Move GLES20 source into standard locations
Move Khronos headers into their respective components, to be exported by each.
Remove hostthreadadapter as nothing outside of the vghwapiwrapper, which now contains the code, needs it
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef _EGLCONTEXT_H_
#define _EGLCONTEXT_H_
#include <EGL/egl.h>
#include "eglInternal.h"
#include <vector>
class CEGLConfig;
class CEGLThread;
class CEGLDisplay;
class CEGLContext : public RefCountingObject
{
public:
CEGLContext( EGLint processId, CEGLDisplay* display, CEGLConfig* config, EGLenum& clientApi, EGLint& clientVersion, void* clientContext );
~CEGLContext(void);
public:
inline EGLint ProcessId() const { return m_processId; }
inline EGLenum ClientApi() const { return m_clientApi; }
inline EGLint ClientVersion() const { return m_clientVersion; }
inline void* ClientContext() const { return m_clientContext; }
inline CEGLConfig* Config() const { return m_config; }
inline void SetThread( CEGLThread* thread ) { m_thread = thread; }
inline CEGLThread* Thread() const { return m_thread; }
inline CEGLDisplay* Display() const { return m_display; }
inline void SetNativeContext( EGLINativeContextType context ) { m_nativeContext = context; }
inline EGLINativeContextType NativeContext() const { return m_nativeContext; }
inline void SetNativeGLFucntions( struct EGLINativeGLFunctions* functions ) { m_nativeGLFunctions = functions; }
inline struct EGLINativeGLFunctions* NativeGLFunctions() const { return m_nativeGLFunctions; }
private:
EGLint m_processId;
CEGLThread* m_thread;
CEGLConfig* m_config;
EGLenum m_clientApi;
EGLint m_clientVersion;
void* m_clientContext;
std::vector<CEGLContext*> m_sharedContexts;
CEGLDisplay* m_display;
EGLINativeContextType m_nativeContext;
struct EGLINativeGLFunctions* m_nativeGLFunctions;
};
#endif //_EGLCONTEXT_H_