symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_Rect.3
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     1 .TH "SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
       
     2 .SH "NAME"
       
     3 SDL_Rect \- Defines a rectangular area
       
     4 .SH "STRUCTURE DEFINITION"
       
     5 .PP
       
     6 .nf
       
     7 \f(CWtypedef struct{
       
     8   Sint16 x, y;
       
     9   Uint16 w, h;
       
    10 } SDL_Rect;\fR
       
    11 .fi
       
    12 .PP
       
    13 .SH "STRUCTURE DATA"
       
    14 .TP 20
       
    15 \fBx, y\fR
       
    16 Position of the upper-left corner of the rectangle
       
    17 .TP 20
       
    18 \fBw, h\fR
       
    19 The width and height of the rectangle
       
    20 .SH "DESCRIPTION"
       
    21 .PP
       
    22 A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&.
       
    23 .SH "SEE ALSO"
       
    24 .PP
       
    25 \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_UpdateRect\fP\fR
       
    26 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01