symbian-qemu-0.9.1-12/libsdl-trunk/src/video/riscos/SDL_riscosevents.c
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2004 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Library General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Library General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Library General Public
       
    16     License along with this library; if not, write to the Free
       
    17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 /*
       
    25      File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability
       
    26 	 27 March 2003
       
    27 
       
    28      Implements keyboard setup, event pump and keyboard and mouse polling
       
    29 */
       
    30 
       
    31 
       
    32 #include "SDL.h"
       
    33 #include "../../timer/SDL_timer_c.h"
       
    34 #include "../../events/SDL_sysevents.h"
       
    35 #include "../../events/SDL_events_c.h"
       
    36 #include "../SDL_cursor_c.h"
       
    37 #include "SDL_riscosvideo.h"
       
    38 #include "SDL_riscosevents_c.h"
       
    39 
       
    40 #include "memory.h"
       
    41 #include "stdlib.h"
       
    42 #include "ctype.h"
       
    43 
       
    44 #include "kernel.h"
       
    45 #include "swis.h"
       
    46 
       
    47 /* The translation table from a RISC OS internal key numbers to a SDL keysym */
       
    48 static SDLKey RO_keymap[SDLK_LAST];
       
    49 
       
    50 /* RISC OS Key codes */
       
    51 #define ROKEY_SHIFT 0
       
    52 #define ROKEY_CTRL  1
       
    53 #define ROKEY_ALT   2
       
    54 /* Left shift is first key we will check for */
       
    55 #define ROKEY_LEFT_SHIFT 3
       
    56 
       
    57 /* Need to ignore mouse buttons as they are processed separately */
       
    58 #define ROKEY_LEFT_MOUSE   9
       
    59 #define ROKEY_CENTRE_MOUSE 10
       
    60 #define ROKEY_RIGHT_MOUSE  11
       
    61 
       
    62 /* No key has been pressed return value*/
       
    63 #define ROKEY_NONE 255
       
    64 
       
    65 /* Id of last key in keyboard */
       
    66 #define ROKEY_LAST_KEY  124
       
    67 
       
    68 /* Size of array for all keys */
       
    69 #define ROKEYBD_ARRAYSIZE 125
       
    70 
       
    71 static char RO_pressed[ROKEYBD_ARRAYSIZE];
       
    72 
       
    73 static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed);
       
    74 
       
    75 void RISCOS_PollMouse(_THIS);
       
    76 void RISCOS_PollKeyboard();
       
    77 
       
    78 void RISCOS_PollMouseHelper(_THIS, int fullscreen);
       
    79 
       
    80 #if SDL_THREADS_DISABLED
       
    81 extern void DRenderer_FillBuffers();
       
    82 
       
    83 /* Timer running function */
       
    84 extern void RISCOS_CheckTimer();
       
    85 
       
    86 #endif
       
    87 
       
    88 void FULLSCREEN_PumpEvents(_THIS)
       
    89 {
       
    90     /* Current implementation requires keyboard and mouse polling */
       
    91 	RISCOS_PollKeyboard();
       
    92 	RISCOS_PollMouse(this);
       
    93 #if SDL_THREADS_DISABLED
       
    94 //	DRenderer_FillBuffers();
       
    95 	if (SDL_timer_running) RISCOS_CheckTimer();
       
    96 #endif
       
    97 }
       
    98 
       
    99 
       
   100 void RISCOS_InitOSKeymap(_THIS)
       
   101 {
       
   102 	int i;
       
   103 
       
   104 	/* Map the VK keysyms */
       
   105 	for ( i=0; i<SDL_arraysize(RO_keymap); ++i )
       
