diff -r da7c1a80df0d -r d2d6724aef32 holdingarea/libEGL/inc/EGLSurface.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/holdingarea/libEGL/inc/EGLSurface.h Thu Sep 16 09:43:14 2010 +0100 @@ -0,0 +1,131 @@ +/* Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and /or associated documentation files + * (the "Materials "), to deal in the Materials without restriction, + * including without limitation the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Materials, + * and to permit persons to whom the Materials are furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Materials. + * + * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR + * THE USE OR OTHER DEALINGS IN THE MATERIALS. + * + * Initial Contributors: + * Nokia Corporation - initial contribution. + * + * Contributors: + * + * Description: + * + */ + +#ifndef _EGLSURFACE_H_ +#define _EGLSURFACE_H_ + +#include +#include "eglInternal.h" +#include "EGLStructs.h" +#include "BufferContainer.h" +#include "SurfaceDescriptor.h" + +class CEGLContext; +class CEGLConfig; +class CEGLThread; + +class CEGLSurface : public RefCountingObject +{ +public: + enum SurfaceType + { + WINDOW_SURFACE = 1, + PBUFFER_SURFACE, + PIXMAP_SURFACE + }; + +protected: + CEGLSurface( CEGLSurface::SurfaceType type, EGLint colorSpace, EGLint alphaFormat, EGLint renderBuffer, CEGLConfig* config ); + +public: + virtual ~CEGLSurface(void); + +public: + void BindToContext( CEGLContext* context ); + inline CEGLContext* BoundContext() const { return m_boundContext; } + inline void SetThread( CEGLThread* thread ) { m_thread = thread; } + inline CEGLThread* Thread() const { return m_thread; } + inline CEGLConfig* Config() const { return m_config; } + inline CEGLSurface::SurfaceType Type() const { return m_type; } + inline EGLint RenderBuffer() const { return m_renderBuffer; } + inline EGLint AlphaFormat() const { return m_alphaFormat; } + inline EGLint ColorSpace() const { return m_colorSpace; } + inline EGLint MipmapLevel() const { return m_mipmapLevel; } + inline EGLint MultisampleResolve() const { return m_multisampleResolve; }; + inline EGLint SwapBehavior() const { return m_swapBehavior; } + inline EGLITextureBinding& TextureBinding() { return m_textureBinding; } + + EGLint Width() const { return m_width; } + EGLint Height() const { return m_height; } + void SetStride( EGLint stride ) { m_stride = stride; } + EGLint Stride() const { return m_stride; } + bool Resize( EGLint width, EGLint height ); + void Size( int& width, int& height ) { width = m_width; height = m_height; } + + BufferContainer* VGBuffers() { return &m_vgBuffers; } + BufferContainer* GLESBuffers() { return &m_glesBuffers; } + void* VGColorBuffer() const { return m_vgBuffers.m_colorBuffer; } + void* GLESColorBuffer() const { return m_glesBuffers.m_colorBuffer; } + void* VGClientSurface() const { return m_vgBuffers.m_clientSurface; } + void* GLESClientSurface() const { return m_glesBuffers.m_clientSurface; } + + SurfaceDescriptor* Descriptor(); + + void SetAttribute( EGLint attrib, EGLint value ); + EGLint Attribute( EGLint attrib ) const; + + void Lock(); + void Unlock(); + bool IsLocked() const { return m_isLocked; } + void SetVGDirty( bool dirty ) { m_vgDirty = dirty; } + bool IsVGDirty() const { return m_vgDirty; } + void SetGLES1Dirty( bool dirty ) { m_gles1Dirty = dirty; } + bool IsGLES1Dirty() const { return m_gles1Dirty; } + void SetGLES2Dirty( bool dirty ) { m_gles2Dirty = dirty; } + bool IsGLES2Dirty() const { return m_gles2Dirty; } + +private: + SurfaceType m_type; + EGLint m_colorSpace; + EGLint m_alphaFormat; + EGLint m_renderBuffer; + CEGLConfig* m_config; // not owned + CEGLContext* m_boundContext; // not owned + CEGLThread* m_thread; // not owned + +protected: + EGLint m_width; + EGLint m_height; + EGLint m_stride; + BufferContainer m_vgBuffers; + BufferContainer m_glesBuffers; + SurfaceDescriptor m_surfaceDescriptor; + EGLint m_mipmapLevel; + EGLint m_multisampleResolve; + EGLint m_swapBehavior; + EGLITextureBinding m_textureBinding; + EGLI_LOCK m_lock; + bool m_vgDirty; + bool m_gles1Dirty; + bool m_gles2Dirty; + bool m_isLocked; +}; + +#endif //_EGLSURFACE_H_