hostsupport/hostopengles20/src/vertex.c
author Matt Plumtree <matt.plumtree@nokia.com>
Thu, 07 Oct 2010 13:58:22 +0100
branchbug235_bringup_0
changeset 55 09263774e342
parent 53 hostsupport/hostopengles20/src/GLES2/vertex.c@c2ef9095503a
child 76 24381b61de5c
permissions -rw-r--r--
Move GLES20 source into standard locations Move Khronos headers into their respective components, to be exported by each. Remove hostthreadadapter as nothing outside of the vghwapiwrapper, which now contains the code, needs it

/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * Initial Contributors:
 * Nokia Corporation - initial contribution.
 *
 * Contributors:
 *
 * Description:
 *
 */

#include "common.h"
#include "hgl.h"
#include "context.h"
#include "vertex.h"
#include "get.h"
#include "half.h"

#define DEBUG_VERTEX 0

GLboolean dglGetVertexAttrib(const DGLContext *ctx, GLuint index, GLenum pname, DGLType type, void* params)
{
	GLint i;

	switch(pname)
	{
		case GL_VERTEX_ATTRIB_ARRAY_ENABLED:
			i = ctx->vertex_arrays[index].enabled;
			break;

		case GL_VERTEX_ATTRIB_ARRAY_SIZE:
			i = ctx->vertex_arrays[index].size;
			break;

		case GL_VERTEX_ATTRIB_ARRAY_STRIDE:
			i = ctx->vertex_arrays[index].stride;
			break;

		case GL_VERTEX_ATTRIB_ARRAY_TYPE:
			i = ctx->vertex_arrays[index].type;
			break;

		case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED:
			i = ctx->vertex_arrays[index].normalized;
			break;

		case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
			i = ctx->vertex_arrays[index].buffer != NULL ? ctx->vertex_arrays[index].buffer->obj.name : 0;
			break;

		case GL_CURRENT_VERTEX_ATTRIB:
			if(index == 0)
			{
				// Attribute zero can't be set in desktop GL.
				if(type == DGLES2_TYPE_INT)
				{
					((GLint*)params)[0] = (GLint)ctx->attrib_zero[0];
					((GLint*)params)[1] = (GLint)ctx->attrib_zero[1];
					((GLint*)params)[2] = (GLint)ctx->attrib_zero[2];
					((GLint*)params)[3] = (GLint)ctx->attrib_zero[3];
				}
				else
				{
					DGLES2_ASSERT(type == DGLES2_TYPE_FLOAT);
					((GLfloat*)params)[0] = ctx->attrib_zero[0];
					((GLfloat*)params)[1] = ctx->attrib_zero[1];
					((GLfloat*)params)[2] = ctx->attrib_zero[2];
					((GLfloat*)params)[3] = ctx->attrib_zero[3];
				}
			}
			else
			{
				if(type == DGLES2_TYPE_INT)
				{
					ctx->hgl.GetVertexAttribiv(index, GL_CURRENT_VERTEX_ATTRIB, params);
				}
				else
				{
					DGLES2_ASSERT(type == DGLES2_TYPE_FLOAT);
					ctx->hgl.GetVertexAttribfv(index, GL_CURRENT_VERTEX_ATTRIB, params);
				}
			}
			return GL_TRUE;

		default:
			return GL_FALSE;
	}

	if(type == DGLES2_TYPE_INT)
	{
		*(GLint*)params = i;
	}
	else
	{
		DGLES2_ASSERT(type == DGLES2_TYPE_FLOAT);
		*(GLfloat*)params = (GLfloat)i;
	}

	return GL_TRUE;
}

GL_APICALL_BUILD void GL_APIENTRY glDisableVertexAttribArray(GLuint index)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
#	if(DEBUG_VERTEX == 1)
	Dprintf("Disabling array %d\n", index);
#	endif
	ctx->vertex_arrays[index].enabled = GL_FALSE;
	ctx->hgl.DisableVertexAttribArray(index);
	DGLES2_LEAVE();
}