   106 		RO_keymap[i] = SDLK_UNKNOWN;
       
   107 
       
   108   RO_keymap[3] = SDLK_LSHIFT;
       
   109   RO_keymap[4] = SDLK_LCTRL;
       
   110   RO_keymap[5] = SDLK_LALT;
       
   111   RO_keymap[6] = SDLK_RSHIFT;
       
   112   RO_keymap[7] = SDLK_RCTRL;
       
   113   RO_keymap[8] = SDLK_RALT;
       
   114   RO_keymap[16] = SDLK_q;
       
   115   RO_keymap[17] = SDLK_3;
       
   116   RO_keymap[18] = SDLK_4;
       
   117   RO_keymap[19] = SDLK_5;
       
   118   RO_keymap[20] = SDLK_F4;
       
   119   RO_keymap[21] = SDLK_8;
       
   120   RO_keymap[22] = SDLK_F7;
       
   121   RO_keymap[23] = SDLK_MINUS,
       
   122   RO_keymap[25] = SDLK_LEFT;
       
   123   RO_keymap[26] = SDLK_KP6;
       
   124   RO_keymap[27] = SDLK_KP7;
       
   125   RO_keymap[28] = SDLK_F11;
       
   126   RO_keymap[29] = SDLK_F12;
       
   127   RO_keymap[30] = SDLK_F10;
       
   128   RO_keymap[31] = SDLK_SCROLLOCK;
       
   129   RO_keymap[32] = SDLK_PRINT;
       
   130   RO_keymap[33] = SDLK_w;
       
   131   RO_keymap[34] = SDLK_e;
       
   132   RO_keymap[35] = SDLK_t;
       
   133   RO_keymap[36] = SDLK_7;
       
   134   RO_keymap[37] = SDLK_i;
       
   135   RO_keymap[38] = SDLK_9;
       
   136   RO_keymap[39] = SDLK_0;
       
   137   RO_keymap[41] = SDLK_DOWN;
       
   138   RO_keymap[42] = SDLK_KP8;
       
   139   RO_keymap[43] = SDLK_KP9;
       
   140   RO_keymap[44] = SDLK_BREAK;
       
   141   RO_keymap[45] = SDLK_BACKQUOTE;
       
   142 /*  RO_keymap[46] = SDLK_currency; TODO: Figure out if this has a value */
       
   143   RO_keymap[47] = SDLK_BACKSPACE;
       
   144   RO_keymap[48] = SDLK_1;
       
   145   RO_keymap[49] = SDLK_2;
       
   146   RO_keymap[50] = SDLK_d;
       
   147   RO_keymap[51] = SDLK_r;
       
   148   RO_keymap[52] = SDLK_6;
       
   149   RO_keymap[53] = SDLK_u;
       
   150   RO_keymap[54] = SDLK_o;
       
   151   RO_keymap[55] = SDLK_p;
       
   152   RO_keymap[56] = SDLK_LEFTBRACKET;
       
   153   RO_keymap[57] = SDLK_UP;
       
   154   RO_keymap[58] = SDLK_KP_PLUS;
       
   155   RO_keymap[59] = SDLK_KP_MINUS;
       
   156   RO_keymap[60] = SDLK_KP_ENTER;
       
   157   RO_keymap[61] = SDLK_INSERT;
       
   158   RO_keymap[62] = SDLK_HOME;
       
   159   RO_keymap[63] = SDLK_PAGEUP;
       
   160   RO_keymap[64] = SDLK_CAPSLOCK;
       
   161   RO_keymap[65] = SDLK_a;
       
   162   RO_keymap[66] = SDLK_x;
       
   163   RO_keymap[67] = SDLK_f;
       
   164   RO_keymap[68] = SDLK_y;
       
   165   RO_keymap[69] = SDLK_j;
       
   166   RO_keymap[70] = SDLK_k;
       
   167   RO_keymap[72] = SDLK_SEMICOLON;
       
   168   RO_keymap[73] = SDLK_RETURN;
       
   169   RO_keymap[74] = SDLK_KP_DIVIDE;
       
   170   RO_keymap[76] = SDLK_KP_PERIOD;
       
   171   RO_keymap[77] = SDLK_NUMLOCK;
       
   172   RO_keymap[78] = SDLK_PAGEDOWN;
       
   173   RO_keymap[79] = SDLK_QUOTE;
       
   174   RO_keymap[81] = SDLK_s;
       
   175   RO_keymap[82] = SDLK_c;
       
   176   RO_keymap[83] = SDLK_g;
       
   177   RO_keymap[84] = SDLK_h;
       
   178   RO_keymap[85] = SDLK_n;
       
   179   RO_keymap[86] = SDLK_l;
       
   180   RO_keymap[87] = SDLK_SEMICOLON;
       
   181   RO_keymap[88] = SDLK_RIGHTBRACKET;
       
   182   RO_keymap[89] = SDLK_DELETE;
       
   183   RO_keymap[90] = SDLK_KP_MINUS;
       
   184   RO_keymap[91] = SDLK_KP_MULTIPLY;
       
   185   RO_keymap[93] = SDLK_EQUALS;
       
   186   RO_keymap[94] = SDLK_BACKSLASH;
       
   187   RO_keymap[96] = SDLK_TAB;
       
   188   RO_keymap[97] = SDLK_z;
       
   189   RO_keymap[98] = SDLK_SPACE;
       
   190   RO_keymap[99] = SDLK_v;
       
   191   RO_keymap[100] = SDLK_b;
       
   192   RO_keymap[101] = SDLK_m;
       
   193   RO_keymap[102] = SDLK_COMMA;
       
   194   RO_keymap[103] = SDLK_PERIOD;
       
   195   RO_keymap[104] = SDLK_SLASH;
       
   196   RO_keymap[105] = SDLK_END;
       
   197   RO_keymap[106] = SDLK_KP0;
       
   198   RO_keymap[107] = SDLK_KP1;
       
   199   RO_keymap[108] = SDLK_KP3;
       
   200   RO_keymap[112] = SDLK_ESCAPE;
       
   201   RO_keymap[113] = SDLK_F1;
       
   202   RO_keymap[114] = SDLK_F2;
       
   203   RO_keymap[115] = SDLK_F3;
       
   204   RO_keymap[116] = SDLK_F5;
       
   205   RO_keymap[117] = SDLK_F6;
       
   206   RO_keymap[118] = SDLK_F8;
       
   207   RO_keymap[119] = SDLK_F9;
       
   208   RO_keymap[120] = SDLK_HASH;
       
   209   RO_keymap[121] = SDLK_RIGHT;
       
   210   RO_keymap[122] = SDLK_KP4;
       
   211   RO_keymap[123] = SDLK_KP5;
       
   212   RO_keymap[124] = SDLK_KP2;
       
   213 
       
   214   SDL_memset(RO_pressed, 0, ROKEYBD_ARRAYSIZE);
       
   215 }
       
   216 
       
   217 
       
   218 /* Variable for mouse relative processing */
       
   219 int mouse_relative = 0;
       
   220 
       
   221 /* Check to see if we need to enter or leave mouse relative mode */
       
   222 
       
   223 void RISCOS_CheckMouseMode(_THIS)
       
   224 {
       
   225     /* If the mouse is hidden and input is grabbed, we use relative mode */
       
   226     if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
       
   227         (this->input_grab != SDL_GRAB_OFF) ) {
       
   228             mouse_relative = 1;
       
   229      } else {
       
   230             mouse_relative = 0;
       
   231      }
       
   232 }
       
   233 
       
   234 
       
   235 void RISCOS_PollMouse(_THIS)
       
   236 {
       
   237    RISCOS_PollMouseHelper(this, 1);
       
   238 }
       
   239 
       
   240 extern int mouseInWindow;
       
   241 
       
   242 void WIMP_PollMouse(_THIS)
       
   243 {
       
   244    /* Only poll when mouse is over the window */
       
   245    if (!mouseInWindow) return;
       
   246 
       
   247    RISCOS_PollMouseHelper(this, 0);
       
   248 }
       
   249 
       
   250 /* Static variables so only changes are reported */
       
   251 static Sint16 last_x = -1, last_y = -1;
       
   252 static int last_buttons = 0;
       
   253 
       
   254 /* Share routine between WIMP and FULLSCREEN for polling mouse and
       
   255    passing on events */
       
   256 void RISCOS_PollMouseHelper(_THIS, int fullscreen)
       
   257 {
       
   258     _kernel_swi_regs regs;
       
   259     static int starting = 1;
       
   260 
       
   261     if (_kernel_swi(OS_Mouse, &regs, &regs) == NULL)
       
