author | Jani Hyvonen<jani.hyvonen@nokia.com> |
Fri, 03 Sep 2010 13:37:52 +0300 | |
branch | graphics-phase-3 |
changeset 98 | 542d4bc8b7ca |
parent 1 | 2fb8b9db1c86 |
permissions | -rw-r--r-- |
1
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
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1 |
/* |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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2 |
* Gamepad style buttons connected to IRQ/GPIO lines |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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3 |
* |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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4 |
* Copyright (c) 2007 CodeSourcery. |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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5 |
* Written by Paul Brook |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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6 |
* |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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7 |
* This code is licenced under the GPL. |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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8 |
*/ |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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9 |
#include "hw.h" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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10 |
#include "devices.h" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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#include "console.h" |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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12 |
#include "gui.h" |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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13 |
|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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14 |
typedef struct { |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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qemu_irq irq; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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int keycode; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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17 |
int pressed; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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} gamepad_button; |
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|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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typedef struct { |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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gamepad_button *buttons; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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int num_buttons; |
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int extension; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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} gamepad_state; |
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25 |
|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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static void stellaris_gamepad_put_key(void * opaque, int keycode) |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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{ |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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gamepad_state *s = (gamepad_state *)opaque; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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int i; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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int down; |
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|
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if (keycode == 0xe0 && !s->extension) { |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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s->extension = 0x80; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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34 |
return; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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35 |
} |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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36 |
|
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down = (keycode & 0x80) == 0; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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keycode = (keycode & 0x7f) | s->extension; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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39 |
|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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for (i = 0; i < s->num_buttons; i++) { |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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if (s->buttons[i].keycode == keycode |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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&& s->buttons[i].pressed != down) { |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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s->buttons[i].pressed = down; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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qemu_set_irq(s->buttons[i].irq, down); |
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} |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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} |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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47 |
|
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s->extension = 0; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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49 |
} |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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50 |
|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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static void stellaris_gamepad_save(QEMUFile *f, void *opaque) |
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{ |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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gamepad_state *s = (gamepad_state *)opaque; |
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int i; |
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|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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qemu_put_be32(f, s->extension); |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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for (i = 0; i < s->num_buttons; i++) |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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qemu_put_byte(f, s->buttons[i].pressed); |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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} |
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static int stellaris_gamepad_load(QEMUFile *f, void *opaque, int version_id) |
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{ |
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gamepad_state *s = (gamepad_state *)opaque; |
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int i; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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|
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if (version_id != 1) |
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return -EINVAL; |
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68 |
|
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s->extension = qemu_get_be32(f); |
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for (i = 0; i < s->num_buttons; i++) |
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s->buttons[i].pressed = qemu_get_byte(f); |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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72 |
|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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73 |
return 0; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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74 |
} |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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75 |
|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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/* Returns an array 5 ouput slots. */ |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode) |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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78 |
{ |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
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79 |
gamepad_state *s; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
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80 |
int i; |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
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81 |
|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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82 |
s = (gamepad_state *)qemu_mallocz(sizeof (gamepad_state)); |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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83 |
s->buttons = (gamepad_button *)qemu_mallocz(n * sizeof (gamepad_button)); |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
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84 |
for (i = 0; i < n; i++) { |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
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85 |
s->buttons[i].irq = irq[i]; |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
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86 |
s->buttons[i].keycode = keycode[i]; |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
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87 |
} |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
diff
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88 |
s->num_buttons = n; |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
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89 |
gui_register_dev_key_callback(stellaris_gamepad_put_key, s); |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
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90 |
register_savevm("stellaris_gamepad", -1, 1, |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
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91 |
stellaris_gamepad_save, stellaris_gamepad_load, s); |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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parents:
diff
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92 |
} |