author | Martin Trojer <martin.trojer@nokia.com> |
Fri, 15 Jan 2010 09:07:44 +0000 | |
changeset 34 | 92d87f2e53c2 |
parent 1 | 2fb8b9db1c86 |
permissions | -rw-r--r-- |
1
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Initial QEMU (symbian-qemu-0.9.1-12) import
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1 |
/* |
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SDL - Simple DirectMedia Layer |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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Copyright (C) 1997-2006 Sam Lantinga |
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4 |
|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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7 |
License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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9 |
|
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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Lesser General Public License for more details. |
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|
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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|
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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#ifndef _SDL_timer_h |
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#define _SDL_timer_h |
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/* Header for the SDL time management routines */ |
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#include "SDL_stdinc.h" |
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#include "SDL_error.h" |
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|
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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/* This is the OS scheduler timeslice, in milliseconds */ |
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#define SDL_TIMESLICE 10 |
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|
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/* This is the maximum resolution of the SDL timer on all platforms */ |
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#define TIMER_RESOLUTION 10 /* Experimentally determined */ |
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|
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/* Get the number of milliseconds since the SDL library initialization. |
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* Note that this value wraps if the program runs for more than ~49 days. |
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*/ |
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extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); |
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|
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/* Wait a specified number of milliseconds before returning */ |
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extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); |
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50 |
|
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/* Function prototype for the timer callback function */ |
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typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval); |
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|
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/* Set a callback to run after the specified number of milliseconds has |
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* elapsed. The callback function is passed the current timer interval |
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* and returns the next timer interval. If the returned value is the |
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* same as the one passed in, the periodic alarm continues, otherwise a |
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* new alarm is scheduled. If the callback returns 0, the periodic alarm |
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* is cancelled. |
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* |
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* To cancel a currently running timer, call SDL_SetTimer(0, NULL); |
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* |
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63 |
* The timer callback function may run in a different thread than your |
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* main code, and so shouldn't call any functions from within itself. |
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65 |
* |
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* The maximum resolution of this timer is 10 ms, which means that if |
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* you request a 16 ms timer, your callback will run approximately 20 ms |
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* later on an unloaded system. If you wanted to set a flag signaling |
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* a frame update at 30 frames per second (every 33 ms), you might set a |
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* timer for 30 ms: |
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* SDL_SetTimer((33/10)*10, flag_update); |
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* |
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* If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init(). |
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74 |
* |
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75 |
* Under UNIX, you should not use raise or use SIGALRM and this function |
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76 |
* in the same program, as it is implemented using setitimer(). You also |
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77 |
* should not use this function in multi-threaded applications as signals |
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78 |
* to multi-threaded apps have undefined behavior in some implementations. |
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79 |
* |
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80 |
* This function returns 0 if successful, or -1 if there was an error. |
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*/ |
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extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback); |
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83 |
|
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84 |
/* New timer API, supports multiple timers |
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85 |
* Written by Stephane Peter <megastep@lokigames.com> |
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86 |
*/ |
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87 |
|
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88 |
/* Function prototype for the new timer callback function. |
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89 |
* The callback function is passed the current timer interval and returns |
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90 |
* the next timer interval. If the returned value is the same as the one |
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91 |
* passed in, the periodic alarm continues, otherwise a new alarm is |
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92 |
* scheduled. If the callback returns 0, the periodic alarm is cancelled. |
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93 |
*/ |
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94 |
typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param); |
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95 |
|
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96 |
/* Definition of the timer ID type */ |
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97 |
typedef struct _SDL_TimerID *SDL_TimerID; |
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98 |
|
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99 |
/* Add a new timer to the pool of timers already running. |
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100 |
Returns a timer ID, or NULL when an error occurs. |
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101 |
*/ |
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102 |
extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param); |
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103 |
|
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Initial QEMU (symbian-qemu-0.9.1-12) import
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104 |
/* Remove one of the multiple timers knowing its ID. |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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105 |
* Returns a boolean value indicating success. |
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106 |
*/ |
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Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
changeset
|
107 |
extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t); |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
changeset
|
108 |
|
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
changeset
|
109 |
/* Ends C function definitions when using C++ */ |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
changeset
|
110 |
#ifdef __cplusplus |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
changeset
|
111 |
} |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
changeset
|
112 |
#endif |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
changeset
|
113 |
#include "close_code.h" |
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
changeset
|
114 |
|
2fb8b9db1c86
Initial QEMU (symbian-qemu-0.9.1-12) import
martin.trojer@nokia.com
parents:
diff
changeset
|
115 |
#endif /* _SDL_timer_h */ |