   262     {
       
   263        Sint16 new_x = regs.r[0]; /* Initialy get as OS units */
       
   264        Sint16 new_y = regs.r[1];
       
   265 
       
   266        /* Discard mouse events until they let go of the mouse after starting */
       
   267        if (starting && regs.r[2] != 0)
       
   268          return;
       
   269        else
       
   270          starting = 0;
       
   271 
       
   272        if (new_x != last_x || new_y != last_y || last_buttons != regs.r[2])
       
   273        {
       
   274           /* Something changed so generate appropriate events */
       
   275           int topLeftX, topLeftY;  /* Top left OS units */
       
   276           int x, y;                /* Mouse position in SDL pixels */
       
   277 
       
   278           if (fullscreen)
       
   279           {
       
   280              topLeftX = 0;
       
   281              topLeftY = (this->hidden->height << this->hidden->yeig) - 1;
       
   282           } else
       
   283           {
       
   284              int window_state[9];
       
   285 
       
   286 	         /* Get current window state */
       
   287 		     window_state[0] = this->hidden->window_handle;
       
   288 		     regs.r[1] = (unsigned int)window_state;
       
   289 		     _kernel_swi(Wimp_GetWindowState, &regs, &regs);
       
   290 
       
   291              topLeftX = window_state[1];
       
   292              topLeftY = window_state[4];
       
   293           }
       
   294 
       
   295 		  /* Convert co-ordinates to workspace */
       
   296 		  x = new_x - topLeftX;
       
   297           y = topLeftY - new_y; /* Y goes from top of window/screen */
       
   298 
       
   299 	 	  /* Convert OS units to pixels */
       
   300 	      x >>= this->hidden->xeig;
       
   301 		  y >>= this->hidden->yeig;
       
   302 
       
   303           if (last_x != new_x || last_y != new_y)
       
   304           {
       
   305              if (mouse_relative)
       
   306              {
       
   307                 int centre_x = SDL_VideoSurface->w/2;
       
   308                 int centre_y = SDL_VideoSurface->h/2;
       
   309 
       
   310                 if (centre_x != x || centre_y != y)
       
   311                 {
       
   312                    if (SDL_VideoSurface) SDL_PrivateMouseMotion(0,1,x - centre_x, y - centre_y);
       
   313                    last_x = topLeftX + (centre_x << this->hidden->xeig);
       
   314                    last_y = topLeftY - (centre_y << this->hidden->yeig);
       
   315 
       
   316                    /* Re-centre the mouse pointer, so we still get relative
       
   317                       movement when the mouse is at the edge of the window
       
   318                       or screen.
       
   319                    */
       
   320                    {
       
   321                       unsigned char block[5];
       
   322 
       
   323                       block[0] = 3; /* OSWORD move pointer sub-reason code */
       
   324                       block[1] = last_x & 0xFF;
       
   325                       block[2] = (last_x >> 8) & 0xFF;
       
   326                       block[3] = last_y & 0xFF;
       
   327                       block[4] = (last_y >> 8) & 0xFF;
       
   328                        
       
   329                       regs.r[0] = 21; /* OSWORD pointer stuff code */
       
   330                       regs.r[1] = (int)block;
       
   331                       _kernel_swi(OS_Word, &regs, &regs);
       
   332                	   }
       
   333                 }
       
   334              } else
       
   335              {
       
   336                 last_x = new_x;
       
   337                 last_y = new_y;
       
   338                 SDL_PrivateMouseMotion(0,0,x,y);
       
   339              }
       
   340           }
       
   341 
       
   342           if (last_buttons != regs.r[2])
       
   343           {
       
   344              int changed = last_buttons ^ regs.r[2];
       
   345              last_buttons = regs.r[2];
       
   346              if (changed & 4) SDL_PrivateMouseButton((last_buttons & 4) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
       
   347              if (changed & 2) SDL_PrivateMouseButton((last_buttons & 2) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_MIDDLE, 0, 0);
       
   348              if (changed & 1) SDL_PrivateMouseButton((last_buttons & 1) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
       
   349           }
       
   350        }
       
   351     }
       
   352 }
       
   353 
       
   354 void RISCOS_PollKeyboard()
       
