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1 |
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2 #if 0 /* in case someone actually tries to compile this */ |
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3 |
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4 /* example.c - an example of using libpng |
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5 * Last changed in libpng 1.2.32 [September 18, 2008] |
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6 * This file has been placed in the public domain by the authors. |
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7 * Maintained 1998-2008 Glenn Randers-Pehrson |
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8 * Maintained 1996, 1997 Andreas Dilger) |
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9 * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) |
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10 */ |
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11 |
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12 /* This is an example of how to use libpng to read and write PNG files. |
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13 * The file libpng.txt is much more verbose then this. If you have not |
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14 * read it, do so first. This was designed to be a starting point of an |
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15 * implementation. This is not officially part of libpng, is hereby placed |
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16 * in the public domain, and therefore does not require a copyright notice. |
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17 * |
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18 * This file does not currently compile, because it is missing certain |
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19 * parts, like allocating memory to hold an image. You will have to |
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20 * supply these parts to get it to compile. For an example of a minimal |
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21 * working PNG reader/writer, see pngtest.c, included in this distribution; |
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22 * see also the programs in the contrib directory. |
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23 */ |
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24 |
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25 #include "png.h" |
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26 |
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27 /* The png_jmpbuf() macro, used in error handling, became available in |
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28 * libpng version 1.0.6. If you want to be able to run your code with older |
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29 * versions of libpng, you must define the macro yourself (but only if it |
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30 * is not already defined by libpng!). |
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31 */ |
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32 |
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33 #ifndef png_jmpbuf |
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34 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) |
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35 #endif |
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36 |
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37 /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp() |
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38 * returns zero if the image is a PNG and nonzero if it isn't a PNG. |
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39 * |
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40 * The function check_if_png() shown here, but not used, returns nonzero (true) |
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41 * if the file can be opened and is a PNG, 0 (false) otherwise. |
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42 * |
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43 * If this call is successful, and you are going to keep the file open, |
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44 * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once |
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45 * you have created the png_ptr, so that libpng knows your application |
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46 * has read that many bytes from the start of the file. Make sure you |
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47 * don't call png_set_sig_bytes() with more than 8 bytes read or give it |
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48 * an incorrect number of bytes read, or you will either have read too |
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49 * many bytes (your fault), or you are telling libpng to read the wrong |
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50 * number of magic bytes (also your fault). |
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51 * |
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52 * Many applications already read the first 2 or 4 bytes from the start |
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53 * of the image to determine the file type, so it would be easiest just |
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54 * to pass the bytes to png_sig_cmp() or even skip that if you know |
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55 * you have a PNG file, and call png_set_sig_bytes(). |
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56 */ |
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57 #define PNG_BYTES_TO_CHECK 4 |
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58 int check_if_png(char *file_name, FILE **fp) |
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59 { |
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60 char buf[PNG_BYTES_TO_CHECK]; |
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61 |
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62 /* Open the prospective PNG file. */ |
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63 if ((*fp = fopen(file_name, "rb")) == NULL) |
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64 return 0; |
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65 |
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66 /* Read in some of the signature bytes */ |
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67 if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) |
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68 return 0; |
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69 |
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70 /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. |
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71 Return nonzero (true) if they match */ |
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72 |
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73 return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); |
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74 } |
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75 |
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76 /* Read a PNG file. You may want to return an error code if the read |
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77 * fails (depending upon the failure). There are two "prototypes" given |
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78 * here - one where we are given the filename, and we need to open the |
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79 * file, and the other where we are given an open file (possibly with |
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80 * some or all of the magic bytes read - see comments above). |
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81 */ |
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82 #ifdef open_file /* prototype 1 */ |
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83 void read_png(char *file_name) /* We need to open the file */ |
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84 { |
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85 png_structp png_ptr; |
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86 png_infop info_ptr; |
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87 unsigned int sig_read = 0; |
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88 png_uint_32 width, height; |
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89 int bit_depth, color_type, interlace_type; |
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90 FILE *fp; |
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91 |
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92 if ((fp = fopen(file_name, "rb")) == NULL) |
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93 return (ERROR); |
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94 #else no_open_file /* prototype 2 */ |
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95 void read_png(FILE *fp, unsigned int sig_read) /* file is already open */ |
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96 { |
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97 png_structp png_ptr; |
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98 png_infop info_ptr; |
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99 png_uint_32 width, height; |
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100 int bit_depth, color_type, interlace_type; |
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101 #endif no_open_file /* only use one prototype! */ |
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102 |
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103 /* Create and initialize the png_struct with the desired error handler |
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104 * functions. If you want to use the default stderr and longjump method, |
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105 * you can supply NULL for the last three parameters. We also supply the |
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106 * the compiler header file version, so that we know if the application |
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107 * was compiled with a compatible version of the library. REQUIRED |
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108 */ |
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109 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
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110 png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
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111 |
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112 if (png_ptr == NULL) |
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113 { |
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114 fclose(fp); |
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115 return (ERROR); |
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116 } |
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117 |
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118 /* Allocate/initialize the memory for image information. REQUIRED. */ |
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119 info_ptr = png_create_info_struct(png_ptr); |
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120 if (info_ptr == NULL) |
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121 { |
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122 fclose(fp); |
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123 png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL); |
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124 return (ERROR); |
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125 } |
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126 |
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127 /* Set error handling if you are using the setjmp/longjmp method (this is |
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128 * the normal method of doing things with libpng). REQUIRED unless you |
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129 * set up your own error handlers in the png_create_read_struct() earlier. |
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130 */ |
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131 |
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132 if (setjmp(png_jmpbuf(png_ptr))) |
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133 { |
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134 /* Free all of the memory associated with the png_ptr and info_ptr */ |
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135 png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); |
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136 fclose(fp); |
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137 /* If we get here, we had a problem reading the file */ |
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138 return (ERROR); |
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139 } |
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140 |
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141 /* One of the following I/O initialization methods is REQUIRED */ |
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142 #ifdef streams /* PNG file I/O method 1 */ |
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143 /* Set up the input control if you are using standard C streams */ |
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144 png_init_io(png_ptr, fp); |
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145 |
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146 #else no_streams /* PNG file I/O method 2 */ |
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147 /* If you are using replacement read functions, instead of calling |
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148 * png_init_io() here you would call: |
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149 */ |
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150 png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); |
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151 /* where user_io_ptr is a structure you want available to the callbacks */ |
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152 #endif no_streams /* Use only one I/O method! */ |
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153 |
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154 /* If we have already read some of the signature */ |
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155 png_set_sig_bytes(png_ptr, sig_read); |
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156 |
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157 #ifdef hilevel |
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158 /* |
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159 * If you have enough memory to read in the entire image at once, |
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160 * and you need to specify only transforms that can be controlled |
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161 * with one of the PNG_TRANSFORM_* bits (this presently excludes |
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162 * dithering, filling, setting background, and doing gamma |
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163 * adjustment), then you can read the entire image (including |
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164 * pixels) into the info structure with this call: |
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165 */ |
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166 png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); |
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167 #else |
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168 /* OK, you're doing it the hard way, with the lower-level functions */ |
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169 |
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170 /* The call to png_read_info() gives us all of the information from the |
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171 * PNG file before the first IDAT (image data chunk). REQUIRED |
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172 */ |
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173 png_read_info(png_ptr, info_ptr); |
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174 |
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175 png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, |
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176 &interlace_type, int_p_NULL, int_p_NULL); |
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177 |
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178 /* Set up the data transformations you want. Note that these are all |
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179 * optional. Only call them if you want/need them. Many of the |
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180 * transformations only work on specific types of images, and many |
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181 * are mutually exclusive. |
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182 */ |
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183 |
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184 /* tell libpng to strip 16 bit/color files down to 8 bits/color */ |
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185 png_set_strip_16(png_ptr); |
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186 |
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187 /* Strip alpha bytes from the input data without combining with the |
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188 * background (not recommended). |
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189 */ |
