symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_GL_LoadLibrary.3
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     1 .TH "SDL_GL_LoadLibrary" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
       
     2 .SH "NAME"
       
     3 SDL_GL_LoadLibrary \- Specify an OpenGL library
       
     4 .SH "SYNOPSIS"
       
     5 .PP
       
     6 \fB#include "SDL\&.h"
       
     7 .sp
       
     8 \fBint \fBSDL_GL_LoadLibrary\fP\fR(\fBconst char *path\fR);
       
     9 .SH "DESCRIPTION"
       
    10 .PP
       
    11 If you wish, you may load the OpenGL library at runtime, this must be done before \fI\fBSDL_SetVideoMode\fP\fR is called\&. The \fBpath\fR of the GL library is passed to \fBSDL_GL_LoadLibrary\fP and it returns \fB0\fR on success, or \fB-1\fR on an error\&. You must then use \fI\fBSDL_GL_GetProcAddress\fP\fR to retrieve function pointers to GL functions\&.
       
    12 .SH "SEE ALSO"
       
    13 .PP
       
    14 \fI\fBSDL_GL_GetProcAddress\fP\fR
       
    15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01