Add host build extension component to package.
Avoid using SSE2 with GCC builds for the moment - possibly broken on 3.4.5
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "EGLSurface.h"
#include "SurfaceDescriptor.h"
#include "EGLConfig.h"
#include "EGLContext.h"
#include "EGLOs.h"
#include <string.h>
// Required for free. \todo Shouldn't this use C++ new[]/delete[] instead?
#include <stdlib.h>
CEGLSurface::CEGLSurface( CEGLSurface::SurfaceType type, EGLint colorSpace, EGLint alphaFormat, EGLint renderBuffer, CEGLConfig* config ) :
m_type( type ),
m_colorSpace( colorSpace ),
m_alphaFormat( alphaFormat ),
m_renderBuffer( renderBuffer ),
m_config( config ),
m_boundContext( NULL ),
m_thread( NULL ),
m_mipmapLevel( 0 ),
m_multisampleResolve( EGL_MULTISAMPLE_RESOLVE_DEFAULT ),
m_swapBehavior( /*EGL_BUFFER_DESTROYED*/EGL_BUFFER_PRESERVED ),
m_vgDirty(false),
m_gles1Dirty(false),
m_gles2Dirty(false),
m_isLocked(false)
{
EGLI_ASSERT( m_config != NULL );
memset( &m_textureBinding, 0, sizeof(struct EGLITextureBinding) );
memset( &m_vgBuffers, 0, sizeof(struct BufferContainer) );
memset( &m_glesBuffers, 0, sizeof(struct BufferContainer) );
CEGLOs::InitializeLock( &m_lock );
}
CEGLSurface::~CEGLSurface(void)
{
if( m_glesBuffers.m_colorBuffer )
free (m_glesBuffers.m_colorBuffer );
CEGLOs::DestroyLock( &m_lock );
}
void CEGLSurface::BindToContext( CEGLContext* context )
{
m_boundContext = context;
}
bool CEGLSurface::Resize( EGLint width, EGLint height )
{
if( width == m_width && height == m_height && m_glesBuffers.m_colorBuffer )
{
// Size didn't change and we have gles color buffer already
return true;
}
if( width != m_width )
{
SetStride( (width * m_config->GetDescriptor()->Bpp() + 7)/8 );
}
m_width = width;
m_height = height;
if( m_glesBuffers.m_colorBuffer )
free( m_glesBuffers.m_colorBuffer );
m_glesBuffers.m_colorBuffer = malloc( height * m_stride );
if( !(m_glesBuffers.m_colorBuffer) ) return false;
return true;
}
SurfaceDescriptor* CEGLSurface::Descriptor()
{
CColorDescriptor* colorDesc = m_config->GetDescriptor();
EGLI_ASSERT( colorDesc != NULL );
m_surfaceDescriptor.m_width = Width();
m_surfaceDescriptor.m_height = Height();
m_surfaceDescriptor.m_stride = Stride();
m_surfaceDescriptor.m_colorDescriptor = *colorDesc;
m_surfaceDescriptor.m_colorDescriptor.SetSurfaceType(m_colorSpace, m_alphaFormat);
EGLint alphaSize = colorDesc->AlphaSize();
EGLint blueSize = colorDesc->BlueSize();
EGLint greenSize = colorDesc->GreenSize();
EGLint redSize = colorDesc->RedSize();
if( colorDesc->isLuminance() )
{
// \todo LA AL?
m_surfaceDescriptor.m_redShift = 0;
m_surfaceDescriptor.m_greenShift = 0;
m_surfaceDescriptor.m_blueShift = 0;
m_surfaceDescriptor.m_alphaShift = 0;
m_surfaceDescriptor.m_luminanceShift = alphaSize;
}
else
{
m_surfaceDescriptor.m_luminanceShift = 0;
/* Found these from CGuestEGL::egliGetSymbianPixelFormat()
in guestegl/src/guestegl.cpp. Pixel format
should be transfered through serialization.
EUidPixelFormatARGB_8888
EUidPixelFormatARGB_8888_PRE
EUidPixelFormatXRGB_8888
EUidPixelFormatARGB_4444
EUidPixelFormatXRGB_4444
EUidPixelFormatRGB_565
EUidPixelFormatARGB_1555
*/
// \todo We need pixel format through serialization.
#if defined(EGLI_USE_SIMULATOR_EXTENSIONS)
m_surfaceDescriptor.m_blueShift = 0;
m_surfaceDescriptor.m_greenShift = blueSize;
m_surfaceDescriptor.m_redShift = blueSize + greenSize;
m_surfaceDescriptor.m_alphaShift = blueSize + greenSize + redSize;
#else
// \note TeroP, changing these to match OpenVG color formats. This should make blitting
// to _win32_ window fast, but a solution for Symbian vs. Win32 native build should be
// defined.
// That is: This has to match the EGLtoVGInterface::CopyBuffers VGImageFormat somehow.
// Currently: VG_sARGB_8888_PRE;
m_surfaceDescriptor.m_blueShift = 0;
m_surfaceDescriptor.m_greenShift = blueSize;
m_surfaceDescriptor.m_redShift = blueSize + greenSize;
m_surfaceDescriptor.m_alphaShift = redSize + greenSize + blueSize;
#endif //EGLI_USE_SIMULATOR_EXTENSIONS
}
m_surfaceDescriptor.m_maskSize = m_surfaceDescriptor.m_colorDescriptor.AlphaMaskSize();
m_surfaceDescriptor.m_stencilSize = m_config->GetAttribute( EGL_STENCIL_SIZE );
m_surfaceDescriptor.m_depthSize = m_config->GetAttribute( EGL_DEPTH_SIZE );
return &m_surfaceDescriptor;
}
void CEGLSurface::SetAttribute( EGLint attrib, EGLint value )
{
switch( attrib )
{
case EGL_MIPMAP_LEVEL:
{
m_mipmapLevel = value;
break;
}
case EGL_MULTISAMPLE_RESOLVE:
{
m_multisampleResolve = value;
break;
}
case EGL_SWAP_BEHAVIOR:
{
m_swapBehavior = value;
break;
}
}
}
EGLint CEGLSurface::Attribute( EGLint attrib ) const
{
EGLint ret = EGL_BAD_ATTRIBUTE;
switch( attrib )
{
case EGL_MIPMAP_LEVEL:
{
ret = m_mipmapLevel;
break;
}
case EGL_MULTISAMPLE_RESOLVE:
{
ret = m_multisampleResolve;
break;
}
case EGL_SWAP_BEHAVIOR:
{
ret = m_swapBehavior;
break;
}
}
return ret;
}
void CEGLSurface::Lock()
{
CEGLOs::GetLock( &m_lock );
m_isLocked = true;
}
void CEGLSurface::Unlock()
{
CEGLOs::ReleaseLock( &m_lock );
m_isLocked = false;
}