symbian-qemu-0.9.1-12/python-2.6.1/PC/frozen_dllmain.c
changeset 1 2fb8b9db1c86
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /* FreezeDLLMain.cpp
       
     2 
       
     3 This is a DLLMain suitable for frozen applications/DLLs on
       
     4 a Windows platform.
       
     5 
       
     6 The general problem is that many Python extension modules may define
       
     7 DLL main functions, but when statically linked together to form
       
     8 a frozen application, this DLLMain symbol exists multiple times.
       
     9 
       
    10 The solution is:
       
    11 * Each module checks for a frozen build, and if so, defines its DLLMain
       
    12   function as "__declspec(dllexport) DllMain%module%" 
       
    13   (eg, DllMainpythoncom, or DllMainpywintypes)
       
    14 
       
    15 * The frozen .EXE/.DLL links against this module, which provides
       
    16   the single DllMain.
       
    17 
       
    18 * This DllMain attempts to locate and call the DllMain for each
       
    19   of the extension modules.
       
    20 
       
    21 * This code also has hooks to "simulate" DllMain when used from
       
    22   a frozen .EXE.
       
    23 
       
    24 At this stage, there is a static table of "possibly embedded modules".
       
    25 This should change to something better, but it will work OK for now.
       
    26 
       
    27 Note that this scheme does not handle dependencies in the order
       
    28 of DllMain calls - except it does call pywintypes first :-)
       
    29 
       
    30 As an example of how an extension module with a DllMain should be
       
    31 changed, here is a snippet from the pythoncom extension module.
       
    32 
       
    33   // end of example code from pythoncom's DllMain.cpp
       
    34   #ifndef BUILD_FREEZE
       
    35   #define DLLMAIN DllMain
       
    36   #define DLLMAIN_DECL
       
    37   #else
       
    38   #define DLLMAIN DllMainpythoncom
       
    39   #define DLLMAIN_DECL __declspec(dllexport)
       
    40   #endif
       
    41 
       
    42   extern "C" DLLMAIN_DECL
       
    43   BOOL WINAPI DLLMAIN(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
       
    44   // end of example code from pythoncom's DllMain.cpp
       
    45 
       
    46 ***************************************************************************/
       
    47 #include "windows.h"
       
    48 
       
    49 static char *possibleModules[] = {
       
    50 	"pywintypes",
       
    51 	"pythoncom",
       
    52 	"win32ui",
       
    53 	NULL,
       
    54 };
       
    55 
       
    56 BOOL CallModuleDllMain(char *modName, DWORD dwReason);
       
    57 
       
    58 
       
    59 /*
       
    60   Called by a frozen .EXE only, so that built-in extension
       
    61   modules are initialized correctly
       
    62 */
       
    63 void PyWinFreeze_ExeInit(void)
       
    64 {
       
    65 	char **modName;
       
    66 	for (modName = possibleModules;*modName;*modName++) {
       
    67 /*		printf("Initialising '%s'\n", *modName); */
       
    68 		CallModuleDllMain(*modName, DLL_PROCESS_ATTACH);
       
    69 	}
       
    70 }
       
    71 
       
    72 /*
       
    73   Called by a frozen .EXE only, so that built-in extension
       
    74   modules are cleaned up 
       
    75 */
       
    76 void PyWinFreeze_ExeTerm(void)
       
    77 {
       
    78 	// Must go backwards
       
    79 	char **modName;
       
    80 	for (modName = possibleModules+(sizeof(possibleModules) / sizeof(char *))-2;
       
    81 	     modName >= possibleModules;
       
    82 	     *modName--) {
       
    83 /*		printf("Terminating '%s'\n", *modName);*/
       
    84 		CallModuleDllMain(*modName, DLL_PROCESS_DETACH);
       
    85 	}
       
    86 }
       
    87 
       
    88 BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
       
    89 {
       
    90 	BOOL ret = TRUE;
       
    91 	switch (dwReason) {
       
    92 		case DLL_PROCESS_ATTACH: 
       
    93 		{
       
    94 			char **modName;
       
    95 			for (modName = possibleModules;*modName;*modName++) {
       
    96 				BOOL ok = CallModuleDllMain(*modName, dwReason);
       
    97 				if (!ok)
       
    98 					ret = FALSE;
       
    99 			}
       
   100 			break;
       
   101 		}
       
   102 		case DLL_PROCESS_DETACH: 
       
   103 		{
       
   104 			// Must go backwards
       
   105 			char **modName;
       
   106 			for (modName = possibleModules+(sizeof(possibleModules) / sizeof(char *))-2;
       
   107 			     modName >= possibleModules;
       
   108 			     *modName--)
       
   109 				CallModuleDllMain(*modName, DLL_PROCESS_DETACH);
       
   110 			break;
       
   111 		}
       
   112 	}
       
   113 	return ret;
       
   114 }
       
   115 
       
   116 BOOL CallModuleDllMain(char *modName, DWORD dwReason)
       
   117 {
       
   118 	BOOL (WINAPI * pfndllmain)(HINSTANCE, DWORD, LPVOID);
       
   119 
       
   120 	char funcName[255];
       
   121 	HMODULE hmod = GetModuleHandle(NULL);
       
   122 	strcpy(funcName, "_DllMain");
       
   123 	strcat(funcName, modName);
       
   124 	strcat(funcName, "@12"); // stdcall convention.
       
   125 	pfndllmain = (BOOL (WINAPI *)(HINSTANCE, DWORD, LPVOID))GetProcAddress(hmod, funcName);
       
   126 	if (pfndllmain==NULL) {
       
   127 		/* No function by that name exported - then that module does
       
   128  		   not appear in our frozen program - return OK
       
   129                 */
       
   130 		return TRUE;
       
   131 	}
       
   132 	return (*pfndllmain)(hmod, dwReason, NULL);
       
   133 }
       
   134