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190 png_set_strip_alpha(png_ptr); |
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191 |
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192 /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single |
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193 * byte into separate bytes (useful for paletted and grayscale images). |
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194 */ |
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195 png_set_packing(png_ptr); |
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196 |
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197 /* Change the order of packed pixels to least significant bit first |
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198 * (not useful if you are using png_set_packing). */ |
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199 png_set_packswap(png_ptr); |
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200 |
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201 /* Expand paletted colors into true RGB triplets */ |
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202 if (color_type == PNG_COLOR_TYPE_PALETTE) |
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203 png_set_palette_to_rgb(png_ptr); |
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204 |
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205 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ |
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206 if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) |
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207 png_set_gray_1_2_4_to_8(png_ptr); |
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208 |
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209 /* Expand paletted or RGB images with transparency to full alpha channels |
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210 * so the data will be available as RGBA quartets. |
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211 */ |
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212 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) |
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213 png_set_tRNS_to_alpha(png_ptr); |
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214 |
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215 /* Set the background color to draw transparent and alpha images over. |
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216 * It is possible to set the red, green, and blue components directly |
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217 * for paletted images instead of supplying a palette index. Note that |
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218 * even if the PNG file supplies a background, you are not required to |
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219 * use it - you should use the (solid) application background if it has one. |
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220 */ |
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221 |
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222 png_color_16 my_background, *image_background; |
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223 |
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224 if (png_get_bKGD(png_ptr, info_ptr, &image_background)) |
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225 png_set_background(png_ptr, image_background, |
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226 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); |
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227 else |
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228 png_set_background(png_ptr, &my_background, |
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229 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); |
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230 |
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231 /* Some suggestions as to how to get a screen gamma value */ |
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232 |
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233 /* Note that screen gamma is the display_exponent, which includes |
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234 * the CRT_exponent and any correction for viewing conditions */ |
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235 if (/* We have a user-defined screen gamma value */) |
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236 { |
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237 screen_gamma = user-defined screen_gamma; |
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238 } |
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239 /* This is one way that applications share the same screen gamma value */ |
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240 else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) |
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241 { |
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242 screen_gamma = atof(gamma_str); |
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243 } |
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244 /* If we don't have another value */ |
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245 else |
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246 { |
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247 screen_gamma = 2.2; /* A good guess for a PC monitors in a dimly |
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248 lit room */ |
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249 screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */ |
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250 } |
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251 |
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252 /* Tell libpng to handle the gamma conversion for you. The final call |
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253 * is a good guess for PC generated images, but it should be configurable |
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254 * by the user at run time by the user. It is strongly suggested that |
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255 * your application support gamma correction. |
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256 */ |
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257 |
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258 int intent; |
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259 |
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260 if (png_get_sRGB(png_ptr, info_ptr, &intent)) |
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261 png_set_gamma(png_ptr, screen_gamma, 0.45455); |
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262 else |
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263 { |
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264 double image_gamma; |
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265 if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) |
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266 png_set_gamma(png_ptr, screen_gamma, image_gamma); |
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267 else |
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268 png_set_gamma(png_ptr, screen_gamma, 0.45455); |
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269 } |
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270 |
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271 /* Dither RGB files down to 8 bit palette or reduce palettes |
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272 * to the number of colors available on your screen. |
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273 */ |
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274 if (color_type & PNG_COLOR_MASK_COLOR) |
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275 { |
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276 int num_palette; |
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277 png_colorp palette; |
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278 |
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279 /* This reduces the image to the application supplied palette */ |
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280 if (/* we have our own palette */) |
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281 { |
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282 /* An array of colors to which the image should be dithered */ |
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283 png_color std_color_cube[MAX_SCREEN_COLORS]; |
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284 |
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285 png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS, |
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286 MAX_SCREEN_COLORS, png_uint_16p_NULL, 0); |
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287 } |
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288 /* This reduces the image to the palette supplied in the file */ |
