Host components now buildable in their correct locations (although stil using CMake). Use build.bat in package root.
Note holdingarea build no longer works and everything except llvm will be removed soon.
Fix ups to references to components moved to vghwinterface.
Move package common headers up to pacakge level inc directory.
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "EGLExtension.h"
#include "EGLState.h"
#include "EGLImage.h"
#include "EGLContext.h"
#include "EGLDisplay.h"
#include "eglInternal.h"
#include "EGLProcess.h"
#include "EGLThread.h"
#include "EGLOs.h"
#include "ImageTarget.h"
#include <string.h>
typedef struct
{
const char* extnName; // procedure or extension name
ProcPointer procAddr; // address
} TExtnInfo;
static const TExtnInfo eglProcedures[] =
{ // list of EGL extension name strings, followed by any EGLI_NEW function names
{"eglCreateImageKHR", (ProcPointer)eglCreateImageKHR},
{"eglDestroyImageKHR", (ProcPointer)eglDestroyImageKHR}
};
const EGLint KEglProcCount = sizeof(eglProcedures) / sizeof(TExtnInfo);
CEGLExtension::CEGLExtension()
{
}
CEGLExtension::~CEGLExtension(void)
{
}
ProcPointer CEGLExtension::eglGetProcAddress(const char* aProcname)
{
EGLint nameLength = strlen(aProcname);
if ((nameLength > 3) && !strncmp(aProcname, "egl", 3))
{ // EGL extensions - exhaustive search
for (EGLint idx = 0; idx < KEglProcCount; idx++)
{
if ( strcmp( aProcname, eglProcedures[idx].extnName ) == 0 )
return eglProcedures[idx].procAddr;
}
}
return NULL;
}
static EImageTarget mapImageTarget( EGLenum target )
{
switch(target)
{
case EGL_GL_TEXTURE_2D_KHR:
return IMAGE_TARGET_TEXTURE_2D;
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
return IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_X;
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
return IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_X;
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
return IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Y;
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
return IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Y;
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
return IMAGE_TARGET_TEXTURE_CUBE_MAP_POSITIVE_Z;
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
return IMAGE_TARGET_TEXTURE_CUBE_MAP_NEGATIVE_Z;
case EGL_GL_RENDERBUFFER_KHR:
return IMAGE_TARGET_RENDERBUFFER;
default:
EGLI_ASSERT(false);
}
// Not reached.
return (EImageTarget)-1;
}
EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR( EGLDisplay dpy,
EGLContext ctx,
EGLenum target,
EGLClientBuffer buffer,
const EGLint *attrib_list )
{
EGLI_ENTER_RET( EGL_NO_IMAGE_KHR );
CEGLImage *image = NULL;
CEGLDisplay *display = NULL;
CEGLContext *context = NULL;
display = state->GetDisplay( dpy );
// Check display
//<dpy> must be a valid EGLDisplay
if( !display )
{
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_DISPLAY );
}
context = display->GetContext( ctx );
// Check context
//<ctx> must be a valid OpenVG API context on that display
if( !context )
{
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_CONTEXT );
}
// Display and context ok, continue...
switch( target )
{
case EGL_NATIVE_PIXMAP_KHR:
{
// Not supported
// 1) set error code to EGL_BAD_PARAMETER
// 2) release lock
// 3) return no image
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
break;
}
case EGL_VG_PARENT_IMAGE_KHR:
{
// Context must be client context and api must be openVG
if( context->ClientContext() && EGL_OPENVG_API == context->ClientApi() )
{
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_CONTEXT );
}
//<buffer>
//must be a handle of a VGImage object valid in the specified context, cast
//into the type EGLClientBuffer
//Furthermore, the specified VGImage
//<buffer> must not be a child image
if ( !state->VGInterface()->IsRootImage( buffer ) )
{
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ACCESS );
}
// TODO:
/*
1) We also need to check that VGImage is not bound
to a Pbuffer surface
2) VGimage has not been already used to create EGLImage.
3) VGImage itself is not created from EGLImage.
*/
//state->VGInterface()-
// 1)
if( EGL_PBUFFER_BIT == context->Config()->GetAttribute( EGL_SURFACE_TYPE ) )
{
// If VGImage is bound to a Pbuffer no EGLImage
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ACCESS );
}
// Descriptor for pixeldata data values
SurfaceDescriptor desc;
// data is actual pixeldata
void* data = NULL;
//Any values
//specified in <attr_list> are ignored.
