symbian-qemu-0.9.1-12/libsdl-trunk/src/audio/dmedia/SDL_irixaudio.c
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 /* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */
       
    25 /* patch for IRIX 5 by Georg Schwarz 18/07/2004 */
       
    26 
       
    27 #include "SDL_timer.h"
       
    28 #include "SDL_audio.h"
       
    29 #include "../SDL_audiomem.h"
       
    30 #include "../SDL_audio_c.h"
       
    31 #include "SDL_irixaudio.h"
       
    32 
       
    33 
       
    34 #ifndef AL_RESOURCE /* as a test whether we use the old IRIX audio libraries */
       
    35 #define OLD_IRIX_AUDIO
       
    36 #define alClosePort(x) ALcloseport(x)
       
    37 #define alFreeConfig(x) ALfreeconfig(x)
       
    38 #define alGetFillable(x) ALgetfillable(x)
       
    39 #define alNewConfig() ALnewconfig()
       
    40 #define alOpenPort(x,y,z) ALopenport(x,y,z)
       
    41 #define alSetChannels(x,y) ALsetchannels(x,y)
       
    42 #define alSetQueueSize(x,y) ALsetqueuesize(x,y)
       
    43 #define alSetSampFmt(x,y) ALsetsampfmt(x,y)
       
    44 #define alSetWidth(x,y) ALsetwidth(x,y)
       
    45 #endif
       
    46 
       
    47 /* Audio driver functions */
       
    48 static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec);
       
    49 static void AL_WaitAudio(_THIS);
       
    50 static void AL_PlayAudio(_THIS);
       
    51 static Uint8 *AL_GetAudioBuf(_THIS);
       
    52 static void AL_CloseAudio(_THIS);
       
    53 
       
    54 /* Audio driver bootstrap functions */
       
    55 
       
    56 static int Audio_Available(void)
       
    57 {
       
    58 	return 1;
       
    59 }
       
    60 
       
    61 static void Audio_DeleteDevice(SDL_AudioDevice *device)
       
    62 {
       
    63 	SDL_free(device->hidden);
       
    64 	SDL_free(device);
       
    65 }
       
    66 
       
    67 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
       
    68 {
       
    69 	SDL_AudioDevice *this;
       
    70 
       
    71 	/* Initialize all variables that we clean on shutdown */
       
    72 	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
       
    73 	if ( this ) {
       
    74 		SDL_memset(this, 0, (sizeof *this));
       
    75 		this->hidden = (struct SDL_PrivateAudioData *)
       
    76 				SDL_malloc((sizeof *this->hidden));
       
    77 	}
       
    78 	if ( (this == NULL) || (this->hidden == NULL) ) {
       
    79 		SDL_OutOfMemory();
       
    80 		if ( this ) {
       
    81 			SDL_free(this);
       
    82 		}
       
    83 		return(0);
       
    84 	}
       
    85 	SDL_memset(this->hidden, 0, (sizeof *this->hidden));
       
    86 
       
    87 	/* Set the function pointers */
       
    88 	this->OpenAudio = AL_OpenAudio;
       
    89 	this->WaitAudio = AL_WaitAudio;
       
    90 	this->PlayAudio = AL_PlayAudio;
       
    91 	this->GetAudioBuf = AL_GetAudioBuf;
       
    92 	this->CloseAudio = AL_CloseAudio;
       
    93 
       
    94 	this->free = Audio_DeleteDevice;
       
    95 
       
    96 	return this;
       
    97 }
       
    98 
       
    99 AudioBootStrap DMEDIA_bootstrap = {
       
   100 	"AL", "IRIX DMedia audio",
       
   101 	Audio_Available, Audio_CreateDevice
       
   102 };
       
   103 
       
   104 
       
   105 void static AL_WaitAudio(_THIS)
       
   106 {
       
   107 	Sint32 timeleft;
       
   108 
       
   109 	timeleft = this->spec.samples - alGetFillable(audio_port);
       
   110 	if ( timeleft > 0 ) {
       
   111 		timeleft /= (this->spec.freq/1000);
       
   112 		SDL_Delay((Uint32)timeleft);
       
   113 	}
       
   114 }
       
   115 
       
   116 static void AL_PlayAudio(_THIS)
       
   117 {
       
   118 	/* Write the audio data out */
       
   119 	if ( alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0 ) {
       
   120 		/* Assume fatal error, for now */
       
   121 		this->enabled = 0;
       
   122 	}
       
   123 }
       
   124 
       
   125 static Uint8 *AL_GetAudioBuf(_THIS)
       
