symbian-qemu-0.9.1-12/libsdl-trunk/src/audio/paudio/SDL_paudio.c
changeset 1 2fb8b9db1c86
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Carsten Griwodz
       
    20     griff@kom.tu-darmstadt.de
       
    21 
       
    22     based on linux/SDL_dspaudio.c by Sam Lantinga
       
    23 */
       
    24 #include "SDL_config.h"
       
    25 
       
    26 /* Allow access to a raw mixing buffer */
       
    27 
       
    28 #include <errno.h>
       
    29 #include <unistd.h>
       
    30 #include <fcntl.h>
       
    31 #include <sys/time.h>
       
    32 #include <sys/ioctl.h>
       
    33 #include <sys/stat.h>
       
    34 
       
    35 #include "SDL_timer.h"
       
    36 #include "SDL_audio.h"
       
    37 #include "../SDL_audiomem.h"
       
    38 #include "../SDL_audio_c.h"
       
    39 #include "../SDL_audiodev_c.h"
       
    40 #include "SDL_paudio.h"
       
    41 
       
    42 #define DEBUG_AUDIO 1
       
    43 
       
    44 /* A conflict within AIX 4.3.3 <sys/> headers and probably others as well.
       
    45  * I guess nobody ever uses audio... Shame over AIX header files.  */
       
    46 #include <sys/machine.h>
       
    47 #undef BIG_ENDIAN
       
    48 #include <sys/audio.h>
       
    49 
       
    50 /* The tag name used by paud audio */
       
    51 #define Paud_DRIVER_NAME         "paud"
       
    52 
       
    53 /* Open the audio device for playback, and don't block if busy */
       
    54 /* #define OPEN_FLAGS	(O_WRONLY|O_NONBLOCK) */
       
    55 #define OPEN_FLAGS	O_WRONLY
       
    56 
       
    57 /* Audio driver functions */
       
    58 static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec);
       
    59 static void Paud_WaitAudio(_THIS);
       
    60 static void Paud_PlayAudio(_THIS);
       
    61 static Uint8 *Paud_GetAudioBuf(_THIS);
       
    62 static void Paud_CloseAudio(_THIS);
       
    63 
       
    64 /* Audio driver bootstrap functions */
       
    65 
       
    66 static int Audio_Available(void)
       
    67 {
       
    68 	int fd;
       
    69 	int available;
       
    70 
       
    71 	available = 0;
       
    72 	fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
       
    73 	if ( fd >= 0 ) {
       
    74 		available = 1;
       
    75 		close(fd);
       
    76 	}
       
    77 	return(available);
       
    78 }
       
    79 
       
    80 static void Audio_DeleteDevice(SDL_AudioDevice *device)
       
    81 {
       
    82 	SDL_free(device->hidden);
       
    83 	SDL_free(device);
       
    84 }
       
    85 
       
    86 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
       
    87 {
       
    88 	SDL_AudioDevice *this;
       
    89 
       
    90 	/* Initialize all variables that we clean on shutdown */
       
    91 	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
       
    92 	if ( this ) {
       
    93 		SDL_memset(this, 0, (sizeof *this));
       
    94 		this->hidden = (struct SDL_PrivateAudioData *)
       
    95 				SDL_malloc((sizeof *this->hidden));
       
    96 	}
       
    97 	if ( (this == NULL) || (this->hidden == NULL) ) {
       
    98 		SDL_OutOfMemory();
       
    99 		if ( this ) {
       
   100 			SDL_free(this);
       
   101 		}
       
   102 		return(0);
       
   103 	}
       
   104 	SDL_memset(this->hidden, 0, (sizeof *this->hidden));
       
   105 	audio_fd = -1;
       
   106 
       
   107 	/* Set the function pointers */
       
   108 	this->OpenAudio = Paud_OpenAudio;
       
   109 	this->WaitAudio = Paud_WaitAudio;
       
   110 	this->PlayAudio = Paud_PlayAudio;
       
   111 	this->GetAudioBuf = Paud_GetAudioBuf;
       
   112 	this->CloseAudio = Paud_CloseAudio;
       
   113 
       
   114 	this->free = Audio_DeleteDevice;
       
   115 
       
   116 	return this;
       
   117 }
       
   118 
       
   119 AudioBootStrap Paud_bootstrap = {
       
   120 	Paud_DRIVER_NAME, "AIX Paudio",
       
   121 	Audio_Available, Audio_CreateDevice
       
   122 };
       
