Move GLES20 source into standard locations
Move Khronos headers into their respective components, to be exported by each.
Remove hostthreadadapter as nothing outside of the vghwapiwrapper, which now contains the code, needs it
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "GLESTexture.h"
#include "glesInternal.h"
GLESTexture::GLESTexture(unsigned int name) :
m_name(name),
m_numLevels(0),
m_levels(NULL)
{
}
GLESTexture::~GLESTexture()
{
delete[] m_levels;
}
bool GLESTexture::AllocateLevels(int numLevels)
{
GLES_ASSERT(m_levels == NULL);
m_numLevels = numLevels;
m_levels = GLES_NEW GLESTextureLevel[numLevels];
if(m_levels == NULL)
{
return false;
}
for(int i = 0; i < numLevels; i++)
{
// From desktop GL spec.
m_levels[i].format = 1;
m_levels[i].width = 0;
m_levels[i].height = 0;
m_levels[i].boundSurface = NULL;
}
return true;
}
GLESTextureLevel* GLESTexture::Level(int level)
{
GLES_ASSERT(m_levels != NULL);
GLES_ASSERT(level >= 0 && level < m_numLevels);
return &m_levels[level];
}
void GLESTexture::SetLevel(int level, GLenum format, GLsizei width, GLsizei height)
{
GLES_ASSERT(m_levels != NULL);
GLES_ASSERT(level >= 0 && level < m_numLevels);
m_levels[level].format = format;
m_levels[level].width = width;
m_levels[level].height = height;
}
void GLESTexture::GenerateMipmap()
{
GLES_ASSERT(m_levels != NULL);
const GLESTextureLevel& level_zero = m_levels[0];
m_numLevels = glesLog2(GLES_MAX(level_zero.width, level_zero.height)) + 1;
int width = level_zero.width;
int height = level_zero.height;
for(int level = 1; level < m_numLevels; level++)
{
if(width > 1) width /= 2;
if(height > 1) height /= 2;
GLES_ASSERT((width > 1 || height > 1) || level == m_numLevels - 1);
m_levels[level].format = level_zero.format;
m_levels[level].width = width;
m_levels[level].height = height;
}
}
bool glesIsValidCompressedFormat(GLenum format)
{
switch(format)
{
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_RGBA8_OES:
case GL_PALETTE4_R5_G6_B5_OES:
case GL_PALETTE4_RGBA4_OES:
case GL_PALETTE4_RGB5_A1_OES:
case GL_PALETTE8_RGB8_OES:
case GL_PALETTE8_RGBA8_OES:
case GL_PALETTE8_R5_G6_B5_OES:
case GL_PALETTE8_RGBA4_OES:
case GL_PALETTE8_RGB5_A1_OES:
return true;
default:
return false;
}
}
GLenum glesMapCompressedToBaseFormat(GLenum format)
{
switch(format)
{
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_R5_G6_B5_OES:
case GL_PALETTE8_RGB8_OES:
case GL_PALETTE8_R5_G6_B5_OES:
return GL_RGB;
case GL_PALETTE4_RGBA8_OES:
case GL_PALETTE4_RGBA4_OES:
case GL_PALETTE4_RGB5_A1_OES:
case GL_PALETTE8_RGBA8_OES:
case GL_PALETTE8_RGBA4_OES:
case GL_PALETTE8_RGB5_A1_OES:
return GL_RGBA;
default:
GLES_ASSERT(false);
}
// not reached
return 0;
}
void* glesUncompressImage(int level, GLenum format, int width, int height, int imageSize, const void* data)
{
const unsigned char* palette = static_cast<const unsigned char*>(data);
int bitsPerPixel;
int paletteEntrySize;
switch(format)
{
case GL_PALETTE4_RGB8_OES:
bitsPerPixel = 4;
paletteEntrySize = 3;
break;
case GL_PALETTE4_RGBA8_OES:
bitsPerPixel = 4;
paletteEntrySize = 4;
break;
