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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* |
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25 Written by Darrell Walisser <dwaliss1@purdue.edu> |
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26 |
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27 Implementation notes ---------------------------------------------------------------------- |
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28 |
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29 A bit on GWorlds in VRAM from technote 1182: |
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30 |
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31 There are two important things to note about GWorld's allocated in |
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32 VRAM. First, the base address retrieved through GetPixBaseAddr or |
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33 read directly from the PixMap structure can become invalid anytime |
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34 memory is allocated in VRAM. This can occur either by explicit |
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35 allocations, such as calls to NewGWorld, or by implicit ones, such as |
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36 those associated with the internal texture allocation of OpenGL. The |
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37 stored pixel images themselves will still be valid but may have been |
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38 moved in VRAM, thus rendering any stored base addresses invalid. |
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39 You should never store an image's base address for longer than is |
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40 necessary and especially never across calls to NewGWorld or |
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41 texture-creation routines. |
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42 |
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43 Secondly, an offscreen pixel image allocated in VRAM can be |
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44 purged at system task time by the display driver. This means any |
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45 time your application yields time such by calling WaitNextEvent or |
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46 SystemTask you can lose your VRAM GWorld contents. While this |
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47 happens infrequently, usually associated with display resolution or |
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48 pixel depth changes you must code for this eventuality. This purge |
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49 can occur whether or not the GWorld is locked or not. A return value |
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50 of false from LockPixels, a NULL return value from GetPixBaseAddr |
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51 or NULL in the baseAddr field of the PixMap mean that the pixel |
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52 image has been purged. To reallocate it you can either call |
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53 UpdateGWorld or Dispose your current GWorld through |
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54 DisposeGWorld and reallocate it via NewGWorld. Either way you must |
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55 then rebuild the pixel image. |
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56 |
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57 ------------------------------------------------------------------------------------ |
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58 |
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59 Currently, I don't account for (1). In my testing, NewGWorld never invalidated |
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60 other existing GWorlds in VRAM. However, I do have protection for (2). |
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61 Namely, I am using GetOSEvent() instead of WaitNextEvent() so that there are no |
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62 context switches (the app hogs the CPU). Eventually a book-keeping system should |
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63 be coded to take care of (1) and (2). |
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64 |
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65 ------------------------------------------------------------------------------------ |
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66 |
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67 System requirements (* denotes optional): |
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68 |
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69 1. DrawSprocket 1.7.3 |
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70 2. *MacOS 9 or later (but *not* Mac OS X) for hardware accelerated blit / fill |
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71 3. *May also require certain graphics hardware for (2). I trust that all Apple OEM |
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72 hardware will work. Third party accelerators may work if they have QuickDraw |
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73 acceleration in the drivers and the drivers have been updated for OS 9. The current |
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74 Voodoo 3 drivers (1.0b12) do not work. |
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75 |
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76 Coding suggestions: |
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77 |
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78 1. Use SDL_UpdateRects ! |
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79 |
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80 If no QuickDraw acceleration is present, double-buffered surfaces will use a back buffer |
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81 in System memory. I recommend you use SDL_UpdateRects with double-buffered surfaces |
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82 for best performance on these cards, since the overhead is nearly zero for VRAM back buffer. |
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83 |
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84 2. Load most-resident surfaces first. |
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85 |
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86 If you fill up VRAM or AGP memory, there is no contingency for purging to make room for the next one. |
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87 Therefore, you should load the surfaces you plan to use the most frequently first. |
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88 Sooner or later, I will code LRU replacement to help this. |
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89 |
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90 TODO: |
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91 Some kind of posterized mode for resolutions < 640x480. |
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92 Window support / fullscreen toggle. |
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93 Figure out how much VRAM is available. Put in video->info->video_mem. |
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94 Track VRAM usage. |
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95 |
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96 BUGS: |
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97 I can't create a hardware surface the same size as the screen?! How to fix? |
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98 |
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99 |
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100 |
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101 COMPILE OPTIONS: |
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102 |
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103 DSP_TRY_CC_AND_AA - Define if you want to try HWA color-key and alpha blitters |
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104 HW color-key blitting gives substantial improvements, |
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105 but hw alpha is neck-and-neck with SDL's soft bitter. |
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106 |
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107 DSP_NO_SYNC_VBL - Define for HWA double-buffered surfaces: don't sync |
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108 pseudo-flip to monitor redraw. |
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109 |
