author | andy simpson <andrews@symbian.org> |
Fri, 08 Jan 2010 16:25:29 +0000 | |
changeset 33 | 1af5c1be89f8 |
parent 1 | 2fb8b9db1c86 |
permissions | -rw-r--r-- |
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2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
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.TH "SDL_ActiveEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.SH "NAME" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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SDL_ActiveEvent \- Application visibility event structure |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.SH "STRUCTURE DEFINITION" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.PP |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.nf |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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\f(CWtypedef struct{ |
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Uint8 type; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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Uint8 gain; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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Uint8 state; |
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} SDL_ActiveEvent;\fR |
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Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
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.fi |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
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.PP |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
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.SH "STRUCTURE DATA" |
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martin.trojer@nokia.com
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.TP 20 |
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\fBtype\fR |
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\fBSDL_ACTIVEEVENT\&.\fP |
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.TP 20 |
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\fBgain\fR |
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0 if the event is a loss or 1 if it is a gain\&. |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.TP 20 |
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\fBstate\fR |
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\fBSDL_APPMOUSEFOCUS\fP if mouse focus was gained or lost, \fBSDL_APPINPUTFOCUS\fP if input focus was gained or lost, or \fBSDL_APPACTIVE\fP if the application was iconified (\fBgain\fR=0) or restored(\fBgain\fR=1)\&. |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.SH "DESCRIPTION" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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25 |
.PP |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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\fBSDL_ActiveEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_ACTIVEEVENT\fP is reported\&. |
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.PP |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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When the mouse leaves or enters the window area a \fBSDL_APPMOUSEFOCUS\fP type activation event occurs, if the mouse entered the window then \fBgain\fR will be 1, otherwise \fBgain\fR will be 0\&. A \fBSDL_APPINPUTFOCUS\fP type activation event occurs when the application loses or gains keyboard focus\&. This usually occurs when another application is made active\&. Finally, a \fBSDL_APPACTIVE\fP type event occurs when the application is either minimised/iconified (\fBgain\fR=0) or restored\&. |
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.PP |
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.RS |
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\fBNote: |
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.PP |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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This event does not occur when an application window is first created\&. |
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34 |
.RE |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
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.SH "SEE ALSO" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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.PP |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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\fI\fBSDL_Event\fR\fR, \fI\fBSDL_GetAppState\fP\fR |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
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...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |