symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_WM_GrabInput.3
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     1 .TH "SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
       
     2 .SH "NAME"
       
     3 SDL_WM_GrabInput \- Grabs mouse and keyboard input\&.
       
     4 .SH "SYNOPSIS"
       
     5 .PP
       
     6 \fB#include "SDL\&.h"
       
     7 .sp
       
     8 \fBSDL_GrabMode \fBSDL_WM_GrabInput\fP\fR(\fBSDL_GrabMode mode\fR);
       
     9 .SH "DESCRIPTION"
       
    10 .PP
       
    11 Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any\&.
       
    12 .PP
       
    13 When \fBmode\fR is \fBSDL_GRAB_QUERY\fP the grab mode is not changed, but the current grab mode is returned\&.
       
    14 .PP
       
    15 .PP
       
    16 .nf
       
    17 \f(CWtypedef enum {
       
    18   SDL_GRAB_QUERY,
       
    19   SDL_GRAB_OFF,
       
    20   SDL_GRAB_ON
       
    21 } SDL_GrabMode;\fR
       
    22 .fi
       
    23 .PP
       
    24  
       
    25 .SH "RETURN VALUE"
       
    26 .PP
       
    27 The current/new \fBSDL_GrabMode\fR\&.
       
    28 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01