Host OpenGL ES 2.0 code now building without warning or error using GCC.
// Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Cross platform threading support library
#include "hostthreadadapter.h"
#ifdef WIN32
#include <windows.h>
#include <WinBase.h>
#else
#include <unistd.h>
#include <time.h>
#include <signal.h>
#endif
#include <stdio.h>
#ifdef WIN32
#ifdef __GNUG__
static void CALLBACK default_interrupt_handler(ULONG_PTR)
#else // MSVC
static VOID CALLBACK default_interrupt_handler(__in ULONG_PTR)
#endif
#else // LINUX
static void default_interrupt_handler(int)
#endif
{
// does nothing
;
}
namespace Psu
{
#ifndef WIN32
const int MicrosecsInMillisec = 1000;
#endif
int platform_create_simple_thread(PLATFORM_THREAD_T * pThreadHandle,
PLATFORM_THREADFUNC pFunc,
void * param)
{
int
rv = 0;
#ifdef WIN32
DWORD
threadId,
stackSize = 0,
creationFlags = 0;
PLATFORM_THREAD_T
tmp = CreateThread(NULL,
stackSize,
pFunc,
param,
creationFlags,
&threadId);
if (tmp == NULL)
{
rv = GetLastError();
}
else
{
*pThreadHandle = tmp;
}
#else
rv = pthread_create(pThreadHandle,
0,
pFunc,
param);
#endif
return rv;
}
void platform_release_thread(PLATFORM_THREAD_T threadHandle)
{
#ifdef WIN32
CloseHandle(threadHandle);
#else
pthread_detach(threadHandle);
#endif
}
STATUS_T platform_join_thread(PLATFORM_THREAD_T threadHandle)
{
STATUS_T retVal;
#ifdef WIN32
retVal = WaitForSingleObject(threadHandle,INFINITE);
#else
retVal = pthread_join(threadHandle, NULL);
#endif
return retVal;
}
void platform_mutex_init(PLATFORM_MUTEX_T * pMutex)
{
#ifdef WIN32
InitializeCriticalSection(pMutex);
#else
pthread_mutex_init(pMutex,
0);
#endif
}
void platform_mutex_destroy(PLATFORM_MUTEX_T * pMutex)
{
#ifdef WIN32
DeleteCriticalSection(pMutex);
#else
pthread_mutex_destroy(pMutex);
#endif
}
void platform_mutex_lock(PLATFORM_MUTEX_T * pMutex)
{
#ifdef WIN32
EnterCriticalSection(pMutex);
#else
pthread_mutex_lock(pMutex);
#endif
}
void platform_mutex_unlock(PLATFORM_MUTEX_T * pMutex)
{
#ifdef WIN32
LeaveCriticalSection(pMutex);
#else
pthread_mutex_unlock(pMutex);
#endif
}
void platform_sleep(int millisecs)
{
#ifdef WIN32
Sleep(millisecs);
#else
usleep(millisecs * MicrosecsInMillisec);
#endif
}
STATUS_T platform_create_semaphore(PLATFORM_SEMAPHORE_T& semHandle,
int initialCount,int maximumCount)
{
STATUS_T rv =0;
#ifdef WIN32
PLATFORM_SEMAPHORE_T
tmp = CreateSemaphore(NULL,
initialCount,
maximumCount,
NULL);
if (tmp == NULL)
{
rv = GetLastError();
}
else
{
semHandle = tmp;
}
#else
rv = sem_init(&semHandle,
0,
initialCount);
#endif
return rv;
}
STATUS_T platform_wait_for_signal(PLATFORM_SEMAPHORE_T& semHandle)
{
STATUS_T retVal;
#ifdef WIN32
retVal = WaitForSingleObject(semHandle, INFINITE);
#else
retVal = sem_wait(&semHandle);
#endif
return retVal;
}
void platform_signal_semaphore(PLATFORM_SEMAPHORE_T& semHandle)
{
#ifdef WIN32
ReleaseSemaphore(semHandle, 1, NULL);
#else
sem_post(&semHandle);
#endif
}
void platform_release_semaphore(PLATFORM_SEMAPHORE_T& semHandle)
{
#ifdef WIN32
CloseHandle(semHandle);
#else
sem_destroy(&semHandle);
#endif
}
int32_t platform_interruptable_sleep(int64_t length)
{
#ifdef WIN32
return SleepEx(static_cast<DWORD>(length), TRUE);
#else
struct timespec req = {0};
time_t sec = (int)(length/1000);
length = length - (sec*1000);
req.tv_sec = sec;
req.tv_nsec = length*1000000L;
int ret = nanosleep(&req, NULL);
return ret;
#endif
}
bool platform_interrupt_sleep(PLATFORM_THREAD_T handle)
{
#ifdef WIN32
int32_t result = QueueUserAPC(default_interrupt_handler, handle, 0);
return (result!=0);
#else
return (0 == pthread_kill(handle, SIGUSR1));
#endif
}
#ifndef WIN32
SignalUSR1Handler SignalUSR1Handler::instance;
SignalUSR1Handler::SignalUSR1Handler()
{
//sa = {0}, old = {0};
sa.sa_handler = &default_interrupt_handler;
sigaction(SIGUSR1, &sa, &old);
}
SignalUSR1Handler::~SignalUSR1Handler()
{
sigaction(SIGUSR1, &old, NULL);
}
#endif
}