Move GLES20 source into standard locations
Move Khronos headers into their respective components, to be exported by each.
Remove hostthreadadapter as nothing outside of the vghwapiwrapper, which now contains the code, needs it
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef _SFEGLINTERFACE_H_
#define _SFEGLINTERFACE_H_
#include "riImage.h"
#include "VGInterface.h"
// Get pointer to global interface object.
extern "C" { RI_API_CALL IEGLtoVGInterface* getVGInterface(void); }
extern "C" { RI_API_CALL VGErrorCode vgPlatsimGetError(void); }
namespace OpenVGRI
{
void* eglvgGetCurrentVGContext(void);
bool eglvgIsInUse(void* image);
bool eglvgLockSurface(bool read, bool write);
bool eglvgUnlockSurface();
void OSAcquireMutex(void);
void OSReleaseMutex(void);
void eglvgGetImageDescriptor( void* image, Color::Descriptor &desc, int &width, int &height, int &stride );
void* eglvgGetImageData( void* image );
}
// Services from OpenVG to EGL
class EGLtoVGInterface : public IEGLtoVGInterface
{
public:
EGLtoVGInterface();
~EGLtoVGInterface();
void SetEGLInterface( IVGtoEGLInterface* egl );
void* CreateContext( void* shareContext );
bool ReleaseContext( void* context );
bool CreateSurface( const SurfaceDescriptor* desc, BufferContainer* buffers, void* image );
bool ReleaseSurface(void* surface);
bool SetCurrentSurface( void* context, void* surface );
bool ResizeSurface( void* context, void* surface, int width, int height, BufferContainer* buffers );
bool IsValidImage( void* image, CColorDescriptor* colorDesc, int* width, int* height );
bool IsImageInUse( void* image );
void* CreateImage();
bool ReleaseImage();
void Flush();
void Finish();
fpVGProc GetVGProcAddress( const char *procname );
void CopyBuffers( void* buffer, int stride, void* surface );
void UpdateBuffers( void* buffer, int stride, const SurfaceDescriptor* desc );
bool IsRootImage( void* buffer );
void GetImageData( void* image, SurfaceDescriptor& desc, void* data );
void AddRef( void* image );
void RemoveRef( void* image );
// Methods for local OpenVG-implementation. To be called only from OpenVG internals.
static IVGtoEGLInterface* GetEGLInterface();
static OpenVGRI::Color::Descriptor vgDescriptorFromSurfaceDescriptor(const SurfaceDescriptor* sdesc); // \todo static
private:
int findContext(OpenVGRI::VGContext* contextPtr);
bool isValidImage(void* image);
private:
OpenVGRI::Array<OpenVGRI::VGContext*> m_contexts;
IVGtoEGLInterface* m_egl;
};
#endif