hostsupport/hostopengles20/src/degl.h
author Matt Plumtree <matt.plumtree@nokia.com>
Thu, 07 Oct 2010 13:58:22 +0100
branchbug235_bringup_0
changeset 55 09263774e342
parent 53 hostsupport/hostopengles20/src/GLES2/degl.h@c2ef9095503a
child 76 24381b61de5c
permissions -rw-r--r--
Move GLES20 source into standard locations Move Khronos headers into their respective components, to be exported by each. Remove hostthreadadapter as nothing outside of the vghwapiwrapper, which now contains the code, needs it

/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * Initial Contributors:
 * Nokia Corporation - initial contribution.
 *
 * Contributors:
 *
 * Description:
 *
 */

#ifndef DEGL_H_
#define DEGL_H_

#include "common.h"

#ifdef __cplusplus

#include "GLES2Interface.h"

#include <set>

extern "C"
{
#endif /* __cplusplus */

struct DGLContext;

void* deglGetHostProcAddress(char const* proc);
struct DGLContext* deglGetCurrentContext(void);
int deglLockSurface(int read, int draw);
int deglUnlockSurface(void);
void deglGetImageInfo(GLeglImageOES image, GLenum* internalformat, GLsizei* width, GLsizei* height, GLsizei* stride, GLenum* dataformat, GLenum* datatype);
void* deglGetImageData(GLeglImageOES image);
void deglRegisterImageTarget(GLeglImageOES image, GLenum target, GLuint name);
void deglUnregisterImageTarget(GLeglImageOES image, GLenum target, GLuint name);
void deglUpdateImageSiblings(GLeglImageOES image, GLenum target, GLuint name);
void deglReleaseTexImage(void* surface, int name, int level);

#ifdef __cplusplus
DGLES2_EXPORT IEGLtoGLES2Interface* getGLES2Interface(void);
}

class EGLtoGLES2Interface : public IEGLtoGLES2Interface
{
public:
    EGLtoGLES2Interface();

	void SetEGLInterface( IGLEStoEGLInterface* );
	void* CreateContext( void* nativeContext );
	bool ReleaseContext( void* context );
	void* GetNativeContext( void* context );
	fpGLProc GetGLProcAddress( const char *procname );
	int BindTexImage( void* surface, int level, bool generateMipmap, const SurfaceDescriptor* desc, void* buffer );
	bool ReleaseTexImage( int name, int level );
    EStatus GetTextureInfo( void* context, EImageTarget target, void* texture, GLint textureLevel, SurfaceDescriptor& desc );
    EStatus GetTextureData( void* context, EImageTarget target, void* texture, GLint textureLevel, void* data );
    bool CopyBuffers( void* buf, const SurfaceDescriptor* desc );
    bool UpdateBuffers( void* buf, const SurfaceDescriptor* desc );
	bool UpdateImageSibling( EImageTarget target, void* name );
    void Flush();
    void Finish();

	// Methods for local OpenGL ES -implementation. To be called only from OpenGL ES internals.
    static IGLEStoEGLInterface* GetEGLInterface();

private:
    IGLEStoEGLInterface* m_egl;
	std::set<DGLContext*> m_contexts;
};

#endif /* __cplusplus */

#endif /* DEGL_H */