mmhais/refacladapt/src/tonehwdevice/ToneGenerator.cpp
changeset 0 79dd3e2336a0
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mmhais/refacladapt/src/tonehwdevice/ToneGenerator.cpp	Fri Oct 08 19:40:43 2010 +0100
@@ -0,0 +1,916 @@
+// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// This file contains an implementation of the ToneGenerator interface
+// that converts all tone generation requests in to sampled audio 
+// data to be played through the normal local sampled audio interface
+// 
+//
+
+#include "ToneGenerator.h"
+#include <e32math.h>
+#include <mda/common/resource.h>
+
+/******************************************************************************
+*	Tone Generators
+*
+*	The following classes are used to generate simple frequency/duration tones,
+*	DTMF, and SymbianOS tone sequences in a WINS environment.  The below code
+*	should only be considered for WINS.
+******************************************************************************/
+
+// this defines the maximum possible amplitude allowed for TSineGen::SetFrequency()
+const TInt KMaxAmplitude = 0x8000;
+
+// default number of samples for trailing silence following a Tone
+const TInt KDefaultTrailingSilenceSamples = 20;
+
+//
+// Sine tone generator
+//
+
+const TInt16 TSineGen::SineTable[KMaxSineTable] =
+	{
+		 0,   804,  1607,  2410,  3211,  4011,  4807,  5601,
+	  6392,  7179,  7961,  8739,  9511, 10278, 11038, 11792,
+	 12539, 13278, 14009, 14732, 15446, 16150, 16845, 17530,
+	 18204, 18867, 19519, 20159, 20787, 21402, 22004, 22594,
+	 23169, 23731, 24278, 24811, 25329, 25831, 26318, 26789,
+	 27244, 27683, 28105, 28510, 28897, 29268, 29621, 29955,
+	 30272, 30571, 30851, 31113, 31356, 31580, 31785, 31970,
+	 32137, 32284, 32412, 32520, 32609, 32678, 32727, 32757,
+	 32767, 32757, 32727, 32678, 32609, 32520, 32412, 32284,
+	 32137, 31970, 31785, 31580, 31356, 31113, 30851, 30571,
+	 30272, 29955, 29621, 29268, 28897, 28510, 28105, 27683,
+	 27244, 26789, 26318, 25831, 25329, 24811, 24278, 23731,
+	 23169, 22594, 22004, 21402, 20787, 20159, 19519, 18867,
+	 18204, 17530, 16845, 16150, 15446, 14732, 14009, 13278,
+	 12539, 11792, 11038, 10278,  9511,  8739,  7961,  7179,
+	  6392,  5601,  4807,  4011,  3211,  2410,  1607,   804,
+		 0,  -804, -1607, -2410, -3211, -4011, -4807, -5601,
+	 -6392, -7179, -7961, -8739, -9511,-10278,-11038,-11792,
+	-12539,-13278,-14009,-14732,-15446,-16150,-16845,-17530,
+	-18204,-18867,-19519,-20159,-20787,-21402,-22004,-22594,
+	-23169,-23731,-24278,-24811,-25329,-25831,-26318,-26789,
+	-27244,-27683,-28105,-28510,-28897,-29268,-29621,-29955,
+	-30272,-30571,-30851,-31113,-31356,-31580,-31785,-31970,
+	-32137,-32284,-32412,-32520,-32609,-32678,-32727,-32757,
+	-32767,-32757,-32727,-32678,-32609,-32520,-32412,-32284,
+	-32137,-31970,-31785,-31580,-31356,-31113,-30851,-30571,
+	-30272,-29955,-29621,-29268,-28897,-28510,-28105,-27683,
+	-27244,-26789,-26318,-25831,-25329,-24811,-24278,-23731,
+	-23169,-22594,-22004,-21402,-20787,-20159,-19519,-18867,
+	-18204,-17530,-16845,-16150,-15446,-14732,-14009,-13278,
+	-12539,-11792,-11038,-10278, -9511, -8739, -7961, -7179,
+	 -6392, -5601, -4807, -4011, -3211, -2410, -1607,  -804,
+	};
+
+const TInt16 TSineGen::IncTable[KMaxSineTable] =
