symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_PushEvent.3
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     1 .TH "SDL_PushEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
       
     2 .SH "NAME"
       
     3 SDL_PushEvent \- Pushes an event onto the event queue
       
     4 .SH "SYNOPSIS"
       
     5 .PP
       
     6 \fB#include "SDL\&.h"
       
     7 .sp
       
     8 \fBint \fBSDL_PushEvent\fP\fR(\fBSDL_Event *event\fR);
       
     9 .SH "DESCRIPTION"
       
    10 .PP
       
    11 The event queue can actually be used as a two way communication channel\&. Not only can events be read from the queue, but the user can also push their own events onto it\&. \fBevent\fR is a pointer to the event structure you wish to push onto the queue\&.
       
    12 .PP
       
    13 .RS
       
    14 \fBNote:  
       
    15 .PP
       
    16 Pushing device input events onto the queue doesn\&'t modify the state of the device within SDL\&.
       
    17 .RE
       
    18 .SH "RETURN VALUE"
       
    19 .PP
       
    20 Returns \fB0\fR on success or \fB-1\fR if the event couldn\&'t be pushed\&.
       
    21 .SH "EXAMPLES"
       
    22 .PP
       
    23 See \fI\fBSDL_Event\fR\fR\&.
       
    24 .SH "SEE ALSO"
       
    25 .PP
       
    26 \fI\fBSDL_PollEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR, \fI\fBSDL_Event\fR\fR
       
    27 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59