// GetImageData will allocate memory for data
// data must be deleted in CEGLImage destructor
state->VGInterface()->GetImageData( buffer, desc, data );
if ( !data )
{
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ACCESS );
}
// Create CEGLImage.
image = EGLI_NEW CEGLImage( target, buffer, desc, data );
// If EGLImage creation fail then return error code.
if( !image )
{
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ALLOC );
}
// Add refcount to VGImage
state->VGInterface()->AddRef( buffer );
// Add image in array
image = display->AddEGLImage( image );
break;
}
case EGL_GL_TEXTURE_2D_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
{
// From RFP document
// EGL_KHR_gl_image (not required for OpenGL ES 1.1) [R12]
/*<ctx> must be a valid OpenGL ES API context on that display.*/
if( context->ClientContext() && (EGL_OPENGL_ES_API != context->ClientApi() || 2 != context->ClientVersion()) )
{
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_CONTEXT );
}
// From spec.
/*KHR_gl_texture_2D_image requires the presence of an OpenGL ES
implementation (1.0 or later and/or 2.0 or later).*/
/*Accepted as an attribute in the <attr_list> parameter of
eglCreateImageKHR: EGL_GL_TEXTURE_LEVEL_KHR 0x30BC*/
//EGL_GL_TEXTURE_LEVEL_KHR
/*If <target> is EGL_GL_TEXTURE_2D_KHR,
<buffer> must be the name of a nonzero, EGL_GL_TEXTURE_2D target texture object,
cast into the type EGLClientBuffer.
<attr_list> should specify the mipmap level
which will be used as the EGLImage source (EGL_GL_TEXTURE_LEVEL_KHR); the
specified mipmap level must be part of <buffer>. If not specified, the
default value listed in Table bbb will be used, instead. Additional
values specified in <attr_list> are ignored. The texture must be complete
unless the mipmap level to be used is 0, the texture has mipmap level 0
specified, and no other mipmap levels are specified. */
SurfaceDescriptor surfDesc;
EGLint textureLevel = 0;
EGLint dataSize;
if( attrib_list && attrib_list[0] != EGL_NONE )
{
for(int i=0; attrib_list[i] != EGL_NONE ; i+=2)
{
if( attrib_list[i] == EGL_GL_TEXTURE_LEVEL_KHR )
{
textureLevel = attrib_list[i+1];
}
}
}
EImageTarget textureTarget = mapImageTarget(target);
IEGLtoGLES2Interface* iFace = (IEGLtoGLES2Interface*)state->GLESInterface(2);
EStatus status = iFace->GetTextureInfo( context->ClientContext(), textureTarget, buffer, textureLevel, surfDesc );
if ( status != DGLES2_SUCCESS )
{
switch( status )
{
case DGLES2_BAD_PARAMETER:
case DGLES2_BAD_MATCH:
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
break;
default:
EGLI_ASSERT(false);
}
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ALLOC );
}
dataSize = surfDesc.m_stride * surfDesc.m_height;
unsigned char* data = new unsigned char [ dataSize ];
iFace->GetTextureData( context->ClientContext(), textureTarget, buffer, textureLevel, data );
// Create CEGLImage.
image = EGLI_NEW CEGLImage( target, buffer, surfDesc, data );
// If EGLImage creation fail then return error code.
if( !image )
{
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_ALLOC );
}
// Add image in array
// That array is in display side.
image = display->AddEGLImage( image );
break;
}
case EGL_GL_TEXTURE_3D_KHR:
{
/*<ctx> must be a valid OpenGL ES API context on that display.*/
//EGL_BAD_PARAMETER
// NOT SUPPORTED
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
}
case EGL_GL_RENDERBUFFER_KHR:
{
//EGL_BAD_PARAMETER
// NOT SUPPORTED
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
}
default:
{
//EGL_BAD_PARAMETER
EGLI_LEAVE_RET( EGL_NO_IMAGE_KHR, EGL_BAD_PARAMETER );
}
}
EGLI_LEAVE_RET( image, EGL_SUCCESS );
}
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR( EGLDisplay dpy,
EGLImageKHR image)
{
// TODO:
/* Check display
Delete image from display array*/
EGLI_ENTER_RET( EGL_FALSE );
CEGLDisplay *display = NULL;
CEGLImage *tempImage = NULL;
display = state->GetDisplay( dpy );
// Check display
//<dpy> must be a valid EGLDisplay
if( !display )
{
EGLI_LEAVE_RET( EGL_FALSE, EGL_BAD_DISPLAY );
}
tempImage = display->GetImage( image );
if( !tempImage )
{
EGLI_LEAVE_RET( EGL_FALSE, EGL_BAD_PARAMETER );
}
// Display and image are both ok...
// Let siblings know that image is destroyed...
// Delete mother of image...
// Remove image...
//tempImage
display->RemoveEGLImage( image );
return EGL_TRUE;
}