Move GLES20 source into standard locations
Move Khronos headers into their respective components, to be exported by each.
Remove hostthreadadapter as nothing outside of the vghwapiwrapper, which now contains the code, needs it
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef __SFBLITTER_H
#define __SFBLITTER_H
#ifndef __RIDEFS_H
# include "riDefs.h"
#endif
#ifndef __RIIMAGE_H
# include "riImage.h"
#endif
#include "VG/openvg.h"
namespace OpenVGRI {
class PPCompiler;
struct BlitterHash {
BlitterHash() {value[0] = 0; }
bool operator==(const BlitterHash& rhs) const { return value[0] == rhs.value[0]; }
RIuint32 value[1];
};
// \todo Rename to just "Blitter" and move out of the same compilation unit.
class DynamicBlitter {
public:
struct BlitSignatureState {
VGMaskOperation maskOperation;
bool incompatibleStrides;
bool isMaskOperation;
bool unsafeInput;
// Derived:
Color::Descriptor srcDesc;
Color::Descriptor dstDesc;
};
struct BlitUniforms {
void* dst;
const void* src;
RIuint32 srcX;
RIuint32 srcY;
RIuint32 dstX;
RIuint32 dstY;
RIuint32 width;
RIuint32 height;
RIint32 srcStride;
RIint32 dstStride;
};
public:
DynamicBlitter();
~DynamicBlitter();
static void calculateHash(BlitterHash& hash, const BlitSignatureState& state);
void setMaskOperation(VGMaskOperation maskOperation) { m_maskOperation = maskOperation; }
void enableMaskOperation(bool isMaskOperation) { m_isMaskOperation = isMaskOperation; }
void setFillColor(const Color& fillColor) { m_fillColor = fillColor; }
void enableFill(bool isFill) { m_isFill = isFill; }
void prepareBlit(Image* dst, const Image* src, int sx, int sy, int dx, int dy, int w, int h);
void blit();
const BlitSignatureState& getSignatureState() { return m_signatureState; }
const BlitUniforms& getUniforms() { return m_uniforms; }
private:
VGMaskOperation m_maskOperation;
bool m_isMaskOperation;
Color m_fillColor;
bool m_isFill;
BlitSignatureState m_signatureState;
BlitUniforms m_uniforms;
};
}
#endif