   355 {
       
   356 	int which_key = ROKEY_LEFT_SHIFT;
       
   357 	int j;
       
   358 	int min_key, max_key;
       
   359 	SDL_keysym key;
       
   360 
       
   361 	/* Scan the keyboard to see what is pressed */
       
   362 	while (which_key <= ROKEY_LAST_KEY)
       
   363 	{
       
   364 		which_key = (_kernel_osbyte(121, which_key, 0) & 0xFF);
       
   365 	    if (which_key != ROKEY_NONE)
       
   366 	    {
       
   367 		    switch(which_key)
       
   368 		    {
       
   369 		    /* Skip over mouse keys */
       
   370 		    case ROKEY_LEFT_MOUSE:
       
   371 		    case ROKEY_CENTRE_MOUSE:
       
   372 		    case ROKEY_RIGHT_MOUSE:
       
   373 				which_key = ROKEY_RIGHT_MOUSE;
       
   374 				break;
       
   375 
       
   376             /* Ignore keys that cause 2 internal number to be generated */
       
   377 			case 71: case 24: case 87: case 40:
       
   378 			    break;
       
   379 
       
   380             /* Ignore break as it can be latched on */
       
   381             case 44:
       
   382                 break;
       
   383 
       
   384 			default:
       
   385 				RO_pressed[which_key] += 2;
       
   386 				break;
       
   387 		    }
       
   388 			which_key++;
       
   389 		}
       
   390 	}
       
   391 
       
   392 	/* Generate key released messages */
       
   393 	min_key = ROKEY_LAST_KEY+1;
       
   394 	max_key = ROKEY_LEFT_SHIFT;
       
   395 
       
   396 	for (j = ROKEY_LEFT_SHIFT; j <= ROKEY_LAST_KEY; j++)
       
   397 	{
       
   398 		if (RO_pressed[j])
       
   399 		{
       
   400 			if (RO_pressed[j] == 1)
       
   401 			{
       
   402 				RO_pressed[j] = 0;
       
   403 				SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(j,&key,0));
       
   404 			} else 
       
   405 			{
       
   406 				if (j < min_key) min_key = j;
       
   407 				if (j > max_key) max_key = j;
       
   408 			}
       
   409 		}
       
   410 	}
       
   411 
       
   412 	/* Generate key pressed messages */
       
   413 	for (j = min_key; j <= max_key; j++)
       
   414 	{
       
   415 		if (RO_pressed[j])
       
   416 		{
       
   417 			if (RO_pressed[j] == 2)
       
   418 			{
       
   419 				SDL_PrivateKeyboard(SDL_PRESSED,TranslateKey(j,&key,1));
       
   420 			}
       
   421 			RO_pressed[j] = 1;
       
   422 		}
       
   423 	}
       
   424 }
       
   425 
       
   426 static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed)
       
   427 {
       
   428 	/* Set the keysym information */
       
   429 	keysym->scancode = (unsigned char) intkey;
       
   430 	keysym->sym = RO_keymap[intkey];
       
   431 	keysym->mod = KMOD_NONE;
       
   432 	keysym->unicode = 0;
       
   433 	if ( pressed && SDL_TranslateUNICODE )
       
   434 	{
       
   435 		int state;
       
   436 		int ch;
       
   437 
       
   438 		state = (_kernel_osbyte(202, 0, 255) & 0xFF);
       
   439 
       
   440 		/*TODO: Take into account other keyboard layouts */
       
   441 
       
   442 		ch = keysym->sym; /* This should handle most unshifted keys */
       
   443 
       
   444         if (intkey < 9 || ch == SDLK_UNKNOWN)
       
   445         {
       
   446            ch = 0;
       
   447 
       
   448         } else if (state & 64) /* Control on */
       
   449 		{
       
   450 			ch = ch & 31;
       
   451 
       
   452 		} else 
       
   453 		{
       
   454 			int topOfKey = 0;
       
   455             if (state & 8) /* Shift on */
       
   456 			{
       
   457 				topOfKey = 1;
       
