hostsupport/hostopengles20/src/GLES2/stencil.c
branchbug235_bringup_0
changeset 53 c2ef9095503a
parent 20 d2d6724aef32
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/hostsupport/hostopengles20/src/GLES2/stencil.c	Wed Oct 06 17:59:01 2010 +0100
@@ -0,0 +1,81 @@
+/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Initial Contributors:
+ * Nokia Corporation - initial contribution.
+ *
+ * Contributors:
+ *
+ * Description:
+ *
+ */
+
+#include "common.h"
+#include "hgl.h"
+#include "context.h"
+
+GL_APICALL_BUILD void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
+{
+	DGLES2_ENTER();
+	ctx->hgl.StencilFunc(func, ref, mask);
+	DGLES2_LEAVE();
+}
+
+GL_APICALL_BUILD void GL_APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+	DGLES2_ENTER();
+	ctx->hgl.StencilFuncSeparate(face, func, ref, mask);
+	DGLES2_LEAVE();
+}
+
+GL_APICALL_BUILD void GL_APIENTRY glStencilMask(GLuint mask)
+{
+	DGLES2_ENTER();
+	ctx->hgl.StencilMask(mask);
+	DGLES2_LEAVE();
+}
+
+GL_APICALL_BUILD void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask)
+{
+	DGLES2_ENTER();
+	ctx->hgl.StencilMaskSeparate(face, mask);
+	DGLES2_LEAVE();
+}
+
+GL_APICALL_BUILD void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
+{
+	DGLES2_ENTER();
+	ctx->hgl.StencilOp(fail, zfail, zpass);
+	DGLES2_LEAVE();
+}
+
+GL_APICALL_BUILD void GL_APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
+{
+	DGLES2_ENTER();
+	ctx->hgl.StencilOpSeparate(face, fail, zfail, zpass);
+	DGLES2_LEAVE();
+}
+
+GL_APICALL_BUILD void GL_APIENTRY glClearStencil(GLint s)
+{
+	DGLES2_ENTER();
+	ctx->hgl.ClearStencil(s);
+	DGLES2_LEAVE();
+}
+