+	{
+			804,  803,  803,  801,  800,  796,  794,
+	  791,  787,  782,  778,  772,  767,  760,  754,
+	  747,  739,  731,  723,  714,  704,  695,  685,
+	  674,  663,  652,  640,  628,  615,  602,  590,
+	  575,  562,  547,  533,  518,  502,  487,  471,
+	  455,  439,  422,  405,  387,  371,  353,  334,
+	  317,  299,  280,  262,  243,  224,  205,  185,
+	  167,  147,  128,  108,   89,   69,   49,   30,
+	   10,  -10,  -30,  -49,  -69,  -89, -108, -128,
+	 -147, -167, -185, -205, -224, -243, -262, -280,
+	 -299, -317, -334, -353, -371, -387, -405, -422,
+	 -439, -455, -471, -487, -502, -518, -533, -547,
+	 -562, -575, -590, -602, -615, -628, -640, -652,
+	 -663, -674, -685, -695, -704, -714, -723, -731,
+	 -739, -747, -754, -760, -767, -772, -778, -782,
+	 -787, -791, -794, -796, -800, -801, -803, -803,
+	 -804, -804, -803, -803, -801, -800, -796, -794,
+	 -791, -787, -782, -778, -772, -767, -760, -754,
+	 -747, -739, -731, -723, -714, -704, -695, -685,
+	 -674, -663, -652, -640, -628, -615, -602, -590,
+	 -575, -562, -547, -533, -518, -502, -487, -471,
+	 -455, -439, -422, -405, -387, -371, -353, -334,
+	 -317, -299, -280, -262, -243, -224, -205, -185,
+	 -167, -147, -128, -108,  -89,  -69,  -49,  -30,
+	  -10,   10,   30,   49,   69,   89,  108,  128,
+	  147,  167,  185,  205,  224,  243,  262,  280,
+	  299,  317,  334,  353,  371,  387,  405,  422,
+	  439,  455,  471,  487,  502,  518,  533,  547,
+	  562,  575,  590,  602,  615,  628,  640,  652,
+	  663,  674,  685,  695,  704,  714,  723,  731,
+	  739,  747,  754,  760,  767,  772,  778,  782,
+	  787,  791,  794,  796,  800,  801,  803,  803,
+	  804
+	};
+
+void TSineGen::SetFrequency(TInt aFrequency,TInt aAmplitude)
+//
+// Given the frequency set iStep.
+// Reset iPosition to the equivalent of 0 degrees.
+// In the special case of aFrequency==4KHz set iPosition to 90 degrees.
+//
+	{
+
+	if (aAmplitude>(1<<15))
+		iAmplitude=(1<<15);
+	else if (aAmplitude<-(1<<15))
+		iAmplitude=-(1<<15);
+	else
+		iAmplitude=aAmplitude;
+//
+// There are 256 entries in the sine table to traverse 360 degrees.
+// The codec requires samples at a rate of 8000 per second.
+// Thus for a 1Hz tone the step will be 256/8000 or 4/125.
+// Now we need need the integer part of the result to end up in
+// the MSB so we need to multiply by 2^24. This gives the formula
+// step = (f*4*2^24)/125 or (f*2^26)/125.
+// Our highest frequency is 4KHz so that the term (f*2^26) exceeds
+// a 32 bit result by 4000/2^6 (2^6 is the number of significant bits
+// left after a multiply by 2^26). i.e. 6 bits. We overcome this by
+// having 6 bits less in the fraction, so the new formula becomes
+// ((f*2^20)/125)*2^6. This still gives us 20 significant bits in the
+// fraction.
+//
+	
+	iStep=(((TUint)aFrequency<<20)/125)<<6;
+	iPosition=(aFrequency==4000 ? 0x40000000 : 0);
+	}
+
+TInt TSineGen::NextSample()
+//
+// Generate the next sample using linear interpolation
+//
+	{
+	TUint pos=iPosition>>24;
+	TInt amp=((IncTable[pos]*((iPosition&0x00ffffff)>>20)));
+	amp>>=4;
+	amp+=SineTable[pos];
+	amp=(amp*iAmplitude)>>15;
+	iPosition+=iStep;
+	return(amp);
+	}
+
+void TSineWave::Generate(TInt16* aDest,TInt aCount)
+//
+// Called when more samples need to be generated.