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110 DSP_NO_SYNC_OPENGL - Define for OpenGL surfaces: don't sync buffer swap. Synching buffer |
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111 swap may result in reduced performance, but can eliminate some |
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112 tearing artifacts. |
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113 CHANGELOG: |
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114 09/17/00 Lots of little tweaks. Build modelist in reverse order so largest contexts |
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115 list first. Compared various methods with ROM methods and fixed rez switch |
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116 crashing bug in GL Tron. (Woohoo!) |
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117 */ |
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118 |
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119 #define DSP_TRY_CC_AND_AA |
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120 |
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121 /* #define DSP_NO_SYNC_VBL */ |
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122 |
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123 #define DSP_NO_SYNC_OPENGL |
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124 |
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125 |
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126 #if defined(__APPLE__) && defined(__MACH__) |
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127 #include <Carbon/Carbon.h> |
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128 #include <DrawSprocket/DrawSprocket.h> |
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129 #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) |
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130 #include <Carbon.h> |
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131 #include <DrawSprocket.h> |
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132 #else |
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133 #include <LowMem.h> |
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134 #include <Gestalt.h> |
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135 #include <Devices.h> |
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136 #include <DiskInit.h> |
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137 #include <QDOffscreen.h> |
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138 #include <DrawSprocket.h> |
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139 #endif |
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140 |
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141 #include "SDL_video.h" |
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142 #include "SDL_syswm.h" |
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143 #include "../SDL_sysvideo.h" |
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144 #include "../SDL_blit.h" |
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145 #include "../SDL_pixels_c.h" |
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146 #include "SDL_dspvideo.h" |
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147 #include "../maccommon/SDL_macgl_c.h" |
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148 #include "../maccommon/SDL_macwm_c.h" |
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149 #include "../maccommon/SDL_macmouse_c.h" |
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150 #include "../maccommon/SDL_macevents_c.h" |
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151 |
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152 /* Initialization/Query functions */ |
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153 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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154 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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155 static SDL_Surface *DSp_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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156 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, |
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157 SDL_Color *colors); |
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158 static int DSp_CreatePalette(_THIS); |
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159 static int DSp_DestroyPalette(_THIS); |
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160 static void DSp_VideoQuit(_THIS); |
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161 |
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162 static int DSp_GetMainDevice (_THIS, GDHandle *device); |
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163 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat); |
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164 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); |
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165 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); |
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166 |
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167 /* Hardware surface functions */ |
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168 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha); |
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169 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); |
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170 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height); |
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171 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface); |
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172 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface); |
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173 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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174 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface); |
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175 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface); |
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176 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest); |
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177 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, |
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178 SDL_Surface *dst, SDL_Rect *dstrect); |
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179 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); |
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180 |
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181 #if SDL_VIDEO_OPENGL |
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182 static void DSp_GL_SwapBuffers (_THIS); |
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183 #endif |
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184 |
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185 #if ! TARGET_API_MAC_CARBON |
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186 |
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187 #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes ) |
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188 #define GetGDevPixMap(x) ((**(x)).gdPMap) |
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189 #define GetPortPixMap(x) ((*(x)).portPixMap) |
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190 |
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191 #define GetPixDepth(y) ((**(y)).pixelSize) |
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192 //#define GetPixRowBytes(y) ((**(y)).rowBytes) |
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193 //#define GetPixBaseAddr(y) ((**(y)).baseAddr) |
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194 #define GetPixCTab(y) ((**(y)).pmTable) |
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195 #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits)) |
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196 |
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197 #else |
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198 #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) ) |
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199 #define GetGDevPixMap(x) ((**(x)).gdPMap) |
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200 |
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201 #endif |
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202 |
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203 typedef struct private_hwdata { |
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204 |
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205 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP |
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206 |
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207 #ifdef DSP_TRY_CC_AND_AA |
