--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/symbian-qemu-0.9.1-12/python-win32-2.6.1/lib/asyncore.py Fri Jul 31 15:01:17 2009 +0100
@@ -0,0 +1,620 @@
+# -*- Mode: Python -*-
+# Id: asyncore.py,v 2.51 2000/09/07 22:29:26 rushing Exp
+# Author: Sam Rushing <rushing@nightmare.com>
+
+# ======================================================================
+# Copyright 1996 by Sam Rushing
+#
+# All Rights Reserved
+#
+# Permission to use, copy, modify, and distribute this software and
+# its documentation for any purpose and without fee is hereby
+# granted, provided that the above copyright notice appear in all
+# copies and that both that copyright notice and this permission
+# notice appear in supporting documentation, and that the name of Sam
+# Rushing not be used in advertising or publicity pertaining to
+# distribution of the software without specific, written prior
+# permission.
+#
+# SAM RUSHING DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+# INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+# NO EVENT SHALL SAM RUSHING BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+# CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+# OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+# NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+# CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+# ======================================================================
+
+"""Basic infrastructure for asynchronous socket service clients and servers.
+
+There are only two ways to have a program on a single processor do "more
+than one thing at a time". Multi-threaded programming is the simplest and
+most popular way to do it, but there is another very different technique,
+that lets you have nearly all the advantages of multi-threading, without
+actually using multiple threads. it's really only practical if your program
+is largely I/O bound. If your program is CPU bound, then pre-emptive
+scheduled threads are probably what you really need. Network servers are
+rarely CPU-bound, however.
+
+If your operating system supports the select() system call in its I/O
+library (and nearly all do), then you can use it to juggle multiple
+communication channels at once; doing other work while your I/O is taking
+place in the "background." Although this strategy can seem strange and
+complex, especially at first, it is in many ways easier to understand and
+control than multi-threaded programming. The module documented here solves
+many of the difficult problems for you, making the task of building
+sophisticated high-performance network servers and clients a snap.
+"""
+
+import select
+import socket
+import sys
+import time
+
+import os
+from errno import EALREADY, EINPROGRESS, EWOULDBLOCK, ECONNRESET, \
+ ENOTCONN, ESHUTDOWN, EINTR, EISCONN, EBADF, ECONNABORTED, errorcode
+
+try:
+ socket_map
+except NameError:
+ socket_map = {}
+
+def _strerror(err):
+ res = os.strerror(err)
+ if res == 'Unknown error':
+ res = errorcode[err]
+ return res
+
+class ExitNow(Exception):
+ pass
+
+def read(obj):
+ try:
+ obj.handle_read_event()
+ except (ExitNow, KeyboardInterrupt, SystemExit):
+ raise
+ except:
+ obj.handle_error()
+
+def write(obj):
+ try:
+ obj.handle_write_event()
+ except (ExitNow, KeyboardInterrupt, SystemExit):
+ raise
+ except:
+ obj.handle_error()
+
+def _exception(obj):
+ try:
+ obj.handle_expt_event()
+ except (ExitNow, KeyboardInterrupt, SystemExit):
+ raise
+ except:
+ obj.handle_error()
+
+def readwrite(obj, flags):
+ try:
+ if flags & (select.POLLIN | select.POLLPRI):
+ obj.handle_read_event()
+ if flags & select.POLLOUT:
+ obj.handle_write_event()
+ if flags & (select.POLLERR | select.POLLNVAL):
+ obj.handle_expt_event()
+ if flags & select.POLLHUP:
+ obj.handle_close()
+ except (ExitNow, KeyboardInterrupt, SystemExit):
+ raise
+ except:
+ obj.handle_error()
+
+def poll(timeout=0.0, map=None):
+ if map is None:
+ map = socket_map
+ if map:
+ r = []; w = []; e = []
+ for fd, obj in map.items():
+ is_r = obj.readable()
+ is_w = obj.writable()
+ if is_r:
+ r.append(fd)
+ if is_w:
+ w.append(fd)
+ if is_r or is_w:
+ e.append(fd)
+ if [] == r == w == e:
+ time.sleep(timeout)
+ return
+
+ try:
+ r, w, e = select.select(r, w, e, timeout)
+ except select.error, err:
+ if err.args[0] != EINTR:
+ raise
+ else:
+ return
+
+ for fd in r:
+ obj = map.get(fd)
+ if obj is None:
+ continue
+ read(obj)
+
+ for fd in w:
+ obj = map.get(fd)
+ if obj is None:
+ continue
+ write(obj)
+
+ for fd in e:
+ obj = map.get(fd)
+ if obj is None:
+ continue
+ _exception(obj)
+
+def poll2(timeout=0.0, map=None):
+ # Use the poll() support added to the select module in Python 2.0
+ if map is None:
+ map = socket_map
+ if timeout is not None:
+ # timeout is in milliseconds
+ timeout = int(timeout*1000)
+ pollster = select.poll()
+ if map:
+ for fd, obj in map.items():
+ flags = 0
+ if obj.readable():
+ flags |= select.POLLIN | select.POLLPRI
+ if obj.writable():
+ flags |= select.POLLOUT
+ if flags:
+ # Only check for exceptions if object was either readable
+ # or writable.