+//
+	{
+	while (aCount--)
+		{
+		*aDest++=STATIC_CAST(TInt16,iGen1.NextSample()+iGen2.NextSample());
+		}
+	}
+
+void TSineWave::SetFrequency(TInt aFrequency,TInt aAmplitude)
+//
+// Set to generate a single frequency
+//
+	{
+	SetFrequency(aFrequency,aAmplitude,0,0);
+	}
+
+void TSineWave::SetFrequency(TInt aFrequency1,TInt aAmplitude1,TInt aFrequency2,TInt aAmplitude2)
+//
+// Set to generate two frequencies
+//
+	{
+	iGen1.SetFrequency(aFrequency1,aAmplitude1);
+	iGen2.SetFrequency(aFrequency2,aAmplitude2);
+	}
+
+//
+// TMdaToneGenerator
+//
+
+void TMdaToneGenerator::Configure(TInt aRate, TInt aChannels, TInt aRepeats, TInt aSilence, TInt aRampUp)
+//
+// Set up this tone generator to generate data at the desired sample rate
+// and number of channels (typically mono/stereo)
+// 
+	{
+	iRate = aRate;
+	iChannels = aChannels;
+	iSamplesLeft = 0;
+	iIncompleteVolume = 0;
+	iRampUpRemainder = 0;
+	iRampUp = ETrue; // Default ramping to on as it is normally useful
+	iRampDown = ETrue;
+	iIncompleteRampDown = EFalse;
+	iIncompleteRampUp = EFalse;
+	iRepeats = aRepeats;
+	iSilenceBetweenRepeats = aSilence;
+	iRampUpCount = aRampUp;
+	iRampUpLeft = aRampUp;
+	iAfterRepeatSilence = EFalse;
+	}
+
+LOCAL_C void RampVolume(TInt16* aData,TInt aCount,TInt aStartVol,TInt aEndVol)
+//
+// Simple function to ramp down the volume of some samples 
+// Typically used to prevent "clicking" artifacts at the beginning/end of tones
+//
+	{
+	TInt step = (aEndVol - aStartVol)/aCount;
+	while (aCount--)
+		{
+		TInt data = TInt(*aData) * aStartVol;
+		*aData++ = TInt16(data>>15);
+		aStartVol += step;
+		}
+	}
+
+TInt TMdaToneGenerator::FillBuffer(TDes8& aBuffer)
+//
+// Fill the supplied buffer with tone data
+// Sets the buffer length to zero if there is no more data to play
+// The buffer must have a max length of at least one sample * channels
+// e.g. 2 bytes mono, 4 bytes stereo
+//
+	{
+	const TInt KRampUpSamples = 50;
+	const TInt KRampDownSamples = 50;	
+	
+	ASSERT(aBuffer.MaxLength()>= (iChannels<<1));
+	aBuffer.SetMax();
+
+	TBool silence;
+	TInt samples = 0; // 
+	TInt used = 0; // Data used
+	TInt avail = aBuffer.Length(); // Data filled
+	TInt count = 0; // Data to be converted
+	TBool rampUp = EFalse;
+
+	TMdaPtr8 fill;
+	fill.Set(aBuffer); // Pointer to data left to be filled
+
+	// 
+	// The rest of this function will loop around continually until the buffer
+	// is filled or there is no more data to play
+	//
+
+Restart:
+	silence = EFalse; // Reset
+	if (iSamplesLeft == 0)
+		{
+		if (iTrailingSilence == 0)
+			{
+			TInt error = GetNextTone();
+			if (error)
+				return error;
+			
+			rampUp = ETrue;
+			if ((iSamplesLeft==0)&&(iTrailingSilence==0))
+				{ 
+				if ((iSilenceBetweenRepeats)&&(!iAfterRepeatSilence))
+					{
+					iTrailingSilence = iSilenceBetweenRepeats;
+					iAfterRepeatSilence = ETrue;
+					goto Restart;
+					}
+				else
+					{
+					if ((iRepeats>0)||(iRepeats==KMdaRepeatForever))
+						{
+						iAfterRepeatSilence = EFalse;
+						if (iRepeats>0)
+							iRepeats--;
+	
+						Reset();
+						goto Restart;
+						}
+					}
+				// No more to play
+				goto Finished;
+				}
+			goto Restart;
