Copy code from the holdingarea into the target locations.
Some initial rework of CMakeLists.txt files, but not yet tested.
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and /or associated documentation files
* (the "Materials "), to deal in the Materials without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Materials,
* and to permit persons to whom the Materials are furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
* THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef __SFMASK_H
#define __SFMASK_H
#include "VG/openvg.h"
#ifndef __RIDEFS_H
# include "riDefs.h"
#endif
#ifndef __RIIMAGE_H
# include "riImage.h"
#endif
// Contains implementations of some mask operations that are needed in both the
// pixel-pipeline and the blitter.
namespace OpenVGRI {
RI_INLINE IntegerColor intMaskOperation(RIuint32 coverage, const IntegerColor& d, VGMaskOperation maskOperation);
RI_INLINE IntegerColor intMaskOperation(RIuint32 coverage, const IntegerColor& d, VGMaskOperation maskOperation)
{
RIuint32 newCoverage;
switch (maskOperation)
{
case VG_SET_MASK:
// \note This should work approximately if coverage < 256 always.
// See other cases for proper conversions.
return IntegerColor(0, 0, 0, coverage); // nop.
break;
case VG_UNION_MASK:
{
RIuint32 oldCoverage = d.a;
oldCoverage += (oldCoverage >> 7);
RIuint32 im = 256 - coverage;
RIuint32 ip = 256 - oldCoverage;
newCoverage = 256 - ((im * ip) >> 8);
break;
}
case VG_INTERSECT_MASK:
{
RIuint32 oldCoverage = d.a;
oldCoverage += (oldCoverage >> 7);
newCoverage = (coverage * oldCoverage) >> 8;
break;
}
default:
{
RI_ASSERT(maskOperation == VG_SUBTRACT_MASK);
RIuint32 im = 256 - coverage;
RIuint32 oldCoverage = d.a;
oldCoverage += (oldCoverage >> 7);
newCoverage = (oldCoverage * im) >> 8;
break;
}
}
return IntegerColor(0, 0, 0, newCoverage - (newCoverage >> 8));
}
}
#endif