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289 else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) |
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290 { |
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291 png_uint_16p histogram = NULL; |
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292 |
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293 png_get_hIST(png_ptr, info_ptr, &histogram); |
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294 |
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295 png_set_dither(png_ptr, palette, num_palette, |
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296 max_screen_colors, histogram, 0); |
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297 } |
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298 } |
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299 |
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300 /* invert monochrome files to have 0 as white and 1 as black */ |
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301 png_set_invert_mono(png_ptr); |
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302 |
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303 /* If you want to shift the pixel values from the range [0,255] or |
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304 * [0,65535] to the original [0,7] or [0,31], or whatever range the |
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305 * colors were originally in: |
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306 */ |
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307 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) |
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308 { |
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309 png_color_8p sig_bit; |
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310 |
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311 png_get_sBIT(png_ptr, info_ptr, &sig_bit); |
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312 png_set_shift(png_ptr, sig_bit); |
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313 } |
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314 |
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315 /* flip the RGB pixels to BGR (or RGBA to BGRA) */ |
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316 if (color_type & PNG_COLOR_MASK_COLOR) |
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317 png_set_bgr(png_ptr); |
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318 |
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319 /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ |
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320 png_set_swap_alpha(png_ptr); |
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321 |
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322 /* swap bytes of 16 bit files to least significant byte first */ |
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323 png_set_swap(png_ptr); |
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324 |
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325 /* Add filler (or alpha) byte (before/after each RGB triplet) */ |
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326 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); |
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327 |
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328 /* Turn on interlace handling. REQUIRED if you are not using |
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329 * png_read_image(). To see how to handle interlacing passes, |
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330 * see the png_read_row() method below: |
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331 */ |
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332 number_passes = png_set_interlace_handling(png_ptr); |
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333 |
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334 /* Optional call to gamma correct and add the background to the palette |
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335 * and update info structure. REQUIRED if you are expecting libpng to |
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336 * update the palette for you (ie you selected such a transform above). |
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337 */ |
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338 png_read_update_info(png_ptr, info_ptr); |
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339 |
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340 /* Allocate the memory to hold the image using the fields of info_ptr. */ |
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341 |
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342 /* The easiest way to read the image: */ |
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343 png_bytep row_pointers[height]; |
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344 |
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345 for (row = 0; row < height; row++) |
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346 { |
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347 row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, |
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348 info_ptr)); |
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349 } |
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350 |
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351 /* Now it's time to read the image. One of these methods is REQUIRED */ |
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352 #ifdef entire /* Read the entire image in one go */ |
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353 png_read_image(png_ptr, row_pointers); |
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354 |
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355 #else no_entire /* Read the image one or more scanlines at a time */ |
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356 /* The other way to read images - deal with interlacing: */ |
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357 |
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358 for (pass = 0; pass < number_passes; pass++) |
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359 { |
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360 #ifdef single /* Read the image a single row at a time */ |
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361 for (y = 0; y < height; y++) |
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362 { |
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363 png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1); |
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364 } |
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365 |
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366 #else no_single /* Read the image several rows at a time */ |
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367 for (y = 0; y < height; y += number_of_rows) |
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368 { |
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369 #ifdef sparkle /* Read the image using the "sparkle" effect. */ |
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370 png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, |
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371 number_of_rows); |
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372 #else no_sparkle /* Read the image using the "rectangle" effect */ |
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373 png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y], |
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374 number_of_rows); |
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375 #endif no_sparkle /* use only one of these two methods */ |
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376 } |
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377 |
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378 /* if you want to display the image after every pass, do |
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379 so here */ |
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380 #endif no_single /* use only one of these two methods */ |
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381 } |
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382 #endif no_entire /* use only one of these two methods */ |
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383 |
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384 /* read rest of file, and get additional chunks in info_ptr - REQUIRED */ |
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385 png_read_end(png_ptr, info_ptr); |
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386 #endif hilevel |
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387 |
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388 /* At this point you have read the entire image */ |
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389 |
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390 /* clean up after the read, and free any memory allocated - REQUIRED */ |
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391 png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); |
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392 |
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393 /* close the file */ |
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394 fclose(fp); |
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395 |
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396 /* that's it */ |
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397 return (OK); |
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398 } |
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399 |
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400 /* progressively read a file */ |
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401 |
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402 int |
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403 initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) |
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404 { |
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405 /* Create and initialize the png_struct with the desired error handler |
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406 * functions. If you want to use the default stderr and longjump method, |
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407 * you can supply NULL for the last three parameters. We also check that |
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408 * the library version is compatible in case we are using dynamically |
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409 * linked libraries. |
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410 */ |
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411 *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
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412 png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
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413 |
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414 if (*png_ptr == NULL) |
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415 { |
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416 *info_ptr = NULL; |
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417 return (ERROR); |
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418 } |
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419 |
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420 *info_ptr = png_create_info_struct(png_ptr); |
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421 |
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422 if (*info_ptr == NULL) |
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423 { |
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424 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
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425 return (ERROR); |
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426 } |
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427 |
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428 if (setjmp(png_jmpbuf((*png_ptr)))) |
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429 { |
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430 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
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431 return (ERROR); |
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432 } |
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433 |
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434 /* This one's new. You will need to provide all three |
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435 * function callbacks, even if you aren't using them all. |
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436 * If you aren't using all functions, you can specify NULL |
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437 * parameters. Even when all three functions are NULL, |
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438 * you need to call png_set_progressive_read_fn(). |
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439 * These functions shouldn't be dependent on global or |
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440 * static variables if you are decoding several images |
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441 * simultaneously. You should store stream specific data |
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442 * in a separate struct, given as the second parameter, |
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443 * and retrieve the pointer from inside the callbacks using |
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444 * the function png_get_progressive_ptr(png_ptr). |
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445 */ |
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446 png_set_progressive_read_fn(*png_ptr, (void *)stream_data, |
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447 info_callback, row_callback, end_callback); |
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448 |
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449 return (OK); |
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450 } |
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451 |
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452 int |
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453 process_data(png_structp *png_ptr, png_infop *info_ptr, |
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454 png_bytep buffer, png_uint_32 length) |
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455 { |
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456 if (setjmp(png_jmpbuf((*png_ptr)))) |
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457 { |
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458 /* Free the png_ptr and info_ptr memory on error */ |
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459 png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
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460 return (ERROR); |
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461 } |
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462 |
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463 /* This one's new also. Simply give it chunks of data as |
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464 * they arrive from the data stream (in order, of course). |
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465 * On Segmented machines, don't give it any more than 64K. |
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466 * The library seems to run fine with sizes of 4K, although |
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467 * you can give it much less if necessary (I assume you can |
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468 * give it chunks of 1 byte, but I haven't tried with less |
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469 * than 256 bytes yet). When this function returns, you may |
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470 * want to display any rows that were generated in the row |
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471 * callback, if you aren't already displaying them there. |
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472 */ |
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473 png_process_data(*png_ptr, *info_ptr, buffer, length); |
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474 return (OK); |
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475 } |
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476 |
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477 info_callback(png_structp png_ptr, png_infop info) |
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478 { |
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479 /* do any setup here, including setting any of the transformations |
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480 * mentioned in the Reading PNG files section. For now, you _must_ |
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481 * call either png_start_read_image() or png_read_update_info() |
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482 * after all the transformations are set (even if you don't set |
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483 * any). You may start getting rows before png_process_data() |
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484 * returns, so this is your last chance to prepare for that. |
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485 */ |
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486 } |
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487 |
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488 row_callback(png_structp png_ptr, png_bytep new_row, |
