hostsupport/hostopengles20/inc/common.h
author Matt Plumtree <matt.plumtree@nokia.com>
Thu, 07 Oct 2010 18:44:04 +0100
branchbug235_bringup_0
changeset 56 40cc73c24bf8
parent 55 09263774e342
permissions -rw-r--r--
Host components now buildable in their correct locations (although stil using CMake). Use build.bat in package root. Note holdingarea build no longer works and everything except llvm will be removed soon. Fix ups to references to components moved to vghwinterface. Move package common headers up to pacakge level inc directory.

/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * Initial Contributors:
 * Nokia Corporation - initial contribution.
 *
 * Contributors:
 *
 * Description:
 *
 */

#ifndef COMMON_H_
#define COMMON_H_

#include <stdio.h>
#include <string.h>
#include <assert.h>

// Correct defines for platform detection.
#if(CONFIG_X11 == 1)
#	ifndef __unix__
#		define __unix__
#	endif
#elif(CONFIG_OFFSCREEN == 1)
#	define __offscreen__
#elif(CONFIG_WIN32 == 1)
#	define __win32__
#else
#	error "Backend needs to be enabled!"
#endif // else

// DLL-mangling.
#ifdef _WIN32
#	define DGLES2_EXPORT __declspec(dllexport)
#	define DGLES2_IMPORT __declspec(dllimport)
#	define DGLES2_CALL	 __stdcall
#else
#	define DGLES2_EXPORT
#	define DGLES2_IMPORT extern
#	define DGLES2_CALL
#endif

// For proper imports and exports.
#if(defined BUILD_EGL)
#	define EGLAPI       extern
#	define EGLAPI_BUILD DGLES2_EXPORT
#elif(defined BUILD_GLES2)
#	define GL_APICALL       DGLES2_EXPORT
#	define GL_APICALL_BUILD DGLES2_EXPORT
#else
#	error "Only to be used with EGL or GLES!"
#endif

// The actual standard headers.
#include "EGL/egl.h"
#include "GLES2/gl2.h"
#include "GLES2/gl2ext.h"

// For malloc
#ifdef __APPLE__
#	include <stdlib.h>
#else
#	include <malloc.h>
#endif

// Debug location aids.
#ifdef _MSC_VER
#	define __PRETTY_FUNCTION__ __FUNCSIG__
#	ifdef _DEBUG
#		define CONFIG_DEBUG 1
#	endif
#else
#   if !defined(NDEBUG)
#       define CONFIG_DEBUG 1
#   endif
#endif

#define COMMON_STAMP_FMT "%s:%d(%s)"
#define COMMON_STAMP_ARGS ,(strchr(__FILE__, '/')?"":__FILE__), __LINE__, __PRETTY_FUNCTION__

#define DUMMY() \
	fprintf(stderr, "\x1b[41mDUMMY\x1b[0m " COMMON_STAMP_FMT ": Unimplemented!\n" COMMON_STAMP_ARGS)
#define STUB_ONCE(format, ...) \
	{ \
		static int once = 1; \
		if(once) \
		{ \
			fprintf(stderr, "\x1b[43mSTUB ONCE\x1b[0m " COMMON_STAMP_FMT ": " format COMMON_STAMP_ARGS, __VA_ARGS__); \
			once = 0; \
		} \
	} (void) 0
#define STUB(format, ...) \
	fprintf(stderr, "STUB " COMMON_STAMP_FMT ": " format COMMON_STAMP_ARGS, __VA_ARGS__)

#if(CONFIG_DEBUG == 1 && !defined NDEBUG)
#	define Dprintf(format, ...) fprintf(stderr, "DEBUG " COMMON_STAMP_FMT ": " format  COMMON_STAMP_ARGS, __VA_ARGS__)
#else // NDEBUG
#	define Dprintf(format, ...) (void)0
#endif // !NDEBUG

#if(CONFIG_DEBUG == 1 && !defined NDEBUG)
#	define DGLES2_ASSERT assert
#else
#	define DGLES2_ASSERT
#endif

// Context acquisition
#define DGLES2_NO_RETVAL ;

#define DGLES2_ENTER_RET(retval) \
	DGLContext* ctx; \
	{ \
		dglGetLock(); \
		ctx = deglGetCurrentContext(); \
		if(!ctx) \
		{ \
			dglReleaseLock(); \
			return retval; \
		} \
		if(!ctx->initialized) \
		{ \
			if(!DGLContext_initialize(ctx)) \
			{ \
				dglReleaseLock(); \
				return retval; \
			} \
		} \
	} (void) 0

// Check the host error API function calls so that the error flag
// in the wrapper always contains the latest error.
#define DGLES2_LEAVE_RET(retval) \
	{ \
		DGLContext_getHostError(ctx); \
		dglReleaseLock(); \
		return retval; \
	} (void) 0

// Error checking is not necessary when DGLContext_getHostError was already
// called at the end of the function body. Also, the EGL<->GLES interface
// functions should preserve the error flag, so this macro should be used there.
#define DGLES2_LEAVE_NO_ERROR_CHECK_RET(retval) \
	{ \
		dglReleaseLock(); \
		return retval; \
	} (void) 0

#define DGLES2_ENTER() DGLES2_ENTER_RET(DGLES2_NO_RETVAL)
#define DGLES2_LEAVE() DGLES2_LEAVE_RET(DGLES2_NO_RETVAL)
#define DGLES2_LEAVE_NO_ERROR_CHECK() DGLES2_LEAVE_NO_ERROR_CHECK_RET(DGLES2_NO_RETVAL)

// Surface locking
#define DGLES2_LOCK_SURFACE_RET(read, draw, retval) \
	do \
	{ \
		if(!deglLockSurface(read, draw)) \
		{ \
			DGLES2_LEAVE_NO_ERROR_CHECK_RET(retval); \
		} \
	} while(0)

#define DGLES2_LOCK_DRAW_SURFACE_RET(retval) DGLES2_LOCK_SURFACE_RET(0, 1, retval)
#define DGLES2_LOCK_READ_SURFACE_RET(retval) DGLES2_LOCK_SURFACE_RET(1, 0, retval)

#define DGLES2_UNLOCK_SURFACE_RET(retval) \
	do \
	{ \
		if(!deglUnlockSurface()) \
		{ \
			DGLES2_LEAVE_RET(retval); \
		} \
	} while(0)

#define DGLES2_UNLOCK_SURFACE() DGLES2_UNLOCK_SURFACE_RET(DGLES2_NO_RETVAL)

#define DGLES2_BEGIN_DRAWING_RET(retval) \
	do \
	{ \
		if(ctx->framebuffer_binding == 0) \
		{ \
			/* Using default framebuffer. */ \
			DGLES2_LOCK_DRAW_SURFACE_RET(retval); \
		} \
	} while(0)

#define DGLES2_BEGIN_DRAWING() DGLES2_BEGIN_DRAWING_RET(DGLES2_NO_RETVAL)

#define DGLES2_END_DRAWING_RET(retval) \
	do \
	{ \
		if(ctx->framebuffer_binding == 0) \
		{ \
			/* Using default framebuffer. */ \
			DGLES2_UNLOCK_SURFACE_RET(retval); \
		} \
		else \
		{ \
			/* Using user-created framebuffer. */ \
			DGLContext_updateFBOAttachmentSiblings(ctx); \
		} \
	} while(0)

#define DGLES2_END_DRAWING() DGLES2_END_DRAWING_RET(DGLES2_NO_RETVAL)

#define DGLES2_BEGIN_READING_RET(retval) \
	do \
	{ \
		if(ctx->framebuffer_binding == 0) \
		{ \
			/* Using default framebuffer. */ \
			DGLES2_LOCK_READ_SURFACE_RET(retval); \
		} \
	} while(0)

#define DGLES2_BEGIN_READING() DGLES2_BEGIN_READING_RET(DGLES2_NO_RETVAL)

#define DGLES2_END_READING_RET(retval) \
	do \
	{ \
		if(ctx->framebuffer_binding == 0) \
		{ \
			/* Using default framebuffer. */ \
			DGLES2_UNLOCK_SURFACE_RET(retval); \
		} \
	} while(0)

#define DGLES2_END_READING() DGLES2_END_READING_RET(DGLES2_NO_RETVAL)

// GL error handling
#define DGLES2_ERROR_IF_RET(cond, error_, retval) \
	{ \
		if(cond) \
		{ \
			/* Clear the host GL error flag(s). */ \
			while(ctx->hgl.GetError() != GL_NO_ERROR); \
			DGLContext_setError(ctx, error_); \
			dglReleaseLock(); \
			return retval; \
		} \
	} (void) 0

#define DGLES2_ERROR_IF(cond, error) DGLES2_ERROR_IF_RET(cond, error, DGLES2_NO_RETVAL)
#define DGLES2_ERROR_RET(error, retval) DGLES2_ERROR_IF_RET(1, error, retval)
#define DGLES2_ERROR(error) DGLES2_ERROR_IF(1, error)

#endif /* COMMON_H_ */