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208 GWorldPtr mask; // transparent mask |
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209 RGBColor alpha; // alpha color |
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210 RGBColor trans; // transparent color |
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211 #endif |
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212 |
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213 } private_hwdata; |
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214 |
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215 typedef private_hwdata private_swdata ; /* have same fields */ |
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216 |
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217 /* Macintosh toolbox driver bootstrap functions */ |
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218 |
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219 static int DSp_Available(void) |
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220 { |
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221 /* Check for DrawSprocket */ |
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222 #if ! TARGET_API_MAC_OSX |
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223 /* This check is only meaningful if you weak-link DrawSprocketLib */ |
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224 return ((Ptr)DSpStartup != (Ptr)kUnresolvedCFragSymbolAddress); |
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225 #else |
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226 return 1; // DrawSprocket.framework doesn't have it all, but it's there |
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227 #endif |
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228 } |
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229 |
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230 static void DSp_DeleteDevice(SDL_VideoDevice *device) |
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231 { |
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232 /* -dw- taking no chances with null pointers */ |
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233 if (device) { |
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234 |
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235 if (device->hidden) { |
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236 |
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237 if (device->hidden->dspinfo) |
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238 SDL_free(device->hidden->dspinfo); |
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239 |
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240 SDL_free(device->hidden); |
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241 } |
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242 SDL_free(device); |
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243 } |
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244 } |
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245 |
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246 static SDL_VideoDevice *DSp_CreateDevice(int devindex) |
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247 { |
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248 SDL_VideoDevice *device; |
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249 |
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250 /* Initialize all variables that we clean on shutdown */ |
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251 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
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252 if ( device ) { |
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253 SDL_memset(device, 0, sizeof (*device)); |
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254 device->hidden = (struct SDL_PrivateVideoData *) |
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255 SDL_malloc((sizeof *device->hidden)); |
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256 if (device->hidden) |
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257 SDL_memset(device->hidden, 0, sizeof ( *(device->hidden) ) ); |
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258 } |
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259 if ( (device == NULL) || (device->hidden == NULL) ) { |
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260 SDL_OutOfMemory(); |
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261 |
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262 if ( device ) { |
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263 |
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264 if (device->hidden) |
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265 SDL_free(device->hidden); |
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266 |
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267 SDL_free(device); |
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268 } |
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269 |
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270 return(NULL); |
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271 } |
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272 |
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273 /* Allocate DrawSprocket information */ |
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274 device->hidden->dspinfo = (struct DSpInfo *)SDL_malloc( |
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275 (sizeof *device->hidden->dspinfo)); |
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276 if ( device->hidden->dspinfo == NULL ) { |
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277 SDL_OutOfMemory(); |
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278 SDL_free(device->hidden); |
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279 SDL_free(device); |
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280 return(0); |
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281 } |
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282 SDL_memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo)); |
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283 |
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284 /* Set the function pointers */ |
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285 device->VideoInit = DSp_VideoInit; |
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286 device->ListModes = DSp_ListModes; |
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287 device->SetVideoMode = DSp_SetVideoMode; |
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288 device->SetColors = DSp_SetColors; |
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289 device->UpdateRects = NULL; |
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290 device->VideoQuit = DSp_VideoQuit; |
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291 device->AllocHWSurface = DSp_AllocHWSurface; |
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292 device->CheckHWBlit = NULL; |
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293 device->FillHWRect = NULL; |
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294 device->SetHWColorKey = NULL; |
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295 device->SetHWAlpha = NULL; |
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296 device->LockHWSurface = DSp_LockHWSurface; |
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297 device->UnlockHWSurface = DSp_UnlockHWSurface; |
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298 device->FlipHWSurface = DSp_FlipHWSurface; |
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299 device->FreeHWSurface = DSp_FreeHWSurface; |
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300 #if SDL_MACCLASSIC_GAMMA_SUPPORT |
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301 device->SetGammaRamp = Mac_SetGammaRamp; |
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302 device->GetGammaRamp = Mac_GetGammaRamp; |
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303 #endif |
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304 #if SDL_VIDEO_OPENGL |
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305 device->GL_MakeCurrent = Mac_GL_MakeCurrent; |
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306 device->GL_SwapBuffers = DSp_GL_SwapBuffers; |
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307 device->GL_LoadLibrary = Mac_GL_LoadLibrary; |
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308 device->GL_GetProcAddress = Mac_GL_GetProcAddress; |
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309 #endif |
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310 device->SetCaption = NULL; |
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311 device->SetIcon = NULL; |
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312 device->IconifyWindow = NULL; |
