ${ALPHA_RCP_GEN_FILE} > ${ALPHA_RCP_FILE}
+ DEPENDS ${ALPHA_RCP_GEN_FILE})
+
+add_custom_command(
+ OUTPUT ${GAMMA_LUT_FILE}
+ COMMAND python ${GAMMA_LUT_GEN_FILE} > ${GAMMA_LUT_FILE}
+ DEPENDS ${GAMMA_LUT_GEN_FILE})
+
+# Required in Linux and for LLVM compilation:
+# \todo LLVM script uses the flags differently, so they must be manually changed!
+set(GCC_SSE_FLAGS "-msse2 -mfpmath=sse -march=pentium4")
+
+# Win32 vs. Linux settings
+if(WIN32)
+ message("*** openvg_sg Win32")
+ set(EGLOS_SRC_FILE ${SF_SRC_DIR}/win32/riEGLOS.cpp)
+ set(SF_SSE_FLAGS "/arch:SSE2")
+ set(SF_PLATFORM_LINK_LIBRARIES "")
+ set(C_WARNING_FLAGS "")
+ add_definitions(-DOPENVG_DLL_EXPORTS -DNOMINMAX)
+
+ set(GLUT_LIBRARY "")
+ set(GLUT_INCLUDE_DIR "")
+
+ set(LIB_TYPE SHARED)
+
+ link_directories(${PROJECT_SOURCE_DIR}/llvm/llvm-2.7/lib)
+ #if(CMAKE_BUILD_TYPE STREQUAL Release)
+ # link_directories(${PROJECT_SOURCE_DIR}/llvm/llvm-2.7/lib/Release)
+ #else(CMAKE_BUILD_TYPE STREQUAL Release)
+ # link_directories(${PROJECT_SOURCE_DIR}/llvm/llvm-2.7/lib/Debug)
+ #endif(CMAKE_BUILD_TYPE STREQUAL Release)
+
+else(WIN32)
+ set(EGLOS_SRC_FILE ${SF_SRC_DIR}/linux/riEGLOS.cpp)
+ set(SF_SSE_FLAGS ${GCC_SSE_FLAGS})
+ set(SF_PLATFORM_LINK_LIBRARIES m stdc++)
+ set(C_WARNING_FLAGS "-Wall -std=c99 -pedantic-errors -Wno-variadic-macros -Wno-long-long -Wextra")
+ set(CXX_WARNING_FLAGS "-Wall -std=c++98 -pedantic-errors -Wno-variadic-macros -Wno-long-long -Wextra")
+
+ # Easier debugging on linux
+ # \todo Just use BUILD_SHARED_LIBRARIES: This way debug builds can be made with static
+ # and release with dynamic linking.
+ set(LIB_TYPE SHARED)
+
+ find_library(GLUT_LIBRARY glut)
+ find_path(GLUT_INCLUDE_DIR GL/glut.h)
+endif(WIN32)
+
+# Normal EGL vs. MiniEGL settings
+if(USE_MINI_EGL)
+ message("*** Including EGL code and entrypoints into OpenVG")
+ set(EGL_FILES
+ ${SF_SRC_DIR}/riEGLOS.h
+ ${EGLOS_SRC_FILE}
+ ${SF_INC_DIR}/EGL/egl.h
+ ${SF_SRC_DIR}/riMiniEGL.cpp
+ )
+ set(EGL_LIBRARY "")
+else(USE_MINI_EGL)
+ set(EGL_FILES
+ ${SF_SRC_DIR}/sfEGLInterface.h
+ ${SF_SRC_DIR}/sfEGLInterface.cpp
+ )
+ set(EGL_LIBRARY "")
+endif(USE_MINI_EGL)
+
+
+set(VG_SF_SRC_FILES
+ ${EGL_FILES}
+ ${SF_SRC_DIR}/riApi.cpp
+ ${SF_SRC_DIR}/riArray.h
+ ${SF_SRC_DIR}/riContext.cpp
+ ${SF_SRC_DIR}/riContext.h
+ ${SF_SRC_DIR}/riDefs.h
+ ${SF_SRC_DIR}/riFont.cpp
+ ${SF_SRC_DIR}/riUtils.h