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489 png_uint_32 row_num, int pass) |
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490 { |
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491 /* |
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492 * This function is called for every row in the image. If the |
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493 * image is interlaced, and you turned on the interlace handler, |
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494 * this function will be called for every row in every pass. |
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495 * |
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496 * In this function you will receive a pointer to new row data from |
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497 * libpng called new_row that is to replace a corresponding row (of |
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498 * the same data format) in a buffer allocated by your application. |
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499 * |
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500 * The new row data pointer new_row may be NULL, indicating there is |
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501 * no new data to be replaced (in cases of interlace loading). |
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502 * |
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503 * If new_row is not NULL then you need to call |
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504 * png_progressive_combine_row() to replace the corresponding row as |
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505 * shown below: |
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506 */ |
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507 /* Check if row_num is in bounds. */ |
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508 if ((row_num >= 0) && (row_num < height)) |
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509 { |
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510 /* Get pointer to corresponding row in our |
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511 * PNG read buffer. |
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512 */ |
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513 png_bytep old_row = ((png_bytep *)our_data)[row_num]; |
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514 |
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515 /* If both rows are allocated then copy the new row |
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516 * data to the corresponding row data. |
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517 */ |
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518 if ((old_row != NULL) && (new_row != NULL)) |
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519 png_progressive_combine_row(png_ptr, old_row, new_row); |
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520 } |
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521 /* |
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522 * The rows and passes are called in order, so you don't really |
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523 * need the row_num and pass, but I'm supplying them because it |
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524 * may make your life easier. |
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525 * |
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526 * For the non-NULL rows of interlaced images, you must call |
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527 * png_progressive_combine_row() passing in the new row and the |
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528 * old row, as demonstrated above. You can call this function for |
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529 * NULL rows (it will just return) and for non-interlaced images |
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530 * (it just does the png_memcpy for you) if it will make the code |
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531 * easier. Thus, you can just do this for all cases: |
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532 */ |
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533 |
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534 png_progressive_combine_row(png_ptr, old_row, new_row); |
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535 |
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536 /* where old_row is what was displayed for previous rows. Note |
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537 * that the first pass (pass == 0 really) will completely cover |
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538 * the old row, so the rows do not have to be initialized. After |
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539 * the first pass (and only for interlaced images), you will have |
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540 * to pass the current row as new_row, and the function will combine |
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541 * the old row and the new row. |
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542 */ |
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543 } |
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544 |
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545 end_callback(png_structp png_ptr, png_infop info) |
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546 { |
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547 /* this function is called when the whole image has been read, |
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548 * including any chunks after the image (up to and including |
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549 * the IEND). You will usually have the same info chunk as you |
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550 * had in the header, although some data may have been added |
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551 * to the comments and time fields. |
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552 * |
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553 * Most people won't do much here, perhaps setting a flag that |
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554 * marks the image as finished. |
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555 */ |
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556 } |
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557 |
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558 /* write a png file */ |
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559 void write_png(char *file_name /* , ... other image information ... */) |
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560 { |
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561 FILE *fp; |
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562 png_structp png_ptr; |
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563 png_infop info_ptr; |
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564 png_colorp palette; |
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565 |
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566 /* open the file */ |
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567 fp = fopen(file_name, "wb"); |
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568 if (fp == NULL) |
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569 return (ERROR); |
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570 |
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571 /* Create and initialize the png_struct with the desired error handler |
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572 * functions. If you want to use the default stderr and longjump method, |
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573 * you can supply NULL for the last three parameters. We also check that |
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574 * the library version is compatible with the one used at compile time, |
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575 * in case we are using dynamically linked libraries. REQUIRED. |
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576 */ |
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577 png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, |
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578 png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
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579 |
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580 if (png_ptr == NULL) |
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581 { |
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582 fclose(fp); |
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583 return (ERROR); |
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584 } |
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585 |
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586 /* Allocate/initialize the image information data. REQUIRED */ |