   123 
       
   124 /* This function waits until it is possible to write a full sound buffer */
       
   125 static void Paud_WaitAudio(_THIS)
       
   126 {
       
   127     fd_set fdset;
       
   128 
       
   129     /* See if we need to use timed audio synchronization */
       
   130     if ( frame_ticks ) {
       
   131         /* Use timer for general audio synchronization */
       
   132         Sint32 ticks;
       
   133 
       
   134         ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
       
   135         if ( ticks > 0 ) {
       
   136 	    SDL_Delay(ticks);
       
   137         }
       
   138     } else {
       
   139         audio_buffer  paud_bufinfo;
       
   140 
       
   141         /* Use select() for audio synchronization */
       
   142         struct timeval timeout;
       
   143         FD_ZERO(&fdset);
       
   144         FD_SET(audio_fd, &fdset);
       
   145 
       
   146         if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
       
   147 #ifdef DEBUG_AUDIO
       
   148             fprintf(stderr, "Couldn't get audio buffer information\n");
       
   149 #endif
       
   150             timeout.tv_sec  = 10;
       
   151             timeout.tv_usec = 0;
       
   152         } else {
       
   153 	    long ms_in_buf = paud_bufinfo.write_buf_time;
       
   154             timeout.tv_sec  = ms_in_buf/1000;
       
   155 	    ms_in_buf       = ms_in_buf - timeout.tv_sec*1000;
       
   156             timeout.tv_usec = ms_in_buf*1000;
       
   157 #ifdef DEBUG_AUDIO
       
   158             fprintf( stderr,
       
   159 		     "Waiting for write_buf_time=%ld,%ld\n",
       
   160 		     timeout.tv_sec,
       
   161 		     timeout.tv_usec );
       
   162 #endif
       
   163 	}
       
   164 
       
   165 #ifdef DEBUG_AUDIO
       
   166         fprintf(stderr, "Waiting for audio to get ready\n");
       
   167 #endif
       
   168         if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {
       
   169             const char *message = "Audio timeout - buggy audio driver? (disabled)";
       
   170             /*
       
   171 	     * In general we should never print to the screen,
       
   172              * but in this case we have no other way of letting
       
   173              * the user know what happened.
       
   174              */
       
   175             fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message);
       
   176             this->enabled = 0;
       
   177             /* Don't try to close - may hang */
       
   178             audio_fd = -1;
       
   179 #ifdef DEBUG_AUDIO
       
   180             fprintf(stderr, "Done disabling audio\n");
       
   181 #endif
       
   182         }
       
   183 #ifdef DEBUG_AUDIO
       
   184         fprintf(stderr, "Ready!\n");
       
   185 #endif
       
   186     }
       
   187 }
       
   188 
       
   189 static void Paud_PlayAudio(_THIS)
       
   190 {
       
   191 	int written;
       
   192 
       
   193 	/* Write the audio data, checking for EAGAIN on broken audio drivers */
       
   194 	do {
       
   195 		written = write(audio_fd, mixbuf, mixlen);
       
   196 		if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) {
       
   197 			SDL_Delay(1);	/* Let a little CPU time go by */
       
   198 		}
       
   199 	} while ( (written < 0) && 
       
   200 	          ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) );
       
   201 
       
   202 	/* If timer synchronization is enabled, set the next write frame */
       
   203 	if ( frame_ticks ) {
       
   204 		next_frame += frame_ticks;
       
   205 	}
       
   206 
       
   207 	/* If we couldn't write, assume fatal error for now */
       
   208 	if ( written < 0 ) {
       
   209 		this->enabled = 0;
       
   210 	}
       
   211 #ifdef DEBUG_AUDIO
       
   212 	fprintf(stderr, "Wrote %d bytes of audio data\n", written);
       
   213 #endif
       
   214 }
       
   215 
       
   216 static Uint8 *Paud_GetAudioBuf(_THIS)
       
   217 {
       
   218 	return mixbuf;
       
   219 }
       
   220 
       
   221 static void Paud_CloseAudio(_THIS)
       
   222 {
       
   223 	if ( mixbuf != NULL ) {
       
   224 		SDL_FreeAudioMem(mixbuf);
       
   225 		mixbuf = NULL;
       
   226 	}
       
   227 	if ( audio_fd >= 0 ) {
       
   228 		close(audio_fd);
       
   229 		audio_fd = -1;
       
   230 	}
       
   231 }
       
   232 
       
   233 static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec)
       
   234 {
       
   235 	char          audiodev[1024];
       
   236 	int           format;
       
   237 	int           bytes_per_sample;
       
   238 	Uint16        test_format;
       
   239 	audio_init    paud_init;
       
   240 	audio_buffer  paud_bufinfo;
       
   241 	audio_status  paud_status;
       
   242 	audio_control paud_control;
       
   243 	audio_change  paud_change;
       
   244 
       
   245 	/* Reset the timer synchronization flag */
       
   246 	frame_ticks = 0.0;
       
   247 
       
   248 	/* Open the audio device */
       
   249 	audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
       
   250 	if ( audio_fd < 0 ) {
       
   251 		SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
       
   252 		return -1;
       
   253 	}
       
   254 
       
   255 	/*
       
   256 	 * We can't set the buffer size - just ask the device for the maximum
       
   257 	 * that we can have.
       
   258 	 */
       
   259 	if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
       
   260 		SDL_SetError("Couldn't get audio buffer information");
       
   261 		return -1;
       
   262 	}
       
   263 
       
   264 	mixbuf = NULL;
       
   265 
       
   266 	if ( spec->channels > 1 )
       
   267 	    spec->channels = 2;
       
   268 	else
       
   269 	    spec->channels = 1;
       
   270 
       
   271 	/*
       
   272 	 * Fields in the audio_init structure:
       
   273 	 *
       
   274 	 * Ignored by us:
       
   275 	 *
       
   276 	 * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
       
   277 	 * paud.slot_number;         * slot number of the adapter
       
   278 	 * paud.device_id;           * adapter identification number
       
   279 	 *
       
   280 	 * Input:
       
   281 	 *
       
   282 	 * paud.srate;           * the sampling rate in Hz
       
   283 	 * paud.bits_per_sample; * 8, 16, 32, ...
       
   284 	 * paud.bsize;           * block size for this rate
       
   285 	 * paud.mode;            * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
       
   286 	 * paud.channels;        * 1=mono, 2=stereo
       
   287 	 * paud.flags;           * FIXED - fixed length data
       
   288 	 *                       * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
       
   289 	 *                       * TWOS_COMPLEMENT - 2's complement data
       
   290 	 *                       * SIGNED - signed? comment seems wrong in sys/audio.h
       
   291 	 *                       * BIG_ENDIAN
       
   292 	 * paud.operation;       * PLAY, RECORD
       
   293 	 *
       
   294 	 * Output:
       
   295 	 *
       
   296 	 * paud.flags;           * PITCH            - pitch is supported
       
   297 	 *                       * INPUT            - input is supported
       
   298 	 *                       * OUTPUT           - output is supported
       
   299 	 *                       * MONITOR          - monitor is supported
       
   300 	 *                       * VOLUME           - volume is supported
       
   301 	 *                       * VOLUME_DELAY     - volume delay is supported
       
   302 	 *                       * BALANCE          - balance is supported
       
   303 	 *                       * BALANCE_DELAY    - balance delay is supported
       
   304 	 *                       * TREBLE           - treble control is supported
       
   305 	 *                       * BASS             - bass control is supported
       
   306 	 *                       * BESTFIT_PROVIDED - best fit returned
       
   307 	 *                       * LOAD_CODE        - DSP load needed
       
   308 	 * paud.rc;              * NO_PLAY         - DSP code can't do play requests
       
   309 	 *                       * NO_RECORD       - DSP code can't do record requests
       
   310 	 *                       * INVALID_REQUEST - request was invalid
       
   311 	 *                       * CONFLICT        - conflict with open's flags
       
   312 	 *                       * OVERLOADED      - out of DSP MIPS or memory
       
   313 	 * paud.position_resolution; * smallest increment for position
       
   314 	 */
       
   315 
       
   316         paud_init.srate = spec->freq;
       
   317 	paud_init.mode = PCM;
       
   318 	paud_init.operation = PLAY;
       
   319 	paud_init.channels = spec->channels;
       
   320 
       
   321 	/* Try for a closest match on audio format */
       
   322 	format = 0;
       
   323 	for ( test_format = SDL_FirstAudioFormat(spec->format);
       
   324 						! format && test_format; ) {
       
   325 #ifdef DEBUG_AUDIO
       
   326 		fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
       
   327 #endif
       
   328 		switch ( test_format ) {
       
   329 			case AUDIO_U8:
       
   330 			    bytes_per_sample = 1;
       
   331 			    paud_init.bits_per_sample = 8;
       
   332 			    paud_init.flags = TWOS_COMPLEMENT | FIXED;
       
   333 			    format = 1;
       
   334 			    break;
       
   335 			case AUDIO_S8:
       
   336 			    bytes_per_sample = 1;
       
   337 			    paud_init.bits_per_sample = 8;
       
   338 			    paud_init.flags = SIGNED |
       
   339 					      TWOS_COMPLEMENT | FIXED;
       
   340 			    format = 1;
       
   341 			    break;
       
   342 			case AUDIO_S16LSB:
       
   343 			    bytes_per_sample = 2;
       
   344 			    paud_init.bits_per_sample = 16;
       
   345 			    paud_init.flags = SIGNED |
       
   346 					      TWOS_COMPLEMENT | FIXED;
       
   347 			    format = 1;
       
   348 			    break;
       
   349 			case AUDIO_S16MSB:
       
   350 			    bytes_per_sample = 2;
       
   351 			    paud_init.bits_per_sample = 16;
       
   352 			    paud_init.flags = BIG_ENDIAN |
       
   353 					      SIGNED |
       
   354 					      TWOS_COMPLEMENT | FIXED;
       
   355 			    format = 1;
       
   356 			    break;
       
   357 			case AUDIO_U16LSB:
       
   358 			    bytes_per_sample = 2;
       
   359 			    paud_init.bits_per_sample = 16;
       
   360 			    paud_init.flags = TWOS_COMPLEMENT | FIXED;
       
   361 			    format = 1;
       
   362 			    break;
       
   363 			case AUDIO_U16MSB:
       
   364 			    bytes_per_sample = 2;
       
   365 			    paud_init.bits_per_sample = 16;
       
   366 			    paud_init.flags = BIG_ENDIAN |
       
   367 					      TWOS_COMPLEMENT | FIXED;
       
   368 			    format = 1;
       
   369 			    break;
       
   370 			default:
       
   371 				break;
       
   372 		}
       
   373 		if ( ! format ) {
       
   374 			test_format = SDL_NextAudioFormat();
       
   375 		}
       
   376 	}
       
   377 	if ( format == 0 ) {
       
   378 #ifdef DEBUG_AUDIO
       
   379             fprintf(stderr, "Couldn't find any hardware audio formats\n");
       
   380 #endif
       
   381 	    SDL_SetError("Couldn't find any hardware audio formats");
       
   382 	    return -1;
       
   383 	}
       
   384 	spec->format = test_format;
       
   385 
       
   386 	/*
       
   387 	 * We know the buffer size and the max number of subsequent writes
       
   388 	 * that can be pending. If more than one can pend, allow the application
       
   389 	 * to do something like double buffering between our write buffer and
       
   390 	 * the device's own buffer that we are filling with write() anyway.
       
   391 	 *
       
   392 	 * We calculate spec->samples like this because SDL_CalculateAudioSpec()
       
   393 	 * will give put paud_bufinfo.write_buf_cap (or paud_bufinfo.write_buf_cap/2)
       
   394 	 * into spec->size in return.
       
   395 	 */
       
   396 	if ( paud_bufinfo.request_buf_cap == 1 )
       
   397 	{
       
   398 	    spec->samples = paud_bufinfo.write_buf_cap
       
   399 			  / bytes_per_sample
       
   400 			  / spec->channels;
       
   401 	}
       
   402 	else
       
   403 	{
       
   404 	    spec->samples = paud_bufinfo.write_buf_cap
       
   405 			  / bytes_per_sample
       
   406 			  / spec->channels
       
   407 			  / 2;
       
   408 	}
       
   409         paud_init.bsize = bytes_per_sample * spec->channels;
       
   410 
       
   411 	SDL_CalculateAudioSpec(spec);
       
   412 
       
   413 	/*
       
   414 	 * The AIX paud device init can't modify the values of the audio_init
       
   415 	 * structure that we pass to it. So we don't need any recalculation
       
   416 	 * of this stuff and no reinit call as in linux dsp and dma code.
       