+ flags |= select.POLLERR | select.POLLHUP | select.POLLNVAL
+ pollster.register(fd, flags)
+ try:
+ r = pollster.poll(timeout)
+ except select.error, err:
+ if err.args[0] != EINTR:
+ raise
+ r = []
+ for fd, flags in r:
+ obj = map.get(fd)
+ if obj is None:
+ continue
+ readwrite(obj, flags)
+
+poll3 = poll2 # Alias for backward compatibility
+
+def loop(timeout=30.0, use_poll=False, map=None, count=None):
+ if map is None:
+ map = socket_map
+
+ if use_poll and hasattr(select, 'poll'):
+ poll_fun = poll2
+ else:
+ poll_fun = poll
+
+ if count is None:
+ while map:
+ poll_fun(timeout, map)
+
+ else:
+ while map and count > 0:
+ poll_fun(timeout, map)
+ count = count - 1
+
+class dispatcher:
+
+ debug = False
+ connected = False
+ accepting = False
+ closing = False
+ addr = None
+
+ def __init__(self, sock=None, map=None):
+ if map is None:
+ self._map = socket_map
+ else:
+ self._map = map
+
+ self._fileno = None
+
+ if sock:
+ # Set to nonblocking just to make sure for cases where we
+ # get a socket from a blocking source.
+ sock.setblocking(0)
+ self.set_socket(sock, map)
+ self.connected = True
+ # The constructor no longer requires that the socket
+ # passed be connected.
+ try:
+ self.addr = sock.getpeername()
+ except socket.error, err:
+ if err.args[0] == ENOTCONN:
+ # To handle the case where we got an unconnected
+ # socket.
+ self.connected = False
+ else:
+ # The socket is broken in some unknown way, alert
+ # the user and remove it from the map (to prevent
+ # polling of broken sockets).
+ self.del_channel(map)
+ raise
+ else:
+ self.socket = None
+
+ def __repr__(self):
+ status = [self.__class__.__module__+"."+self.__class__.__name__]
+ if self.accepting and self.addr:
+ status.append('listening')
+ elif self.connected:
+ status.append('connected')
+ if self.addr is not None:
+ try:
+ status.append('%s:%d' % self.addr)
+ except TypeError:
+ status.append(repr(self.addr))
+ return '<%s at %#x>' % (' '.join(status), id(self))
+
+ def add_channel(self, map=None):
+ #self.log_info('adding channel %s' % self)
+ if map is None:
+ map = self._map
+ map[self._fileno] = self
+
+ def del_channel(self, map=None):
+ fd = self._fileno
+ if map is None:
+ map = self._map
+ if fd in map:
+ #self.log_info('closing channel %d:%s' % (fd, self))
+ del map[fd]
+ self._fileno = None
+
+ def create_socket(self, family, type):
+ self.family_and_type = family, type
+ sock = socket.socket(family, type)
+ sock.setblocking(0)
+ self.set_socket(sock)
+
+ def set_socket(self, sock, map=None):
+ self.socket = sock
+## self.__dict__['socket'] = sock
+ self._fileno = sock.fileno()
+ self.add_channel(map)
+
+ def set_reuse_addr(self):
+ # try to re-use a server port if possible
+ try:
+ self.socket.setsockopt(
+ socket.SOL_SOCKET, socket.SO_REUSEADDR,
+ self.socket.getsockopt(socket.SOL_SOCKET,
+ socket.SO_REUSEADDR) | 1
+ )
+ except socket.error:
+ pass
+
+ # ==================================================
+ # predicates for select()
+ # these are used as filters for the lists of sockets
+ # to pass to select().
+ # ==================================================
+
+ def readable(self):
+ return True
+
+ def writable(self):
+ return True
+
+ # ==================================================
+ # socket object methods.
