Added /NOBUILD option to holdingarea/build.bat
This allows cmake to be run without subsequently invoking nmake
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef _EGLSURFACE_H_
#define _EGLSURFACE_H_
#include <EGL/egl.h>
#include "eglInternal.h"
#include "EGLStructs.h"
#include "BufferContainer.h"
#include "SurfaceDescriptor.h"
class CEGLContext;
class CEGLConfig;
class CEGLThread;
class CEGLSurface : public RefCountingObject
{
public:
enum SurfaceType
{
WINDOW_SURFACE = 1,
PBUFFER_SURFACE,
PIXMAP_SURFACE
};
protected:
CEGLSurface( CEGLSurface::SurfaceType type, EGLint colorSpace, EGLint alphaFormat, EGLint renderBuffer, CEGLConfig* config );
public:
virtual ~CEGLSurface(void);
public:
void BindToContext( CEGLContext* context );
inline CEGLContext* BoundContext() const { return m_boundContext; }
inline void SetThread( CEGLThread* thread ) { m_thread = thread; }
inline CEGLThread* Thread() const { return m_thread; }
inline CEGLConfig* Config() const { return m_config; }
inline CEGLSurface::SurfaceType Type() const { return m_type; }
inline EGLint RenderBuffer() const { return m_renderBuffer; }
inline EGLint AlphaFormat() const { return m_alphaFormat; }
inline EGLint ColorSpace() const { return m_colorSpace; }
inline EGLint MipmapLevel() const { return m_mipmapLevel; }
inline EGLint MultisampleResolve() const { return m_multisampleResolve; };
inline EGLint SwapBehavior() const { return m_swapBehavior; }
inline EGLITextureBinding& TextureBinding() { return m_textureBinding; }
EGLint Width() const { return m_width; }
EGLint Height() const { return m_height; }
void SetStride( EGLint stride ) { m_stride = stride; }
EGLint Stride() const { return m_stride; }
bool Resize( EGLint width, EGLint height );
void Size( int& width, int& height ) { width = m_width; height = m_height; }
BufferContainer* VGBuffers() { return &m_vgBuffers; }
BufferContainer* GLESBuffers() { return &m_glesBuffers; }
void* VGColorBuffer() const { return m_vgBuffers.m_colorBuffer; }
void* GLESColorBuffer() const { return m_glesBuffers.m_colorBuffer; }
void* VGClientSurface() const { return m_vgBuffers.m_clientSurface; }
void* GLESClientSurface() const { return m_glesBuffers.m_clientSurface; }
SurfaceDescriptor* Descriptor();
void SetAttribute( EGLint attrib, EGLint value );
EGLint Attribute( EGLint attrib ) const;
void Lock();
void Unlock();
bool IsLocked() const { return m_isLocked; }
void SetVGDirty( bool dirty ) { m_vgDirty = dirty; }
bool IsVGDirty() const { return m_vgDirty; }
void SetGLES1Dirty( bool dirty ) { m_gles1Dirty = dirty; }
bool IsGLES1Dirty() const { return m_gles1Dirty; }
void SetGLES2Dirty( bool dirty ) { m_gles2Dirty = dirty; }
bool IsGLES2Dirty() const { return m_gles2Dirty; }
private:
SurfaceType m_type;
EGLint m_colorSpace;
EGLint m_alphaFormat;
EGLint m_renderBuffer;
CEGLConfig* m_config; // not owned
CEGLContext* m_boundContext; // not owned
CEGLThread* m_thread; // not owned
protected:
EGLint m_width;
EGLint m_height;
EGLint m_stride;
BufferContainer m_vgBuffers;
BufferContainer m_glesBuffers;
SurfaceDescriptor m_surfaceDescriptor;
EGLint m_mipmapLevel;
EGLint m_multisampleResolve;
EGLint m_swapBehavior;
EGLITextureBinding m_textureBinding;
EGLI_LOCK m_lock;
bool m_vgDirty;
bool m_gles1Dirty;
bool m_gles2Dirty;
bool m_isLocked;
};
#endif //_EGLSURFACE_H_