+			}
+		else
+			{
+			silence = ETrue;
+			samples = iTrailingSilence;
+			}
+		}
+	else
+		samples = iSamplesLeft;
+	
+	count = Min(samples,avail>>1);
+	fill.SetLength(count<<1);
+
+	if (!silence)
+		{ // Generate wave
+		iSineWave.Generate(REINTERPRET_CAST(TInt16*,&fill[0]),count);
+		
+		if (iRampUp)
+			{ 
+			// Ramp up volume at beginning of tone
+			if (rampUp)
+				{ // Fade in first few samples
+				if(count < KRampUpSamples)
+					{
+					// Partial rampup due to being at the end of the buffer
+					TInt fadeInLength = Min(KRampUpSamples,(fill.Length()>>1));
+					iIncompleteVolume = (count*((1<<15)/KRampUpSamples));
+					RampVolume(CONST_CAST(TInt16*,REINTERPRET_CAST(const TInt16*,(&fill[0]))),fadeInLength,0,iIncompleteVolume);
+					iRampUpRemainder = fadeInLength;
+					iIncompleteRampUp = ETrue;
+					}
+				else
+					{
+					// Normal rampup
+					TInt fadeInLength = Min(Min(KRampUpSamples,iSamplesLeft),(fill.Length()>>1));
+					RampVolume(CONST_CAST(TInt16*,REINTERPRET_CAST(const TInt16*,(&fill[0]))),fadeInLength,0,1<<15);	
+					iIncompleteRampUp = EFalse;
+					}				
+				}
+			else if (iIncompleteRampUp)	
+				{
+				// Completing partial rampup at the start of a new buffer
+				TInt fadeInLength = Min(Min((KRampUpSamples-iRampUpRemainder),iSamplesLeft),(fill.Length()>>1));
+				RampVolume(CONST_CAST(TInt16*,REINTERPRET_CAST(const TInt16*,(&fill[0]))),fadeInLength,iIncompleteVolume,1<<15);
+				iIncompleteRampUp = EFalse;
+				}								
+			}
+		if (iRampDown)
+			{ // Ramp down volume at end of tone
+			if ((iSamplesLeft-count) < KRampDownSamples)
+				{ 
+				if(iSamplesLeft-count == 0)
+					{
+					// Fade out last few samples
+					TInt startVolume = 1<<15;;
+					TInt fadeOutLength = Min(Min(KRampDownSamples,iSamplesLeft),(fill.Length()>>1));
+
+					if(iIncompleteRampDown)
+						{
+						// Completing partial rampdown at the start of a new buffer
+						startVolume -= iIncompleteVolume;
+						iIncompleteRampDown = EFalse;
+						}
+
+					RampVolume(CONST_CAST(TInt16*,REINTERPRET_CAST(const TInt16*,(&(fill.Right(fadeOutLength<<1))[0]))),fadeOutLength,startVolume,0);
+					}					
+				else if(iSamplesLeft-count > 0)
+					{
+					// Partial rampdown due to being at the end of the buffer
+					TInt rampDifference = (KRampDownSamples-(iSamplesLeft-count));
+					TInt fadeOutLength = Min(Min(rampDifference,iSamplesLeft),(fill.Length()>>1));
+					iIncompleteVolume = ((rampDifference*(1<<15))/KRampDownSamples);
+
+					RampVolume(CONST_CAST(TInt16*,REINTERPRET_CAST(const TInt16*,(&(fill.Right(fadeOutLength<<1))[0]))),fadeOutLength,1<<15,(1<<15)-iIncompleteVolume);
+
+					iIncompleteRampDown = ETrue;
+					}  					
+				}
+			}					
+		iSamplesLeft -= count;
+		}
+	else
+		{ // Generate silence
+		fill.FillZ(count<<1);
+		iTrailingSilence -= count;
+		}
+
+	used += count<<1;
+	avail -= count<<1;
+	fill.Shift(count<<1);	
+	
+	if (avail>(iChannels<<1))
+		goto Restart;
+
+Finished:
+
+	aBuffer.SetLength(used);
+
+	// Do any ramp up that is required
+	if (iRampUpLeft>0)
+		{
+		TInt words = iRampUpLeft * iChannels;
+		words = Min(words,used>>1);
+		if (words>0) // In case buffer has zero length...
