symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_GetRGBA.3
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     1 .TH "SDL_GetRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
       
     2 .SH "NAME"
       
     3 SDL_GetRGBA \- Get RGBA values from a pixel in the specified pixel format\&.
       
     4 .SH "SYNOPSIS"
       
     5 .PP
       
     6 \fB#include "SDL\&.h"
       
     7 .sp
       
     8 \fBvoid \fBSDL_GetRGBA\fP\fR(\fBUint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a\fR);
       
     9 .SH "DESCRIPTION"
       
    10 .PP
       
    11 Get RGBA component values from a pixel stored in the specified pixel format\&.
       
    12 .PP
       
    13 This function uses the entire 8-bit [0\&.\&.255] range when converting color components from pixel formats with less than 8-bits per RGB component (e\&.g\&., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8])\&.
       
    14 .PP
       
    15 If the surface has no alpha component, the alpha will be returned as 0xff (100% opaque)\&.
       
    16 .SH "SEE ALSO"
       
    17 .PP
       
    18 \fISDL_GetRGB\fR, \fISDL_MapRGB\fR, \fISDL_MapRGBA\fR, \fISDL_PixelFormat\fR
       
    19 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01