hostsupport/hostegl/src/EGLSurface.cpp
author Matt Plumtree <matt.plumtree@nokia.com>
Thu, 07 Oct 2010 18:44:04 +0100
branchbug235_bringup_0
changeset 56 40cc73c24bf8
parent 53 c2ef9095503a
child 67 ca7e6949bf7a
permissions -rw-r--r--
Host components now buildable in their correct locations (although stil using CMake). Use build.bat in package root. Note holdingarea build no longer works and everything except llvm will be removed soon. Fix ups to references to components moved to vghwinterface. Move package common headers up to pacakge level inc directory.

/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and /or associated documentation files
 * (the "Materials "), to deal in the Materials without restriction,
 * including without limitation the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Materials,
 * and to permit persons to whom the Materials are furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Materials.
 *
 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
 * THE USE OR OTHER DEALINGS IN THE MATERIALS.
 *
 * Initial Contributors:
 * Nokia Corporation - initial contribution.
 *
 * Contributors:
 *
 * Description:
 *
 */

#include "EGLSurface.h"
#include "SurfaceDescriptor.h"
#include "EGLConfig.h"
#include "EGLContext.h"
#include "EGLOs.h"

#include <string.h>
// Required for free. \todo Shouldn't this use C++ new[]/delete[] instead?
#include <stdlib.h>

CEGLSurface::CEGLSurface( CEGLSurface::SurfaceType type, EGLint colorSpace, EGLint alphaFormat, EGLint renderBuffer, CEGLConfig* config ) :
    m_type( type ),
    m_colorSpace( colorSpace ),
    m_alphaFormat( alphaFormat ),
    m_renderBuffer( renderBuffer ),
    m_config( config ),
    m_boundContext( NULL ),
    m_thread( NULL ),
    m_mipmapLevel( 0 ),
    m_multisampleResolve( EGL_MULTISAMPLE_RESOLVE_DEFAULT ),
    m_swapBehavior( /*EGL_BUFFER_DESTROYED*/EGL_BUFFER_PRESERVED ),
    m_vgDirty(false),
    m_gles1Dirty(false),
    m_gles2Dirty(false),
    m_isLocked(false)
    {
    EGLI_ASSERT( m_config != NULL );
	memset( &m_textureBinding, 0, sizeof(struct EGLITextureBinding) );
    memset( &m_vgBuffers, 0, sizeof(struct BufferContainer) );
    memset( &m_glesBuffers, 0, sizeof(struct BufferContainer) );
    CEGLOs::InitializeLock( &m_lock );
    }

CEGLSurface::~CEGLSurface(void)
    {
    if( m_glesBuffers.m_colorBuffer )
        free (m_glesBuffers.m_colorBuffer );
    CEGLOs::DestroyLock( &m_lock );
    }

void CEGLSurface::BindToContext( CEGLContext* context ) 
    { 
    m_boundContext = context;
    }

bool CEGLSurface::Resize( EGLint width, EGLint height )
    {
    if( width == m_width && height == m_height && m_glesBuffers.m_colorBuffer )
        {
        // Size didn't change and we have gles color buffer already
        return true;
        }
        
    if( width != m_width )
        {
        SetStride( (width * m_config->GetDescriptor()->Bpp() + 7)/8 );
        }
    m_width = width;
    m_height = height;
    if( m_glesBuffers.m_colorBuffer )
        free( m_glesBuffers.m_colorBuffer );
    m_glesBuffers.m_colorBuffer = malloc( height * m_stride );
    if( !(m_glesBuffers.m_colorBuffer) ) return false;
    return true;
    }

SurfaceDescriptor* CEGLSurface::Descriptor()
    {
    CColorDescriptor* colorDesc = m_config->GetDescriptor();
    EGLI_ASSERT( colorDesc != NULL );
    m_surfaceDescriptor.m_width = Width();
    m_surfaceDescriptor.m_height = Height();
    m_surfaceDescriptor.m_stride = Stride();
    m_surfaceDescriptor.m_colorDescriptor = *colorDesc;
    m_surfaceDescriptor.m_colorDescriptor.SetSurfaceType(m_colorSpace, m_alphaFormat);