+			{
+			TInt left = iRampUpLeft * iChannels;
+			TInt rampup = iRampUpCount * iChannels;
+			iRampUpLeft -= words/iChannels;
+			TInt16* sample = REINTERPRET_CAST(TInt16*,&aBuffer[0]);
+			while (words--)
+				{
+				*sample++ = STATIC_CAST(TInt16,(TInt32(*sample)*(rampup-(left--)))/rampup);
+				}
+			}
+		}
+
+	return KErrNone;
+	}
+
+TInt TMdaToneGenerator::DurationToSamples(const TTimeIntervalMicroSeconds& aDuration)
+//
+// Convert the given duration to a sample count using the current settings
+//
+	{
+	const TInt64 KTInt64OneMilion = 1000000;
+
+	// Calculate duration as samples
+	TInt64 microSeconds(aDuration.Int64());  // MSVC doesn't like "aDuration.Int64()" in line below
+	TInt64 dur = ((TInt64(iRate) * TInt64(iChannels) * microSeconds) / KTInt64OneMilion);
+	if (I64HIGH(dur)>0)
+		return KMaxTInt; // Ridiculous!
+	else
+		return I64LOW(dur);
+	}
+
+//
+// TMdaSimpleToneGenerator
+//
+
+void TMdaSimpleToneGenerator::Reset()
+	{
+	iPlayed = EFalse;
+	}
+
+void TMdaSimpleToneGenerator::SetFrequencyAndDuration(TInt aFrequency, const TTimeIntervalMicroSeconds& aDuration)
+//
+// Store the frequency and duration of the specified sine tone
+//
+	{
+	iFrequency = aFrequency;
+	iDuration = aDuration;
+	iPlayed = EFalse;
+	}
+
+TInt TMdaSimpleToneGenerator::GetNextTone()
+//
+// Simple implementation - just sets the supplied frequency and duration
+//
+	{
+	// This class only plays one tone for the specified duration
+	if (!iPlayed)
+		{
+		iSamplesLeft = I64LOW((iDuration.Int64() * TInt64(iRate))/1000000);
+		iSineWave.SetFrequency(iFrequency,1<<14);
+		iPlayed = ETrue;
+		iTrailingSilence = 20; // Just to stop clicking
+		}
+	return KErrNone;
+	}
+
+//
+// TMdaDualToneGenerator
+//
+
+void TMdaDualToneGenerator::Reset()
+	{
+	iPlayed = EFalse;
+	}
+
+void TMdaDualToneGenerator::SetFrequencyAndDuration(TInt aFrequencyOne, TInt aFrequencyTwo, const TTimeIntervalMicroSeconds& aDuration)
+	{
+	// Store the frequencies and duration of the specified dual tone
+	iFrequencyOne = aFrequencyOne;
+	iFrequencyTwo = aFrequencyTwo;
+	iDuration = aDuration;
+	iPlayed = EFalse;
+	}
+
+// 
+// This is called by TMdaToneGenerator::FillBuffer() 
+// to calculate the number of samples (iSamplesLeft) that will be needed 
+// for the tone to be played and to initialize the sine wave generator.
+// If the tone has already been played, then leaves iSamplesLeft 
+// unmodified (should be zero) to indicate that it has finished.
+//
+TInt TMdaDualToneGenerator::GetNextTone()
+	{
+	// This class only plays one tone for the specified duration
+	if (!iPlayed)
+		{
+		iSamplesLeft = I64LOW((iDuration.Int64() * TInt64(iRate))/KOneMillionMicroSeconds);
+		iSineWave.SetFrequency(iFrequencyOne, KMaxAmplitude/2, iFrequencyTwo, KMaxAmplitude/2);
+		iPlayed = ETrue;
+		iTrailingSilence = KDefaultTrailingSilenceSamples; // Just to stop clicking
+		}
+	return KErrNone;
+	}
+//
+// TMdaDTMFGenerator
+//
+
+const TInt KRecalculateToneLengths = KMinTInt;
+
+void TMdaDTMFGenerator::Reset()
+	{
+	iChar = 0;
+	}
+
+void TMdaDTMFGenerator::SetToneDurations(const TTimeIntervalMicroSeconds32 aOn,
+							const TTimeIntervalMicroSeconds32 aOff,
+							const TTimeIntervalMicroSeconds32 aPause)
+//
+// Setup the DTMF tone durations
+// aOn can be == -1 indicating should play first tone indefinately
+//
+	{
+	ASSERT(aOn.Int() >=-1);
+	ASSERT(aOff.Int()>=0);
+	ASSERT(aPause.Int()>=0);
+
+	iOn = aOn;
+	iOff = aOff;
+	iPause = aPause;
+
+	iOnSamples = KRecalculateToneLengths; // Must recalculate these later
+	}
+
+void TMdaDTMFGenerator::SetString(const TDesC& aDTMFString)
+//
+// Store the DTMF string to be played
+// No need to validate it as it will already have been checked 
+//
+	{
+	iChar = 0;
+	iDTMFString = &aDTMFString;
+	}
+
+const TUint8 KDtmfVolumeTable[4][4]=
+//
+// Relative strengths to assign to different DTMF tones
+//
+// This is only important if DTMFs are being played through a speaker
+// and need to be machine-recognisable. This table compensates for frequency
+// drop-off in the speaker and can boost the relative volume of some 
+// frequencies so they are still within tolerance.
+// 
+// The values normally need to be determined using a frequency analyser on 
+// the hardware
+// 
+// Each column == same low frequency (697, 770, 852, 941 Hz)
+// Each row == same high frequency (1209, 1336, 1477, 1633 Hz)
+//
+// The value are interpreted as ratios:
+//		0  == 100% low
+//		7f == 50% low, 50% high
+//		ff == 100% high
+//
+	{
+	{38,27,29,37},
+	{46,36,36,46},
+	{62,47,49,58},
+	{70,56,60,68}
+	};
+
+const TUint8 KDtmfTone697=0x0;
+const TUint8 KDtmfTone770=0x1;
+const TUint8 KDtmfTone852=0x2;
+const TUint8 KDtmfTone941=0x3;
+
+const TUint8 KDtmfTone1209=0x00;
+const TUint8 KDtmfTone1336=0x10;
+const TUint8 KDtmfTone1477=0x20;
+const TUint8 KDtmfTone1633=0x30;
+
+const TUint8 KDtmfToneTable[16]=
+	{
+	KDtmfTone941|KDtmfTone1336,//0
+	KDtmfTone697|KDtmfTone1209,//1
+	KDtmfTone697|KDtmfTone1336,//2
+	KDtmfTone697|KDtmfTone1477,//3
+	KDtmfTone770|KDtmfTone1209,//4
+	KDtmfTone770|KDtmfTone1336,//5
+	KDtmfTone770|KDtmfTone1477,//6
+	KDtmfTone852|KDtmfTone1209,//7
+	KDtmfTone852|KDtmfTone1336,//8
+	KDtmfTone852|KDtmfTone1477,//9
+
+	KDtmfTone697|KDtmfTone1633,//A
+	KDtmfTone770|KDtmfTone1633,//B
+	KDtmfTone852|KDtmfTone1633,//C
+	KDtmfTone941|KDtmfTone1633,//D
+	KDtmfTone941|KDtmfTone1209,//E or *
+	KDtmfTone941|KDtmfTone1477,//F or #
+	};
+
+TInt TMdaDTMFGenerator::GetNextTone()
+//
+// Setup frequency/duration/silence settings for next DTMF tone
+// Supported characters are 0-9 A-F * # , and any kind of white space
+//
+	{
+	TBool onlyPlayFirstTone = EFalse;
+
+	if (iOnSamples == KRecalculateToneLengths)
+		{
+		// Must recalculate tone durations as samples
+
+		// Handle special case where tone on duration negative
+		// - meaning play first character indefinately
+		if (iOn.Int()>=0)
+			iOnSamples = DurationToSamples(TInt64(iOn.Int()));
+		else 
+			{
+			onlyPlayFirstTone = ETrue;
+			iOnSamples = -1; 
+			}
+
+		iOffSamples = DurationToSamples(TInt64(iOff.Int()));
+		iPauseSamples = DurationToSamples(TInt64(iPause.Int()));
+		}
+
+	ASSERT(iDTMFString);
+
+	if (iChar==iDTMFString->Length())
+		return KErrNone; // Finished. Nothing to do
+
+	TInt highFrequency = 0;
+	TInt highVolume = 0;
+	TInt lowFrequency = 0; 
+	TInt lowVolume =0;
+
+Retry:
+   	TChar c((*iDTMFString)[iChar++]);
+   	if ((TUint)c=='#' || (TUint)c=='*' || c.IsHexDigit())
+   		{
+    	TInt tableIndex;
+		switch ((TUint)c)
+			{
+		case '*':
+			tableIndex=14;
+			break;
+		case '#':
+			tableIndex=15;
+			break;
+		default:
+			if (c.IsDigit())
+    			tableIndex=(TUint)c-'0';
+			else //letter
+		   		{
+				c.UpperCase();
+    			tableIndex=(TUint)c-'A'+10;
+				}
+			}
+		TInt high=KDtmfToneTable[tableIndex]&0xf0;
+		TInt low=KDtmfToneTable[tableIndex]&0x0f;
+		switch(high)
+			{
+		case KDtmfTone1209:
+			highFrequency=1209;
+			break;
+		case KDtmfTone1336:
+			highFrequency=1336;
+			break;
+		case KDtmfTone1477:
+			highFrequency=1477;
+			break;
+		default://KDtmfTone1633:
+			highFrequency=1633;
+			break;
+			}
+		switch(low)
+			{
+		case KDtmfTone697:
+			lowFrequency=697;
+			break;
+		case KDtmfTone770:
+			lowFrequency=770;
+			break;
+		case KDtmfTone852:
+			lowFrequency=852;
+			break;
+		default://KDtmfTone941:
+			lowFrequency=941;
+			break;
+			}
+		high>>=4;
+		const TUint8* dtmfVolumes=&KDtmfVolumeTable[0][0];
+		TInt volume=dtmfVolumes[((low)<<2)+(high)]<<7;
+		highVolume = volume;
+		lowVolume = (1<<15)-volume;
+
+		iTrailingSilence = iOffSamples;
+		iSamplesLeft = iOnSamples;
+		}
+   	else if ((TUint)c==',')
+		{
+  		iTrailingSilence = iPauseSamples;
+ 		iSamplesLeft = 0;
+    	}
+	else if (c.IsSpace())
+		{
+		if (iChar < iDTMFString->Length())
+			goto Retry;
+		}
+	else
+		return KErrCorrupt;
+
+	if (iOnSamples < 0) // Play only first character for ever
+		{
+		iTrailingSilence = 0;
+		iSamplesLeft = iRate * iChannels; // One second of samples
+		iChar = 0; // Reset so this character is played again next time
+		iRampDown = EFalse;
+		if (!onlyPlayFirstTone)
+			{
+			iRampUp = EFalse;
+			// This is not the first time around so we should not
+			// reset the tone generator - it will already have the
+			// correct settings and setting them again would cause
+			// an audible discontinuity
+			return KErrNone; 
+			}
+		}
+
+	iSineWave.SetFrequency(highFrequency,highVolume,lowFrequency,lowVolume);
+	return KErrNone;
+	}
+
+//
+// TMdaSequenceGenerator
+//
+
+//
+// Sequence constants
+// 
+
+//const TInt KMaxFixedSequenceStack=KMaxSequenceStack;//Max nesting level of FixedSequences * 2 
+#ifdef _DEBUG
+const TInt16 KFixedSequenceSignatureOne='S'+('Q'<<8); 
+const TInt16 KFixedSequenceSignatureTwo='N'+('C'<<8);
+#endif // _DEBUG
+
+const TInt KFixedSequenceFunctionReturn=-1;
+const TInt KFixedSequenceFunctionStartLoop=-2;
+const TInt KFixedSequenceFunctionEndLoop=-3;
+
+void TMdaSequenceGenerator::Reset()
+	{
+	iInstructionPtr = REINTERPRET_CAST(const TInt16*,&((*iSequenceData)[0]));
+	iInstructionPtr += 2; // Skip signature
+	iStackIndex = 0;
+	}
+	
+void TMdaSequenceGenerator::SetSequenceData(const TDesC8& aSequenceData)
+//
+// Store the sequence data to be played
+// No need to validate it as it will already have been checked 
+//
+	{
+	iSequenceData = &aSequenceData;
+	iInstructionPtr = REINTERPRET_CAST(const TInt16*,&aSequenceData[0]);
+	iLastInstruction = iInstructionPtr + (iSequenceData->Length()>>1) - 1;
+
+	// These are asserts because this should not be called if signature not present
+	ASSERT(*iInstructionPtr == KFixedSequenceSignatureOne);
+	ASSERT(*(iInstructionPtr+1) == KFixedSequenceSignatureTwo);
+
+	iInstructionPtr += 2; // Skip signature
+
+	iStackIndex = 0;
+	}
+
+TInt TMdaSequenceGenerator::GetNextTone()
+//
+//
+	{
+	ASSERT(iInstructionPtr); // Sanity check
+
+	TInt ret = KRequestPending;
+	while (ret == KRequestPending)
+		{
+		if (iInstructionPtr > iLastInstruction)
+			ret = KErrCorrupt;
+		else if (*iInstructionPtr<=0)
+	   		{
+	   		switch (*iInstructionPtr)
+	   			{
+	   		case KFixedSequenceFunctionReturn: // End of sequence
+				ret = KErrNone;
+				break;
+
+	   		case KFixedSequenceFunctionStartLoop:
