Initial contribution of Khronos API implmentations suitable for simulator host-side.
Code originally developed for use with PlatSim, and includes a deserialization component suitable for use with that.
For convenience, the open source LLVM (http://llvm.org) installation is made available here directly.
/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include "common.h"
#include "hgl.h"
#include "context.h"
static GLboolean dglIsValidBlendMode(GLenum mode)
{
switch(mode)
{
case GL_FUNC_ADD:
case GL_FUNC_SUBTRACT:
case GL_FUNC_REVERSE_SUBTRACT:
return GL_TRUE;
default:
return GL_FALSE;
}
}
GL_APICALL_BUILD void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
{
DGLES2_ENTER();
ctx->hgl.BlendColor(red, green, blue, alpha);
DGLES2_LEAVE();
}
GL_APICALL_BUILD void GL_APIENTRY glBlendEquation(GLenum mode)
{
DGLES2_ENTER();
DGLES2_ERROR_IF(!dglIsValidBlendMode(mode), GL_INVALID_ENUM);
ctx->hgl.BlendEquation(mode);
DGLES2_LEAVE();
}
GL_APICALL_BUILD void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
{
DGLES2_ENTER();
DGLES2_ERROR_IF(!dglIsValidBlendMode(modeRGB), GL_INVALID_ENUM);
DGLES2_ERROR_IF(!dglIsValidBlendMode(modeAlpha), GL_INVALID_ENUM);
ctx->hgl.BlendEquationSeparate(modeRGB, modeAlpha);
DGLES2_LEAVE();
}
GL_APICALL_BUILD void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
{
DGLES2_ENTER();
ctx->hgl.BlendFunc(sfactor, dfactor);
DGLES2_LEAVE();
}
GL_APICALL_BUILD void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
{
DGLES2_ENTER();
ctx->hgl.BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
DGLES2_LEAVE();
}