hostsupport/hostopenvg/src/riContext.h
author Matt Plumtree <matt.plumtree@nokia.com>
Thu, 07 Oct 2010 13:58:22 +0100
branchbug235_bringup_0
changeset 55 09263774e342
parent 53 c2ef9095503a
child 56 40cc73c24bf8
permissions -rw-r--r--
Move GLES20 source into standard locations Move Khronos headers into their respective components, to be exported by each. Remove hostthreadadapter as nothing outside of the vghwapiwrapper, which now contains the code, needs it

#ifndef __RICONTEXT_H
#define __RICONTEXT_H

/*------------------------------------------------------------------------
 *
 * OpenVG 1.1 Reference Implementation
 * -----------------------------------
 *
 * Copyright (c) 2007 The Khronos Group Inc.
 * Portions copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and /or associated documentation files
 * (the "Materials "), to deal in the Materials without restriction,
 * including without limitation the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Materials,
 * and to permit persons to whom the Materials are furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Materials.
 *
 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
 * THE USE OR OTHER DEALINGS IN THE MATERIALS.
 *
 *//**
 * \file
 * \brief	VGContext class. Used for storing OpenVG state.
 * \note
 *//*-------------------------------------------------------------------*/

#ifndef OPENVG_H
#include "openvg.h"
#endif

#ifndef __RIDEFS_H
#include "riDefs.h"
#endif

#ifndef __RIMATH_H
#include "riMath.h"
#endif

#ifndef __RIIMAGE_H
#include "riImage.h"
#endif

#ifndef __RIPATH_H
#include "riPath.h"
#endif

#ifndef __RIFONT_H
#include "riFont.h"
#endif

#ifndef __RIARRAY_H
#include "riArray.h"
#endif

#ifndef __SFDYNAMICBLITTER_H
#   include "sfDynamicBlitter.h"
#endif

//==============================================================================================

namespace OpenVGRI
{

class VGContext;

/*-------------------------------------------------------------------*//*!
* \brief	A list of resources (Images, Paths, or Paints) shared by a
*			set of contexts.
* \param
* \return
* \note
*//*-------------------------------------------------------------------*/

template <class Resource> class ResourceManager
{
public:
    ResourceManager() :
        m_referenceCount(0),
        m_resources()
    {
    }

    ~ResourceManager()
    {
        RI_ASSERT(m_referenceCount == 0);
        RI_ASSERT(m_resources.size() == 0);
    }

    void			addReference()
    {
        m_referenceCount++;
    }

    int				removeReference()
    {
        m_referenceCount--;
        RI_ASSERT(m_referenceCount >= 0);
        return m_referenceCount;
    }

    void			addResource(Resource* resource, VGContext* context)
    {
        Entry r;
        r.resource = resource;
        r.context = context;
        m_resources.push_back(r);	//throws bad_alloc
        resource->addReference();
    }

    void			removeResource(Resource* resource)
    {
        if(!resource->removeReference())
            RI_DELETE(resource);

        int i=0;
        bool found = false;
        for(;i<m_resources.size();i++)
        {
            if(m_resources[i].resource == resource)
            {
                found = true;
                break;
            }
        }
        RI_ASSERT(found);

        for(;i<m_resources.size()-1;i++)
        {
            m_resources[i] = m_resources[i+1];
        }
        m_resources.resize(m_resources.size()-1);
    }

    bool			isValid(Resource* resource)
    {
        for(int i=0;i<m_resources.size();i++)
        {
            if(m_resources[i].resource == resource)
                return true;
        }
        return false;
    }

    Resource*		getFirstResource(VGContext* context)
    {
        for(int i=0;i<m_resources.size();i++)
        {
            if(m_resources[i].context == context)
                return m_resources[i].resource;
        }
        return NULL;
    }

private:
    ResourceManager(const ResourceManager&);
    ResourceManager operator=(const ResourceManager&);

    struct Entry
    {
        Resource*	resource;
        VGContext*	context;
    };

    int				m_referenceCount;
    Array<Entry>	m_resources;
};

