Provide alternative constructor for Nokia internal use (PlatSim compatibility).
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "common.h"
#include "hgl.h"
#include "context.h"
DGLBuffer* DGLBuffer_create(GLuint name)
{
DGLBuffer* buffer = malloc(sizeof(DGLBuffer));
if(buffer == NULL)
{
return NULL;
}
buffer->obj.name = name;
buffer->obj.next = NULL;
buffer->data = NULL;
buffer->size = 0;
buffer->usage = GL_STATIC_DRAW;
return buffer;
}
void DGLBuffer_destroy(DGLBuffer *buffer)
{
DGLES2_ASSERT(buffer != NULL);
if(buffer->data != NULL)
{
free(buffer->data);
buffer->data = NULL;
}
free(buffer);
}
GL_APICALL_BUILD void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer)
{
DGLES2_ENTER();
DGLContext_getHostError(ctx);
// The buffers are stored in both the wrapper and host.
ctx->hgl.BindBuffer(target, buffer);
if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
{
if(target == GL_ARRAY_BUFFER)
{
if(!DGLContext_bindBuffer(ctx, buffer))
{
DGLES2_ERROR(GL_OUT_OF_MEMORY);
}
}
else
{
DGLES2_ERROR_IF(target != GL_ELEMENT_ARRAY_BUFFER, GL_INVALID_ENUM);
}
}
DGLES2_LEAVE();
}
GL_APICALL_BUILD void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage)
{
DGLES2_ENTER();
DGLES2_ERROR_IF(size < 0, GL_INVALID_VALUE);
DGLES2_ERROR_IF(usage != GL_STATIC_DRAW && usage != GL_DYNAMIC_DRAW && usage != GL_STREAM_DRAW, GL_INVALID_ENUM);
DGLContext_getHostError(ctx);
// The buffers are stored in both the wrapper and host.
ctx->hgl.BufferData(target, size, data, usage);
if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
{
if(target == GL_ARRAY_BUFFER)
{
DGLBuffer* buffer;
DGLES2_ERROR_IF(ctx->buffer_binding == 0, GL_INVALID_OPERATION);
buffer = DGLContext_findBuffer(ctx, ctx->buffer_binding);
DGLES2_ASSERT(buffer != NULL);
if(buffer->data != NULL)
{
// Delete old data.
free(buffer->data);
}
buffer->data = malloc(size);
if(buffer->data == NULL)
{
DGLES2_ERROR(GL_OUT_OF_MEMORY);
}
if(data != NULL)
{
// Copy new data.
memcpy(buffer->data, data, size);
}
buffer->size = size;
buffer->usage = usage;
}
else
{
DGLES2_ERROR_IF(target != GL_ELEMENT_ARRAY_BUFFER, GL_INVALID_ENUM);
}
}
DGLES2_LEAVE();
}
GL_APICALL_BUILD void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void* data)
{
DGLES2_ENTER();
DGLES2_ERROR_IF(offset < 0, GL_INVALID_VALUE);
DGLES2_ERROR_IF(size < 0, GL_INVALID_VALUE);
DGLContext_getHostError(ctx);
// The buffers are stored in both the wrapper and host.
ctx->hgl.BufferSubData(target, offset, size, data);
if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
{
if(target == GL_ARRAY_BUFFER)
{
DGLBuffer* buffer;
DGLES2_ERROR_IF(target != GL_ARRAY_BUFFER, GL_INVALID_ENUM);
DGLES2_ERROR_IF(ctx->buffer_binding == 0, GL_INVALID_OPERATION);
buffer = DGLContext_findBuffer(ctx, ctx->buffer_binding);
DGLES2_ASSERT(buffer != NULL);
memcpy((char*)buffer->data + offset, data, size);
}
else
{
DGLES2_ERROR_IF(target != GL_ELEMENT_ARRAY_BUFFER, GL_INVALID_ENUM);
}
}
DGLES2_LEAVE();
}
GL_APICALL_BUILD void GL_APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers)
{
DGLES2_ENTER();
DGLES2_ERROR_IF(n < 0, GL_INVALID_VALUE);
DGLContext_getHostError(ctx);
// The buffers are stored in both the wrapper and host.
ctx->hgl.DeleteBuffers(n, buffers);
if(DGLContext_getHostError(ctx) == GL_NO_ERROR)
{
int i;
for(i = 0; i < n; i++)
{
DGLContext_destroyBuffer(ctx, buffers[i]);
}
}
DGLES2_LEAVE();
}
GL_APICALL_BUILD void GL_APIENTRY glGenBuffers(GLsizei n, GLuint* buffers)
{
DGLES2_ENTER();
DGLES2_ERROR_IF(n < 0, GL_INVALID_VALUE);
// The buffers are stored in both the wrapper and host.
// Let the host come up with free buffer names.
ctx->hgl.GenBuffers(n, buffers);
DGLES2_LEAVE();
}
GL_APICALL_BUILD void GL_APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
{
DGLES2_ENTER();
DGLES2_ERROR_IF(pname != GL_BUFFER_USAGE && pname != GL_BUFFER_SIZE, GL_INVALID_ENUM);
ctx->hgl.GetBufferParameteriv(target, pname, params);
DGLES2_LEAVE();
}
GL_APICALL_BUILD GLboolean GL_APIENTRY glIsBuffer(GLuint buffer)
{
DGLES2_ENTER_RET(GL_FALSE);
DGLES2_LEAVE_RET(ctx->hgl.IsBuffer(buffer));
}