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313 device->GrabInput = NULL; |
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314 device->GetWMInfo = NULL; |
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315 device->FreeWMCursor = Mac_FreeWMCursor; |
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316 device->CreateWMCursor = Mac_CreateWMCursor; |
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317 device->ShowWMCursor = Mac_ShowWMCursor; |
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318 device->WarpWMCursor = Mac_WarpWMCursor; |
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319 device->InitOSKeymap = Mac_InitOSKeymap; |
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320 device->PumpEvents = Mac_PumpEvents; |
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321 |
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322 device->GrabInput = NULL; |
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323 device->CheckMouseMode = NULL; |
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324 |
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325 device->free = DSp_DeleteDevice; |
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326 |
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327 return device; |
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328 } |
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329 |
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330 VideoBootStrap DSp_bootstrap = { |
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331 "DSp", "MacOS DrawSprocket", |
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332 DSp_Available, DSp_CreateDevice |
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333 }; |
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334 |
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335 /* Use DSp/Display Manager to build mode list for given screen */ |
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336 static SDL_Rect** DSp_BuildModeList (const GDHandle gDevice, int *displayWidth, int *displayHeight) |
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337 { |
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338 DSpContextAttributes attributes; |
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339 DSpContextReference context; |
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340 DisplayIDType displayID; |
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341 SDL_Rect temp_list [16]; |
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342 SDL_Rect **mode_list; |
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343 int width, height, i, j; |
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344 |
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345 #if TARGET_API_MAC_OSX |
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346 |
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347 displayID = 0; |
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348 |
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349 #else |
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350 /* Ask Display Manager for integer id of screen device */ |
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351 if ( DMGetDisplayIDByGDevice (gDevice, &displayID, SDL_TRUE) != noErr ) { |
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352 return NULL; |
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353 } |
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354 #endif |
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355 /* Get the first possible DSp context on this device */ |
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356 if ( DSpGetFirstContext (displayID, &context) != noErr ) { |
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357 return NULL; |
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358 } |
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359 |
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360 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) |
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361 return NULL; |
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362 |
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363 *displayWidth = attributes.displayWidth; |
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364 *displayHeight = attributes.displayHeight; |
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365 |
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366 for ( i = 0; i < SDL_arraysize(temp_list); i++ ) { |
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367 width = attributes.displayWidth; |
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368 height = attributes.displayHeight; |
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369 |
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370 temp_list [i].x = 0 | attributes.displayBestDepth; |
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371 temp_list [i].y = 0; |
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372 temp_list [i].w = width; |
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373 temp_list [i].h = height; |
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374 |
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375 /* DSp will report many different contexts with the same width and height. */ |
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376 /* They will differ in bit depth and refresh rate. */ |
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377 /* We will ignore them until we reach one with a different width/height */ |
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378 /* When there are no more contexts to look at, we will quit building the list*/ |
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379 while ( width == attributes.displayWidth && height == attributes.displayHeight ) { |
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380 |
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381 OSStatus err = DSpGetNextContext (context, &context); |
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382 if (err != noErr) |
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383 if (err == kDSpContextNotFoundErr) |
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384 goto done; |
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385 else |
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386 return NULL; |
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387 |
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388 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) |
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389 return NULL; |
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390 |
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391 temp_list [i].x |= attributes.displayBestDepth; |
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392 } |
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393 } |
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394 done: |
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395 i++; /* i was not incremented before kicking out of the loop */ |
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396 |
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397 mode_list = (SDL_Rect**) SDL_malloc (sizeof (SDL_Rect*) * (i+1)); |
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398 if (mode_list) { |
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399 |
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400 /* -dw- new stuff: build in reverse order so largest sizes list first */ |
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401 for (j = i-1; j >= 0; j--) { |
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402 mode_list [j] = (SDL_Rect*) SDL_malloc (sizeof (SDL_Rect)); |
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403 if (mode_list [j]) |
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404 SDL_memcpy (mode_list [j], &(temp_list [j]), sizeof (SDL_Rect)); |
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405 else { |
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406 SDL_OutOfMemory (); |
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407 return NULL; |
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408 } |
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409 } |
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410 mode_list [i] = NULL; /* append null to the end */ |
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411 } |
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412 else { |
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413 SDL_OutOfMemory (); |
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414 return NULL; |
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415 } |
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416 |
