symbian-qemu-0.9.1-12/libsdl-trunk/test/graywin.c
changeset 1 2fb8b9db1c86
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/libsdl-trunk/test/graywin.c	Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,257 @@
+
+/* Simple program:  Fill a colormap with gray and stripe it down the screen */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+
+#include "SDL.h"
+
+#ifdef TEST_VGA16 /* Define this if you want to test VGA 16-color video modes */
+#define NUM_COLORS	16
+#else
+#define NUM_COLORS	256
+#endif
+
+/* Draw a randomly sized and colored box centered about (X,Y) */
+void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height)
+{
+	static unsigned int seeded = 0;
+	SDL_Rect area;
+	Uint32 color;
+        Uint32 randc;
+
+	/* Seed the random number generator */
+	if ( seeded == 0 ) {
+		srand(time(NULL));
+		seeded = 1;
+	}
+
+	/* Get the bounds of the rectangle */
+	area.w = (rand()%width);
+	area.h = (rand()%height);
+	area.x = X-(area.w/2);
+	area.y = Y-(area.h/2);
+        randc = (rand()%NUM_COLORS);
+
+        if (screen->format->BytesPerPixel==1)
+        {
+            color = randc;
+        }
+        else
+        {
+            color = SDL_MapRGB(screen->format, randc, randc, randc);
+        }
+
+	/* Do it! */
+	SDL_FillRect(screen, &area, color);
+	if ( screen->flags & SDL_DOUBLEBUF ) {
+		SDL_Flip(screen);
+	} else {
+		SDL_UpdateRects(screen, 1, &area);
+	}
+}
+
+void DrawBackground(SDL_Surface *screen)
+{
+	int i, j, k;
+	Uint8  *buffer;
+	Uint16 *buffer16;
+        Uint16 color;
+        Uint8  gradient;
+
+	/* Set the surface pixels and refresh! */
+	/* Use two loops in case the surface is double-buffered (both sides) */
+
+	for ( j=0; j<2; ++j ) {
+		if ( SDL_LockSurface(screen) < 0 ) {
+			fprintf(stderr, "Couldn't lock display surface: %s\n",
+								SDL_GetError());
+			return;
+		}
+		buffer = (Uint8 *)screen->pixels;
+
+		if (screen->format->BytesPerPixel!=2) {
+			for ( i=0; i<screen->h; ++i ) {
+				memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w * screen->format->BytesPerPixel);
+				buffer += screen->pitch;
+			}
+		}
+                else
+                {
+			for ( i=0; i<screen->h; ++i ) {
+				gradient=((i*(NUM_COLORS-1))/screen->h);
+                                color = SDL_MapRGB(screen->format, gradient, gradient, gradient);
+                                buffer16=(Uint16*)buffer;
+                                for (k=0; k<screen->w; k++)
+                                {
+                                   *(buffer16+k)=color;
+                                }
+				buffer += screen->pitch;
+			}
+                }
+
+		SDL_UnlockSurface(screen);
+		if ( screen->flags & SDL_DOUBLEBUF ) {
+			SDL_Flip(screen);
+		} else {
+			SDL_UpdateRect(screen, 0, 0, 0, 0);
+                        break;
+		}
+	}
+}
+
+SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags)
+{
+	SDL_Surface *screen;
+	int i;
+	SDL_Color palette[NUM_COLORS];
+
+	/* Set the video mode */
+	screen = SDL_SetVideoMode(w, h, bpp, flags);
+	if ( screen == NULL ) {
+		fprintf(stderr, "Couldn't set display mode: %s\n",
+							SDL_GetError());
+		return(NULL);
+	}
+	fprintf(stderr, "Screen is in %s mode\n",
+		(screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");
+
+	if (bpp==8) {
+		/* Set a gray colormap, reverse order from white to black */
+		for ( i=0; i<NUM_COLORS; ++i ) {
+			palette[i].r = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
+			palette[i].g = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
+			palette[i].b = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
+		}
+		SDL_SetColors(screen, palette, 0, NUM_COLORS);
+	}
+
+	return(screen);
+}
+
+int main(int argc, char *argv[])
+{
+	SDL_Surface *screen;
+	Uint32 videoflags;
+	int    done;
+	SDL_Event event;
+	int width, height, bpp;
+
+	/* Initialize SDL */
+	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
+		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
+		exit(1);
+	}
+
+	/* See if we try to get a hardware colormap */
+	width = 640;
+	height = 480;
+	bpp = 8;
+	videoflags = SDL_SWSURFACE;
+	while ( argc > 1 ) {
+		--argc;
+		if ( argv[argc-1] && (strcmp(argv[argc-1], "-width") == 0) ) {
+			width = atoi(argv[argc]);
+			--argc;
+		} else
+		if ( argv[argc-1] && (strcmp(argv[argc-1], "-height") == 0) ) {
+			height = atoi(argv[argc]);
+			--argc;
+		} else
+		if ( argv[argc-1] && (strcmp(argv[argc-1], "-bpp") == 0) ) {
+			bpp = atoi(argv[argc]);
+			--argc;
+		} else
+		if ( argv[argc] && (strcmp(argv[argc], "-hw") == 0) ) {
+			videoflags |= SDL_HWSURFACE;
+		} else
+		if ( argv[argc] && (strcmp(argv[argc], "-hwpalette") == 0) ) {
+			videoflags |= SDL_HWPALETTE;
+		} else
+		if ( argv[argc] && (strcmp(argv[argc], "-flip") == 0) ) {
+			videoflags |= SDL_DOUBLEBUF;
+		} else
+		if ( argv[argc] && (strcmp(argv[argc], "-noframe") == 0) ) {
+			videoflags |= SDL_NOFRAME;
+		} else
+		if ( argv[argc] && (strcmp(argv[argc], "-resize") == 0) ) {
+			videoflags |= SDL_RESIZABLE;
+		} else
+		if ( argv[argc] && (strcmp(argv[argc], "-fullscreen") == 0) ) {
+			videoflags |= SDL_FULLSCREEN;
+		} else {
+			fprintf(stderr, "Usage: %s [-width] [-height] [-bpp] [-hw] [-hwpalette] [-flip] [-noframe] [-fullscreen] [-resize]\n",
+								argv[0]);
+			exit(1);
+		}
+	}
+
+	/* Set a video mode */
+	screen = CreateScreen(width, height, bpp, videoflags);
+	if ( screen == NULL ) {
+		exit(2);
+	}
+        
+        DrawBackground(screen);
+		
+	/* Wait for a keystroke */
+	done = 0;
+	while ( !done && SDL_WaitEvent(&event) ) {
+		switch (event.type) {
+			case SDL_MOUSEBUTTONDOWN:
+				DrawBox(screen, event.button.x, event.button.y, width, height);
+				break;
+			case SDL_KEYDOWN:
+				/* Ignore ALT-TAB for windows */
+				if ( (event.key.keysym.sym == SDLK_LALT) ||
+				     (event.key.keysym.sym == SDLK_TAB) ) {
+					break;
+				}
+				/* Center the mouse on <SPACE> */
+				if ( event.key.keysym.sym == SDLK_SPACE ) {
+					SDL_WarpMouse(width/2, height/2);
+					break;
+				}
+				/* Toggle fullscreen mode on <RETURN> */
+				if ( event.key.keysym.sym == SDLK_RETURN ) {
+					videoflags ^= SDL_FULLSCREEN;
+					screen = CreateScreen(
+						screen->w, screen->h,
+						screen->format->BitsPerPixel,
+								videoflags);
+					if ( screen == NULL ) {
+						fprintf(stderr,
+					"Couldn't toggle fullscreen mode\n");
+						done = 1;
+					}
+                                        DrawBackground(screen);
+					break;
+				}
+				/* Any other key quits the application... */
+			case SDL_QUIT:
+				done = 1;
+				break;
+			case SDL_VIDEOEXPOSE:
+				DrawBackground(screen);
+				break;
+			case SDL_VIDEORESIZE:
+					screen = CreateScreen(
+						event.resize.w, event.resize.h,
+						screen->format->BitsPerPixel,
+								videoflags);
+					if ( screen == NULL ) {
+						fprintf(stderr,
+					"Couldn't resize video mode\n");
+						done = 1;
+					}
+					DrawBackground(screen);
+				break;
+			default:
+				break;
+		}
+	}
+	SDL_Quit();
+	return(0);
+}