   417 	 *
       
   418 	 * /dev/paud supports all of the encoding formats, so we don't need
       
   419 	 * to do anything like reopening the device, either.
       
   420 	 */
       
   421 	if ( ioctl(audio_fd, AUDIO_INIT, &paud_init) < 0 ) {
       
   422 	    switch ( paud_init.rc )
       
   423 	    {
       
   424 	    case 1 :
       
   425 		SDL_SetError("Couldn't set audio format: DSP can't do play requests");
       
   426 		return -1;
       
   427 		break;
       
   428 	    case 2 :
       
   429 		SDL_SetError("Couldn't set audio format: DSP can't do record requests");
       
   430 		return -1;
       
   431 		break;
       
   432 	    case 4 :
       
   433 		SDL_SetError("Couldn't set audio format: request was invalid");
       
   434 		return -1;
       
   435 		break;
       
   436 	    case 5 :
       
   437 		SDL_SetError("Couldn't set audio format: conflict with open's flags");
       
   438 		return -1;
       
   439 		break;
       
   440 	    case 6 :
       
   441 		SDL_SetError("Couldn't set audio format: out of DSP MIPS or memory");
       
   442 		return -1;
       
   443 		break;
       
   444 	    default :
       
   445 		SDL_SetError("Couldn't set audio format: not documented in sys/audio.h");
       
   446 		return -1;
       
   447 		break;
       
   448 	    }
       
   449 	}
       
   450 
       
   451 	/* Allocate mixing buffer */
       
   452 	mixlen = spec->size;
       
   453 	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
       
   454 	if ( mixbuf == NULL ) {
       
   455 		return -1;
       
   456 	}
       
   457 	SDL_memset(mixbuf, spec->silence, spec->size);
       
   458 
       
   459 	/*
       
   460 	 * Set some paramters: full volume, first speaker that we can find.
       
   461 	 * Ignore the other settings for now.
       
   462 	 */
       
   463 	paud_change.input = AUDIO_IGNORE;         /* the new input source */
       
   464         paud_change.output = OUTPUT_1;            /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
       
   465         paud_change.monitor = AUDIO_IGNORE;       /* the new monitor state */
       
   466         paud_change.volume = 0x7fffffff;          /* volume level [0-0x7fffffff] */
       
   467         paud_change.volume_delay = AUDIO_IGNORE;  /* the new volume delay */
       
   468         paud_change.balance = 0x3fffffff;         /* the new balance */
       
   469         paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */
       
   470         paud_change.treble = AUDIO_IGNORE;        /* the new treble state */
       
   471         paud_change.bass = AUDIO_IGNORE;          /* the new bass state */
       
   472         paud_change.pitch = AUDIO_IGNORE;         /* the new pitch state */
       
   473 
       
   474 	paud_control.ioctl_request = AUDIO_CHANGE;
       
   475 	paud_control.request_info = (char*)&paud_change;
       
   476 	if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
       
   477 #ifdef DEBUG_AUDIO
       
   478             fprintf(stderr, "Can't change audio display settings\n" );
       
   479 #endif
       
   480 	}
       
   481 
       
   482 	/*
       
   483 	 * Tell the device to expect data. Actual start will wait for
       
   484 	 * the first write() call.
       
   485 	 */
       
   486 	paud_control.ioctl_request = AUDIO_START;
       
   487 	paud_control.position = 0;
       
   488 	if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
       
   489 #ifdef DEBUG_AUDIO
       
   490             fprintf(stderr, "Can't start audio play\n" );
       
   491 #endif
       
   492 	    SDL_SetError("Can't start audio play");
       
   493 	    return -1;
       
   494 	}
       
   495 
       
   496         /* Check to see if we need to use select() workaround */
       
   497         { char *workaround;
       
   498                 workaround = SDL_getenv("SDL_DSP_NOSELECT");
       
   499                 if ( workaround ) {
       
   500                         frame_ticks = (float)(spec->samples*1000)/spec->freq;
       
   501                         next_frame = SDL_GetTicks()+frame_ticks;
       
   502                 }
       
   503         }
       
   504 
       
   505 	/* Get the parent process id (we're the parent of the audio thread) */
       
   506 	parent = getpid();
       
   507 
       
   508 	/* We're ready to rock and roll. :-) */
       
   509 	return 0;
       
   510 }
       
   511