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417 return mode_list; |
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418 } |
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419 |
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420 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat) |
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421 { |
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422 /* |
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423 VRAM GWorlds are only available on OS 9 or later. |
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424 Even with OS 9, some display drivers won't support it, |
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425 so we create a test GWorld and check for errors. |
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426 */ |
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427 |
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428 long versionSystem; |
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429 |
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430 dsp_vram_available = SDL_FALSE; |
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431 dsp_agp_available = SDL_FALSE; |
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432 |
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433 Gestalt ('sysv', &versionSystem); |
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434 if (0x00000860 < (versionSystem & 0x0000FFFF)) { |
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435 |
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436 GWorldPtr offscreen; |
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437 OSStatus err; |
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438 Rect bounds; |
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439 |
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440 SetRect (&bounds, 0, 0, 320, 240); |
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441 |
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442 #if useDistantHdwrMem && useLocalHdwrMem |
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443 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useDistantHdwrMem | noNewDevice); |
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444 if (err == noErr) { |
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445 dsp_vram_available = SDL_TRUE; |
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446 DisposeGWorld (offscreen); |
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447 } |
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448 |
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449 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useLocalHdwrMem | noNewDevice); |
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450 if (err == noErr) { |
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451 DisposeGWorld (offscreen); |
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452 dsp_agp_available = SDL_TRUE; |
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453 } |
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454 #endif |
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455 } |
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456 } |
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457 |
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458 static int DSp_GetMainDevice (_THIS, GDHandle *device) |
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459 { |
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460 |
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461 #if TARGET_API_MAC_OSX |
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462 /* DSpUserSelectContext not available on OS X */ |
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463 *device = GetMainDevice(); |
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464 return 0; |
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465 #else |
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466 |
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467 DSpContextAttributes attrib; |
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468 DSpContextReference context; |
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469 DisplayIDType display_id; |
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470 GDHandle main_device; |
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471 GDHandle device_list; |
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472 |
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473 device_list = GetDeviceList (); |
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474 main_device = GetMainDevice (); |
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475 |
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476 /* Quick check to avoid slower method when only one display exists */ |
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477 if ( (**device_list).gdNextGD == NULL ) { |
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478 *device = main_device; |
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479 return 0; |
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480 } |
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481 |
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482 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); |
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483 |
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484 /* These attributes are hopefully supported on all devices...*/ |
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485 attrib.displayWidth = 640; |
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486 attrib.displayHeight = 480; |
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487 attrib.displayBestDepth = 8; |
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488 attrib.backBufferBestDepth = 8; |
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489 attrib.displayDepthMask = kDSpDepthMask_All; |
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490 attrib.backBufferDepthMask = kDSpDepthMask_All; |
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491 attrib.colorNeeds = kDSpColorNeeds_Require; |
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492 attrib.pageCount = 1; |
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493 |
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494 if (noErr != DMGetDisplayIDByGDevice (main_device, &display_id, SDL_FALSE)) { |
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495 SDL_SetError ("Display Manager couldn't associate GDevice with a Display ID"); |
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496 return (-1); |
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497 } |
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498 |
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499 /* Put up dialog on main display to select which display to use */ |
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500 if (noErr != DSpUserSelectContext (&attrib, display_id, NULL, &context)) { |
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501 SDL_SetError ("DrawSprocket couldn't create a context"); |
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502 return (-1); |
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503 } |
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504 |
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505 if (noErr != DSpContext_GetDisplayID (context, &display_id)) { |
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506 SDL_SetError ("DrawSprocket couldn't get display ID"); |
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507 return (-1); |
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508 } |
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509 |
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510 if (noErr != DMGetGDeviceByDisplayID (display_id, &main_device, SDL_FALSE)) { |
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511 SDL_SetError ("Display Manager couldn't associate Display ID with GDevice"); |
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512 return (-1); |
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513 } |
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514 |
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515 *device = main_device; |
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516 return (0); |
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517 #endif |
|
518 } |
|
519 |
|
520 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat) |
|
521 { |
|
522 NumVersion dsp_version = { 0x01, 0x00, 0x00, 0x00 }; |
|
523 |
|
524 #if UNIVERSAL_INTERFACES_VERSION > 0x0320 |
|
525 dsp_version = DSpGetVersion (); |
|
526 #endif |
|
527 |
|
528 if ( (dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) || |
|
529 (dsp_version.majorRev < 1) ) { |
|
530 |
|
531 /* StandardAlert (kAlertStopAlert, "\pError!", |
|
532 "\pI need DrawSprocket 1.7.3 or later!\n" |
|
533 "You can find a newer version at http://www.apple.com/swupdates.", |
|
534 NULL, NULL); |
|
535 */ |
|
536 SDL_SetError ("DrawSprocket version is too old. Need 1.7.3 or later."); |
|
537 return (-1); |
|
538 } |
|
539 |
|
540 if ( DSpStartup () != noErr ) { |
|
541 SDL_SetError ("DrawSprocket couldn't startup"); |
|
542 return(-1); |
|
543 } |
|
544 |
|
545 /* Start DSpintosh events */ |
|
546 Mac_InitEvents(this); |
|
547 |
|
548 /* Get a handle to the main monitor, or choose one on multiple monitor setups */ |
|
549 if ( DSp_GetMainDevice(this, &SDL_Display) < 0) |
|
550 return (-1); |
|
551 |
|
552 /* Determine pixel format */ |
|
553 vformat->BitsPerPixel = GetPixDepth ( (**SDL_Display).gdPMap ); |
|
554 dsp_old_depth = vformat->BitsPerPixel; |
|
555 |
|
556 switch (vformat->BitsPerPixel) { |
|
557 case 16: |
|
558 vformat->Rmask = 0x00007c00; |
|
559 vformat->Gmask = 0x000003e0; |
|
560 vformat->Bmask = 0x0000001f; |
|
561 break; |
|
562 default: |
|
563 break; |
|
564 } |
|
565 |
|
566 if ( DSp_CreatePalette (this) < 0 ) { |
|
567 SDL_SetError ("Could not create palette"); |
|
568 return (-1); |
|
569 } |
|
570 |
|
571 /* Get a list of available fullscreen modes */ |
|
572 SDL_modelist = DSp_BuildModeList (SDL_Display, |
|
573 &this->info.current_w, &this->info.current_h); |
|
574 if (SDL_modelist == NULL) { |
|
575 SDL_SetError ("DrawSprocket could not build a mode list"); |
|
576 return (-1); |
|
577 } |
|
578 |
|
579 /* Check for VRAM and AGP GWorlds for HW Blitting */ |
|
580 DSp_IsHWAvailable (this, vformat); |
|
581 |
|
582 this->info.wm_available = 0; |
|
583 |
|
584 if (dsp_vram_available || dsp_agp_available) { |
|
585 |
|
586 this->info.hw_available = SDL_TRUE; |
|
587 |
|
588 this->CheckHWBlit = DSp_CheckHWBlit; |
|
589 this->info.blit_hw = SDL_TRUE; |
|
590 |
|
591 this->FillHWRect = DSp_FillHWRect; |
|
592 this->info.blit_fill = SDL_TRUE; |
|
593 |
|
594 #ifdef DSP_TRY_CC_AND_AA |
|
595 this->SetHWColorKey = DSp_SetHWColorKey; |
|
596 this->info.blit_hw_CC = SDL_TRUE; |
|
597 |
|
598 this->SetHWAlpha = DSp_SetHWAlpha; |
|
599 this->info.blit_hw_A = SDL_TRUE; |
|
600 #endif |
|
601 |
|
602 } |
|
603 |
|
604 return(0); |
|
605 } |
|
606 |
|
607 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
|
608 { |
|
609 static SDL_Rect *dsp_modes[16]; |
|
610 int i = 0, j = 0; |
|
611 |
|
612 if ( format->BitsPerPixel == 0 ) |
|
613 return ( (SDL_Rect**) NULL ); |
|
614 |
|
615 while (SDL_modelist[i] != NULL) { |
|
616 |
|
617 if (SDL_modelist[i]->x & format->BitsPerPixel) { |
|
618 dsp_modes[j] = SDL_modelist[i]; |
|
619 j++; |
|
620 } |
|
621 i++; |
|
622 } |
|
623 |
|
624 dsp_modes[j] = NULL; |
|
625 |
|
626 return dsp_modes; |
|
627 } |
|
628 |
|
629 /* Various screen update functions available */ |
|
630 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); |
|
631 |
|
632 #if ! TARGET_API_MAC_OSX |
|
633 |
|
634 static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */ |
|
635 |
|
636 Boolean DSp_VBLProc ( DSpContextReference context, void *ref_con ) |
|
637 { |
|
638 retrace_count++; |
|
639 |
|
640 return 1; /* Darrell, is this right? */ |
|
641 } |
|
642 |
|
643 static void DSp_SetHWError (OSStatus err, int is_agp) |
|
644 { |
|
645 char message[1024]; |
|
646 const char *fmt, *mem; |
|
647 |
|
648 if ( is_agp ) { |
|
649 mem = "AGP Memory"; |
|
650 } else { |
|
651 mem = "VRAM"; |
|
652 } |
|
653 switch(err) { |
|
654 case memFullErr: |
|
655 fmt = "Hardware surface possible but not enough %s available"; |
|
656 break; |
|
657 case cDepthErr: |
|
658 fmt = "Hardware surface possible but invalid color depth"; |
|
659 break; |
|
660 default: |
|
661 fmt = "Hardware surface could not be allocated in %s - unknown error"; |
|
662 break; |
|
663 } |
|
664 SDL_snprintf(message, SDL_arraysize(message), fmt, mem); |
|
665 SDL_SetError(message); |
|
666 } |
|
667 #endif // TARGET_API_MAC_OSX |
|
668 |
|
669 /* put up a dialog to verify display change */ |
|
670 static int DSp_ConfirmSwitch () { |
|
671 |
|
672 /* resource id's for dialog */ |
|
673 const int rDialog = 1002; |
|
674 const int bCancel = 1; |
|
675 const int bOK = 2; |
|
676 |
|
677 DialogPtr dialog; |
|
678 OSStatus err; |
|
679 SInt32 response; |
|
680 DialogItemIndex item = 0; |
|
681 GrafPtr savePort; |
|
682 |
|
683 GetPort (&savePort); |
|
684 |
|
685 dialog = GetNewDialog (rDialog, NULL, (WindowPtr) -1); |
|
686 if (dialog == NULL) |
|
687 return (0); |
|
688 |
|
689 #if TARGET_API_MAC_CARBON |
|
690 SetPort (GetDialogPort(dialog)); |
|
691 #else |
|
692 SetPort ((WindowPtr) dialog); |
|
693 #endif |
|
694 |
|
695 SetDialogDefaultItem (dialog, bCancel); |
|
696 SetDialogCancelItem (dialog, bCancel); |
|
697 |
|
698 SetEventMask (everyEvent); |
|
699 FlushEvents (everyEvent, 0); |
|
700 |
|
701 /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */ |
|
702 /* This is good since it's possible user can't even see the dialog! */ |
|
703 /* Requires linking to DialogsLib */ |
|
704 err = Gestalt(gestaltSystemVersion,&response); |
|
705 if (err == noErr && response >= 0x00000850) { |
|
706 SetDialogTimeout(dialog, bCancel, 15); |
|
707 } |
|
708 |
|
709 do { |
|
710 |
|
711 ModalDialog ( NULL, &item ); |
|
712 |
|
713 } while ( item != bCancel && item != bOK && err != noErr); |
|
714 |
|
715 |
|
716 DisposeDialog (dialog); |
|
717 SetPort (savePort); |
|
718 |
|
719 SetEventMask(everyEvent - autoKeyMask); |
|
720 FlushEvents(everyEvent, 0); |
|
721 |
|
722 return (item - 1); |
|
723 } |
|
724 |
|
725 static void DSp_UnsetVideoMode(_THIS, SDL_Surface *current) |
|
726 { |
|
727 |
|
728 |
|
729 if ( current->flags & SDL_OPENGL ) { |
|
730 Mac_GL_Quit (this); |
|
731 } |
|
732 |
|
733 if (dsp_context != NULL) { |
|
734 |
|
735 GWorldPtr front; |
|
736 DSpContext_GetFrontBuffer (dsp_context, &front); |
|
737 |
|
738 if (front != dsp_back_buffer) |
|
739 DisposeGWorld (dsp_back_buffer); |
|
740 |
|
741 if (current->hwdata) |
|
742 SDL_free(current->hwdata); |
|
743 |
|
744 DSpContext_SetState (dsp_context, kDSpContextState_Inactive ); |
|
745 DSpContext_Release (dsp_context); |
|
746 |
|
747 dsp_context = NULL; |
|
748 } |
|
749 |
|
750 if (SDL_Window != NULL) { |
|
751 DisposeWindow (SDL_Window); |
|
752 SDL_Window = NULL; |
|
753 } |
|
754 |
|
755 current->pixels = NULL; |
|
756 current->flags = 0; |
|
757 } |
|
758 |
|
759 static SDL_Surface *DSp_SetVideoMode(_THIS, |
|
760 SDL_Surface *current, int width, int height, int bpp, Uint32 flags) |
|
761 { |
|
762 |
|
763 #if !TARGET_API_MAC_OSX |
|
764 DisplayIDType display_id; |
|
765 Fixed freq; |
|
766 #endif |
|
767 DSpContextAttributes attrib; |
|
768 OSStatus err; |
|
769 UInt32 rmask = 0, gmask = 0, bmask = 0; |
|
770 |
|
771 int page_count; |
|
772 int double_buf; |
|
773 int hw_surface; |
|
774 int use_dsp_back_buffer; |
|
775 |
|
776 DSp_UnsetVideoMode (this, current); |
|
777 |
|
778 if (bpp != dsp_old_depth) |
|
779 DSp_DestroyPalette (this); |
|
780 |
|
781 double_buf = (flags & SDL_DOUBLEBUF) != 0; |
|
782 hw_surface = (flags & SDL_HWSURFACE) != 0; |
|
783 use_dsp_back_buffer = !dsp_vram_available || !hw_surface ; |
|
784 |
|
785 current->flags |= SDL_FULLSCREEN; |
|
786 |
|
787 rebuild: |
|
788 |
|
789 if ( double_buf && use_dsp_back_buffer ) { |
|
790 page_count = 2; |
|
791 } else { |
|
792 page_count = 1; |
|
793 } |
|
794 |
|
795 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); |
|
796 attrib.displayWidth = width; |
|
797 attrib.displayHeight = height; |
|
798 attrib.displayBestDepth = bpp; |
|
799 attrib.backBufferBestDepth = bpp; |
|
800 attrib.displayDepthMask = kDSpDepthMask_All; |
|
801 attrib.backBufferDepthMask = kDSpDepthMask_All; |
|
802 attrib.colorNeeds = kDSpColorNeeds_Require; |
|
803 attrib.colorTable = 0; |
|
804 attrib.pageCount = page_count; |
|
805 #if TARGET_API_MAC_OSX || UNIVERSAL_INTERFACES_VERSION == 0x0320 |
|
806 |
|
807 if ( DSpFindBestContext (&attrib, &dsp_context) != noErr ) { |
|
808 SDL_SetError ("DrawSprocket couldn't find a context"); |
|
809 return NULL; |
|
810 } |
|
811 |
|
812 #else |
|
813 if ( noErr != DMGetDisplayIDByGDevice (SDL_Display, &display_id, SDL_FALSE) ) { |
|
814 SDL_SetError ("Display Manager couldn't associate GDevice with display_id"); |
|
815 return NULL; |
|
816 } |
|
817 if ( DSpFindBestContextOnDisplayID(&attrib, &dsp_context, display_id) != noErr ) { |
|
818 SDL_SetError ("DrawSprocket couldn't find a suitable context on given display"); |
|
819 return NULL; |
|
820 } |
|
821 |
|
822 #endif |
|
823 if ( DSpContext_Reserve (dsp_context, &attrib) != noErr ) { |
|
824 SDL_SetError ("DrawSprocket couldn't get the needed resources to build the display"); |
|
825 return NULL; |
|
826 } |
|
827 |
|
828 if ( (err = DSpContext_SetState (dsp_context, kDSpContextState_Active)) != noErr ) { |
|
829 |
|
830 if (err == kDSpConfirmSwitchWarning) { |
|
831 |
|
832 if ( ! DSp_ConfirmSwitch () ) { |
|
833 |
|
834 DSpContext_Release (dsp_context); |
|
835 dsp_context = NULL; |
|
836 SDL_SetError ("User cancelled display switch"); |
|
837 return NULL; |
|
838 } |
|
839 else |
|
840 /* Have to reactivate context. Why? */ |
|
841 DSpContext_SetState (dsp_context, kDSpContextState_Active); |
|
842 |
|
843 } |
|
844 else { |
|
845 SDL_SetError ("DrawSprocket couldn't activate the context"); |
|
846 return NULL; |
|
847 } |
|
848 } |
|
849 |
|
850 |
|
851 if (bpp != dsp_old_depth) { |
|
852 |
|
853 DSp_CreatePalette (this); |
|
854 |
|
855 /* update format if display depth changed */ |
|
856 if (bpp == 16) { |
|
857 |
|
858 rmask = 0x00007c00; |
|
859 gmask = 0x000003e0; |
|
860 bmask = 0x0000001f; |
|
861 } |
|
862 if ( ! SDL_ReallocFormat (current, bpp, rmask, gmask, bmask, 0 ) ) { |
|
863 |
|
864 SDL_SetError ("Could not reallocate video format."); |
|
865 return(NULL); |
|
866 } |
|
867 } |
|
868 |
|
869 if (!double_buf) { |
|
870 |
|
871 /* single-buffer context */ |
|
872 DSpContext_GetFrontBuffer (dsp_context, &dsp_back_buffer); |
|
873 |
|
874 current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); |
|
875 if (current ->hwdata == NULL) { |
|
876 SDL_OutOfMemory (); |
|
877 return NULL; |
|
878 } |
|
879 current->hwdata->offscreen = dsp_back_buffer; |
|
880 current->flags |= SDL_HWSURFACE; |
|
881 this->UpdateRects = DSp_DirectUpdate; |
|
882 } |
|
883 else if ( use_dsp_back_buffer ) { |
|
884 |
|
885 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); |
|
886 |
|
887 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */ |
|
888 this->UpdateRects = DSp_DSpUpdate; |
|
889 } |
|
890 else if ( DSp_NewHWSurface(this, &dsp_back_buffer, bpp, width-1, height-1) == 0 ) { |
|
891 |
|
892 current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); |
|
893 if (current ->hwdata == NULL) { |
|
894 SDL_OutOfMemory (); |
|
895 return NULL; |
|
896 } |
|
897 |
|
898 SDL_memset (current->hwdata, 0, sizeof (private_hwdata)); |
|
899 current->hwdata->offscreen = dsp_back_buffer; |
|
900 current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE; |
|
901 this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */ |
|
902 } |
|
903 else { |
|
904 |
|
905 DSpContext_Release (dsp_context); |
|
906 use_dsp_back_buffer = SDL_TRUE; |
|
907 goto rebuild; |
|
908 } |
|
909 |
|
910 current->pitch = GetPortPixRowBytes(dsp_back_buffer) & 0x3FFF; |
|
911 current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); |
|
912 |
|
913 current->w = width; |
|
914 current->h = height; |
|
915 |
|
916 #if ! TARGET_API_MAC_OSX |
|
917 |
|
918 if (use_dsp_back_buffer) { |
|
919 |
|
920 DSpContext_GetMonitorFrequency (dsp_context, &freq); |
|
921 DSpContext_SetMaxFrameRate (dsp_context, freq >> 16); |
|
922 } |
|
923 |
|
924 |
|
925 if ( (current->flags & SDL_HWSURFACE) || (current->flags & SDL_OPENGL) ) |
|
926 DSpContext_SetVBLProc (dsp_context, DSp_VBLProc, NULL); |
|
927 #endif |
|
928 |
|
929 if (bpp == 8) |
|
930 current->flags |= SDL_HWPALETTE; |
|
931 |
|
932 if (flags & SDL_OPENGL) { |
|
933 |
|
934 Rect rect; |
|
935 RGBColor rgb = { 0.0, 0.0, 0.0 }; |
|
936 GrafPtr save_port; |
|
937 |
|
938 SetRect (&rect, 0, 0, width, height); |
|
939 SDL_Window = NewCWindow(nil, &( (**SDL_Display).gdRect), "\p", SDL_TRUE, plainDBox, (WindowPtr)-1, SDL_FALSE, 0); |
|
940 |
|
941 if (SDL_Window == NULL) { |
|
942 |
|
943 SDL_SetError ("DSp_SetVideoMode : OpenGL window could not be created."); |
|
944 return NULL; |
|
945 } |
|
946 |
|
947 /* Set window color to black to avoid white flash*/ |
|
948 GetPort (&save_port); |
|
949 #if TARGET_API_MAC_CARBON |
|
950 SetPort (GetWindowPort(SDL_Window)); |
|
951 #else |
|
952 SetPort (SDL_Window); |
|
953 #endif |
|
954 RGBForeColor (&rgb); |
|
955 PaintRect (&rect); |
|
956 SetPort (save_port); |
|
957 |
|
958 SetPortWindowPort (SDL_Window); |
|
959 SelectWindow (SDL_Window); |
|
960 |
|
961 if ( Mac_GL_Init (this) < 0 ) { |
|
962 |
|
963 SDL_SetError ("DSp_SetVideoMode : could not create OpenGL context."); |
|
964 return NULL; |
|
965 } |
|
966 |
|
967 current->flags |= SDL_OPENGL; |
|
968 } |
|
969 |
|
970 return current; |
|
971 } |
|
972 |
|
973 #ifdef DSP_TRY_CC_AND_AA |
|
974 |
|
975 static int DSp_MakeHWMask (_THIS, SDL_Surface *surface) |
|
976 { |
|
977 GDHandle save_device; |
|
978 CGrafPtr save_port; |
|
979 GWorldPtr temp; |
|
980 RGBColor black = { 0, 0, 0 }; |
|
981 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; |
|
982 Rect rect; |
|
983 |
|
984 Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) ); |
|
985 |
|
986 SetRect (&rect, 0, 0, surface->w, surface->h); |
|
987 |
|
988 if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) { |
|
989 |
|
990 SDL_OutOfMemory (); |
|
991 return (-1); |
|
992 } |
|
993 |
|
994 if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) { |
|
995 |
|
996 SDL_OutOfMemory (); |
|
997 return (-1); |
|
998 } |
|
999 |
|
1000 |
|
1001 GetGWorld (&save_port, &save_device); |
|
1002 SetGWorld (surface->hwdata->mask, SDL_Display); |
|
1003 |
|
1004 RGBForeColor (&white); |
|
1005 PaintRect (&rect); |
|
1006 |
|
1007 RGBBackColor (&(surface->hwdata->trans)); |
|
1008 |
|
1009 CopyBits ( GetPortBitMapForCopyBits(surface->hwdata->offscreen), |
|
1010 GetPortBitMapForCopyBits(surface->hwdata->mask), |
|
1011 &rect, &rect, transparent, NULL ); |
|
1012 |
|
1013 SetGWorld (surface->hwdata->mask, SDL_Display); |
|
1014 SetGWorld (save_port, save_device); |
|
1015 return (0); |
|
1016 } |
|
1017 |
|
1018 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha) |
|
1019 { |
|
1020 surface->hwdata->alpha.red = (alpha / 255.0) * 65535; |
|
1021 surface->hwdata->alpha.blue = (alpha / 255.0) * 65535; |
|
1022 surface->hwdata->alpha.green = (alpha / 255.0) * 65535; |
|
1023 |
|
1024 surface->flags |= SDL_SRCALPHA; |
|
1025 |
|
1026 if (surface->flags & SDL_SRCCOLORKEY) { |
|
1027 return(DSp_MakeHWMask (this, surface)); |
|
1028 } |
|
1029 return(0); |
|
1030 } |
|
1031 |
|
1032 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) |
|
1033 { |
|
1034 CGrafPtr save_port; |
|
1035 GDHandle save_device; |
|
1036 |
|
1037 GetGWorld (&save_port, &save_device); |
|
1038 SetGWorld (surface->hwdata->offscreen, NULL); |
|
1039 |
|
1040 Index2Color (key, &(surface->hwdata->trans)); |
|
1041 surface->flags |= SDL_SRCCOLORKEY; |
|
1042 |
|
1043 SetGWorld (save_port, save_device); |
|
1044 |
|
1045 if ( surface->flags & SDL_SRCALPHA ) { |
|
1046 return(DSp_MakeHWMask (this, surface)); |
|
1047 } |
|
1048 return(0); |
|
1049 } |
|
1050 |
|
1051 #endif /* DSP_TRY_CC_AND_AA */ |
|
1052 |
|
1053 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) { |
|
1054 |
|
1055 OSStatus err; |
|
1056 Rect bounds; |
|
1057 |
|
1058 SetRect (&bounds, 0, 0, width, height); |
|
1059 |
|
1060 #if useDistantHdwrMem && useLocalHdwrMem |
|
1061 if (dsp_vram_available) { |
|
1062 /* try VRAM */ |
|
1063 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice ); |
|
1064 if (err != noErr) |
|
1065 DSp_SetHWError (err, SDL_FALSE); |
|
1066 else |
|
1067 return (0); |
|
1068 } |
|
1069 |
|
1070 if (dsp_agp_available) { |
|
1071 /* try AGP */ |
|
1072 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useLocalHdwrMem | noNewDevice ); |
|
1073 |
|
1074 if (err != noErr) |
|
1075 DSp_SetHWError (err, SDL_TRUE); |
|
1076 else |
|
1077 return (0); |
|
1078 } |
|
1079 #endif |
|
1080 |
|
1081 return (-1); |
|
1082 } |
|
1083 |
|
1084 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface) |
|
1085 { |
|
1086 GWorldPtr temp; |
|
1087 |
|
1088 if ( DSp_NewHWSurface (this, &temp, surface->format->BitsPerPixel, surface->w, surface->h) < 0 ) |
|
1089 return (-1); |
|
1090 |
|
1091 surface->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); |
|
1092 if (surface->hwdata == NULL) { |
|
1093 SDL_OutOfMemory (); |
|
1094 return -1; |
|
1095 } |
|
1096 |
|
1097 SDL_memset (surface->hwdata, 0, sizeof(private_hwdata)); |
|
1098 surface->hwdata->offscreen = temp; |
|
1099 surface->pitch = GetPixRowBytes (GetPortPixMap (temp)) & 0x3FFF; |
|
1100 surface->pixels = GetPixBaseAddr (GetPortPixMap (temp)); |
|
1101 surface->flags |= SDL_HWSURFACE; |
|
1102 #ifdef DSP_TRY_CC_AND_AA |
|
1103 surface->flags |= SDL_HWACCEL; |
|
1104 #endif |
|
1105 return 0; |
|
1106 } |
|
1107 |
|
1108 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface) |
|
1109 { |
|
1110 if (surface->hwdata->offscreen != NULL) |
|
1111 DisposeGWorld (surface->hwdata->offscreen); |
|
1112 SDL_free(surface->hwdata); |
|
1113 |
|
1114 surface->pixels = NULL; |
|
1115 } |
|
1116 |
|
1117 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest) |
|
1118 { |
|
1119 int accelerated; |
|
1120 |
|
1121 /* Set initial acceleration on */ |
|
1122 src->flags |= SDL_HWACCEL; |
|
1123 |
|
1124 /* Set the surface attributes */ |
|