/*-------------------------------------------------------------------*//*!
* \brief
* \param
* \return
* \note
*//*-------------------------------------------------------------------*/

class VGContext
{
public:
    VGContext(VGContext* shareContext);	//throws bad_alloc
    ~VGContext();

    void            setDefaultDrawable(Drawable* drawable); //called from EGL
    Drawable*       getCurrentDrawable()        { return m_eglDrawable; }
    DynamicBlitter& getBlitter() { return m_blitter; }

    bool			isValidImage(VGImage image);
    bool			isValidPath(VGPath path);
    bool			isValidPaint(VGPaint paint);
    bool			isValidFont(VGFont font);
    bool			isValidMaskLayer(VGMaskLayer layer);

    void			releasePaint(VGbitfield paintModes);

    void			setError(VGErrorCode error)		{ if(m_error == VG_NO_ERROR) m_error = error; }

    // Mode settings
    VGMatrixMode					m_matrixMode;
    VGFillRule						m_fillRule;
    VGImageQuality					m_imageQuality;
    VGRenderingQuality				m_renderingQuality;
    VGBlendMode						m_blendMode;
    VGImageMode						m_imageMode;

    // Scissor rectangles
    Array<Rectangle>				m_scissor;

    // Stroke parameters
    RIfloat							m_strokeLineWidth;
    RIfloat							m_inputStrokeLineWidth;
    VGCapStyle						m_strokeCapStyle;
    VGJoinStyle						m_strokeJoinStyle;
    RIfloat							m_strokeMiterLimit;
    RIfloat							m_inputStrokeMiterLimit;
    Array<RIfloat>					m_strokeDashPattern;
    Array<RIfloat>					m_inputStrokeDashPattern;
    RIfloat							m_strokeDashPhase;
    RIfloat							m_inputStrokeDashPhase;
    VGboolean						m_strokeDashPhaseReset;

    // Edge fill color for vgConvolve and pattern paint
    Color							m_tileFillColor;
    Color							m_inputTileFillColor;

    // Color for vgClear
    Color							m_clearColor;
    Color							m_inputClearColor;

    Vector2                         m_glyphOrigin;
    Vector2                         m_inputGlyphOrigin;

    VGboolean						m_masking;
    VGboolean						m_scissoring;

    VGPixelLayout					m_pixelLayout;

    VGboolean						m_filterFormatLinear;
    VGboolean						m_filterFormatPremultiplied;
    VGbitfield						m_filterChannelMask;

    // Matrices
    Matrix3x3						m_pathUserToSurface;
    Matrix3x3						m_imageUserToSurface;
    Matrix3x3						m_glyphUserToSurface;
    Matrix3x3						m_fillPaintToUser;
    Matrix3x3						m_strokePaintToUser;

    VGPaint							m_fillPaint;
    VGPaint							m_strokePaint;

    VGboolean                       m_colorTransform;
    RIfloat                         m_colorTransformValues[8];
    RIuint32                        m_iColorTransformValues[8];
    RIfloat                         m_inputColorTransformValues[8];

    VGErrorCode						m_error;

    ResourceManager<Image>*			m_imageManager;
    ResourceManager<Path>*			m_pathManager;
    ResourceManager<Paint>*			m_paintManager;
    ResourceManager<Font>*			m_fontManager;
    ResourceManager<Surface>*		m_maskLayerManager;

    Rasterizer                      m_rasterizer;

    PixelPipe                       m_pixelPipe;
    DynamicBlitter                  m_blitter;

private:
    Drawable*                       m_eglDrawable;

    VGContext(const VGContext&);			//!< Not allowed.
    void operator=(const VGContext&);		//!< Not allowed.
};

//==============================================================================================

}	//namespace OpenVGRI

//==============================================================================================

#endif /* __RICONTEXT_H */