+ ${SF_SRC_DIR}/riUtils.cpp
+ ${SF_SRC_DIR}/riFont.h
+ ${SF_SRC_DIR}/riImage.cpp
+ ${SF_SRC_DIR}/riImage.h
+ ${SF_SRC_DIR}/riMath.cpp
+ ${SF_SRC_DIR}/riMath.h
+ ${SF_SRC_DIR}/riPath.cpp
+ ${SF_SRC_DIR}/riPath.h
+ ${SF_SRC_DIR}/riPixelPipe.cpp
+ ${SF_SRC_DIR}/riPixelPipe.h
+ ${SF_SRC_DIR}/riRasterizer.cpp
+ ${SF_SRC_DIR}/riRasterizer.h
+ ${SF_SRC_DIR}/riVGU.cpp
+ ${SF_SRC_DIR}/sfMask.h
+ ${SF_SRC_DIR}/sfDynamicPixelPipe.h
+ ${SF_SRC_DIR}/sfDynamicPixelPipe.cpp
+ ${SF_SRC_DIR}/sfBlitter.h
+ ${SF_SRC_DIR}/sfBlitter.cpp
+ ${SF_SRC_DIR}/sfDynamicBlitter.h
+ ${SF_SRC_DIR}/sfDynamicBlitter.cpp
+ ${SF_SRC_DIR}/sfFunctionCache.h
+ ${SF_SRC_DIR}/sfCompiler.h
+ ${SF_SRC_DIR}/sfCompiler.cpp
+ ${ALPHA_RCP_FILE}
+ ${GAMMA_LUT_FILE}
+ )
+
+# This VG requires OpenGL to render into window
+find_package(OpenGL)
+
+# pthreads on linux, native threads on win32?
+# \note Porting...
+find_package(Threads)
+
+include_directories(
+ ${SF_SRC_DIR}
+ #${SF_INC_DIR}
+ #${SF_INC_DIR}/VG
+ #${SF_INC_DIR}/EGL
+ #${OPENGL_INCLUDE_DIR}
+ #${GLUT_INCLUDE_DIR}
+ ${COMMON_INC_DIR}
+ ${COMMON_INC_DIR}/VG
+ ${LLVM_INCLUDE_DIR}
+ ${CMAKE_CURRENT_BINARY_DIR}
+ )
+
+# -fvisibility=hidden?
+set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${SF_SSE_FLAGS} ${C_WARNING_FLAGS}")
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${SF_SSE_FLAGS} ${CXX_WARNING_FLAGS}")
+# These preprocessor flags were defined in the visual studio project file:
+# RI_COMPILE_LLVM_BYTECODE;WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOPENVG_EXPORTS;OPENVG_DLL_EXPORTS;__STDC_LIMIT_MACROS;__STDC_CONSTANT_MACROS;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;CRT_NONSTDC_NO_WARNINGS;_SCL_SECURE_NO_DEPRECATE
+
+# \note This compiles the full version (nothing is generated)
+add_definitions(-D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS -DRI_COMPILE_LLVM_BYTECODE)
+
+# LLVM bitcode files. \todo Create a macro to add these (LLVMTarget has some
+# code that needs expansion, especially on the dependencies, which aren't
+# handled well enough for our use.
+#set(BC_CFLAGS ${BC_CFLAGS} -DNDEBUG -O1 -msse2 -mfpmath=sse -march=pentium4 -c -emit-llvm -I${SF_INC_DIR} )
+set(BC_CFLAGS ${BC_CFLAGS} -DNDEBUG -O1 -msse2 -mfpmath=sse -march=pentium4 -c -emit-llvm -I${COMMON_INC_DIR} )
+
+# This macro assumes that a pixelpipe is generated from one source-code file atm.