// Function to convert fixed and half float arrays to float arrays.
static void dglConvertArrays(DGLContext* ctx, GLint first, GLsizei count)
{
	unsigned int i;
	for(i = 0; i < ctx->max_vertex_attribs; ++i)
	{
		DGLVertexArray* va = ctx->vertex_arrays + i;
		if(!va->enabled)
		{
			continue;
		}
		{
			if(va->type == GL_FIXED || va->type == GL_HALF_FLOAT_OES)
			{
				const void* ptr = va->buffer != NULL ? va->buffer->data : va->ptr;

				GLsizei stride;
				if(va->stride)
				{
					stride = va->stride;
				}
				else if(va->type == GL_FIXED)
				{
					stride = va->size * sizeof(GLfixed);
				}
				else
				{
					DGLES2_ASSERT(va->type == GL_HALF_FLOAT_OES);
					stride = va->size * sizeof(khronos_int16_t);
				}

	#			if(DEBUG_VERTEX == 1)
				Dprintf("Converting %d fixed/half float indices to float.\n", count);
	#			endif

				if(va->floatptr) free(va->floatptr);

				va->floatptr = malloc(sizeof(GLfloat)*count*va->size);
				{
					GLsizei j;
					for(j = 0; j < count; ++j)
					{
						signed k;
						for(k = 0; k < va->size; ++k)
						{
							if(va->type == GL_FIXED)
							{
								va->floatptr[j*va->size + k] = ((GLfixed*)(((char*)ptr) + stride*(first + j)))[k] / 65536.0f;
							}
							else
							{
								khronos_int16_t half;
								DGLES2_ASSERT(va->type == GL_HALF_FLOAT_OES);
								half = ((khronos_int16_t*)(((char*)ptr) + stride*(first + j)))[k];
								va->floatptr[j*va->size + k] = dglConvertHalfToFloat(half);
							}
						}
					}
				}
				ctx->hgl.VertexAttribPointer(i, va->size, GL_FLOAT, va->normalized, 0, va->floatptr - first);
			}
		}
	}
}