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587 info_ptr = png_create_info_struct(png_ptr); |
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588 if (info_ptr == NULL) |
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589 { |
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590 fclose(fp); |
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591 png_destroy_write_struct(&png_ptr, png_infopp_NULL); |
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592 return (ERROR); |
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593 } |
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594 |
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595 /* Set error handling. REQUIRED if you aren't supplying your own |
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596 * error handling functions in the png_create_write_struct() call. |
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597 */ |
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598 if (setjmp(png_jmpbuf(png_ptr))) |
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599 { |
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600 /* If we get here, we had a problem reading the file */ |
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601 fclose(fp); |
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602 png_destroy_write_struct(&png_ptr, &info_ptr); |
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603 return (ERROR); |
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604 } |
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605 |
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606 /* One of the following I/O initialization functions is REQUIRED */ |
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607 #ifdef streams /* I/O initialization method 1 */ |
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608 /* set up the output control if you are using standard C streams */ |
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609 png_init_io(png_ptr, fp); |
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610 #else no_streams /* I/O initialization method 2 */ |
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611 /* If you are using replacement write functions, instead of calling |
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612 * png_init_io() here you would call */ |
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613 png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, |
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614 user_IO_flush_function); |
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615 /* where user_io_ptr is a structure you want available to the callbacks */ |
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616 #endif no_streams /* only use one initialization method */ |
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617 |
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618 #ifdef hilevel |
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619 /* This is the easy way. Use it if you already have all the |
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620 * image info living info in the structure. You could "|" many |
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621 * PNG_TRANSFORM flags into the png_transforms integer here. |
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622 */ |
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623 png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); |
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624 #else |
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625 /* This is the hard way */ |
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626 |
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627 /* Set the image information here. Width and height are up to 2^31, |
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628 * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on |
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629 * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, |
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630 * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, |
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631 * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or |
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632 * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST |
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633 * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED |
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634 */ |
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635 png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, |
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636 PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); |
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637 |
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638 /* set the palette if there is one. REQUIRED for indexed-color images */ |
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639 palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH |
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640 * png_sizeof(png_color)); |
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641 /* ... set palette colors ... */ |
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642 png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); |
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643 /* You must not free palette here, because png_set_PLTE only makes a link to |
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644 the palette that you malloced. Wait until you are about to destroy |
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645 the png structure. */ |
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646 |
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647 /* optional significant bit chunk */ |
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648 /* if we are dealing with a grayscale image then */ |
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649 sig_bit.gray = true_bit_depth; |
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650 /* otherwise, if we are dealing with a color image then */ |
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651 sig_bit.red = true_red_bit_depth; |
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652 sig_bit.green = true_green_bit_depth; |
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653 sig_bit.blue = true_blue_bit_depth; |
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654 /* if the image has an alpha channel then */ |
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655 sig_bit.alpha = true_alpha_bit_depth; |
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656 png_set_sBIT(png_ptr, info_ptr, sig_bit); |
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657 |
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658 |
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659 /* Optional gamma chunk is strongly suggested if you have any guess |
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660 * as to the correct gamma of the image. |
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661 */ |
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662 png_set_gAMA(png_ptr, info_ptr, gamma); |
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663 |
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664 /* Optionally write comments into the image */ |
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665 text_ptr[0].key = "Title"; |
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666 text_ptr[0].text = "Mona Lisa"; |
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667 text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; |
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668 text_ptr[1].key = "Author"; |
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669 text_ptr[1].text = "Leonardo DaVinci"; |
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670 text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; |
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671 text_ptr[2].key = "Description"; |
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672 text_ptr[2].text = "<long text>"; |
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673 text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; |
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674 #ifdef PNG_iTXt_SUPPORTED |
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675 text_ptr[0].lang = NULL; |
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676 text_ptr[1].lang = NULL; |
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677 text_ptr[2].lang = NULL; |
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678 #endif |
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679 png_set_text(png_ptr, info_ptr, text_ptr, 3); |
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680 |
