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1 .TH "SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
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2 .SH "NAME" |
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3 SDL_WM_GrabInput \- Grabs mouse and keyboard input\&. |
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4 .SH "SYNOPSIS" |
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5 .PP |
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6 \fB#include "SDL\&.h" |
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7 .sp |
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8 \fBSDL_GrabMode \fBSDL_WM_GrabInput\fP\fR(\fBSDL_GrabMode mode\fR); |
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9 .SH "DESCRIPTION" |
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10 .PP |
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11 Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any\&. |
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12 .PP |
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13 When \fBmode\fR is \fBSDL_GRAB_QUERY\fP the grab mode is not changed, but the current grab mode is returned\&. |
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14 .PP |
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15 .PP |
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16 .nf |
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17 \f(CWtypedef enum { |
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18 SDL_GRAB_QUERY, |
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19 SDL_GRAB_OFF, |
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20 SDL_GRAB_ON |
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21 } SDL_GrabMode;\fR |
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22 .fi |
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23 .PP |
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24 |
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25 .SH "RETURN VALUE" |
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26 .PP |
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27 The current/new \fBSDL_GrabMode\fR\&. |
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28 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |