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1 .TH "SDL_MapRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
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2 .SH "NAME" |
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3 SDL_MapRGBA \- Map a RGBA color value to a pixel format\&. |
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4 .SH "SYNOPSIS" |
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5 .PP |
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6 \fB#include "SDL\&.h" |
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7 .sp |
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8 \fBUint32 \fBSDL_MapRGBA\fP\fR(\fBSDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b, Uint8 a\fR); |
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9 .SH "DESCRIPTION" |
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10 .PP |
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11 Maps the RGBA color value to the specified pixel format and returns the pixel value as a 32-bit int\&. |
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12 .PP |
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13 If the format has a palette (8-bit) the index of the closest matching color in the palette will be returned\&. |
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14 .PP |
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15 If the specified pixel format has no alpha component the alpha value will be ignored (as it will be in formats with a palette)\&. |
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16 .SH "RETURN VALUE" |
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17 .PP |
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18 A pixel value best approximating the given RGBA color value for a given pixel format\&. If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e\&.g\&., with a 16-bpp format the return value can be assigned to a \fBUint16\fP, and similarly a \fBUint8\fP for an 8-bpp format)\&. |
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19 .SH "SEE ALSO" |
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20 .PP |
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21 \fISDL_GetRGB\fR, \fISDL_GetRGBA\fR, \fISDL_MapRGB\fR, \fISDL_PixelFormat\fR |
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22 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |