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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* This is the joystick API for Simple DirectMedia Layer */ |
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25 |
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26 #include "SDL_events.h" |
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27 #include "SDL_sysjoystick.h" |
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28 #include "SDL_joystick_c.h" |
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29 #if !SDL_EVENTS_DISABLED |
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30 #include "../events/SDL_events_c.h" |
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31 #endif |
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32 |
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33 /* This is used for Quake III Arena */ |
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34 #if SDL_EVENTS_DISABLED |
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35 #define SDL_Lock_EventThread() |
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36 #define SDL_Unlock_EventThread() |
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37 #endif |
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38 |
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39 Uint8 SDL_numjoysticks = 0; |
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40 SDL_Joystick **SDL_joysticks = NULL; |
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41 static SDL_Joystick *default_joystick = NULL; |
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42 |
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43 int SDL_JoystickInit(void) |
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44 { |
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45 int arraylen; |
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46 int status; |
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47 |
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48 SDL_numjoysticks = 0; |
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49 status = SDL_SYS_JoystickInit(); |
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50 if ( status >= 0 ) { |
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51 arraylen = (status+1)*sizeof(*SDL_joysticks); |
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52 SDL_joysticks = (SDL_Joystick **)SDL_malloc(arraylen); |
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53 if ( SDL_joysticks == NULL ) { |
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54 SDL_numjoysticks = 0; |
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55 } else { |
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56 SDL_memset(SDL_joysticks, 0, arraylen); |
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57 SDL_numjoysticks = status; |
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58 } |
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59 status = 0; |
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60 } |
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61 default_joystick = NULL; |
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62 return(status); |
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63 } |
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64 |
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65 /* |
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66 * Count the number of joysticks attached to the system |
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67 */ |
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68 int SDL_NumJoysticks(void) |
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69 { |
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70 return SDL_numjoysticks; |
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71 } |
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72 |
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73 /* |
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74 * Get the implementation dependent name of a joystick |
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75 */ |
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76 const char *SDL_JoystickName(int device_index) |
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77 { |
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78 if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { |
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79 SDL_SetError("There are %d joysticks available", |
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80 SDL_numjoysticks); |
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81 return(NULL); |
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82 } |
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83 return(SDL_SYS_JoystickName(device_index)); |
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84 } |
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85 |
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86 /* |
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87 * Open a joystick for use - the index passed as an argument refers to |
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88 * the N'th joystick on the system. This index is the value which will |
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89 * identify this joystick in future joystick events. |
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90 * |
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91 * This function returns a joystick identifier, or NULL if an error occurred. |
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92 */ |
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93 SDL_Joystick *SDL_JoystickOpen(int device_index) |
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94 { |
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95 int i; |
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96 SDL_Joystick *joystick; |
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97 |
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98 if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) { |
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99 SDL_SetError("There are %d joysticks available", |
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100 SDL_numjoysticks); |
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101 return(NULL); |
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102 } |
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103 |
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104 /* If the joystick is already open, return it */ |
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105 for ( i=0; SDL_joysticks[i]; ++i ) { |
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106 if ( device_index == SDL_joysticks[i]->index ) { |
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107 joystick = SDL_joysticks[i]; |
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108 ++joystick->ref_count; |
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109 return(joystick); |
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110 } |
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111 } |
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112 |
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113 /* Create and initialize the joystick */ |
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114 joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick)); |
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115 if ( joystick != NULL ) { |
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116 SDL_memset(joystick, 0, (sizeof *joystick)); |
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117 joystick->index = device_index; |
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118 if ( SDL_SYS_JoystickOpen(joystick) < 0 ) { |
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119 SDL_free(joystick); |
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120 joystick = NULL; |
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121 } else { |
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122 if ( joystick->naxes > 0 ) { |
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123 joystick->axes = (Sint16 *)SDL_malloc |
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124 (joystick->naxes*sizeof(Sint16)); |
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125 } |
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126 if ( joystick->nhats > 0 ) { |
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127 joystick->hats = (Uint8 *)SDL_malloc |
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128 (joystick->nhats*sizeof(Uint8)); |
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129 } |
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130 if ( joystick->nballs > 0 ) { |
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131 joystick->balls = (struct balldelta *)SDL_malloc |
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132 (joystick->nballs*sizeof(*joystick->balls)); |
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133 } |
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134 if ( joystick->nbuttons > 0 ) { |
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135 joystick->buttons = (Uint8 *)SDL_malloc |
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136 (joystick->nbuttons*sizeof(Uint8)); |
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137 } |
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138 if ( ((joystick->naxes > 0) && !joystick->axes) |
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139 || ((joystick->nhats > 0) && !joystick->hats) |
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140 || ((joystick->nballs > 0) && !joystick->balls) |
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141 || ((joystick->nbuttons > 0) && !joystick->buttons)) { |
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142 SDL_OutOfMemory(); |
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143 SDL_JoystickClose(joystick); |
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144 joystick = NULL; |
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145 } |
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146 if ( joystick->axes ) { |
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147 SDL_memset(joystick->axes, 0, |
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148 joystick->naxes*sizeof(Sint16)); |
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149 } |
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150 if ( joystick->hats ) { |
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151 SDL_memset(joystick->hats, 0, |
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152 joystick->nhats*sizeof(Uint8)); |
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153 } |
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154 if ( joystick->balls ) { |
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155 SDL_memset(joystick->balls, 0, |
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156 joystick->nballs*sizeof(*joystick->balls)); |
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157 } |
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158 if ( joystick->buttons ) { |
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159 SDL_memset(joystick->buttons, 0, |
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160 joystick->nbuttons*sizeof(Uint8)); |
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161 } |
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162 } |
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163 } |
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164 if ( joystick ) { |
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165 /* Add joystick to list */ |
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166 ++joystick->ref_count; |
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167 SDL_Lock_EventThread(); |
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168 for ( i=0; SDL_joysticks[i]; ++i ) |
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169 /* Skip to next joystick */; |
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170 SDL_joysticks[i] = joystick; |
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171 SDL_Unlock_EventThread(); |
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172 } |
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173 return(joystick); |
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174 } |
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175 |
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176 /* |
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177 * Returns 1 if the joystick has been opened, or 0 if it has not. |
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178 */ |
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179 int SDL_JoystickOpened(int device_index) |
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180 { |
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181 int i, opened; |
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182 |
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183 opened = 0; |
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184 for ( i=0; SDL_joysticks[i]; ++i ) { |
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185 if ( SDL_joysticks[i]->index == (Uint8)device_index ) { |
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186 opened = 1; |
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187 break; |
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188 } |
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189 } |
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190 return(opened); |
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191 } |
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192 |
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193 static int ValidJoystick(SDL_Joystick **joystick) |
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194 { |
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195 int valid; |
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196 |
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197 if ( *joystick == NULL ) { |
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198 *joystick = default_joystick; |
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199 } |
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200 if ( *joystick == NULL ) { |
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201 SDL_SetError("Joystick hasn't been opened yet"); |
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202 valid = 0; |
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203 } else { |
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204 valid = 1; |
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205 } |
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206 return valid; |
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207 } |
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208 |
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209 /* |
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210 * Get the device index of an opened joystick. |
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211 */ |
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212 int SDL_JoystickIndex(SDL_Joystick *joystick) |
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213 { |
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214 if ( ! ValidJoystick(&joystick) ) { |
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215 return(-1); |
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216 } |
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217 return(joystick->index); |
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218 } |
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219 |
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220 /* |
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221 * Get the number of multi-dimensional axis controls on a joystick |
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222 */ |
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223 int SDL_JoystickNumAxes(SDL_Joystick *joystick) |
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224 { |
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225 if ( ! ValidJoystick(&joystick) ) { |
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226 return(-1); |
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227 } |
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228 return(joystick->naxes); |
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229 } |
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230 |
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231 /* |
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232 * Get the number of hats on a joystick |
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233 */ |
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234 int SDL_JoystickNumHats(SDL_Joystick *joystick) |
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235 { |
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236 if ( ! ValidJoystick(&joystick) ) { |
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237 return(-1); |
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238 } |
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239 return(joystick->nhats); |
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240 } |
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241 |
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242 /* |
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243 * Get the number of trackballs on a joystick |
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244 */ |
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245 int SDL_JoystickNumBalls(SDL_Joystick *joystick) |
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246 { |
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247 if ( ! ValidJoystick(&joystick) ) { |
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248 return(-1); |
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249 } |
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250 return(joystick->nballs); |
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251 } |
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252 |
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253 /* |
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254 * Get the number of buttons on a joystick |
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255 */ |
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256 int SDL_JoystickNumButtons(SDL_Joystick *joystick) |
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257 { |
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258 if ( ! ValidJoystick(&joystick) ) { |
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259 return(-1); |
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260 } |
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261 return(joystick->nbuttons); |
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262 } |
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263 |
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264 /* |
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265 * Get the current state of an axis control on a joystick |
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266 */ |
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267 Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis) |
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268 { |
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269 Sint16 state; |
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270 |
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271 if ( ! ValidJoystick(&joystick) ) { |
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272 return(0); |
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273 } |
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274 if ( axis < joystick->naxes ) { |
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275 state = joystick->axes[axis]; |
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276 } else { |
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277 SDL_SetError("Joystick only has %d axes", joystick->naxes); |
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278 state = 0; |
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279 } |
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280 return(state); |
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281 } |
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282 |
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283 /* |
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284 * Get the current state of a hat on a joystick |
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285 */ |
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286 Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat) |
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287 { |
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288 Uint8 state; |
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289 |
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290 if ( ! ValidJoystick(&joystick) ) { |
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291 return(0); |
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292 } |
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293 if ( hat < joystick->nhats ) { |
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294 state = joystick->hats[hat]; |
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295 } else { |
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296 SDL_SetError("Joystick only has %d hats", joystick->nhats); |
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297 state = 0; |
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298 } |
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299 return(state); |
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300 } |
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301 |
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302 /* |
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303 * Get the ball axis change since the last poll |
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304 */ |
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305 int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy) |
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306 { |
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307 int retval; |
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308 |
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309 if ( ! ValidJoystick(&joystick) ) { |
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310 return(-1); |
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311 } |
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312 |
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313 retval = 0; |
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314 if ( ball < joystick->nballs ) { |
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315 if ( dx ) { |
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316 *dx = joystick->balls[ball].dx; |
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317 } |
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318 if ( dy ) { |
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319 *dy = joystick->balls[ball].dy; |
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320 } |
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321 joystick->balls[ball].dx = 0; |
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322 joystick->balls[ball].dy = 0; |
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323 } else { |
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324 SDL_SetError("Joystick only has %d balls", joystick->nballs); |
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325 retval = -1; |
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326 } |
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327 return(retval); |
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328 } |
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329 |
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330 /* |
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331 * Get the current state of a button on a joystick |
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332 */ |
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333 Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button) |
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334 { |
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335 Uint8 state; |
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336 |
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337 if ( ! ValidJoystick(&joystick) ) { |
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338 return(0); |
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339 } |
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340 if ( button < joystick->nbuttons ) { |
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341 state = joystick->buttons[button]; |
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342 } else { |
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343 SDL_SetError("Joystick only has %d buttons",joystick->nbuttons); |
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344 state = 0; |
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345 } |
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346 return(state); |
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347 } |
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348 |
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349 /* |
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350 * Close a joystick previously opened with SDL_JoystickOpen() |
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351 */ |
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352 void SDL_JoystickClose(SDL_Joystick *joystick) |
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353 { |
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354 int i; |
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355 |
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356 if ( ! ValidJoystick(&joystick) ) { |
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357 return; |
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358 } |
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359 |
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360 /* First decrement ref count */ |
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361 if ( --joystick->ref_count > 0 ) { |
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362 return; |
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363 } |
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364 |
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365 /* Lock the event queue - prevent joystick polling */ |
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366 SDL_Lock_EventThread(); |
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367 |
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368 if ( joystick == default_joystick ) { |
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369 default_joystick = NULL; |
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370 } |
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371 SDL_SYS_JoystickClose(joystick); |
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372 |
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373 /* Remove joystick from list */ |
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374 for ( i=0; SDL_joysticks[i]; ++i ) { |
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375 if ( joystick == SDL_joysticks[i] ) { |
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376 SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1], |
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377 (SDL_numjoysticks-i)*sizeof(joystick)); |
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378 break; |
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379 } |
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380 } |
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381 |
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382 /* Let the event thread keep running */ |
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383 SDL_Unlock_EventThread(); |
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384 |
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385 /* Free the data associated with this joystick */ |
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386 if ( joystick->axes ) { |
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387 SDL_free(joystick->axes); |
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388 } |
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389 if ( joystick->hats ) { |
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390 SDL_free(joystick->hats); |
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391 } |
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392 if ( joystick->balls ) { |
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393 SDL_free(joystick->balls); |
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394 } |
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395 if ( joystick->buttons ) { |
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396 SDL_free(joystick->buttons); |
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397 } |
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398 SDL_free(joystick); |
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399 } |
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400 |
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401 void SDL_JoystickQuit(void) |
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402 { |
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403 /* Stop the event polling */ |
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404 SDL_Lock_EventThread(); |
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405 SDL_numjoysticks = 0; |
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406 SDL_Unlock_EventThread(); |
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407 |
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408 /* Quit the joystick setup */ |
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409 SDL_SYS_JoystickQuit(); |
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410 if ( SDL_joysticks ) { |
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411 SDL_free(SDL_joysticks); |
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412 SDL_joysticks = NULL; |
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413 } |
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414 } |
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415 |
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416 |
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417 /* These are global for SDL_sysjoystick.c and SDL_events.c */ |
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418 |
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419 int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value) |
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420 { |
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421 int posted; |
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422 |
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423 /* Update internal joystick state */ |
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424 joystick->axes[axis] = value; |
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425 |
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426 /* Post the event, if desired */ |
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427 posted = 0; |
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428 #if !SDL_EVENTS_DISABLED |
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429 if ( SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE ) { |
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430 SDL_Event event; |
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431 event.type = SDL_JOYAXISMOTION; |
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432 event.jaxis.which = joystick->index; |
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433 event.jaxis.axis = axis; |
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434 event.jaxis.value = value; |
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435 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { |
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436 posted = 1; |