+ # ==================================================
+
+ def listen(self, num):
+ self.accepting = True
+ if os.name == 'nt' and num > 5:
+ num = 5
+ return self.socket.listen(num)
+
+ def bind(self, addr):
+ self.addr = addr
+ return self.socket.bind(addr)
+
+ def connect(self, address):
+ self.connected = False
+ err = self.socket.connect_ex(address)
+ # XXX Should interpret Winsock return values
+ if err in (EINPROGRESS, EALREADY, EWOULDBLOCK):
+ return
+ if err in (0, EISCONN):
+ self.addr = address
+ self.handle_connect_event()
+ else:
+ raise socket.error(err, errorcode[err])
+
+ def accept(self):
+ # XXX can return either an address pair or None
+ try:
+ conn, addr = self.socket.accept()
+ return conn, addr
+ except socket.error, why:
+ if why.args[0] == EWOULDBLOCK:
+ pass
+ else:
+ raise
+
+ def send(self, data):
+ try:
+ result = self.socket.send(data)
+ return result
+ except socket.error, why:
+ if why.args[0] == EWOULDBLOCK:
+ return 0
+ elif why.args[0] in (ECONNRESET, ENOTCONN, ESHUTDOWN, ECONNABORTED):
+ self.handle_close()
+ return 0
+ else:
+ raise
+
+ def recv(self, buffer_size):
+ try:
+ data = self.socket.recv(buffer_size)
+ if not data:
+ # a closed connection is indicated by signaling
+ # a read condition, and having recv() return 0.
+ self.handle_close()
+ return ''
+ else:
+ return data
+ except socket.error, why:
+ # winsock sometimes throws ENOTCONN
+ if why.args[0] in [ECONNRESET, ENOTCONN, ESHUTDOWN, ECONNABORTED]:
+ self.handle_close()
+ return ''
+ else:
+ raise
+
+ def close(self):
+ self.connected = False
+ self.accepting = False
+ self.del_channel()
+ try:
+ self.socket.close()
+ except socket.error, why:
+ if why.args[0] not in (ENOTCONN, EBADF):
+ raise
+
+ # cheap inheritance, used to pass all other attribute
+ # references to the underlying socket object.
+ def __getattr__(self, attr):
+ return getattr(self.socket, attr)
+
+ # log and log_info may be overridden to provide more sophisticated
+ # logging and warning methods. In general, log is for 'hit' logging
+ # and 'log_info' is for informational, warning and error logging.
+
+ def log(self, message):
+ sys.stderr.write('log: %s\n' % str(message))
+
+ def log_info(self, message, type='info'):
+ if __debug__ or type != 'info':
+ print '%s: %s' % (type, message)
+
+ def handle_read_event(self):
+ if self.accepting:
+ # accepting sockets are never connected, they "spawn" new
+ # sockets that are connected
+ self.handle_accept()
+ elif not self.connected:
+ self.handle_connect_event()
+ self.handle_read()
+ else:
+ self.handle_read()
+
+ def handle_connect_event(self):
+ self.connected = True
+ self.handle_connect()
+
+ def handle_write_event(self):
+ if self.accepting:
+ # Accepting sockets shouldn't get a write event.
+ # We will pretend it didn't happen.
+ return
+
+ if not self.connected:
+ #check for errors
+ err = self.socket.getsockopt(socket.SOL_SOCKET, socket.SO_ERROR)
+ if err != 0:
+ raise socket.error(err, _strerror(err))
+
+ self.handle_connect_event()
+ self.handle_write()
+
+ def handle_expt_event(self):
+ # if the handle_expt is the same default worthless method,
+ # we'll not even bother calling it, we'll instead generate
+ # a useful error
+ x = True
+ try:
+ y1 = self.__class__.handle_expt.im_func
+ y2 = dispatcher.handle_expt.im_func
+ x = y1 is y2
+ except AttributeError:
+ pass
+
+ if x:
+ err = self.socket.getsockopt(socket.SOL_SOCKET, socket.SO_ERROR)
+ msg = _strerror(err)
+
+ raise socket.error(err, msg)
+ else:
+ self.handle_expt()
+
+ def handle_error(self):
+ nil, t, v, tbinfo = compact_traceback()
+
+ # sometimes a user repr method will crash.
+ try:
+ self_repr = repr(self)
+ except:
+ self_repr = '<__repr__(self) failed for object at %0x>' % id(self)
+
+ self.log_info(
+ 'uncaptured python exception, closing channel %s (%s:%s %s)' % (
+ self_repr,
+ t,
+ v,
+ tbinfo
+ ),
+ 'error'
+ )
+ self.handle_close()
+
+ def handle_expt(self):
+ self.log_info('unhandled exception', 'warning')
+
+ def handle_read(self):
+ self.log_info('unhandled read event', 'warning')
+
+ def handle_write(self):
+ self.log_info('unhandled write event', 'warning')
+
+ def handle_connect(self):
+ self.log_info('unhandled connect event', 'warning')
+
+ def handle_accept(self):
+ self.log_info('unhandled accept event', 'warning')
+
+ def handle_close(self):
+ self.log_info('unhandled close event', 'warning')
+ self.close()
+
+# ---------------------------------------------------------------------------
+# adds simple buffered output capability, useful for simple clients.
+# [for more sophisticated usage use asynchat.async_chat]
+# ---------------------------------------------------------------------------
+
+class dispatcher_with_send(dispatcher):
+
+ def __init__(self, sock=None, map=None):
+ dispatcher.__init__(self, sock, map)
+ self.out_buffer = ''
+
+ def initiate_send(self):
+ num_sent = 0
+ num_sent = dispatcher.send(self, self.out_buffer[:512])
+ self.out_buffer = self.out_buffer[num_sent:]
+
+ def handle_write(self):
+ self.initiate_send()
+
+ def writable(self):
+ return (not self.connected) or len(self.out_buffer)
+
+ def send(self, data):
+ if self.debug:
+ self.log_info('sending %s' % repr(data))
+ self.out_buffer = self.out_buffer + data
+ self.initiate_send()
+
+# ---------------------------------------------------------------------------
+# used for debugging.
+# ---------------------------------------------------------------------------
+
+def compact_traceback():
+ t, v, tb = sys.exc_info()
+ tbinfo = []
+ if not tb: # Must have a traceback
+ raise AssertionError("traceback does not exist")
+ while tb:
+ tbinfo.append((
+ tb.tb_frame.f_code.co_filename,
+ tb.tb_frame.f_code.co_name,
+ str(tb.tb_lineno)
+ ))
+ tb = tb.tb_next
+
+ # just to be safe
+ del tb
+
+ file, function, line = tbinfo[-1]
+ info = ' '.join(['[%s|%s|%s]' % x for x in tbinfo])
+ return (file, function, line), t, v, info
+
+def close_all(map=None, ignore_all=False):
+ if map is None:
+ map = socket_map
+ for x in map.values():
+ try:
+ x.close()
+ except OSError, x:
+ if x.args[0] == EBADF:
+ pass
+ elif not ignore_all:
+ raise
+ except (ExitNow, KeyboardInterrupt, SystemExit):
+ raise
+ except:
+ if not ignore_all:
+ raise
+ map.clear()
+
+# Asynchronous File I/O:
+#
+# After a little research (reading man pages on various unixen, and
+# digging through the linux kernel), I've determined that select()
+# isn't meant for doing asynchronous file i/o.
+# Heartening, though - reading linux/mm/filemap.c shows that linux
+# supports asynchronous read-ahead. So _MOST_ of the time, the data
+# will be sitting in memory for us already when we go to read it.
+#
+# What other OS's (besides NT) support async file i/o? [VMS?]
+#
+# Regardless, this is useful for pipes, and stdin/stdout...
+
+if os.name == 'posix':
+ import fcntl
+
+ class file_wrapper:
+ # Here we override just enough to make a file
+ # look like a socket for the purposes of asyncore.
+ # The passed fd is automatically os.dup()'d
+
+ def __init__(self, fd):
+ self.fd = os.dup(fd)
+
+ def recv(self, *args):
+ return os.read(self.fd, *args)
+
+ def send(self, *args):
+ return os.write(self.fd, *args)
+
+ read = recv
+ write = send
+
+ def close(self):
+ os.close(self.fd)
+
+ def fileno(self):
+ return self.fd
+
+ class file_dispatcher(dispatcher):
+
+ def __init__(self, fd, map=None):
+ dispatcher.__init__(self, None, map)
+ self.connected = True
+ try:
+ fd = fd.fileno()
+ except AttributeError:
+ pass
+ self.set_file(fd)
+ # set it to non-blocking mode
+ flags = fcntl.fcntl(fd, fcntl.F_GETFL, 0)
+ flags = flags | os.O_NONBLOCK
+ fcntl.fcntl(fd, fcntl.F_SETFL, flags)
+
+ def set_file(self, fd):
+ self.socket = file_wrapper(fd)
+ self._fileno = self.socket.fileno()
+ self.add_channel()