symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_DisplayFormat.3
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     1 .TH "SDL_DisplayFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
       
     2 .SH "NAME"
       
     3 SDL_DisplayFormat \- Convert a surface to the display format
       
     4 .SH "SYNOPSIS"
       
     5 .PP
       
     6 \fB#include "SDL\&.h"
       
     7 .sp
       
     8 \fBSDL_Surface *\fBSDL_DisplayFormat\fP\fR(\fBSDL_Surface *surface\fR);
       
     9 .SH "DESCRIPTION"
       
    10 .PP
       
    11 This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR
       
    12 .PP
       
    13 If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&.
       
    14 .PP
       
    15 If you want an alpha channel, see \fISDL_DisplayFormatAlpha\fR\&.
       
    16 .SH "RETURN VALUE"
       
    17 .PP
       
    18 If the conversion fails or runs out of memory, it returns \fBNULL\fR
       
    19 .SH "SEE ALSO"
       
    20 .PP
       
    21 \fI\fBSDL_ConvertSurface\fP\fR, \fI\fBSDL_DisplayFormatAlpha\fP\fR \fI\fBSDL_SetAlpha\fP\fR, \fI\fBSDL_SetColorKey\fP\fR, \fI\fBSDL_Surface\fR\fR
       
    22 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01