    EGLint alphaSize = colorDesc->AlphaSize();
    EGLint blueSize = colorDesc->BlueSize();
    EGLint greenSize = colorDesc->GreenSize();
    EGLint redSize = colorDesc->RedSize();
    EGLint luminanceSize = colorDesc->LuminanceSize();

    if( colorDesc->isLuminance() )
        {
        // \todo LA AL?
        m_surfaceDescriptor.m_redShift = 0;
        m_surfaceDescriptor.m_greenShift = 0;
        m_surfaceDescriptor.m_blueShift = 0;
        m_surfaceDescriptor.m_alphaShift = 0;
        m_surfaceDescriptor.m_luminanceShift = alphaSize;
        }
    else
        {
        m_surfaceDescriptor.m_luminanceShift = 0;
        /*  Found these from CGuestEGL::egliGetSymbianPixelFormat()
            in guestegl/src/guestegl.cpp. Pixel format
            should be transfered through serialization.

            EUidPixelFormatARGB_8888
            EUidPixelFormatARGB_8888_PRE
            EUidPixelFormatXRGB_8888

            EUidPixelFormatARGB_4444
            EUidPixelFormatXRGB_4444

            EUidPixelFormatRGB_565
            EUidPixelFormatARGB_1555
        */
        // \todo We need pixel format through serialization.
#if defined(EGLI_USE_SIMULATOR_EXTENSIONS)
        m_surfaceDescriptor.m_blueShift = 0;
        m_surfaceDescriptor.m_greenShift = blueSize;
        m_surfaceDescriptor.m_redShift = blueSize + greenSize;
        m_surfaceDescriptor.m_alphaShift = blueSize + greenSize + redSize;
#else
        // \note TeroP, changing these to match OpenVG color formats. This should make blitting
        // to _win32_ window fast, but a solution for Symbian vs. Win32 native build should be
        // defined.
        // That is: This has to match the EGLtoVGInterface::CopyBuffers VGImageFormat somehow.
        // Currently: VG_sARGB_8888_PRE;

        m_surfaceDescriptor.m_blueShift = 0;
        m_surfaceDescriptor.m_greenShift = blueSize;
        m_surfaceDescriptor.m_redShift = blueSize + greenSize;
        m_surfaceDescriptor.m_alphaShift = redSize + greenSize + blueSize;
#endif //EGLI_USE_SIMULATOR_EXTENSIONS
        }
    
    m_surfaceDescriptor.m_maskSize = m_surfaceDescriptor.m_colorDescriptor.AlphaMaskSize();
    m_surfaceDescriptor.m_stencilSize = m_config->GetAttribute( EGL_STENCIL_SIZE );
    m_surfaceDescriptor.m_depthSize = m_config->GetAttribute( EGL_DEPTH_SIZE );
    return &m_surfaceDescriptor;
    }

void CEGLSurface::SetAttribute( EGLint attrib, EGLint value )
    {
    switch( attrib )
        {
        case EGL_MIPMAP_LEVEL:
            {
            m_mipmapLevel = value;
            break;
            }
        case EGL_MULTISAMPLE_RESOLVE:
            {
            m_multisampleResolve = value;
            break;
            }
        case EGL_SWAP_BEHAVIOR:
            {
            m_swapBehavior = value;
            break;
            }
        }
    }

EGLint CEGLSurface::Attribute( EGLint attrib ) const
    {
    EGLint ret = EGL_BAD_ATTRIBUTE;
    switch( attrib )
        {
        case EGL_MIPMAP_LEVEL:
            {
            ret = m_mipmapLevel;
            break;
            }
        case EGL_MULTISAMPLE_RESOLVE:
            {
            ret = m_multisampleResolve;
            break;
            }
        case EGL_SWAP_BEHAVIOR:
            {
            ret = m_swapBehavior;
            break;
            }
        }
    return ret;
    }

void CEGLSurface::Lock()
    {
    CEGLOs::GetLock( &m_lock );
    m_isLocked = true;
    }
void CEGLSurface::Unlock()
    {
    CEGLOs::ReleaseLock( &m_lock );
    m_isLocked = false;
    }