+				if (iStackIndex>2) // Validate - can only nest twice
+					ret = KErrCorrupt;
+				else if ((iInstructionPtr+2) > iLastInstruction)
+					ret = KErrCorrupt; // Don't run off end of sequence
+				else
+					{
+		   			iStack[iStackIndex++]=(TInt)(iInstructionPtr+2);
+		   			iStack[iStackIndex++]=(TInt)*(iInstructionPtr+1);
+	   				iInstructionPtr+=2;
+					}
+	   			break;
+
+	   		case KFixedSequenceFunctionEndLoop:
+				if (iStackIndex==0) // Validate - must already be nested
+					ret = KErrCorrupt;
+				else
+					{
+		   			if ((--iStack[iStackIndex-1])!=0)
+		   				iInstructionPtr=(TInt16*)iStack[iStackIndex-2];
+		   			else
+		   				{
+		   				iStackIndex-=2;
+		   				iInstructionPtr++;
+		   				}
+					}
+	   			break;
+
+	   		default: // Bad sequence
+				ret = KErrCorrupt;
+	   			}
+			}
+		else
+			{
+			if ((iInstructionPtr+5) > iLastInstruction)
+				ret = KErrCorrupt; // Don't run off end of sequence
+			else
+				{
+				iSamplesLeft = *iInstructionPtr++;
+				TInt freqOne = *iInstructionPtr++;
+				TInt volOne  = *iInstructionPtr++;
+				TInt freqTwo = *iInstructionPtr++;
+				TInt volTwo  = *iInstructionPtr++;
+
+				if ((volOne> 1<<15)||(volTwo > 1<<15))
+					ret = KErrCorrupt;
+				else	
+					{
+					iSineWave.SetFrequency(freqOne,volOne,freqTwo,volTwo);
+					ret = KErrNone;
+					}
+				}
+			}
+		}
+	return ret;
+	}
+
+// ---------------------------------
+// Code to generate sine table files used by tone generator
+// Optionally called from InitL()
+// #define GENERATE_SINE_TABLES 1
+#ifdef GENERATE_SINE_TABLES
+LOCAL_C GenerateSineTableL()
+	{
+	_LIT(KSineFile,"sine.txt");
+	_LIT(KSineIncFile,"sineinc.txt");
+
+	RFile file;
+	file.Replace(MdaManager::Fs(),KSineFile,EFileWrite);
+	CleanupClosePushL(file);
+
+	RFile file2;
+	file2.Replace(MdaManager::Fs(),KSineIncFile,EFileWrite);
+	CleanupClosePushL(file2);
+
+	const TReal pi=3.141592653589;
+	const TReal twopi=pi*2;
+	const TReal samples = 256.0;
+	const TReal step = twopi/samples;
+
+	TBuf8<128> sinebuffer;
+	TBuf8<128> incbuffer;
+	TReal res;
+	TInt first=0;
+	TInt last=KMaxTInt;
+	TInt current;
+	_LIT8(KFormat,"%6d,");
+	_LIT8(KNewLine,"\n");
+
+	for(TReal angle=0.0;angle<=(twopi-step);) // Copes with rounding errors
+		{
+		sinebuffer.Zero();
+		incbuffer.Zero();
+		for (int i=0;i<8;i++)
+			{
+			User::LeaveIfError(Math::Sin(res,angle));
+			current = TInt(KMaxTInt16*res);
+			sinebuffer.AppendFormat(KFormat,current);
+			if (last != KMaxTInt)
+				incbuffer.AppendFormat(KFormat,current-last);
+			else
+				first = current;
+			last = current;
+			angle += step;
+			}
+		sinebuffer.Append(KNewLine);
+		incbuffer.Append(KNewLine);
+		file.Write(sinebuffer);
+		file2.Write(incbuffer);
+		}
+
+	// Write fine difference to incbuffer - differnece between first and last
+	incbuffer.Zero();
+	incbuffer.AppendFormat(KFormat,first-last);
+	incbuffer.Append(KNewLine);
+	file2.Write(incbuffer);
+
+	CleanupStack::PopAndDestroy(2);
+	}
+#endif
+//-------------------------------