symbian-qemu-0.9.1-12/libsdl-trunk/src/video/dga/SDL_dgaevents.c
changeset 1 2fb8b9db1c86
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/libsdl-trunk/src/video/dga/SDL_dgaevents.c	Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,150 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Handle the event stream, converting DGA events into SDL events */
+
+#include <stdio.h>
+#include <X11/Xlib.h>
+#include "../Xext/extensions/xf86dga.h"
+
+#include "../SDL_sysvideo.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_dgavideo.h"
+#include "SDL_dgaevents_c.h"
+
+/* get function pointers... */
+#include "../x11/SDL_x11dyn.h"
+
+/* Heheh we're using X11 event code */
+extern int X11_Pending(Display *display);
+extern void X11_InitKeymap(void);
+extern SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
+
+static int DGA_DispatchEvent(_THIS)
+{
+	int posted;
+	SDL_NAME(XDGAEvent) xevent;
+
+	XNextEvent(DGA_Display, (XEvent *)&xevent);
+
+	posted = 0;
+	xevent.type -= DGA_event_base;
+	switch (xevent.type) {
+
+	    /* Mouse motion? */
+	    case MotionNotify: {
+		if ( SDL_VideoSurface ) {
+			posted = SDL_PrivateMouseMotion(0, 1,
+					xevent.xmotion.dx, xevent.xmotion.dy);
+		}
+	    }
+	    break;
+
+	    /* Mouse button press? */
+	    case ButtonPress: {
+		posted = SDL_PrivateMouseButton(SDL_PRESSED, 
+					xevent.xbutton.button, 0, 0);
+	    }
+	    break;
+
+	    /* Mouse button release? */
+	    case ButtonRelease: {
+		posted = SDL_PrivateMouseButton(SDL_RELEASED, 
+					xevent.xbutton.button, 0, 0);
+	    }
+	    break;
+
+	    /* Key press? */
+	    case KeyPress: {
+		SDL_keysym keysym;
+		KeyCode keycode;
+		XKeyEvent xkey;
+
+		SDL_NAME(XDGAKeyEventToXKeyEvent)(&xevent.xkey, &xkey);
+		keycode = xkey.keycode;
+#ifdef DEBUG_XEVENTS
+printf("KeyPress (X11 keycode = 0x%X)\n", xkey.keycode);
+#endif
+		/* Get the translated SDL virtual keysym */
+		keysym.scancode = keycode;
+		keysym.sym = X11_TranslateKeycode(DGA_Display, keycode);
+		keysym.mod = KMOD_NONE;
+		keysym.unicode = 0;
+
+		/* Look up the translated value for the key event */
+		if ( SDL_TranslateUNICODE ) {
+			static XComposeStatus state;
+			char keybuf[32];
+
+			if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, &state) ) {
+				/*
+				* FIXME: XLookupString() may yield more than one
+				* character, so we need a mechanism to allow for
+				* this (perhaps null keypress events with a
+				* unicode value)
+				*/
+				keysym.unicode = (Uint8)keybuf[0];
+			}
+		}
+		posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
+	    }
+	    break;
+
+	    /* Key release? */
+	    case KeyRelease: {
+		SDL_keysym keysym;
+		KeyCode keycode;
+		XKeyEvent xkey;
+
+		SDL_NAME(XDGAKeyEventToXKeyEvent)(&xevent.xkey, &xkey);
+		keycode = xkey.keycode;
+#ifdef DEBUG_XEVENTS
+printf("KeyRelease (X11 keycode = 0x%X)\n", xkey.keycode);
+#endif
+		/* Get the translated SDL virtual keysym */
+		keysym.scancode = keycode;
+		keysym.sym = X11_TranslateKeycode(DGA_Display, keycode);
+		keysym.mod = KMOD_NONE;
+		keysym.unicode = 0;
+		posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
+	    }
+	    break;
+	}
+	return(posted);
+}
+
+void DGA_PumpEvents(_THIS)
+{
+	/* Keep processing pending events */
+	LOCK_DISPLAY();
+	while ( X11_Pending(DGA_Display) ) {
+		DGA_DispatchEvent(this);
+	}
+	UNLOCK_DISPLAY();
+}
+
+void DGA_InitOSKeymap(_THIS)
+{
+	X11_InitKeymap();
+}
+