case GL_PALETTE4_R5_G6_B5_OES:
case GL_PALETTE4_RGB5_A1_OES:
case GL_PALETTE4_RGBA4_OES:
bitsPerPixel = 4;
paletteEntrySize = 2;
break;
case GL_PALETTE8_RGB8_OES:
bitsPerPixel = 8;
paletteEntrySize = 3;
break;
case GL_PALETTE8_RGBA8_OES:
bitsPerPixel = 8;
paletteEntrySize = 4;
break;
case GL_PALETTE8_R5_G6_B5_OES:
case GL_PALETTE8_RGBA4_OES:
case GL_PALETTE8_RGB5_A1_OES:
bitsPerPixel = 8;
paletteEntrySize = 2;
break;
default:
GLES_ASSERT(false);
}
int numPaletteEntries = 2 << (bitsPerPixel - 1);
const unsigned char* imageData = palette + numPaletteEntries * paletteEntrySize;
// Skip to the correct mip level
for(int i = 0; i < level; i++)
{
if(bitsPerPixel == 8)
{
imageData += width * height * bitsPerPixel / 8;
}
else
{
GLES_ASSERT(bitsPerPixel == 4);
imageData += width * height * bitsPerPixel / 8 / 2;
}
width /= 2;
height /= 2;
}
int bytesPerPixel;
GLenum baseFormat = glesMapCompressedToBaseFormat(format);
if(baseFormat == GL_RGB)
{
bytesPerPixel = 3;
}
else
{
GLES_ASSERT(baseFormat == GL_RGBA);
bytesPerPixel = 4;
}
char* uncompressedData = GLES_NEW char[width * height * bytesPerPixel];
if(uncompressedData == NULL)
{
return NULL;
}
// Don't go past the end of the data
int pixelsPerByte = 8 / bitsPerPixel;
int maxPixels = (static_cast<const unsigned char*>(data) + imageSize - imageData) * pixelsPerByte;
int end = GLES_MIN(width * height, maxPixels);
for(int i = 0; i < end; i++)
{
int index;
if(bitsPerPixel == 4)
{
if(i & 1)
{
index = imageData[i / 2] & 15;
}
else
{
index = imageData[i / 2] >> 4;
}
}
else
{
GLES_ASSERT(bitsPerPixel == 8);
index = imageData[i];
}
int r, g, b, a;
switch(format)
{
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE8_RGB8_OES:
r = palette[index*3];
g = palette[index*3+1];
b = palette[index*3+2];
break;
case GL_PALETTE4_RGBA8_OES:
case GL_PALETTE8_RGBA8_OES:
r = palette[index*4];
g = palette[index*4+1];
b = palette[index*4+2];
a = palette[index*4+3];
break;
case GL_PALETTE4_R5_G6_B5_OES:
case GL_PALETTE8_R5_G6_B5_OES:
r = palette[index*2+1] >> 3;
r = (r << 3) | (r >> 2);
g = ((palette[index*2+1] & 7) << 3) | (palette[index*2] >> 5);
g = (g << 2) | (g >> 4);
b = palette[index*2] & 0x1f;
b = (b << 3) | (b >> 2);
break;
case GL_PALETTE4_RGBA4_OES:
case GL_PALETTE8_RGBA4_OES:
r = palette[index*2+1] >> 4;
r |= (r << 4) | r;
g = palette[index*2+1] & 0xf;
g |= (g << 4) | g;
b = palette[index*2] >> 4;
b |= (b << 4) | b;
a = palette[index*2] & 0xf;
a |= (a << 4) | a;
break;
case GL_PALETTE4_RGB5_A1_OES:
case GL_PALETTE8_RGB5_A1_OES:
r = palette[index*2+1] >> 3;
r = (r << 3) | (r >> 2);
g = ((palette[index*2+1] & 7) << 2) | (palette[index*2] >> 6);
g = (g << 3) | (g >> 2);
b = (palette[index*2] >> 1) & 0x1f;
b = (b << 3) | (b >> 2);
a = (palette[index*2] & 1) ? 255 : 0;
break;
default:
GLES_ASSERT(false);
}
if(baseFormat == GL_RGB)
{
uncompressedData[i*3+0] = r;
uncompressedData[i*3+1] = g;
uncompressedData[i*3+2] = b;
}
else
{
GLES_ASSERT(baseFormat == GL_RGBA);
uncompressedData[i*4+0] = r;
uncompressedData[i*4+1] = g;
uncompressedData[i*4+2] = b;
uncompressedData[i*4+3] = a;
}
}
return uncompressedData;
}