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681 /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */ |
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682 /* note that if sRGB is present the gAMA and cHRM chunks must be ignored |
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683 * on read and must be written in accordance with the sRGB profile */ |
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684 |
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685 /* Write the file header information. REQUIRED */ |
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686 png_write_info(png_ptr, info_ptr); |
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687 |
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688 /* If you want, you can write the info in two steps, in case you need to |
|
689 * write your private chunk ahead of PLTE: |
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690 * |
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691 * png_write_info_before_PLTE(write_ptr, write_info_ptr); |
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692 * write_my_chunk(); |
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693 * png_write_info(png_ptr, info_ptr); |
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694 * |
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695 * However, given the level of known- and unknown-chunk support in 1.1.0 |
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696 * and up, this should no longer be necessary. |
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697 */ |
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698 |
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699 /* Once we write out the header, the compression type on the text |
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700 * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or |
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701 * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again |
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702 * at the end. |
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703 */ |
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704 |
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705 /* set up the transformations you want. Note that these are |
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706 * all optional. Only call them if you want them. |
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707 */ |
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708 |
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709 /* invert monochrome pixels */ |
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710 png_set_invert_mono(png_ptr); |
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711 |
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712 /* Shift the pixels up to a legal bit depth and fill in |
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713 * as appropriate to correctly scale the image. |
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714 */ |
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715 png_set_shift(png_ptr, &sig_bit); |
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716 |
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717 /* pack pixels into bytes */ |
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718 png_set_packing(png_ptr); |
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719 |
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720 /* swap location of alpha bytes from ARGB to RGBA */ |
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721 png_set_swap_alpha(png_ptr); |
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722 |
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723 /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into |
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724 * RGB (4 channels -> 3 channels). The second parameter is not used. |
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725 */ |
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726 png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); |
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727 |
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728 /* flip BGR pixels to RGB */ |
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729 png_set_bgr(png_ptr); |
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730 |
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731 /* swap bytes of 16-bit files to most significant byte first */ |
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732 png_set_swap(png_ptr); |
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733 |
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734 /* swap bits of 1, 2, 4 bit packed pixel formats */ |
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735 png_set_packswap(png_ptr); |
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736 |
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737 /* turn on interlace handling if you are not using png_write_image() */ |
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738 if (interlacing) |
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739 number_passes = png_set_interlace_handling(png_ptr); |
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740 else |
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741 number_passes = 1; |
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742 |
|
743 /* The easiest way to write the image (you may have a different memory |
|
744 * layout, however, so choose what fits your needs best). You need to |
|
745 * use the first method if you aren't handling interlacing yourself. |
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746 */ |
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747 png_uint_32 k, height, width; |
|
748 png_byte image[height][width*bytes_per_pixel]; |
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749 png_bytep row_pointers[height]; |
|
750 |
|
751 if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep)) |
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752 png_error (png_ptr, "Image is too tall to process in memory"); |
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753 |
|
754 for (k = 0; k < height; k++) |
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755 row_pointers[k] = image + k*width*bytes_per_pixel; |
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756 |
|
757 /* One of the following output methods is REQUIRED */ |
|
758 #ifdef entire /* write out the entire image data in one call */ |
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759 png_write_image(png_ptr, row_pointers); |
|
760 |
|
761 /* the other way to write the image - deal with interlacing */ |
|
762 |
|
763 #else no_entire /* write out the image data by one or more scanlines */ |
|
764 /* The number of passes is either 1 for non-interlaced images, |
|
765 * or 7 for interlaced images. |
|
766 */ |
|
767 for (pass = 0; pass < number_passes; pass++) |
|
768 { |
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769 /* Write a few rows at a time. */ |
|
770 png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); |
|
771 |
|
772 /* If you are only writing one row at a time, this works */ |
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773 for (y = 0; y < height; y++) |
|
774 { |
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775 png_write_rows(png_ptr, &row_pointers[y], 1); |
|
776 } |
|
777 } |
|
778 #endif no_entire /* use only one output method */ |
|
779 |
|
780 /* You can write optional chunks like tEXt, zTXt, and tIME at the end |
|
781 * as well. Shouldn't be necessary in 1.1.0 and up as all the public |
|
782 * chunks are supported and you can use png_set_unknown_chunks() to |
|
783 * register unknown chunks into the info structure to be written out. |
|
784 */ |
|
785 |
|
786 /* It is REQUIRED to call this to finish writing the rest of the file */ |
|
787 png_write_end(png_ptr, info_ptr); |
|
788 #endif hilevel |
|
789 |
|
790 /* If you png_malloced a palette, free it here (don't free info_ptr->palette, |
|
791 as recommended in versions 1.0.5m and earlier of this example; if |
|
792 libpng mallocs info_ptr->palette, libpng will free it). If you |
|
793 allocated it with malloc() instead of png_malloc(), use free() instead |
|
794 of png_free(). */ |
|
795 png_free(png_ptr, palette); |
|
796 palette = NULL; |
|
797 |
|
798 /* Similarly, if you png_malloced any data that you passed in with |
|
799 png_set_something(), such as a hist or trans array, free it here, |
|
800 when you can be sure that libpng is through with it. */ |
|
801 png_free(png_ptr, trans); |
|
802 trans = NULL; |
|
803 |
|
804 /* clean up after the write, and free any memory allocated */ |
|
805 png_destroy_write_struct(&png_ptr, &info_ptr); |
|
806 |
|
807 /* close the file */ |
|
808 fclose(fp); |
|
809 |
|
810 /* that's it */ |
|
811 return (OK); |
|
812 } |
|
813 |
|
814 #endif /* if 0 */ |