symbian-qemu-0.9.1-12/qemu-symbian-svp/hw/blizzard_template.h
changeset 1 2fb8b9db1c86
equal deleted inserted replaced
0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2  * QEMU Epson S1D13744/S1D13745 templates
       
     3  *
       
     4  * Copyright (C) 2008 Nokia Corporation
       
     5  * Written by Andrzej Zaborowski <andrew@openedhand.com>
       
     6  *
       
     7  * This program is free software; you can redistribute it and/or
       
     8  * modify it under the terms of the GNU General Public License as
       
     9  * published by the Free Software Foundation; either version 2 or
       
    10  * (at your option) version 3 of the License.
       
    11  *
       
    12  * This program is distributed in the hope that it will be useful,
       
    13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    15  * GNU General Public License for more details.
       
    16  *
       
    17  * You should have received a copy of the GNU General Public License
       
    18  * along with this program; if not, write to the Free Software
       
    19  * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
       
    20  * MA 02111-1307 USA
       
    21  */
       
    22 
       
    23 #define SKIP_PIXEL(to)		to += deststep
       
    24 #if DEPTH == 8
       
    25 # define PIXEL_TYPE		uint8_t
       
    26 # define COPY_PIXEL(to, from)	*to = from; SKIP_PIXEL(to)
       
    27 # define COPY_PIXEL1(to, from)	*to ++ = from
       
    28 #elif DEPTH == 15 || DEPTH == 16
       
    29 # define PIXEL_TYPE		uint16_t
       
    30 # define COPY_PIXEL(to, from)	*to = from; SKIP_PIXEL(to)
       
    31 # define COPY_PIXEL1(to, from)	*to ++ = from
       
    32 #elif DEPTH == 24
       
    33 # define PIXEL_TYPE		uint8_t
       
    34 # define COPY_PIXEL(to, from)	\
       
    35     to[0] = from; to[1] = (from) >> 8; to[2] = (from) >> 16; SKIP_PIXEL(to)
       
    36 # define COPY_PIXEL1(to, from)	\
       
    37     *to ++ = from; *to ++ = (from) >> 8; *to ++ = (from) >> 16
       
    38 #elif DEPTH == 32
       
    39 # define PIXEL_TYPE		uint32_t
       
    40 # define COPY_PIXEL(to, from)	*to = from; SKIP_PIXEL(to)
       
    41 # define COPY_PIXEL1(to, from)	*to ++ = from
       
    42 #else
       
    43 # error unknown bit depth
       
    44 #endif
       
    45 
       
    46 #ifdef WORDS_BIGENDIAN
       
    47 # define SWAP_WORDS	1
       
    48 #endif
       
    49 
       
    50 static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
       
    51                 const uint16_t *src, unsigned int width)
       
    52 {
       
    53 #if !defined(SWAP_WORDS) && DEPTH == 16
       
    54     memcpy(dest, src, width);
       
    55 #else
       
    56     uint16_t data;
       
    57     unsigned int r, g, b;
       
    58     const uint16_t *end = (const void *) src + width;
       
    59     while (src < end) {
       
    60         data = lduw_raw(src ++);
       
    61         b = (data & 0x1f) << 3;
       
    62         data >>= 5;
       
    63         g = (data & 0x3f) << 2;
       
    64         data >>= 6;
       
    65         r = (data & 0x1f) << 3;
       
    66         data >>= 5;
       
    67         COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
       
    68     }
       
    69 #endif
       
    70 }
       
    71 
       
    72 static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
       
    73                 const uint8_t *src, unsigned int width)
       
    74 {
       
    75     /* TODO: check if SDL 24-bit planes are not in the same format and
       
    76      * if so, use memcpy */
       
    77     unsigned int r[2], g[2], b[2];
       
    78     const uint8_t *end = src + width;
       
    79     while (src < end) {
       
    80         g[0] = *src ++;
       
    81         r[0] = *src ++;
       
    82         r[1] = *src ++;
       
    83         b[0] = *src ++;
       
    84         COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0]));
       
    85         b[1] = *src ++;
       
    86         g[1] = *src ++;
       
    87         COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1]));
       
    88     }
       
    89 }
       
    90 
       
    91 static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest,
       
    92                 const uint8_t *src, unsigned int width)
       
    93 {
       
    94     unsigned int r, g, b;
       
    95     const uint8_t *end = src + width;
       
    96     while (src < end) {
       
    97         r = *src ++;
       
    98         src ++;
       
    99         b = *src ++;
       
   100         g = *src ++;
       
   101         COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
       
   102     }
       
   103 }
       
   104 
       
   105 /* No rotation */
       
   106 static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = {
       
   107     NULL,
       
   108     /* RGB 5:6:5*/
       
   109     (blizzard_fn_t) glue(blizzard_draw_line16_, DEPTH),
       
   110     /* RGB 6:6:6 mode 1 */
       
   111     (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
       
   112     /* RGB 8:8:8 mode 1 */
       
   113     (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
       
   114     NULL, NULL,
       
   115     /* RGB 6:6:6 mode 2 */
       
   116     (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
       
   117     /* RGB 8:8:8 mode 2 */
       
   118     (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
       
   119     /* YUV 4:2:2 */
       
   120     NULL,
       
   121     /* YUV 4:2:0 */
       
   122     NULL,
       
   123     NULL, NULL, NULL, NULL, NULL, NULL,
       
   124 };
       
   125 
       
   126 /* 90deg, 180deg and 270deg rotation */
       
   127 static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = {
       
   128     /* TODO */
       
   129     [0 ... 0xf] = NULL,
       
   130 };
       
   131 
       
   132 #undef DEPTH
       
   133 #undef SKIP_PIXEL
       
   134 #undef COPY_PIXEL
       
   135 #undef COPY_PIXEL1
       
   136 #undef PIXEL_TYPE
       
   137 
       
   138 #undef SWAP_WORDS