1125 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
|
1126 if ( ! this->info.blit_hw_A ) { |
|
1127 src->flags &= ~SDL_HWACCEL; |
|
1128 } |
|
1129 } |
|
1130 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { |
|
1131 if ( ! this->info.blit_hw_CC ) { |
|
1132 src->flags &= ~SDL_HWACCEL; |
|
1133 } |
|
1134 } |
|
1135 |
|
1136 /* Check to see if final surface blit is accelerated */ |
|
1137 accelerated = !!(src->flags & SDL_HWACCEL); |
|
1138 if ( accelerated ) { |
|
1139 src->map->hw_blit = DSp_HWAccelBlit; |
|
1140 } |
|
1141 return(accelerated); |
|
1142 } |
|
1143 |
|
1144 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, |
|
1145 SDL_Surface *dst, SDL_Rect *dstrect) |
|
1146 { |
|
1147 CGrafPtr save_port; |
|
1148 GDHandle save_device; |
|
1149 Rect src_rect, dst_rect; |
|
1150 RGBColor black = { 0, 0, 0 }; |
|
1151 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; |
|
1152 |
|
1153 #ifdef DSP_TRY_CC_AND_AA |
|
1154 UInt32 mode; |
|
1155 #endif |
|
1156 |
|
1157 SetRect (&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, srcrect->y + srcrect->h); |
|
1158 SetRect (&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, dstrect->y + dstrect->h); |
|
1159 |
|
1160 GetGWorld (&save_port, &save_device); |
|
1161 SetGWorld (dst->hwdata->offscreen, NULL); |
|
1162 |
|
1163 RGBForeColor (&black); |
|
1164 RGBBackColor (&white); |
|
1165 |
|
1166 #ifdef DSP_TRY_CC_AND_AA |
|
1167 |
|
1168 if ( (src->flags & SDL_SRCCOLORKEY) && |
|
1169 (src->flags & SDL_SRCALPHA) ) { |
|
1170 |
|
1171 OpColor (&(src->hwdata->alpha)); |
|
1172 |
|
1173 CopyDeepMask ( GetPortBitMapForCopyBits(src->hwdata->offscreen), |
|
1174 GetPortBitMapForCopyBits(src->hwdata->mask), |
|
1175 GetPortBitMapForCopyBits(dst->hwdata->offscreen), |
|
1176 &src_rect, &src_rect, &dst_rect, |
|
1177 blend, |
|
1178 NULL ); |
|
1179 } |
|
1180 else { |
|
1181 |
|
1182 if ( src->flags & SDL_SRCCOLORKEY) { |
|
1183 RGBBackColor (&(src->hwdata->trans) ); |
|
1184 mode = transparent; |
|
1185 } |
|
1186 else if (src->flags & SDL_SRCALPHA) { |
|
1187 |
|
1188 OpColor (&(src->hwdata->alpha)); |
|
1189 mode = blend; |
|
1190 } |
|
1191 else { |
|
1192 |
|
1193 mode = srcCopy; |
|
1194 } |
|
1195 |
|
1196 CopyBits ( GetPortBitMapForCopyBits(src->hwdata->offscreen), |
|
1197 GetPortBitMapForCopyBits(dst->hwdata->offscreen), |
|
1198 &src_rect, &dst_rect, mode, NULL ); |
|
1199 } |
|
1200 #else |
|
1201 |
|
1202 CopyBits ( &(((GrafPtr)(src->hwdata->offscreen))->portBits), |
|
1203 &(((GrafPtr)(dst->hwdata->offscreen))->portBits), |
|
1204 &src_rect, &dst_rect, srcCopy, NULL ); |
|
1205 |
|
1206 #endif /* DSP_TRY_CC_AND_AA */ |
|
1207 |
|
1208 SetGWorld (save_port, save_device); |
|
1209 |
|
1210 return(0); |
|
1211 } |
|
1212 |
|
1213 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) |
|
1214 { |
|
1215 CGrafPtr save_port; |
|
1216 GDHandle save_device; |
|
1217 Rect fill_rect; |
|
1218 RGBColor rgb; |
|
1219 |
|
1220 SetRect (&fill_rect, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); |
|
1221 |
|
1222 GetGWorld (&save_port, &save_device); |
|
1223 SetGWorld (dst->hwdata->offscreen, NULL); |
|
1224 |
|
1225 Index2Color (color, &rgb); |
|
1226 |
|
1227 RGBForeColor (&rgb); |
|
1228 PaintRect (&fill_rect); |
|
1229 |
|
1230 SetGWorld (save_port, save_device); |
|
1231 |
|
1232 return(0); |
|
1233 } |
|
1234 |
|
1235 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface) |
|
1236 { |
|
1237 if ( (surface->flags & SDL_HWSURFACE) ) { |
|
1238 CGrafPtr dsp_front_buffer, save_port; |
|
1239 Rect rect; |
|
1240 |
|
1241 #if ! TARGET_API_MAC_OSX |
|
1242 unsigned int old_count; |
|
1243 #endif |
|
1244 |
|
1245 /* pseudo page flipping for VRAM back buffer*/ |
|
1246 DSpContext_GetFrontBuffer (dsp_context, &dsp_front_buffer); |
|
1247 SetRect (&rect, 0, 0, surface->w-1, surface->h-1); |
|
1248 |
|
1249 GetPort ((GrafPtr *)&save_port); |
|
1250 SetPort ((GrafPtr)dsp_front_buffer); |
|
1251 |
|
1252 /* wait for retrace */ |
|
1253 /* I have tried doing the swap in interrupt routine (VBL Proc) to do */ |
|
1254 /* it asynchronously, but apparently CopyBits isn't interrupt safe */ |
|
1255 |
|
1256 #if ! TARGET_API_MAC_OSX |
|
1257 #ifndef DSP_NO_SYNC_VBL |
|
1258 old_count = retrace_count; |
|
1259 while (old_count == retrace_count) |
|
1260 ; |
|
1261 #endif |
|
1262 #endif |
|
1263 |
|
1264 CopyBits ( GetPortBitMapForCopyBits(dsp_back_buffer), |
|
1265 GetPortBitMapForCopyBits(dsp_front_buffer), |
|
1266 &rect, &rect, srcCopy, NULL ); |
|
1267 |
|
1268 SetPort ((GrafPtr)save_port); |
|
1269 |
|
1270 } else { |
|
1271 /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */ |
|
1272 Boolean busy_flag; |
|
1273 DSpContext_SwapBuffers (dsp_context, NULL, &busy_flag); /* this waits for VBL */ |
|
1274 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); |
|
1275 surface->pixels = GetPixBaseAddr( GetPortPixMap(dsp_back_buffer) ); |
|
1276 } |
|
1277 return(0); |
|
1278 } |
|
1279 |
|
1280 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface) |
|
1281 { |
|
1282 if ( LockPixels (GetGWorldPixMap (surface->hwdata->offscreen)) ) |
|
1283 return 0; |
|
1284 else |
|
1285 return -1; |
|
1286 } |
|
1287 |
|
1288 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface) |
|
1289 { |
|
1290 UnlockPixels (GetGWorldPixMap (surface->hwdata->offscreen)); |
|
1291 } |
|
1292 |
|
1293 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) |
|
1294 { |
|
1295 return; |
|
1296 } |
|
1297 |
|
1298 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) |
|
1299 { |
|
1300 #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */ |
|
1301 int i; |
|
1302 Rect rect; |
|
1303 |
|
1304 for (i = 0; i < numrects; i++) { |
|
1305 |
|
1306 rect.top = sdl_rects[i].y; |
|
1307 rect.left = sdl_rects[i].x; |
|
1308 rect.bottom = sdl_rects[i].h + sdl_rects[i].y; |
|
1309 rect.right = sdl_rects[i].w + sdl_rects[i].x; |
|
1310 |
|
1311 DSpContext_InvalBackBufferRect (dsp_context, &rect); |
|
1312 } |
|
1313 #endif |
|
1314 } |
|
1315 |
|
1316 static int DSp_CreatePalette(_THIS) { |
|
1317 |
|
1318 |
|
1319 /* Create our palette */ |
|
1320 SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8); |
|
1321 if ( SDL_CTab == nil ) { |
|
1322 SDL_OutOfMemory(); |
|
1323 return(-1); |
|
1324 } |
|
1325 (**SDL_CTab).ctSeed = GetCTSeed(); |
|
1326 (**SDL_CTab).ctFlags = 0; |
|
1327 (**SDL_CTab).ctSize = 255; |
|
1328 CTabChanged(SDL_CTab); |
|
1329 SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0); |
|
1330 |
|
1331 return 0; |
|
1332 } |
|
1333 |
|
1334 static int DSp_DestroyPalette(_THIS) { |
|
1335 |
|
1336 /* Free palette and restore original one */ |
|
1337 if ( SDL_CTab != nil ) { |
|
1338 DisposeHandle((Handle)SDL_CTab); |
|
1339 SDL_CTab = nil; |
|
1340 } |
|
1341 if ( SDL_CPal != nil ) { |
|
1342 DisposePalette(SDL_CPal); |
|
1343 SDL_CPal = nil; |
|
1344 } |
|
1345 RestoreDeviceClut(SDL_Display); |
|
1346 |
|
1347 return (0); |
|
1348 } |
|
1349 |
|
1350 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
|
1351 { |
|
1352 CTabHandle cTab; |
|
1353 |
|
1354 int i; |
|
1355 |
|
1356 cTab = SDL_CTab; |
|
1357 |
|
1358 /* Verify the range of colors */ |
|
1359 if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) { |
|
1360 return(0); |
|
1361 } |
|
1362 |
|
1363 /* Set the screen palette and update the display */ |
|
1364 for(i = 0; i < ncolors; i++) { |
|
1365 int j = firstcolor + i; |
|
1366 (**cTab).ctTable[j].value = j; |
|
1367 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r; |
|
1368 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g; |
|
1369 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b; |
|
1370 } |
|
1371 |
|
1372 SetGDevice(SDL_Display); |
|
1373 SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable); |
|
1374 |
|
1375 return(1); |
|
1376 } |
|
1377 |
|
1378 void DSp_VideoQuit(_THIS) |
|
1379 { |
|
1380 int i; |
|
1381 |
|
1382 /* Free current video mode */ |
|
1383 DSp_UnsetVideoMode(this, this->screen); |
|
1384 |
|
1385 /* Free Palette and restore original */ |
|
1386 DSp_DestroyPalette (this); |
|
1387 |
|
1388 #if SDL_MACCLASSIC_GAMMA_SUPPORT |
|
1389 Mac_QuitGamma(this); |
|
1390 #endif |
|
1391 |
|
1392 /* Free list of video modes */ |
|
1393 if ( SDL_modelist != NULL ) { |
|
1394 for ( i=0; SDL_modelist[i]; i++ ) { |
|
1395 SDL_free(SDL_modelist[i]); |
|
1396 } |
|
1397 SDL_free(SDL_modelist); |
|
1398 SDL_modelist = NULL; |
|
1399 } |
|
1400 |
|
1401 /* Unload DrawSprocket */ |
|
1402 DSpShutdown (); |
|
1403 } |
|
1404 |
|
1405 #if SDL_VIDEO_OPENGL |
|
1406 |
|
1407 /* swap buffers with v-sync */ |
|
1408 static void DSp_GL_SwapBuffers (_THIS) { |
|
1409 |
|
1410 #ifndef DSP_NO_SYNC_OPENGL |
|
1411 |
|
1412 unsigned int old_count; |
|
1413 |
|
1414 old_count = retrace_count; |
|
1415 while (old_count == retrace_count) |
|
1416 ; |
|
1417 #endif |
|
1418 |
|
1419 aglSwapBuffers (glContext); |
|
1420 } |
|
1421 |
|
1422 #endif |