hostsupport/hostopenvg/src/riArray.h
author Matt Plumtree <matt.plumtree@nokia.com>
Thu, 07 Oct 2010 13:58:22 +0100
branchbug235_bringup_0
changeset 55 09263774e342
parent 53 c2ef9095503a
permissions -rw-r--r--
Move GLES20 source into standard locations Move Khronos headers into their respective components, to be exported by each. Remove hostthreadadapter as nothing outside of the vghwapiwrapper, which now contains the code, needs it

#ifndef __RIARRAY_H
#define __RIARRAY_H

/*------------------------------------------------------------------------
 *
 * OpenVG 1.1 Reference Implementation
 * -----------------------------------
 *
 * Copyright (c) 2007 The Khronos Group Inc.
 * Portions copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and /or associated documentation files
 * (the "Materials "), to deal in the Materials without restriction,
 * including without limitation the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Materials,
 * and to permit persons to whom the Materials are furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Materials.
 *
 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
 * THE USE OR OTHER DEALINGS IN THE MATERIALS.
 *
 *//**
 * \file
 * \brief	Array class.
 * \note
 *//*-------------------------------------------------------------------*/

#ifndef __RIDEFS_H
#include "riDefs.h"
#endif

#include <string.h>	//for memcpy

namespace OpenVGRI
{

//=======================================================================

/*-------------------------------------------------------------------*//*!
* \brief	An array class similar to std::vector.
* \param
* \return
* \note		Follows std::vector's naming convention (except resizeAndReallocate).
*//*-------------------------------------------------------------------*/

template <class Item> class Array
{
public:
    friend class Rasterizer;

    Array() : m_array(NULL), m_size(0), m_allocated(0) {}	//throws bad_alloc
    ~Array()
    {
        RI_DELETE_ARRAY(m_array);
    }

    void		swap(Array& s)
    {
        Item* tarray = m_array;
        m_array = s.m_array;
        s.m_array = tarray;

        int tsize = m_size;
        m_size = s.m_size;
        s.m_size = tsize;

        int tallocated = m_allocated;
        m_allocated = s.m_allocated;
        s.m_allocated = tallocated;
    }

    //if more room is needed, reallocate, otherwise return
    void		reserve( int items )	//throws bad_alloc
    {
        RI_ASSERT( items >= 0 );
        if( items <= m_allocated )
            return;	//if there is room already, return

        RI_ASSERT( items > m_allocated );

        Item* newa = RI_NEW_ARRAY(Item, items);	//throws bad_alloc if runs out of memory
        for(int i=0;i<m_size;i++)
            newa[i] = m_array[i];
        RI_DELETE_ARRAY(m_array);
        m_array = newa;
        m_allocated = items;
        //doesn't change size
    }

    //reserve and change size
    void		resize( int items )	//throws bad_alloc
    {
        reserve( items );	//throws bad_alloc if runs out of memory
        m_size = items;
    }

    //resize and allocate exactly the correct amount of memory
    void		resizeAndReallocate( int items )	//throws bad_alloc
    {
        RI_ASSERT( items >= 0 );
        if( items == m_allocated )
        {
            m_size = items;
            return;
        }

        if( items == 0 )
        {
            RI_DELETE_ARRAY(m_array);
            m_size = 0;
            m_allocated = 0;
            return;
        }

        Item* newa = RI_NEW_ARRAY(Item, items);	//throws bad_alloc if runs out of memory
        int copySize = (m_size < items) ? m_size : items;	//min(m_size,items)
        for(int i=0;i<copySize;i++)
            newa[i] = m_array[i];
        RI_DELETE_ARRAY(m_array);
        m_array = newa;
        m_allocated = items;
        m_size = items;		//changes also size
    }
    void		clear()
    {
        m_size = 0;
    }

    //sort array (needs operator< defined for Item. Define it with < for increasing order and > for decreasing.)
    void		sort()
    {
        if(m_size <= 1)
            return;
        quicksort(0, m_size - 1);
    }

    void sort(int first, int last)
    {
        RI_ASSERT(first <= last);
        RI_ASSERT((first >= 0) && (last < m_size));

        if (m_size <= 1)
            return;

        if ((last - first) < 1)
            return;

        quicksort(first, last);
#if defined(RI_DEBUG)
        for (int i = first+1; i <= last; i++)
        {
            RI_ASSERT(m_array[i-1] <= m_array[i]);
        }
#endif
    }

    int     findIndex(const Item& item)
    {
        for(int i = 0; i < m_size; i++)
            if (m_array[i] == item)
                return i;
        return -1;
    }

    //remove the first occurrence of an item from the array
    bool        remove(const Item& item)
    {
        int i=0;
        for(;i<m_size;i++)
        {
            if(m_array[i] == item)
                break;
        }
        if(i >= m_size)
            return false;   //not found
        for(;i<m_size-1;i++)
        {
            m_array[i] = m_array[i+1];
        }
        m_size--;
        return true;
    }

    RI_INLINE void			push_back( const Item& item )	//throws bad_alloc
    {
        if( m_size >= m_allocated )
            reserve( (!m_allocated) ? 8 : m_allocated * 2 );	//by default, reserve 8. throws bad_alloc if runs out of memory
        m_array[m_size++] = item;
    }
    RI_INLINE int			size() const				{ return m_size; }
    RI_INLINE Item&			operator[](int i)			{ RI_ASSERT(i >= 0 && i < m_size); return m_array[i]; }
    RI_INLINE const Item&	operator[](int i) const		{ RI_ASSERT(i >= 0 && i < m_size); return m_array[i]; }

private:
    Array(const Array& s);				//!< Not allowed.
    void operator=(const Array& s);		//!< Not allowed.

    void quicksort(int left, int right)
    {
        int i = left, j = right;
        Item x = m_array[(left+right)>>1];

        do
        {
            while (m_array[i] < x)
                i++;
            while (x < m_array[j])
                j--;
            if (i<=j)
            {
                Item tmp = m_array[i];
                m_array[i] = m_array[j];
                m_array[j] = tmp;
                i++;
                j--;
            }
        } while (i<=j);

        if(left < j) quicksort(left, j);
        if(i < right) quicksort(i, right);
    }


    Item*		m_array;
    int			m_size;
    int			m_allocated;
};

//=======================================================================

}	//namespace OpenVGRI

#endif /* __RIARRAY_H */