GL_APICALL_BUILD void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(first < 0, GL_INVALID_VALUE);
	DGLES2_ERROR_IF(count < 0, GL_INVALID_VALUE);
	dglConvertArrays(ctx, first, count);
	DGLES2_BEGIN_DRAWING();
	ctx->hgl.DrawArrays(mode, first, count);
	DGLES2_END_DRAWING();
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(count < 0, GL_INVALID_VALUE);
	{
		GLsizei indice_size;
		switch(type)
		{
			case GL_UNSIGNED_BYTE: indice_size = sizeof(GLubyte); break;
			case GL_UNSIGNED_SHORT: indice_size = sizeof(GLushort); break;
			default:
			{
				DGLES2_ERROR(GL_INVALID_ENUM);
			}
		}
		dglConvertArrays(ctx, (GLint)((size_t)indices/indice_size), count);
		DGLES2_BEGIN_DRAWING();
		ctx->hgl.DrawElements(mode, count, type, indices);
		DGLES2_END_DRAWING();
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glEnableVertexAttribArray(GLuint index)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
#	if(DEBUG_VERTEX == 1)
	Dprintf("Enabling array %d\n", index);
#	endif
	ctx->vertex_arrays[index].enabled = GL_TRUE;
	ctx->hgl.EnableVertexAttribArray(index);
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(!dglGetVertexAttrib(ctx, index, pname, DGLES2_TYPE_FLOAT, params))
	{
		DGLES2_ERROR(GL_INVALID_ENUM);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(!dglGetVertexAttrib(ctx, index, pname, DGLES2_TYPE_INT, params))
	{
		DGLES2_ERROR(GL_INVALID_ENUM);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(index >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	DGLES2_ERROR_IF(pname != GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_INVALID_ENUM);
	*pointer = (void*)ctx->vertex_arrays[index].ptr;
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib1f(GLuint indx, GLfloat x)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(indx == 0)
	{
		// Attribute zero can't be set in desktop GL.
		ctx->attrib_zero[0] = x;
	}
	else
	{
		ctx->hgl.VertexAttrib1f(indx, x);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib1fv(GLuint indx, const GLfloat* values)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(indx == 0)
	{
		// Attribute zero can't be set in desktop GL.
		ctx->attrib_zero[0] = values[0];
	}
	else
	{
		ctx->hgl.VertexAttrib1fv(indx, values);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(indx == 0)
	{
		// Attribute zero can't be set in desktop GL.
		ctx->attrib_zero[0] = x;
		ctx->attrib_zero[1] = y;
	}
	else
	{
		ctx->hgl.VertexAttrib2f(indx, x, y);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(indx == 0)
	{
		// Attribute zero can't be set in desktop GL.
		ctx->attrib_zero[0] = values[0];
	}
	else
	{
		ctx->hgl.VertexAttrib2fv(indx, values);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(indx == 0)
	{
		// Attribute zero can't be set in desktop GL.
		ctx->attrib_zero[0] = x;
		ctx->attrib_zero[1] = y;
		ctx->attrib_zero[2] = z;
	}
	else
	{
		ctx->hgl.VertexAttrib3f(indx, x, y, z);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib3fv(GLuint indx, const GLfloat* values)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(indx == 0)
	{
		// Attribute zero can't be set in desktop GL.
		ctx->attrib_zero[0] = values[0];
		ctx->attrib_zero[1] = values[1];
		ctx->attrib_zero[2] = values[2];
	}
	else
	{
		ctx->hgl.VertexAttrib3fv(indx, values);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(indx == 0)
	{
		// Attribute zero can't be set in desktop GL.
		ctx->attrib_zero[0] = x;
		ctx->attrib_zero[1] = y;
		ctx->attrib_zero[2] = z;
		ctx->attrib_zero[3] = w;
	}
	else
	{
		ctx->hgl.VertexAttrib4f(indx, x, y, z, w);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glVertexAttrib4fv(GLuint indx, const GLfloat* values)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	if(indx == 0)
	{
		// Attribute zero can't be set in desktop GL.
		ctx->attrib_zero[0] = values[0];
		ctx->attrib_zero[1] = values[1];
		ctx->attrib_zero[2] = values[2];
		ctx->attrib_zero[3] = values[3];
	}
	else
	{
		ctx->hgl.VertexAttrib4fv(indx, values);
	}
	DGLES2_LEAVE();
}

GL_APICALL_BUILD void GL_APIENTRY glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr)
{
	DGLES2_ENTER();
	DGLES2_ERROR_IF(indx >= ctx->max_vertex_attribs, GL_INVALID_VALUE);
	DGLES2_ERROR_IF(size < 1 || size > 4, GL_INVALID_VALUE);
	DGLES2_ERROR_IF(type != GL_BYTE &&
					type != GL_UNSIGNED_BYTE &&
					type != GL_SHORT &&
					type != GL_UNSIGNED_SHORT &&
					type != GL_FIXED &&
					type != GL_FLOAT &&
					type != GL_HALF_FLOAT_OES, 
					GL_INVALID_ENUM);
	DGLES2_ERROR_IF(stride < 0, GL_INVALID_VALUE);
#	if(DEBUG_VERTEX == 1)
	Dprintf("Array %d at %p (%d elements every %d bytes)\n", indx, ptr, size, stride);
#	endif

	{
		DGLVertexArray* va = ctx->vertex_arrays + indx;

		if(type != GL_FIXED && type != GL_HALF_FLOAT_OES)
		{
			ctx->hgl.VertexAttribPointer(indx, size, type, normalized, stride, ptr);
		}

		if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
		{
			va->size = size;
			va->type = type;
			va->normalized = normalized;
			va->stride = stride;
			va->ptr = ptr;
			
			va->buffer = DGLContext_findBuffer(ctx, ctx->buffer_binding);
		}
	}
	DGLES2_LEAVE();
}