Host components now buildable in their correct locations (although stil using CMake). Use build.bat in package root.
Note holdingarea build no longer works and everything except llvm will be removed soon.
Fix ups to references to components moved to vghwinterface.
Move package common headers up to pacakge level inc directory.
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef _GLESARRAY_H_
#define _GLESARRAY_H_
#include <GLES/gl.h>
#include <cstddef>
#include "GLESBuffer.h"
class GLESArrayPointer
{
public:
GLESArrayPointer();
GLESArrayPointer(const void* pointer, int stride, int size, GLenum type);
int Size() { return m_size; }
GLenum Type() { return m_type; }
bool operator!=(void* pointer) { return m_pointer != pointer; }
GLESArrayPointer& operator+=(int step) { m_pointer += step * m_stride; return *this; }
const void* operator[](int i) { return m_pointer + i * m_stride; }
private:
const char* m_pointer;
int m_stride;
int m_size;
GLenum m_type;
};
class GLESArray
{
public:
GLESArray();
GLESArray(int size, GLenum type, int stride, void* pointer, const GLESBuffer* buffer, bool ownsData=false);
~GLESArray();
int Size() const { return m_size; }
GLenum Type() const { return m_type; }
int Stride() const { return m_stride; }
const void* Pointer() const { return m_pointer; }
GLESArrayPointer ArrayPointer() const;
const GLESBuffer* Buffer() const { return m_buffer; }
unsigned int BufferName() const { return m_buffer ? m_buffer->name : 0; }
const void* BufferPointer() const { return m_buffer ? m_buffer->data : NULL; }
GLESArray* Convert(int count) const;
void ReleaseBuffer() { m_buffer = NULL; }
private:
int m_size;
GLenum m_type;
int m_stride;
void* m_pointer;
bool m_ownsData;
const GLESBuffer* m_buffer;
};
#endif // _GLESARRAY_H_