   458 			}
       
   459 
       
   460 			if ((state & 16) == 0) /* Caps lock is on */
       
   461 			{
       
   462 			   if (ch >= SDLK_a && ch <= SDLK_z)
       
   463 			   {
       
   464  				  if ((state & 128) == 0) /* Shift Enable off */
       
   465 				  {
       
   466 				     /* All letter become upper case */
       
   467 				 	 topOfKey = 1;
       
   468 				  } else
       
   469 				  {
       
   470 				     /* Shift+Letters gives lower case */
       
   471 				     topOfKey = 1 - topOfKey;
       
   472 				  }
       
   473 		       }
       
   474 			}
       
   475 
       
   476 			if (topOfKey)
       
   477 			{
       
   478 				/* Key produced with shift held down */
       
   479 
       
   480 				/* Letters just give upper case version */
       
   481 				if (ch >= SDLK_a && ch <= SDLK_z) ch = toupper(ch);
       
   482 				else
       
   483 				{
       
   484 					switch(ch)
       
   485 					{
       
   486 					case SDLK_HASH:   ch = '~'; break;
       
   487 					case SDLK_QUOTE:  ch = '@'; break;
       
   488 					case SDLK_COMMA:  ch = '<'; break;
       
   489 					case SDLK_MINUS:  ch = '_'; break;
       
   490 					case SDLK_PERIOD: ch = '>'; break;
       
   491 					case SDLK_SLASH:  ch = '?'; break;
       
   492 
       
   493 					case SDLK_0: ch = ')'; break;
       
   494 					case SDLK_1: ch = '!'; break;
       
   495 					case SDLK_2: ch = '"'; break;
       
   496 					case SDLK_3: ch = '£'; break;
       
   497 					case SDLK_4: ch = '$'; break;
       
   498 					case SDLK_5: ch = '%'; break;
       
   499 					case SDLK_6: ch = '^'; break;
       
   500 					case SDLK_7: ch = '&'; break;
       
   501 					case SDLK_8: ch = '*'; break;
       
   502 					case SDLK_9: ch = '('; break;
       
   503 
       
   504 					case SDLK_SEMICOLON:    ch = ':'; break;
       
   505 					case SDLK_EQUALS:       ch = '+'; break;
       
   506 					case SDLK_LEFTBRACKET:  ch = '{'; break;
       
   507 					case SDLK_BACKSLASH:    ch = '|'; break;
       
   508 					case SDLK_RIGHTBRACKET: ch = '}'; break;
       
   509 					case SDLK_BACKQUOTE:    ch = '¬'; break;
       
   510 
       
   511 					default:
       
   512 						ch = 0; /* Map to zero character if we don't understand it */
       
   513 						break;
       
   514 					}
       
   515 				}
       
   516 
       
   517 			} else if (ch > 126)
       
   518 			{
       
   519 				/* SDL key code < 126 map directly onto their Unicode equivalents */
       
   520 				/* Keypad 0 to 9 maps to numeric equivalent */
       
   521 				if (ch >= SDLK_KP0 && ch <= SDLK_KP9) ch = ch - SDLK_KP0 + '0';
       
   522 				else
       
   523 				{
       
   524 					/* Following switch maps other keys that produce an Ascii value */
       
   525 					switch(ch)
       
   526 					{
       
   527 					case SDLK_KP_PERIOD:   ch = '.'; break;
       
   528 					case SDLK_KP_DIVIDE:   ch = '/'; break;
       
   529 					case SDLK_KP_MULTIPLY: ch = '*'; break;
       
   530 					case SDLK_KP_MINUS:    ch = '-'; break;
       
   531 					case SDLK_KP_PLUS:     ch = '+'; break;
       
   532 					case SDLK_KP_EQUALS:   ch = '='; break;
       
   533 
       
   534 					default:
       
   535 						/* If we don't know what it is set the Unicode to 0 */
       
   536 						ch = 0;
       
   537 						break;
       
   538 					}
       
   539 				}
       
   540 			}			
       
   541 		}
       
   542 				
       
   543 		keysym->unicode = ch;
       
   544 	}
       
   545 	return(keysym);
       
   546 }
       
   547 
       
   548 /* end of SDL_riscosevents.c ... */
       
   549