+macro(make_pixelpipe target_name input_file output_file array_name)
+ set(BINARY_PIXELPIPE_DIR ${CMAKE_CURRENT_BINARY_DIR})
+ set(BINARY_PIXELPIPE_TARGET ${target_name})
+ set(BINARY_PIXELPIPE_FILE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PIXELPIPE_TARGET}.bc)
+ set(BINARY_PIXELPIPE_HEADER ${BINARY_PIXELPIPE_DIR}/${output_file})
+
+ set_source_files_properties(${BINARY_PIXELPIPE_HEADER}
+ PROPERTIES GENERATED true)
+
+ set(LLVM_PIXELPIPE_FILES ${SF_SRC_DIR}/${input_file})
+
+ # Note: Adds all project files as dependency to bitcode file.
+ add_custom_command(
+ OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${input_file}.bc
+ COMMAND ${LLVM_CC} ARGS ${BC_CFLAGS} -o ${CMAKE_CURRENT_BINARY_DIR}/${input_file}.bc ${LLVM_PIXELPIPE_FILES}
+ DEPENDS ${LLVM_PIXELPIPE_FILES} ${VG_SF_SRC_FILES}
+ )
+
+ add_custom_command(
+ OUTPUT ${BINARY_PIXELPIPE_FILE}
+ COMMAND ${LLVM_LINK} ARGS -f -o ${BINARY_PIXELPIPE_FILE} ${CMAKE_CURRENT_BINARY_DIR}/${input_file}.bc
+ DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${input_file}.bc
+ )
+
+ set(BINARY_PIXELPIPE_HEADER_DEPS ${BINARY_PIXELPIPE_FILE})
+
+ if(CMAKE_BUILD_TYPE STREQUAL Debug)
+ add_custom_command(
+ OUTPUT ${BINARY_PIXELPIPE_FILE}.disasm
+ COMMAND ${LLVM_DIS} ARGS ${BINARY_PIXELPIPE_FILE} -f -o ${BINARY_PIXELPIPE_FILE}.disasm
+ DEPENDS ${BINARY_PIXELPIPE_FILE}
+ )
+ set(BINARY_PIXELPIPE_HEADER_DEPS ${BINARY_PIXELPIPE_DEPS} ${BINARY_PIXELPIPE_FILE}.disasm)
+ endif()
+
+ add_custom_command(
+ OUTPUT ${BINARY_PIXELPIPE_HEADER}
+ COMMAND python ${PROJECT_SOURCE_DIR}/vg/bin/bin2h.py ${BINARY_PIXELPIPE_FILE} ${array_name} > ${BINARY_PIXELPIPE_HEADER}
+ DEPENDS ${BINARY_PIXELPIPE_HEADER_DEPS}
+ )
+
+ set(VG_SF_SRC_FILES ${VG_SF_SRC_FILES} ${BINARY_PIXELPIPE_HEADER})
+endmacro(make_pixelpipe)
+
+make_pixelpipe(llvm_pixelpipe sfDynamicPixelPipe.cpp binaryPixelPipe.h integerPixelPipe_binary)
+make_pixelpipe(llvm_blitter sfDynamicBlitter.cpp binaryBlitter.h integerBlitter_binary)
+
+add_library(${LIBRARY_NAME_PREFIX}OpenVG ${LIB_TYPE} ${VG_SF_SRC_FILES})
+
+set_target_properties(${LIBRARY_NAME_PREFIX}OpenVG PROPERTIES LINK_INTERFACE_LIBRARIES "")
+
+target_link_libraries(${LIBRARY_NAME_PREFIX}OpenVG ${SF_PLATFORM_LINK_LIBRARIES} ${EGL_LIBRARY} ${OPENGL_LIBRARIES} ${GLUT_LIBRARY} ${CMAKE_THREAD_LIBS_INIT} ${LLVM_JIT_LIBS})
+
+#add_dependencies(openvg_sf llvm_pixelpipe)
+