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437 SDL_PushEvent(&event); |
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438 } |
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439 } |
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440 #endif /* !SDL_EVENTS_DISABLED */ |
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441 return(posted); |
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442 } |
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443 |
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444 int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value) |
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445 { |
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446 int posted; |
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447 |
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448 /* Update internal joystick state */ |
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449 joystick->hats[hat] = value; |
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450 |
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451 /* Post the event, if desired */ |
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452 posted = 0; |
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453 #if !SDL_EVENTS_DISABLED |
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454 if ( SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE ) { |
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455 SDL_Event event; |
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456 event.jhat.type = SDL_JOYHATMOTION; |
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457 event.jhat.which = joystick->index; |
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458 event.jhat.hat = hat; |
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459 event.jhat.value = value; |
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460 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { |
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461 posted = 1; |
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462 SDL_PushEvent(&event); |
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463 } |
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464 } |
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465 #endif /* !SDL_EVENTS_DISABLED */ |
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466 return(posted); |
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467 } |
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468 |
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469 int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball, |
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470 Sint16 xrel, Sint16 yrel) |
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471 { |
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472 int posted; |
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473 |
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474 /* Update internal mouse state */ |
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475 joystick->balls[ball].dx += xrel; |
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476 joystick->balls[ball].dy += yrel; |
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477 |
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478 /* Post the event, if desired */ |
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479 posted = 0; |
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480 #if !SDL_EVENTS_DISABLED |
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481 if ( SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE ) { |
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482 SDL_Event event; |
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483 event.jball.type = SDL_JOYBALLMOTION; |
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484 event.jball.which = joystick->index; |
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485 event.jball.ball = ball; |
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486 event.jball.xrel = xrel; |
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487 event.jball.yrel = yrel; |
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488 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { |
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489 posted = 1; |
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490 SDL_PushEvent(&event); |
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491 } |
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492 } |
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493 #endif /* !SDL_EVENTS_DISABLED */ |
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494 return(posted); |
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495 } |
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496 |
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497 int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state) |
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498 { |
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499 int posted; |
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500 #if !SDL_EVENTS_DISABLED |
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501 SDL_Event event; |
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502 |
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503 switch ( state ) { |
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504 case SDL_PRESSED: |
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505 event.type = SDL_JOYBUTTONDOWN; |
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506 break; |
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507 case SDL_RELEASED: |
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508 event.type = SDL_JOYBUTTONUP; |
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509 break; |
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510 default: |
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511 /* Invalid state -- bail */ |
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512 return(0); |
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513 } |
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514 #endif /* !SDL_EVENTS_DISABLED */ |
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515 |
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516 /* Update internal joystick state */ |
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517 joystick->buttons[button] = state; |
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518 |
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519 /* Post the event, if desired */ |
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520 posted = 0; |
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521 #if !SDL_EVENTS_DISABLED |
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522 if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) { |
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523 event.jbutton.which = joystick->index; |
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524 event.jbutton.button = button; |
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525 event.jbutton.state = state; |
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526 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { |
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527 posted = 1; |
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528 SDL_PushEvent(&event); |
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529 } |
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530 } |
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531 #endif /* !SDL_EVENTS_DISABLED */ |
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532 return(posted); |
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533 } |
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534 |
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535 void SDL_JoystickUpdate(void) |
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536 { |
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537 int i; |
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538 |
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539 for ( i=0; SDL_joysticks[i]; ++i ) { |
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540 SDL_SYS_JoystickUpdate(SDL_joysticks[i]); |
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541 } |
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542 } |
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543 |
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544 int SDL_JoystickEventState(int state) |
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545 { |
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546 #if SDL_EVENTS_DISABLED |
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547 return SDL_IGNORE; |
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548 #else |
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549 const Uint8 event_list[] = { |
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550 SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, |
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551 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, |
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552 }; |
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553 unsigned int i; |
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554 |
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555 switch (state) { |
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556 case SDL_QUERY: |
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557 state = SDL_IGNORE; |
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558 for ( i=0; i<SDL_arraysize(event_list); ++i ) { |
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559 state = SDL_EventState(event_list[i],SDL_QUERY); |
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560 if ( state == SDL_ENABLE ) { |
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561 break; |
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562 } |
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563 } |
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564 break; |
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565 default: |
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566 for ( i=0; i<SDL_arraysize(event_list); ++i ) { |
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567 SDL_EventState(event_list[i], state); |
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568 } |
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569 break; |
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570 } |
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571 return(state); |
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572 #endif /* SDL_EVENTS_DISABLED */ |
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573 } |