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1 .TH "SDL_GLattr" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
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2 .SH "NAME" |
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3 SDL_GLattr \- SDL GL Attributes |
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4 .SH "ATTRIBUTES" |
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5 .TP 20 |
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6 \fBSDL_GL_RED_SIZE\fP |
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7 Size of the framebuffer red component, in bits |
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8 .TP 20 |
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9 \fBSDL_GL_GREEN_SIZE\fP |
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10 Size of the framebuffer green component, in bits |
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11 .TP 20 |
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12 \fBSDL_GL_BLUE_SIZE\fP |
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13 Size of the framebuffer blue component, in bits |
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14 .TP 20 |
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15 \fBSDL_GL_ALPHA_SIZE\fP |
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16 Size of the framebuffer alpha component, in bits |
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17 .TP 20 |
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18 \fBSDL_GL_DOUBLEBUFFER\fP |
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19 0 or 1, enable or disable double buffering |
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20 .TP 20 |
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21 \fBSDL_GL_BUFFER_SIZE\fP |
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22 Size of the framebuffer, in bits |
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23 .TP 20 |
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24 \fBSDL_GL_DEPTH_SIZE\fP |
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25 Size of the depth buffer, in bits |
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26 .TP 20 |
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27 \fBSDL_GL_STENCIL_SIZE\fP |
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28 Size of the stencil buffer, in bits |
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29 .TP 20 |
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30 \fBSDL_GL_ACCUM_RED_SIZE\fP |
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31 Size of the accumulation buffer red component, in bits |
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32 .TP 20 |
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33 \fBSDL_GL_ACCUM_GREEN_SIZE\fP |
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34 Size of the accumulation buffer green component, in bits |
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35 .TP 20 |
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36 \fBSDL_GL_ACCUM_BLUE_SIZE\fP |
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37 Size of the accumulation buffer blue component, in bits |
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38 .TP 20 |
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39 \fBSDL_GL_ACCUM_ALPHA_SIZE\fP |
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40 Size of the accumulation buffer alpha component, in bits |
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41 .SH "DESCRIPTION" |
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42 .PP |
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43 While you can set most OpenGL attributes normally, the attributes list above must be known \fIbefore\fP SDL sets the video mode\&. These attributes a set and read with \fI\fBSDL_GL_SetAttribute\fP\fR and \fI\fBSDL_GL_GetAttribute\fP\fR\&. |
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44 .SH "SEE ALSO" |
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45 .PP |
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46 \fI\fBSDL_GL_SetAttribute\fP\fR, \fI\fBSDL_GL_GetAttribute\fP\fR |
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47 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |