hostsupport/hostegl/inc/EGLSurface.h
branchbug235_bringup_0
changeset 53 c2ef9095503a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hostsupport/hostegl/inc/EGLSurface.h	Wed Oct 06 17:59:01 2010 +0100
@@ -0,0 +1,131 @@
+/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ * Initial Contributors:
+ * Nokia Corporation - initial contribution.
+ *
+ * Contributors:
+ *
+ * Description:
+ *
+ */
+
+#ifndef _EGLSURFACE_H_
+#define _EGLSURFACE_H_
+
+#include <EGL/egl.h>
+#include "eglInternal.h"
+#include "EGLStructs.h"
+#include "BufferContainer.h"
+#include "SurfaceDescriptor.h"
+
+class CEGLContext;
+class CEGLConfig;
+class CEGLThread;
+
+class CEGLSurface : public RefCountingObject
+{
+public:
+    enum SurfaceType
+        {
+        WINDOW_SURFACE = 1,
+        PBUFFER_SURFACE,
+        PIXMAP_SURFACE
+        };
+
+protected:
+    CEGLSurface( CEGLSurface::SurfaceType type, EGLint colorSpace, EGLint alphaFormat, EGLint renderBuffer, CEGLConfig* config );
+
+public:
+	virtual ~CEGLSurface(void);
+
+public:
+    void BindToContext( CEGLContext* context );
+    inline CEGLContext* BoundContext() const { return m_boundContext; }
+    inline void SetThread( CEGLThread* thread ) { m_thread = thread; }
+    inline CEGLThread* Thread() const { return m_thread; }
+    inline CEGLConfig* Config() const { return m_config; }
+    inline CEGLSurface::SurfaceType Type() const { return m_type; }
+    inline EGLint RenderBuffer() const { return m_renderBuffer; }
+    inline EGLint AlphaFormat() const { return m_alphaFormat; }
+    inline EGLint ColorSpace() const { return m_colorSpace; }
+    inline EGLint MipmapLevel() const { return m_mipmapLevel; }
+    inline EGLint MultisampleResolve() const { return m_multisampleResolve; };
+    inline EGLint SwapBehavior() const { return m_swapBehavior; }
+	inline EGLITextureBinding& TextureBinding() { return m_textureBinding; }
+    
+    EGLint Width() const { return m_width; }
+    EGLint Height() const { return m_height; }
+    void SetStride( EGLint stride ) { m_stride = stride; }
+    EGLint Stride() const { return m_stride; }
+    bool Resize( EGLint width, EGLint height );
+    void Size( int& width, int& height ) { width = m_width; height = m_height; }
+
+    BufferContainer* VGBuffers() { return &m_vgBuffers; }
+    BufferContainer* GLESBuffers() { return &m_glesBuffers; }
+    void* VGColorBuffer() const { return m_vgBuffers.m_colorBuffer; }
+    void* GLESColorBuffer() const { return m_glesBuffers.m_colorBuffer; }
+    void* VGClientSurface() const { return m_vgBuffers.m_clientSurface; }
+    void* GLESClientSurface() const { return m_glesBuffers.m_clientSurface; }
+
+    SurfaceDescriptor* Descriptor();
+
+    void SetAttribute( EGLint attrib, EGLint value );
+    EGLint Attribute( EGLint attrib ) const;
+
+    void Lock();
+    void Unlock();
+    bool IsLocked() const { return m_isLocked; }
+    void SetVGDirty( bool dirty ) { m_vgDirty = dirty; }
+    bool IsVGDirty() const { return m_vgDirty; }
+    void SetGLES1Dirty( bool dirty ) { m_gles1Dirty = dirty; }
+    bool IsGLES1Dirty() const { return m_gles1Dirty; }
+    void SetGLES2Dirty( bool dirty ) { m_gles2Dirty = dirty; }
+    bool IsGLES2Dirty() const { return m_gles2Dirty; }
+
+private:
+	SurfaceType     m_type;
+    EGLint          m_colorSpace;
+    EGLint          m_alphaFormat;
+    EGLint          m_renderBuffer;
+    CEGLConfig*     m_config; // not owned
+    CEGLContext*    m_boundContext; // not owned
+    CEGLThread*     m_thread; // not owned
+
+protected:
+    EGLint              m_width;
+    EGLint              m_height;
+    EGLint              m_stride;
+    BufferContainer     m_vgBuffers;
+    BufferContainer     m_glesBuffers;
+    SurfaceDescriptor   m_surfaceDescriptor;
+    EGLint              m_mipmapLevel;
+    EGLint              m_multisampleResolve;
+    EGLint              m_swapBehavior;
+	EGLITextureBinding	m_textureBinding;
+    EGLI_LOCK           m_lock;
+    bool                m_vgDirty;
+    bool                m_gles1Dirty;
+    bool                m_gles2Dirty;
+    bool                m_isLocked;
+};
+
+#endif //_EGLSURFACE_H_