   126 {
       
   127 	return(mixbuf);
       
   128 }
       
   129 
       
   130 static void AL_CloseAudio(_THIS)
       
   131 {
       
   132 	if ( mixbuf != NULL ) {
       
   133 		SDL_FreeAudioMem(mixbuf);
       
   134 		mixbuf = NULL;
       
   135 	}
       
   136 	if ( audio_port != NULL ) {
       
   137 		alClosePort(audio_port);
       
   138 		audio_port = NULL;
       
   139 	}
       
   140 }
       
   141 
       
   142 static int AL_OpenAudio(_THIS, SDL_AudioSpec * spec)
       
   143 {
       
   144 	Uint16 test_format = SDL_FirstAudioFormat(spec->format);
       
   145 	long width = 0;
       
   146 	long fmt = 0;
       
   147 	int valid = 0;
       
   148 
       
   149 #ifdef OLD_IRIX_AUDIO
       
   150 	{
       
   151 		long audio_param[2];
       
   152 		audio_param[0] = AL_OUTPUT_RATE;
       
   153 		audio_param[1] = spec->freq;
       
   154 		valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0);
       
   155 	}
       
   156 #else
       
   157 	{
       
   158 		ALpv audio_param;
       
   159 		audio_param.param = AL_RATE;
       
   160 		audio_param.value.i = spec->freq;
       
   161 		valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0);
       
   162 	}
       
   163 #endif
       
   164 
       
   165 	while ((!valid) && (test_format)) {
       
   166 		valid = 1;
       
   167 		spec->format = test_format;
       
   168 
       
   169 		switch (test_format) {
       
   170 			case AUDIO_S8:
       
   171 				width = AL_SAMPLE_8;
       
   172 				fmt = AL_SAMPFMT_TWOSCOMP;
       
   173 				break;
       
   174 
       
   175 			case AUDIO_S16SYS:
       
   176 				width = AL_SAMPLE_16;
       
   177 				fmt = AL_SAMPFMT_TWOSCOMP;
       
   178 				break;
       
   179 
       
   180 			default:
       
   181 				valid = 0;
       
   182 				test_format = SDL_NextAudioFormat();
       
   183 				break;
       
   184 		}
       
   185 
       
   186 		if (valid) {
       
   187 			ALconfig audio_config = alNewConfig();
       
   188 			valid = 0;
       
   189 			if (audio_config) {
       
   190 				if (alSetChannels(audio_config, spec->channels) < 0) {
       
   191 					if (spec->channels > 2) {  /* can't handle > stereo? */
       
   192 						spec->channels = 2;  /* try again below. */
       
   193 					}
       
   194 				}
       
   195 
       
   196 				if ((alSetSampFmt(audio_config, fmt) >= 0) &&
       
   197 				    ((!width) || (alSetWidth(audio_config, width) >= 0)) &&
       
   198 				    (alSetQueueSize(audio_config, spec->samples * 2) >= 0) &&
       
   199 				    (alSetChannels(audio_config, spec->channels) >= 0)) {
       
   200 
       
   201 					audio_port = alOpenPort("SDL audio", "w", audio_config);
       
   202 					if (audio_port == NULL) {
       
   203 						/* docs say AL_BAD_CHANNELS happens here, too. */
       
   204 						int err = oserror();
       
   205 						if (err == AL_BAD_CHANNELS) {
       
   206 							spec->channels = 2;
       
   207 							alSetChannels(audio_config, spec->channels);
       
   208 							audio_port = alOpenPort("SDL audio", "w",
       
   209 							                        audio_config);
       
   210 						}
       
   211 					}
       
   212 
       
   213 					if (audio_port != NULL) {
       
   214 						valid = 1;
       
   215 					}
       
   216 				}
       
   217 
       
   218 				alFreeConfig(audio_config);
       
   219 			}
       
   220 		}
       
   221 	}
       
   222 
       
   223 	if (!valid) {
       
   224 		SDL_SetError("Unsupported audio format");
       
   225 		return (-1);
       
   226 	}
       
   227 
       
   228 	/* Update the fragment size as size in bytes */
       
   229 	SDL_CalculateAudioSpec(spec);
       
   230 
       
   231 	/* Allocate mixing buffer */
       
   232 	mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size);
       
   233 	if (mixbuf == NULL) {
       
   234 		SDL_OutOfMemory();
       
   235 		return (-1);
       
   236 	}
       
   237 	SDL_memset(mixbuf, spec->silence, spec->size);
       
   238 
       
   239 	/* We're ready to rock and roll. :-) */
       
   240 	return (0);
       
   241 }
       
   242